ActionScript 2.0 :: Passing Movies OnRelease?
Jun 16, 2004m using the following code for my main four buttons -
Code:
button_array = ["home","plans","terms","contact"];
for (var i in button_array){
[code].....
m using the following code for my main four buttons -
Code:
button_array = ["home","plans","terms","contact"];
for (var i in button_array){
[code].....
I have a simple navigation, and each item is declared in the array below. The corrresponding movie clips also have the same instance name, and when each nav item is clicked, the movie should go to and play a frame that has a label containing the same name.
// names changed for client privacy
var navItems = ["foo", "bar", "hot", "chocolate", "w00t"];
for (i=0; i < navItems.length; i++) {
[Code]...
Everytime I click a menu item the trace returns as undefined. How do I get the value of navItems as it passes through the array attached/pushed to the onRelease function?
I want to know how I can pass parameters between 2 swf files..
View 7 RepliesA map of the US comes up and users will select where they work, before getting to the next page, which is a form where they fill out the rest of their contact information. The Submit button sends the form variables to a php file on a different server which then stores their info in a database and will take the "location" variable from the map (in the previous .swf) to send the user the correct demo map.
My vars from the form post to the PHP and a confirmation e-mail is sent to the user etc. etc. this works fine...i'm just confused as to how to send the location variable that was pre-selected to send along with the form.
I want to know how I can pass parameters between 2 swf files..
View 7 RepliesI have been receiving great help for the past few days on many different things, and now I have another issue. I am creating a form in an SWF that pops up in a window over my main site. Is there a way to pass the information that the user submits in that form to my main movie? Or will I have to embed the form movie into my main movie? Is there a tutorial dealing with this? Also, since I'm asking, is there a way to save information to a text file using ActionScript or Flash, or whatever? I was thinking the other thing I could do would be to save the information in a text file, then dynamically load it in a text box on the main site.
View 1 RepliesI have a SWF movie ("bits.swf") with an array ("things") variable in it. I use loadMovie to load bits.swf into my main movie. Q: how can I read/use/transfer the values in array "things" from my main movie?
View 4 RepliesI have a flash movie for drop down menus that is called by all flash/movie banner sections of my site. The banner movies use FlashVars to set the heading and an image. The trouble is that the flash menus also were set to use a flashvar to dictate the context of the menus and leave one top level menu highlighted to show the content to the user. I have not been able to get both of them to use the Flashvars functionality. The html page calls the banner movie directly and it can therefore access the Flashvars. The menu swf however - which is not called from the html page but instead is called from within the banner movie - cannot access the flashvars variables. That leaves me with two choices:
1. Either use a different method for passing the context variable to the menu movie.
2. HTML code calls the banner movie. I can continue using flashvars and get the context variable by reading it from within the banner movie - and then somehow pass the value down to the menu movie if that is possible.
I want to pass information to a Movie Clip (swf) loaded into a UILoader component on the stage. I need to be able to do this so I can synchronize the actions of multiple Movie Clips in the main movie clip. What's the proper way of accomplishing this?
An example of how I'd use it is when I'd load a video to the stage and I'd want to tell my audio player to mute the volume on the background audio.
I have a flex compiled swf module inside my flex program I just need to pass it some values like I do it when I use chat.swf?username=john : that works !
I tried it with flex swfLoader and Image
SWFLoader source="../bin-debug/chat.swf?username=john"
Image source="../bin-debug/chat.swf?username=john"
This does not work: these values are not passed !
Basically I have a button which can be clicked to load an external movie, the external movie loads an ASP script.Dependent upon the button clicked I want to be able to execute different SQL statements.
View 4 RepliesI have two movies: m1 and m2. In m1 I set a variable to variable="yes". Now, I want m2 to read the variable and do an action depended on the variable (see the example below).
This is the AS in m1:
on (release) {
docufield = "background.txt";
}
And this is the AS in m2:
this.loadVariables(docufield);
Does anyone know of a good way to pass variables between flash movies on different html pages? Should I use a flash cookie? pass the variables in the URL of the html file and then try to get them back out on the next page?
View 3 RepliesIs there a way to ADD onRelease method on movieclip that already has a onRelease method? Without replacing the first one.
ActionScript Code:
mc.onRelease = function(){
trace('1');
}
I was thinking this, but it doesn't work
[Code]...
I have an intro.swf file that is basically a movie with sound that is exported for actionscript but not exported in the first frame. I just stuck it in a movie on my timeline and it works great and the preloader works because it doesn't load the sound before the preloader. I use :
musicSound = new Sound();
musicSound.attachSound("music");
musicSound.start();
to play the sound in intro.swf.
However, now this intro.swf gets loaded into an index.swf and everything works fine and the sound plays as long as I have the sound included in BOTH the intro.swf and the index.swf and the sound is exported on the first frame in the index.swf. I was hoping I could remove the sound entirely from my index.swf since it already loads into the intro but so far
I have been having trouble creating a movie clip with a reverse rollover effect within a movie which has a reverse rollover effect. that sounds confusing
In essence I wish to create a panel that rolls out on rollover and rolls back in reverse when the you rollout. I have done this using this script
[Code]...
However I wish to make movies within this movie that have the same effect on them. But when I create another movie or button within this movie it is not registering on rollover. I guess because the script on the main movie overrides it?
I am creating a calendar and only one part isnt work. That part is the movie (mc_nav). I have the mc_nav movie on each month's stage. The buttons are named correctly since I used normal modes reference thingy to double check the references. I am trying to have it move to the next frame in the movie, or back, or to the 3rd frame etc. The first section (NAVIGATION BUTTON LINKS) works fine. It is just when I try to navigate on the Scene 1 stage, from a movie within a movie, that the trouble arises. Each of the month movies (mc_sep, mc_oct, etc) have mc_nav placed on them. Then the month movies are placed in Scene 1 on each of their respective frames (mc_sep = 4, mc_oct = 5, etc). When testing the movie and I am sent to any month page, the navigation (mc_nav) wont work. The syntax according to the flash debugger is correct. The action script goes all the way through to the last frame (13) and the stop(); command is set to stop the movie at frame 3 (the splash page).
[Code]...
I have a small FLA file i created myself. its just a simple mp3 player, pause and stop and a volume slider, thats it.I want to import three instances of this into a bigger movie and have them all available to run at the same time.I need them to be all on the screen at one time (same frames) and I need them each to be able to play a different mp3 The user will not be able to decide which mp3, this is all 'hard coded' into the fla file.So how can I do this and get access to each individual movie's controls?
For example when I use the slider on the first player, I only want the volume to change on the first mp3.Would I even have to worry about this in the big file that has all three movies in it?I mean could I just code the volume slider to work right in the mp3 player file and then the bigger movie file will automatically know that when the volume slider is moved, only to affect the voume of the first mp3?if i do it that way, would I have to save out 3 different versions of the mp3 player file. one with '1.mp3', say, hard coded into it, another with '2.mp3' hard coded into it, etc?
I have been creating a gallery for a client that changes preview images in response to thumbnail images being clicked, I have the basics working but now my client wants further interaction in some of the previews that include using buttons on the preview images that either open a web page in a new window or switch between more preview images. The problem is the new buttons that appear are embedded on the initial preview images (which are set as movies), and for some reason the interaction that has been added to these movies is stopped when run in another movie. Sorry if that sounds complicated!
[Code]....
I have a "onRelease function"
CODE:
btn_4.onRelease = function () {
var yTween = new mx.transitions.Tween(slider, "_x", mx.transitions.easing.Strong.easeOut, slider._x, 695 , 0.600000, true);
}
This works good but I like to add in a "onRelease" play sound, too. How it have to look like and where do I have to place the sound? Because: When I add in a new function "onRelease" both block each other.
var add1:Number = 0;
trace(add1);if(add1 = 100){ thTX._visible = false;}plus.onRelease = function(){ add1 = add1 + 25;}
I would like everytime "plus" is pressed to add 25 to variable. So trace starts with 0 and after 4 clicks it ='s 100.
I have a Red Cup which is a MC and I want the Red Cup to go UP when clicked on and goes back down when you release the mouse click.
I know the coding is
On(press) { and
On(release) {
But I do not know the details.
I am trying set up a simple onRelease function of a button in AS2 within a class file but this is not allowed. It's been ages since I have worked in AS and have a client who needs some work done by a previous developer. why I cannot just use myButton.onRelease = function ()....Here's a sample of the AS2 snippet
Code:
public function callFunction(functionString:String) {
var functionItems:Array = functionString.split(",");
var functionName = functionItems.shift();
[code]....
I'm tring to add a onRelease event into every button I have, code like
for(var i = 1; i <= totalPage; i++){
_root['button'+i].onRelease = function(){gotoPage(i-1)};
}
why its doesnt work. I have to do like following
button1.onRelease = function(){gotoPage(0)};
button2.onRelease = function(){gotoPage(1)};
button3.onRelease = function(){gotoPage(2)};
[Code].....
I'm writing a program that has a button, and when pressed, and the shift key is pressed, will do an action. I have an onRelease function for that button also, but for some reason when I have the button pressed, and I press shift or any other key, it automatically thinks the button is being released. I was using the onMouseDown, onMouseUp functions before, but they caused me a lot of problems aswell.
Try it for yourself:
Code:
btn.onPress = function() {
trace("pressed"); //now hit a keyboard button
}
[Code]....
Is there an easy way to use two event handlers together without repeating a function like this:
Code:
movieclip.onRelease = function() {
_root.gotoAndStop(2);
[code].....
I have two buttons. Each one calls in an external swf. I would like one of them to call it in onRollOver but nothing happens. It works fine when I change it to onRelease.This is the code I have for the two.
Code:
// Instantiate MovieClipLoader Class
var thumbloader:MovieClipLoader = new MovieClipLoader();
case_btn_1.onRollOut = function() {
[code]....
i have a movieclip with an onRelease event. Is there anyway i can trigger this event in code? without clicking the movie clip?
View 1 RepliesI can not seem to get my movieclip to go to URL with an onRelease event. It works when I set it to just go to URL without an event.
View 4 RepliesI'm a beginner. I used on(release) script for a button two times but 2th on(release) work only.[code]...
View 4 Replies