ActionScript 2.0 :: Flash8 - OnRelease Functions Not Working With Attached Button?
Jan 12, 2010
I'm loading an item to the stage and trying to apply a function to it but it doesn't seem to work.
Code:
_root.attachMovie("FullScreenBTN","FullScreenBTN",_root.getNextHighestDepth());
_root.FullScreenBTN.onRelease = function(){
trace("test")
}
When I press the button nothing happens, but when I remove the attach code and just put the button on the stage with the appropriate instance name it does work.
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Similar Posts:
Mar 5, 2009
i have a movieclip on the main timeline, and inside that mc I have 1 button on first frame and 1 button of second frame...From the main timeline i run this script for frame 1 button...
publisering2.avpubliser_btn.onRelease = function(){
publisering2.gotoAndStop(2);
}
And this works fine.. however, i run the exact same script for the button on frame 2, ofcourse changing the path and gotoAndStop(1) instead... And this isnt working.. The button's over frame works so its activated...
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Nov 3, 2006
Its suppose to create a Movie called container which has a text field in it then when the container movie clip is clicked on "Goodbye World" pops up in the trace window.So far the only thing this code does is display "Hello World" but no action is taken when it is clicked on.
Code:
var container:MovieClip = this.createEmptyMovieClip("container", this.getNextHighestDepth());
var label:TextField = this.createTextField("label", 1, 0, 0, 150, 20);
label.text = "Hello World";
[code]....
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Jun 17, 2004
I have one function that puts text in a text field and makes a button goto a url onRelease.The code is like this:
Code:
item.onRelease = function() {
myButton.onRelease = function() {
getURL("http://google.com", "_blank");
}
talk = this.txt;
}
the only problem is that the button doesn't work onRelease. i think that it is because there are too many functions there, but at the same time,
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Oct 12, 2010
I have a serious situation regarding the onRelease Funciton not working properly.I have a FVLplayback componant inside a flash project inside a movie clip. Inside that movie clip I have two layers, One for actionscript and and the other for the actual component which contains instance name of 'myPlayer' (without quotes)[code]That cameraRoll is the instance name of another movie clip I have located in the movie clip as shown in path above. Inside that movie I have rollover, Rollout effects. The actionscipt is in an invisible button right on top of the objects. The actionscript is:[code]The objective: the movieclip to carry out the rollover Rollout effect and to have the function that will start the video.The Problem: When I run the flash project, it does the effect but won't start the video. If i move things around, I can have the video start playing but then the button won't do the rollOver, RollOut effects.
-the path to the video component:-root.menu.video
-the path to the movie clip taht contains the timeframes for rollOver/rollOut effects )which contains invisible button on top of everything. root. menu.cameraRoll
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Jun 22, 2006
I have a MovieClip with 3 functions to act as a button - onRollover, onRollout, onRelease. I want the onRelease function to cancel out the other functions once the user presses the button.
How would I script that?
Code:
navMenu1.onRollOver = function() {
_parent.jumpTobg1X(2);
this.gotoAndPlay("over");
[Code]...
Basically, I have the function sliding another movieclip along the x axis. onRelease it slide to position 3 - which I want it to stay there, but my onRollout function keeps sliding it back to position 2 (which i need for users just browsing the navigation before a selection is made)
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May 12, 2005
My problem is pretty simple, but I'm still finding my way around even the simplest things in Actionscript. I have a movieclip named 'leaf9' in which I'm using as a button (which happens to be within another movieclip). I have the following actionscript on the frame which contains 'leaf9':
[Code]...
What I want is for all the other functions to go away once "shrink" has started to play, so that if the mouse goes over the button again, the clip doesn't start playing "rollover" etc etc. So how do I stop all the other functions from playing once the .onRelease function has started?
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Jul 18, 2009
Im pulling images from an xml file and I want to attach an onRelase and onRollOver event to each one, but it's not working
var thumbWidth = 24;
var thumbHeight = 24;
var xml = new XML();
[Code]....
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Mar 2, 2010
I have a simple getURL button within a movieclip within another movieclip. Does anyone have any clue why this isn't working? The button is in the top layer of the child movieclip, and the child movieclip is in the top layer of the parent movieclip, so what am I missing here? I attached a simplified fla to show the issue. In the end, the main red box will be a country on a map and the popup box will contain info about the country and links to pictures and sites.
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Sep 14, 2006
i have a lil problem with making button functions to work on a mc within a mc...i have this on my outer mc:
Code:
onClipEvent (enterFrame) {
this.onRollOver = function() {
[code].....
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Nov 16, 2009
I have a mc that you should drag to the right mc.The mc that you have to choose from are sometimes a little close so I made a code that the mc that you drag will xscale so it will be smaller.But then if I press on the end of the mc before dragging the mc is outside the mouse and you cant use the OnRelease code.How to avoid that.Enclose a small fla, and the code is:
function god ( t,t1,t2){
t.onPress = function(){
this._xscale = 20;[code].......
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Sep 27, 2006
I have the following code that lists 5 buttons with dynamic texts... when pressing each button a popUp_mc window will appear with some content show in dynamic text. Only one of these 5 buttons have some images that will have symbols_mc appear... in this case I just alpha this symbol to 100 only for this button, but for the rest alpha = 0. The button the I want to show the symbol is the third one. I'm a bit confused on how to show this symbol according to the following code below.
[Code]....
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Oct 17, 2010
I'm putting together a pretty basic website/portfolio. The buttons/code that go from page to page work great. The code I'm using to access larger images from thumbnails is basically the same, however it's not working.I have the site setup so that each larger image is it's own separate page, so basically the thumbnails act as buttons to access a specifically labeled page. Ex- Thumbnail/button "Character1_btn" goes to the page labeled as "Character1" to display the larger image. I hope this makes sense.Below is the code I'm using. As I said- all functions but the character1 function are working properly.. I really need the character 1 function to work.Quote:
stop ();
home_btn.addEventListener(MouseEvent.CLICK,playhom e);
function playhome(event:MouseEvent):void{
[code].....
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Oct 23, 2008
created a .swf that continously scrolls with a pause and play button with only actionscript. The file was too large so I created a preloader in a seperate file loading the .swf with loadClip, but the buttons on the .swf stopped working! What do I need to do to get the buttons working again? I'm completely baffled.
[Code]...
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Sep 7, 2010
I know the basics of shared objects but I never really got into it I was wondering if there is a way that I could save and load movieclips that I attach to the stage(Each has its own name such as clip_1,clip_2,etc) including the location(_x,_y,rot) and have it duplicate them all over again and move them to the same location as before (I'm using Actionscript 2, by the way)
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Jun 21, 2011
I have a problem with a contactform in flash. The form and the script works fine, but I want to add a function. When pressing the "submit button" it sends me an email. And the text "message sent appears. I would like to add a onreleaseandgotoandplay function which takes me to the frame 2. I have tried to place this function into the button, it works fine taking me to frame 2, but then it does not send me an email....
Actionscript
bSubmit.onRelease = function(){email();
}function email(){
var sMessage = "Name: " + tName.text + "
E-mail: " + tEmail.text + "
Comments: " + tComments.text + "
[Code] .....
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May 31, 2008
Is it possible to assign several onRelease Functions for multiple movieClips on a single function?
Here is my scenario... I have 10 movieClips on stage... i have a function on script which needs to be called every time any of the movieclips are clicked.. do i have to write a separate movieclip.onRelease function for each and every movieclip.
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Jul 22, 2006
I am attaching a bunch of instances of a movieClip to my stage and I want to call a function in this movie clip that I'm attaching however I don't seem to be able to access the movieClips functions. Is there any known reason why this may be happening, something I don't know about attached clips? I'm doing something similar to whats below
Code: myPointer = attachMovie("libraryName","myNewName",newLvl); myPointer.doMyFunc(); I know the clip is attaching correctly because I can see it, but I can't seem to access any functions within the attached clip. I also know that "myPointer" is correctly addressing the attached clip because I can change the clips properties such as width and height.
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Mar 24, 2009
Basically what I want to do is call a function attached to an event listener, without the event actually happening - for example:I have a function that is attached to Event.RESIZE.I would like to call that function from time to time, but this function of course requires an Event argument, so attempting to just call the function throws an error that it expects 1 argument and got none.
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Feb 21, 2006
what's the best way to combine these onrelease functions here so i dont have to repeat the same lines of code?
[Code]...
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Jun 21, 2011
I have a problem with a contactform in flash. I have a working contact form made in flash , which I want to add a function to. When pressing the "submit button" it sends me an email. And the text "message sent appears. I would like to add a onreleaseandgotoandplay function which takes me to the frame 2. I have tried to place this function into the button, it works fine taking me to frame 2, but then it does not send me an email....
Actionscript
bSubmit.onRelease = function() {
email();
} function email() {
var sMessage = "Name: " + tName.text + "
E-mail: " + tEmail.text + "
[Code] .....
View 3 Replies
Jan 29, 2009
i'm attaching clips from library using attachMovie. inside those clips are functions. I'd like to call those functions a few lines after instantiating them using 'attachMovie.' It seems that the clip isn't fully loaded because my functions aren't being called. I tried using movieClip.onLoad, but no dice.
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Jun 21, 2011
I have a problem with a contactform in flash. I have a working contact fom made in flash , which i want to add a function to.When pressing the "submit button" it sends me an email.And the text "message sent apears. I would like to add a onreleaseandgotoandplay function which takes me to the frame 2. i have tried to place this function into the button, it works fine taking me to frame 2, but then it does not send me an email.I guess the second function should be placed in the code below to work
View 7 Replies
May 12, 2005
I'm still finding my way around even the simplest things in Actionscript. I have a movieclip named 'leaf9' in which I'm using as a button (which happens to be within another movieclip). I have the following actionscript on the frame which contains 'leaf9':
[AS]
leaf9.onRollOver = function(){
this.gotoAndPlay("rollover");[code].....
What I want is for all the other functions to go away once "shrink" has started to play, so that if the mouse goes over the button again, the clip doesn't start playing "rollover" etc etc. So how do I stop all the other functions from playing once the .onRelease function has started?
View 8 Replies
May 5, 2009
My setup has several movieclips in different layers. My problem is that .onRollOver, onRollOut and .onRelease functions are still active for movieclips lying underneath. Is it possible to inactivate these functions and then activate them again when it is needed? Or how do I solve this?
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Jan 29, 2009
I've got clips being attached using attachMovie (clips are in the library with linkage id's).
inside those clips are two functions. I'm trying to access those functions after I attach the clips, but not getting anywhere.
I assume that the methods of my attached clip (the functions) aren't available immediately, but rather after the clip actually 'loads' to the stage they are.
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Jun 17, 2009
I'm having some trouble calling a JavaScript function from the HTML file I've embedded my SWF in.I'm currently using Flash 8.I'm trying to to simply call a function which will open an alert window, but when I click my button, nothing happens.
Flash Code:
import flash.external.*;
testbutton.onRelease = function() {
ExternalInterface.call("testAlert", "Yay, it finally worked");
[code]....
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Oct 31, 2008
I have two buttons. Each one calls in an external swf. I would like one of them to call it in onRollOver but nothing happens. It works fine when I change it to onRelease.This is the code I have for the two.
Code:
// Instantiate MovieClipLoader Class
var thumbloader:MovieClipLoader = new MovieClipLoader();
case_btn_1.onRollOut = function() {
[code]....
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Jun 30, 2010
I have set up the XML as follows:
[Code]...
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Oct 31, 2008
I have two buttons. Each one calls in an external swf. I would like one of them to call it in onRollOver but nothing happens. It works fine when I change it to onRelease.[code]
View 1 Replies