ActionScript 2.0 :: OnRollOver Not Working But OnRelease Does?
Oct 31, 2008
I have two buttons. Each one calls in an external swf. I would like one of them to call it in onRollOver but nothing happens. It works fine when I change it to onRelease.This is the code I have for the two.
Code:
// Instantiate MovieClipLoader Class
var thumbloader:MovieClipLoader = new MovieClipLoader();
case_btn_1.onRollOut = function() {
[code]....
View 8 Replies
Similar Posts:
Oct 31, 2008
I have two buttons. Each one calls in an external swf. I would like one of them to call it in onRollOver but nothing happens. It works fine when I change it to onRelease.[code]
View 1 Replies
Feb 16, 2007
i have this code setup in a frame and after jumping to another frame i would like to remove it because its not needed there. actually its in my way.the mymc is on one layer with only one keyframe at the beginning and then just frames till the end of my timeline. i attach the mcs dynamically to mymc and then setup my actions on another layer frame by frame, as needed.in this specific frame i don't want the mcx's to react to mouse events.[code]
View 2 Replies
May 22, 2007
I have some code similar to this:
Code:
mc1.button.onRelease = function() {
//do stuff
}
mc1.onRollOver = function() {
[Code]...
View 2 Replies
Aug 18, 2003
I promise this is my last question regarding the XML nav you guys made I want the navigation to expand onRollOver not onRelease. When i change it it doesn't work, why not? This seems so simple but yet it won't work here's some code
Code:
mySubButton.onRollOver = function() {
getURL(this.myUrl, this.myTarget);
trace(this.buttonLabel.text+" : "+this.myURL);
[Code]..
View 6 Replies
Dec 7, 2010
I want a transparent movie clip that displays a tool tip when you roll over it. Beneath that movie clip I have other movie clips that I want to be clickable. Unfortunately having the "onRollOver" event on the top layer movie clip blocks the "onRelease" events of the lower movie clips. If I move the smaller movie clips on top it will work but I have to setup a tool tip for each of them (and it disappears and reappears when I move from one MC to another). I also thought about using the "onMouseMove" event and doing a hit test, but that seems less efficient.
View 4 Replies
Jul 19, 2004
i have a movieclip that is working as a button. onRollOver the moveclip goes to frame 2 where the submenu appears. Here is where the problem starts.The submenu buttons use hitTest for their animation. I want to be able to click one of the submenu items and use
[AS]
button.onRelease = function() {
getURL("Home.html","_self")
}
[/AS]
To make it link to a different site. The problem is it just doesn't seem to work.I think the problem is when I try to click on the submenu buttons, since they are nested in a movieclip that already uses onRollOver, it isn't recognizing i am clicking on the subbutton. I used onRollOver instead of a HitTest for the main buttons because if it used HitTest several popup menu's would show up at a time, so that is not a solution.
Basically, does anyone know how to make it so i can have a movieclip nested in another movieclip where the parent uses onRollOver and the sub movieclip uses OnRelease. Whenever i try to do it the sub just doesn't work.
View 2 Replies
Mar 14, 2005
I need a rollover function and so I changed onRelease to onRollover but the rollover effect then doesn't work.
- Script is on seperate layer (on root)
- hit_mc is the movie clip on which the rollover should work
- mask_mc is the one that should tween when mouse goes over hit_mc
hit_mc.onRollover = function() {
tweenBall(mx.transitions.easing.Regular.easeOut);
};
[Code]....
View 9 Replies
May 5, 2009
My setup has several movieclips in different layers. My problem is that .onRollOver, onRollOut and .onRelease functions are still active for movieclips lying underneath. Is it possible to inactivate these functions and then activate them again when it is needed? Or how do I solve this?
View 2 Replies
Mar 20, 2011
I'm trying to make a menu that has onRelease buttons on top of onRollover buttons (the onReleases are on a separate layer from the onRollovers). The onRelease buttons take the user to different urls, and the onRollover buttons are supposed to allow different parts of the menu to appear.
The onRelease buttons work fine, but I can't get the onRollover buttons to work consistently. Sometimes the onRollover buttons will correctly advance to a different frame, and sometimes they "stick" and do not advance. The script has no errors and I've tried changing the sizes of the onRollover buttons (in case they were too large and the cursor was hovering over more than 1 at the same time), changing the order of the code for the onRelease and onRollover commands (in case the onRollovers were being superseded by the onRelease commands), and countless variations of the layers and frames.
I'm sure that you'll want to see the script, but I don't think that pasting it all on this post would be reasonable? So I've put the .fla and the .swf on this page for reference: [URL]
View 6 Replies
Jun 19, 2004
I have a movieclip that shows an animation onRollOver and an animation on RollOut but onRelease the animation enlarge itselfs but now when I'll roll out when the animation isn't open (so i didn't release) the animation plays the animation for the minimizing of the animation. Here's my code (I know its a bit amateuristic but I'm not a programmer )
[Code]....
View 4 Replies
Mar 25, 2007
I wan to create a photoalbum using "attachmovie", "for loop" and "loadMovie", the result of my script is below:
var previewWidth:Number = 60;
var previewHeight:Number = 70;
var space:Number = 10;[code].....
View 4 Replies
Jun 12, 2005
I've run into a slight problem, ironically, while going back and revising my XMPhotoGallery tutorial. Here is my code:
Code:
function thumbnails_fn(k) {
_root.createEmptyMovieClip("t"+k, this.getNextHighestDepth());
[code].....
View 3 Replies
May 18, 2007
why this will not allow button to be seen, on MouseOver it simply ignores the Actionscript.
Code:
loadThumbnails = function() {
/* Select project nodes from each section in main [i] loop */
//trace("------------------");
allProjectData = myXML.childNodes[i].childNodes;
[code]...
View 6 Replies
Feb 9, 2004
I'm building a small XML menu where I want to call a function for each subitem's onrollover
part of my code:
[AS]
//*** build submenu items ****
for (j=0; j< numSubItems; j++){
curSubItemName =
[Code].....
The menu gets populated from the XML file, no problem. However, the onRollOver simply isn't working, but why?
View 12 Replies
Jun 30, 2010
I have set up the XML as follows:
[Code]...
View 5 Replies
Oct 12, 2010
I have a serious situation regarding the onRelease Funciton not working properly.I have a FVLplayback componant inside a flash project inside a movie clip. Inside that movie clip I have two layers, One for actionscript and and the other for the actual component which contains instance name of 'myPlayer' (without quotes)[code]That cameraRoll is the instance name of another movie clip I have located in the movie clip as shown in path above. Inside that movie I have rollover, Rollout effects. The actionscipt is in an invisible button right on top of the objects. The actionscript is:[code]The objective: the movieclip to carry out the rollover Rollout effect and to have the function that will start the video.The Problem: When I run the flash project, it does the effect but won't start the video. If i move things around, I can have the video start playing but then the button won't do the rollOver, RollOut effects.
-the path to the video component:-root.menu.video
-the path to the movie clip taht contains the timeframes for rollOver/rollOut effects )which contains invisible button on top of everything. root. menu.cameraRoll
View 1 Replies
Oct 18, 2007
I have a movieClip, which in turn has a nested movieClip. I need each of these to have thier own onRollOver events, the parent movieClip is OK, but the event never fires for the nested movieClip. My code goes something like this:
[Code]...
is output when mcOne is rolled over, as it should, but nothing is output when mcTwo is moused over.
View 2 Replies
Mar 5, 2009
i have a movieclip on the main timeline, and inside that mc I have 1 button on first frame and 1 button of second frame...From the main timeline i run this script for frame 1 button...
publisering2.avpubliser_btn.onRelease = function(){
publisering2.gotoAndStop(2);
}
And this works fine.. however, i run the exact same script for the button on frame 2, ofcourse changing the path and gotoAndStop(1) instead... And this isnt working.. The button's over frame works so its activated...
View 3 Replies
Aug 19, 2009
I am working in CS4, but using as2 as the publish setting since the swf I need to load in was previously done in as2.I have an interface that I am loading a logo.swf into. This logo has animation that works properly both in test and in the browser. There is, however, a function in the logo.swf that is not working.
this.onRelease = function() {
getURL("http://www.yourdomainhere.com");
}
When I test with the IDE this is clickable within the interface, but when I view via the webpage it is not. AllowScriptAccess was set to sameDomain, but I have also tried that set to always.
View 3 Replies
Jan 3, 2008
I can't get my getURL to work. It works when I use "_blank" but not when I use "_self" or "_parent" or "_top" or leave it empty. I've got it right off the main timeline. I've also tried putting it within an onRelease function.
So, this doesn't work:
Code:
getURL("images/aboutus.jpg", "_self");
But this does:
Code:
getURL("images/aboutus.jpg", "_blank");
View 9 Replies
Dec 9, 2005
why?
//This doesn't work
my_mc.onEnterFrame = function() {
this.alphaTo(1,1,"easeoutSine");
[code]........
View 3 Replies
Nov 3, 2006
Its suppose to create a Movie called container which has a text field in it then when the container movie clip is clicked on "Goodbye World" pops up in the trace window.So far the only thing this code does is display "Hello World" but no action is taken when it is clicked on.
Code:
var container:MovieClip = this.createEmptyMovieClip("container", this.getNextHighestDepth());
var label:TextField = this.createTextField("label", 1, 0, 0, 150, 20);
label.text = "Hello World";
[code]....
View 9 Replies
Dec 22, 2009
I am new to Flash/Actionscript and am having problems getting some movieclips to link to different URLs on release. I am able to get them to animate, and I am able to get them to link to an html page in the same folder, but I can't get both functionalities to work at the same time. I've tried putting the actionscript in the instance object, in the action layer, and other things and nothing seems to work!?
Here is the link to the source file: [URL] believe that the actionscripting needs to be done in the "banners" movieclip, but it could also be the "Symbol 3" movieclip. Here is also a link to the .swf [URL]. See, if you mouse over the first two clips, they animate, but they do not go to the HTML page if you click on them [URL]. The third clip will go to the page success1.html in the same folder if you click on it, but it does not animate on mouse over.
View 5 Replies
Oct 9, 2007
the seven dots u see on the stage are 7 emptymovieclips. i've coded the action script to load the thumbnails in 6 emptymovieclips on left side arranged in grid.script is working fine till 6 thumbnails are loaded in the grid.(from externel xml file as i've coded)as logically u can guess that, when we click on a thumbnail, it's bigger copy should be loaded in the black square on he stage. but it is not happening ; i;ve coded for it also ;in the following script u can see that the last command is:
_root.thumb0.onRelease = function() {
trace ("clicked");
}
it should dispaly "clicked" on output window when thumb0 is clicked but it isn't showing anything. not any error even. the above line is in firstframe's action script; and it must should work from here only, not under the AS of thumb0 movieclip.
//////////////////////////////////////////////////////actionscript for the first frame of layer1///////////////////////////////////
xmlData = new XML();
xmlData.ignoreWhite = true;
[code]...
View 1 Replies
Apr 22, 2009
I am trying to load images into movie clips then add a .onRelease to then dynamically so that when a user clicks on one it will pop up a bigger image of what they clicked on in a box.The images load in just fine but when i click on them i get nothing. Here is the code:
Code:
var tdata:String;
var submitListener:Object = new Object();
submitListener.click = function(evt:Object) {
[code]...
View 1 Replies
Jan 12, 2010
I'm loading an item to the stage and trying to apply a function to it but it doesn't seem to work.
Code:
_root.attachMovie("FullScreenBTN","FullScreenBTN",_root.getNextHighestDepth());
_root.FullScreenBTN.onRelease = function(){
trace("test")
}
When I press the button nothing happens, but when I remove the attach code and just put the button on the stage with the appropriate instance name it does work.
View 5 Replies
Feb 10, 2010
Is there a way to ADD onRelease method on movieclip that already has a onRelease method? Without replacing the first one.
ActionScript Code:
mc.onRelease = function(){
trace('1');
}
I was thinking this, but it doesn't work
[Code]...
View 1 Replies
Feb 23, 2005
I've got mc which onRollOver goes up and onRollOut it goes down.The problem is when I test the movie and move over the movieclip it works fine, but when I am doing it fast over it, it goes up and doesn't go down even I rollOut.
View 4 Replies
Mar 8, 2008
I have a simple enough Q.. I am trying to ignite an onMouseMove function with an nEnterFrame event ONLY when I rollOver a certain hotspot..Ok,Starting with:..
Code:
My_mc.onRollOver = function(){
var mouse:Object = new Object();
[code]....
View 3 Replies