ActionScript 2.0 :: On Mouse Over Fade In Sound?
Nov 4, 2009i have cd to introduce six songs what will be the code if i want on muse over on any picture of the songs album the sound will start with fade in effect
View 4 Repliesi have cd to introduce six songs what will be the code if i want on muse over on any picture of the songs album the sound will start with fade in effect
View 4 RepliesI use Flash MX 6.0
1) I have a button and when I put cursor over it, it must start looping a sound. When I drag away, the sound must stop. I would be even cooler if it was possible to make the sound fade away when the mouse is rolled away. I have no problem creating another sound file that fades my current sound away.
2) I have a button which represents a knife, that should stab something (a panel) once pressed. So fist the knife must be clean. but after one or more presses, the blood should remain as a movie clip (as I want to animate the dripping blood)
3) once rolled over a button, the sound must start looping (as I wrote in 1.) AND the knife should slowly go backwards (MC). BUT when I roll mouse away, the sound fades away (as in 1. again) PLUS the knife should slowly move back to its place in stead of just jump from one place to another.
i am trying to hade in and fade out on the sertain frame. but i just can't figure out what's the problem.
ActionScript Code:
var soundFadeInTimer:Timer = new Timer(100,50);
soundFadeInTimer.addEventListener("timer", soundFadeIn);
var fadeInIncr = 5;
function soundFadeIn(e:TimerEvent){
[Code]...
I have a page with alot of logos (buttons) and I would want so when the mouse is over a logo all the others fade like 50% and when you move your mouse away they go back to 100%, This should be for every button on the stage.
View 7 RepliesI already have my streaming audio initialized using:
[Code]...
However, I want to write a function that will fade the sound in and one that will fade it out...
how to fade in and fade out the sound through actionscript?
View 1 RepliesI have been trying for a while now to get sound to fade. Right now the sound plays using this in one frame:
[Code]...
How to fade in sound using AS....i just try using coding inside [url]...tutorial/ website
View 2 RepliesHow to fade in and fade out the sound through actionscript?
View 1 Replieshow to fade a sound out, but they all involve buttons or sliders. Is there a way in a frame-AS to start a 5 second fade out on a sound that has been loaded in a new _level and is activated with:
[Code]...
I have been trying to code this so that when my mouse rolls over the invisible button, an external mp3 file ("roundandround.mp3") will play.....and once the mouse goes out of the invisible button hit area, the song will stop playing. I have the below so far, but it isn't working---nothing plays when I roll over the button. I understand you can just drag and drop the sound file into the "over" frame of the button, but if you do that, how do you stop the song from playing when your mouse goes outside of the button?
var mySoundReq: URLRequest = new URLRequest("tv-static-04.mp3");
var mySound:Sound = new Sound();
var mySoundChannel:SoundChannel=new SoundChannel();
[Code].....
having real problems finding anything about fading in and out sound in flash, have searched for 3 days now and found mostly as2 related articles,i have the following
var myintSnd:introSound;
var sndintChannel:SoundChannel;
myintSnd = new introSound;
[code].....
I have this problem when I try to fade in sound with the function below. It just doesn't work and I can't figure out where the problem is.I would like to fade in a looping sound but nothing happens.this is used to play a sound via events
dispatchEvent(new CustomEventSound(CustomEventSound.PLAY_SOUND, Main.SOUND_AMBIENT, false, true, false, 999999, 0, 0, setSoundVolume));
this is the function to play a sound. the stop-function is almost identical to this one.
public function playSound(soundName:String, isSoundTrack:Boolean = false, fadeIn:Boolean = false, fadeOut:Boolean = false,
loops:int = 1, offset:Number = 0, volume:Number = 1):void {
if (fadeIn) {
tempSoundTransform.volume = 0;
[code].....
how to create a sound object from the audio of a flv so that the sound can be tweened using Tweener while the video is still playing.
how to fade sound in a playing flv.
Fade in sound on RollOver
View 0 RepliesI have an animation with some sound attached to it from the library. I want to fade out the sound when the animation ends.. How do I do this? My code for starting the sound is:
var music:Sound = new Sound();
music.attachSound("mySound");
music.start(0, 5);
Any script in actionscript 2 that fades the sound level of a specific audio file over a specified period of time to a specified level? E.g.:
Set the level of mymusic.mp3 to 2 (on a scale of 10) over 4 seconds
All the links and tips around here show how to fade a sound out, but they all involve buttons or sliders. Is there a way in a frame-AS to start a 5 second fade out on a sound that has been loaded in a new _level and is activated with:
MySound = new Sound(this);
MySound.attachSound("MusicClip");
MySound.start(0, 1);
MySound.setVolume(60);
I can set the overall volume here, but fade it out after it's been playing for 30 seconds...
I have a small presenttion that have a Loop of a song starting to play on the Scene 1. The sound plays in loop along the several scenes and I want it to Fade Out on Scene 12. Is there any way to Fade Out without using a button to do that? I have tryed the Fade Out on "Effects" (on Properties panel), but doesn't work...
View 6 RepliesI've created an MC to control the various sounds throughout my flash file. I'm sure this is an ugly way to do things (in AS 2.0) but barring that, here's what I'm trying to do, and what I got at the moment:I need one of several sound clips to play (1-4) depending on a particular frame that's reached. If, during the sound playback, a user clicks a navigation button, I need the sound to quickly fade out (and I'm assuming have the sound object stopped or destroyed to preserve resources?), so my _root mc targets a frame within my SOUND mc and creates the 'standard' sound object:
Code:
VO_mobile = new Sound(mobilesound);
VO_mobile.attachSound("vo_mobile");
[code].....
I would like to fade in a looping sound but nothing happens. this is used to play a sound via events.Code:dispatchEvent(new CustomEventSound(CustomEventSound.PLAY_SOUND, Main.SOUND_AMBIENT, false, true, false, 999999, 0, 0, setSoundVolume));this is the function to play a sound. the stop-function is almost identical to this one.[code]
View 2 RepliesI have a presentation, that plays a sound loop, over and over throughout the movie. On the first frame of my Main movie timeline....I have this code:
firstSound=new Sound();
firstSound.attachSound("musicloop01");
myLoopVolume=50;
firstSound.setVolume(myLoopVolume);
_root.firstSound.start(0,999);
[Code] .....
Well, without, the volume control MC, the fade out works....perfect...depending where it is on the time line...when it reaches it , it fades. However, with the volume control, fadeout doesn't do anything.....
I am new to Flash and am using Flash CS4. Can someone send me the code to make a top picture fade out to reveal a photo underneath when hovering with a mouse and then fade back in after you move the mouse?
View 3 Repliesi have put a flv video put in a flash cs3 , i want is that when i press i a button ,ofcoure which i will create, movie and sound fade out smootly , rather then movie and sound stops at once, meaning the video fade out smoothly and sound volume slowly,lowers down ,until it is totally silent,what code should i use
View 3 RepliesI have an external SWF file and when I click on a "skip intro" button, right now I have a StopAllSounds(); on an onclick, so it stops the sound of the external swf, is there a way to fade out the sound instead on an onclick of an embeded sound on an external swf?
View 1 RepliesI have this mc in my movie, and I want the volume of a certain sound to increase/fade up as the cursor gets closer to the mc, and also want it to decrease/fade down as the cursor gets away from the mc.
[Code]...
I have a video and background music in one flash file. I need the background music to fade out when the video is playing, and fade back in when the video is paused. Everything works fine until the Music On/Off button is inserted.If you try out the attached FLA, the background music is able to fade out when the video is played and fade in when the video is paused. But once you toggle the Music On/Off button, the background music fade in/fade out doesn't work anymore.
View 2 RepliesI would like to fade-off the mouse cursor; I am thinking that the best way is to screencapture an image of the curser during runtime using BitmapData, or some approach similar;
View 6 Replieshow I could make it so that when the mouse leaves the stage, the opacity of every instance on the stage is lowered to a certain amount. And when the mouse returns, the opacity returns to normal.
I was able to come up with this code to test to see when the mouse leaves. However, I don't know how to collectively lower the opacity of every instance and test to see when the mouse returns.
Code:
stage.addEventListener(MouseEvent.MOUSE_MOVE, mMove);
function mMove(event:MouseEvent):void {
stage.addEventListener(Event.MOUSE_LEAVE, leave);
[Code]....
What I'm trying to do is have an object go from 0% and fade to 100% when I move the mouse cursor over it.
For the life of me, I can't figure out the code to work this. I'm sure this is the easiest thing on the planet, but I've been working with AS for only about a week.
I've made the object a button symbol and given it an instance name of "btRed." I found the following code in the help file, but it isn't working.
function fadeBlock(event:MouseEvent):void {
btRed.alpha = 1;
btRed.addEventListener(MouseEvent.mouseOver, fadeBlock);
}