ActionScript 2.0 :: MovieClip - Stop All The Other Functions From Playing Once The .onRelease Function Has Started?

May 12, 2005

I'm still finding my way around even the simplest things in Actionscript. I have a movieclip named 'leaf9' in which I'm using as a button (which happens to be within another movieclip). I have the following actionscript on the frame which contains 'leaf9':

[AS]
leaf9.onRollOver = function(){
this.gotoAndPlay("rollover");[code].....

What I want is for all the other functions to go away once "shrink" has started to play, so that if the mouse goes over the button again, the clip doesn't start playing "rollover" etc etc. So how do I stop all the other functions from playing once the .onRelease function has started?

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ActionScript 2.0 :: MovieClip Used As A Button - Stop All The Other Functions From Playing Once The .onRelease Function Has Started?

May 12, 2005

My problem is pretty simple, but I'm still finding my way around even the simplest things in Actionscript. I have a movieclip named 'leaf9' in which I'm using as a button (which happens to be within another movieclip). I have the following actionscript on the frame which contains 'leaf9':

[Code]...

What I want is for all the other functions to go away once "shrink" has started to play, so that if the mouse goes over the button again, the clip doesn't start playing "rollover" etc etc. So how do I stop all the other functions from playing once the .onRelease function has started?

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[Code]...

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ActionScript Code:
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[code]....

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[Code]...

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How can it be done?

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I have a serious situation regarding the onRelease Funciton not working properly.I have a FVLplayback componant inside a flash project inside a movie clip. Inside that movie clip I have two layers, One for actionscript and and the other for the actual component which contains instance name of 'myPlayer' (without quotes)[code]That cameraRoll is the instance name of another movie clip I have located in the movie clip as shown in path above. Inside that movie I have rollover, Rollout effects. The actionscipt is in an invisible button right on top of the objects. The actionscript is:[code]The objective: the movieclip to carry out the rollover Rollout effect and to have the function that will start the video.The Problem: When I run the flash project, it does the effect but won't start the video. If i move things around, I can have the video start playing but then the button won't do the rollOver, RollOut effects.

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I have a movie clip which is brought on to the stage by a tween function called introTween. After the introTween has finished, it has an eventhandler inside it which calls on 2 new tween functions to start. These are tweenX function which contains the myTweenX tween and tweenY function which contains the myTweenY tween. these functions loop round to keep the movie clip floating along the bottom of the stage. The movie clip can be dragged by the user. The problem I have is that when the user drags the movie clip during the introTween the dragIt function is called (see below) and when called its looking to stop the myTweenX and myTweenY tweens. However, because the introTween function hasn't finished, and thus hasn't called the tweenX and tweenY functions...then the dragIt function can't find myTweenX and myTweenY to stop(). how I would go about solving this problem? Is there some sort of IF condition I can put in the dragIt function which looks at whether the tweenX and tweenY functions have started or even the myTweenX and myTweenY tweens have started?

[Code]....

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I have a movie clip which is brought on to the stage by a tween function called introTween. After the introTween has finished, it has an eventhandler inside it which calls on 2 new tween functions to start. These are tweenX function which contains the myTweenX tween and tweenY function which contains the myTweenY tween. these functions loop round to keep the movie clip floating along the bottom of the stage. The movie clip can be dragged by the user.

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[code]....

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I have a problem with a contactform in flash. The form and the script works fine, but I want to add a function. When pressing the "submit button" it sends me an email. And the text "message sent appears. I would like to add a onreleaseandgotoandplay function which takes me to the frame 2. I have tried to place this function into the button, it works fine taking me to frame 2, but then it does not send me an email....

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I'm loading an item to the stage and trying to apply a function to it but it doesn't seem to work.

Code:
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[Code]...

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Jun 21, 2011

I have a problem with a contactform in flash. I have a working contact form made in flash , which I want to add a function to. When pressing the "submit button" it sends me an email. And the text "message sent appears. I would like to add a onreleaseandgotoandplay function which takes me to the frame 2. I have tried to place this function into the button, it works fine taking me to frame 2, but then it does not send me an email....

Actionscript
bSubmit.onRelease = function() {
email();
} function email() {
var sMessage = "Name: " + tName.text + "
E-mail: " + tEmail.text + "
[Code] .....

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ActionScript 3.0 :: Multiple Onrelease Functions (Contact Form) Submit And Then Go To Next Frame?

Jun 21, 2011

I have a problem with a contactform in flash. I have a working contact fom made in flash , which i want to add a function to.When pressing the "submit button" it sends me an email.And the text "message sent apears. I would like to add a onreleaseandgotoandplay function which takes me to the frame 2. i have tried to place this function into the button, it works fine taking me to frame 2, but then it does not send me an email.I guess the second function should be placed in the code below to work

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