ActionScript 2.0 :: ADD OnRelease Method On Movieclip That Already Has A OnRelease Meth
Feb 10, 2010
Is there a way to ADD onRelease method on movieclip that already has a onRelease method? Without replacing the first one.
ActionScript Code:
mc.onRelease = function(){
trace('1');
}
I was thinking this, but it doesn't work
[Code]...
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Dec 3, 2006
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May 24, 2005
I'm trying to remove a onRelease event for a movieclip of mine. The action is defined in the movie's class file like so:
Code:
private function onRelease():Void {
delete this.onRelease;
trace ("test");
}
Unfortunately this doesn't seem to be removing the onRelease events, and whenever I click on the button it traces "test". Is there some other way to remove onRelease events when they are applied through a class? When I use the above method out of the class definition all is fine, like this:
Code:
secaoMap_mc.onRelease = function () {
delete this.onRelease;
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Aug 29, 2007
mc.onRelease = function(){
//Do something
}
I have this function on "mc".And I would like to call the function on ''mc" without clicking on "mc". How can I create the state where this "mc" is being pressed by script on a frame or another button?
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Sep 23, 2008
I've got some nested movieclips
[Code]...
I've only been able to get one or the other to work. How do I get both to function?
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Mar 1, 2004
Solve one problem. Still have another. Why doesn't this code work correctly for the onRelease?
createEmptyMovieClip("MC", 1);
MC.loadMovie("MC.swf", "_root.MC");
MC.onrelease = function() {
trace("hello world");
};
Creative minds have always been known to survive any kind of bad training.
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Jun 29, 2009
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Dec 22, 2009
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[Code]...
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//////////////////////////////////////////////////////actionscript for the first frame of layer1///////////////////////////////////
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[code]...
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Feb 14, 2008
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[Code].....
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Nov 5, 2005
I have a movieclip and I load a png file into it. then I want to put an onRelease on it and this won't work.. my cursor doesn't even change into a hand... Am I missing somthing here?
[Code]...
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May 14, 2006
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[Code]....
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[code]....
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Nov 2, 2006
I'm trying to assign a custom property to an attached MC. In this case it's an ID number, but it's always undefined inside the onRelease function... What am I missing?
ActionScript Code:
function blablaMethod(){_root.attachMovie("bla", "bla"+someIncrementingId, _root.getNextHighestDepth());var mcReference = _root["bla"+someIncrementingId];// I've also tried the following:var mcReference = _root.attachMovie("bla", "bla"+number, _root.getNextHighestDepth());
[code]....
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May 12, 2005
I'm still finding my way around even the simplest things in Actionscript. I have a movieclip named 'leaf9' in which I'm using as a button (which happens to be within another movieclip). I have the following actionscript on the frame which contains 'leaf9':
[AS]
leaf9.onRollOver = function(){
this.gotoAndPlay("rollover");[code].....
What I want is for all the other functions to go away once "shrink" has started to play, so that if the mouse goes over the button again, the clip doesn't start playing "rollover" etc etc. So how do I stop all the other functions from playing once the .onRelease function has started?
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May 12, 2005
My problem is pretty simple, but I'm still finding my way around even the simplest things in Actionscript. I have a movieclip named 'leaf9' in which I'm using as a button (which happens to be within another movieclip). I have the following actionscript on the frame which contains 'leaf9':
[Code]...
What I want is for all the other functions to go away once "shrink" has started to play, so that if the mouse goes over the button again, the clip doesn't start playing "rollover" etc etc. So how do I stop all the other functions from playing once the .onRelease function has started?
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Feb 14, 2012
I have a "onRelease function"
CODE:
btn_4.onRelease = function () {
var yTween = new mx.transitions.Tween(slider, "_x", mx.transitions.easing.Strong.easeOut, slider._x, 695 , 0.600000, true);
}
This works good but I like to add in a "onRelease" play sound, too. How it have to look like and where do I have to place the sound? Because: When I add in a new function "onRelease" both block each other.
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Jun 10, 2009
var add1:Number = 0;
trace(add1);if(add1 = 100){ thTX._visible = false;}plus.onRelease = function(){ add1 = add1 + 25;}
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Jan 27, 2011
I have a Red Cup which is a MC and I want the Red Cup to go UP when clicked on and goes back down when you release the mouse click.
I know the coding is
On(press) { and
On(release) {
But I do not know the details.
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Sep 27, 2011
I am trying set up a simple onRelease function of a button in AS2 within a class file but this is not allowed. It's been ages since I have worked in AS and have a client who needs some work done by a previous developer. why I cannot just use myButton.onRelease = function ()....Here's a sample of the AS2 snippet
Code:
public function callFunction(functionString:String) {
var functionItems:Array = functionString.split(",");
var functionName = functionItems.shift();
[code]....
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Aug 31, 2006
I'm tring to add a onRelease event into every button I have, code like
for(var i = 1; i <= totalPage; i++){
_root['button'+i].onRelease = function(){gotoPage(i-1)};
}
why its doesnt work. I have to do like following
button1.onRelease = function(){gotoPage(0)};
button2.onRelease = function(){gotoPage(1)};
button3.onRelease = function(){gotoPage(2)};
[Code].....
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Apr 2, 2008
I'm writing a program that has a button, and when pressed, and the shift key is pressed, will do an action. I have an onRelease function for that button also, but for some reason when I have the button pressed, and I press shift or any other key, it automatically thinks the button is being released. I was using the onMouseDown, onMouseUp functions before, but they caused me a lot of problems aswell.
Try it for yourself:
Code:
btn.onPress = function() {
trace("pressed"); //now hit a keyboard button
}
[Code]....
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Jan 5, 2005
Is there an easy way to use two event handlers together without repeating a function like this:
Code:
movieclip.onRelease = function() {
_root.gotoAndStop(2);
[code].....
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Oct 31, 2008
I have two buttons. Each one calls in an external swf. I would like one of them to call it in onRollOver but nothing happens. It works fine when I change it to onRelease.This is the code I have for the two.
Code:
// Instantiate MovieClipLoader Class
var thumbloader:MovieClipLoader = new MovieClipLoader();
case_btn_1.onRollOut = function() {
[code]....
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