ActionScript 2.0 :: OnRollOver On MovieClip Blocks OnRelease Events

Dec 7, 2010

I want a transparent movie clip that displays a tool tip when you roll over it. Beneath that movie clip I have other movie clips that I want to be clickable. Unfortunately having the "onRollOver" event on the top layer movie clip blocks the "onRelease" events of the lower movie clips. If I move the smaller movie clips on top it will work but I have to setup a tool tip for each of them (and it disappears and reappears when I move from one MC to another). I also thought about using the "onMouseMove" event and doing a hit test, but that seems less efficient.

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ActionScript 2.0 :: OnRollOver Not Working But OnRelease Does?

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I have two buttons. Each one calls in an external swf. I would like one of them to call it in onRollOver but nothing happens. It works fine when I change it to onRelease.This is the code I have for the two.

Code:
// Instantiate MovieClipLoader Class
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[code]....

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ActionScript 2.0 :: OnRollOver Not Working But OnRelease Does

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I have two buttons. Each one calls in an external swf. I would like one of them to call it in onRollOver but nothing happens. It works fine when I change it to onRelease.[code]

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ActionScript 2.0 :: Removing OnRollOver / OnRollOut / OnRelease

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I have some code similar to this:

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Aug 18, 2003

I promise this is my last question regarding the XML nav you guys made I want the navigation to expand onRollOver not onRelease. When i change it it doesn't work, why not? This seems so simple but yet it won't work here's some code

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[Code]..

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i have a movieclip that is working as a button. onRollOver the moveclip goes to frame 2 where the submenu appears. Here is where the problem starts.The submenu buttons use hitTest for their animation. I want to be able to click one of the submenu items and use

[AS]
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[/AS]

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Mar 14, 2005

I need a rollover function and so I changed onRelease to onRollover but the rollover effect then doesn't work.

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[Code]....

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My setup has several movieclips in different layers. My problem is that .onRollOver, onRollOut and .onRelease functions are still active for movieclips lying underneath. Is it possible to inactivate these functions and then activate them again when it is needed? Or how do I solve this?

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ActionScript Code:
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I was thinking this, but it doesn't work

[Code]...

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I'm sure that you'll want to see the script, but I don't think that pasting it all on this post would be reasonable? So I've put the .fla and the .swf on this page for reference: [URL]

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I have a movieclip that shows an animation onRollOver and an animation on RollOut but onRelease the animation enlarge itselfs but now when I'll roll out when the animation isn't open (so i didn't release) the animation plays the animation for the minimizing of the animation. Here's my code (I know its a bit amateuristic but I'm not a programmer )

[Code]....

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I have a movieClip, which in turn has a nested movieClip. I need each of these to have thier own onRollOver events, the parent movieClip is OK, but the event never fires for the nested movieClip. My code goes something like this:

[Code]...

is output when mcOne is rolled over, as it should, but nothing is output when mcTwo is moused over.

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Code:
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[code]....

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onClipEvent(load){
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[Code].....

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Code:
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I also tried:
Code:
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why this will not allow button to be seen, on MouseOver it simply ignores the Actionscript.

Code:

loadThumbnails = function() {
/* Select project nodes from each section in main [i] loop */
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[code]...

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I have a movieclip that has selectable text / scroll bar / other buttons etc - What I would like is to have an onRollOver / RollOut event to call a function on the entire movieclip, however when I do this - The entire movieclip is treated as a button and I cannot select the text nor click the scroll bar / other movieclip buttons within this movieclip. Is there a way to set the onrollover / rollout to execute a function without having the movieclip itself turn into a button / stop functioning?

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ActionScript :: IDE - Loop The Movieclip OnRollOver And Stop It OnRollout

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This is what I have so far on keyframe 1:

[Code]...

I want to loop the Movieclip onRollOver and stop it onRollout. It's simple I know, but I have no clue.

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IDE :: Play And Loop The Movieclip OnRollOver And Stop It OnRollout?

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I want to play and loop the Movieclip onRollOver and stop it onRollout.This is what I have so far on keyframe 1:

stop();
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[code]...

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I've got a movieclip with an rollover function. The movieclip has buttons inside, but they don't work. The action applied to the movieclip is the the scale (I'm using Tweener to make the scale action).

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ActionScript 3.0 :: Play And Loop The Movieclip OnRollOver And Stop It OnRollou?

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I want to play and loop the Movieclip onRollOver and stop it onRollout. It's simple. I know, but I have no clue.

This is what I have so far on keyframe 1:

stop();
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play();

[Code].....

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ActionScript 2.0 :: Play And Loop The Movieclip OnRollOver And Stop It OnRollout?

Oct 19, 2009

I want to play and loop the Movieclip onRollOver and stop it onRollout.This is what I have so far on keyframe 1:

stop();
this.onRollOver = function(){
play();[code].....

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I can not seem to get my movieclip to go to URL with an onRelease event. It works when I set it to just go to URL without an event.

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ActionScript 2.0 :: Movieclip OnRelease Remove Itself

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I'm loading an external swf with a movieclip button, and at the same time loading a "close" movieclip on the main timeline near it to close the external swf.

All works fine except that I'd like the "close' movie clip to also remove itself on release. I can't seem to get it right.[code]...

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ActionScript 2.0 :: Remove OnRelease Event For MovieClip

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I'm trying to remove a onRelease event for a movieclip of mine. The action is defined in the movie's class file like so:

Code:
private function onRelease():Void {
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trace ("test");
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Unfortunately this doesn't seem to be removing the onRelease events, and whenever I click on the button it traces "test". Is there some other way to remove onRelease events when they are applied through a class? When I use the above method out of the class definition all is fine, like this:

Code:
secaoMap_mc.onRelease = function () {
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trace ("teste");
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