ActionScript 2.0 :: Preload Images (in A Gallery) Automatically?
Feb 15, 2007
How can you expand the XML gallery (from the tutorial here on [URL] to automatically load the next image, and the next, etc. while the current picture has loaded (and most likely is being viewed for a moment by the visitor)?
here is the link for the xml gallery from 2004: [URL]
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Dec 22, 2005
i couldn't find a tutorial on this matter so i sorta started making my own hypothesis... what i'm trying to do is: have a gallery of images automatically scrolling horizontally while having the set of images loop. like at[URL]..
here are a couple of my theories and questions for AS commands to have this work:
1) display a range of pixels of an image at certain positions, i.e. if gallery is scrolling to the left, leftmost image when its parts are disappearing out of the viewing area, they become visible at the right.
2) have two instances of each image and when an image is disappearing on left, the second instance of that image comes visible on the right. this I imagine would take up more HD space.
i guess what i was wondering more about is how jager did their gallery where there's only enough images are in a set to be viewed in the viewing area.
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Feb 10, 2010
I am trying to preload images for an image gallery ina flash movie.
i have the images externally loaded so as not to bloat the swf but how do i start a preload for all the images when someone gets to the home/front page, so that by the time they get to the image gallery everything is loaded in memory so there's no delay?
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Dec 30, 2009
I have a gallery of 30 plus images. The user will then use a scroll bar to flip through them. The images actually make up a sequence so I dont want to preload each one one at a time. I am also pulling in the images dynamically. Below is a bit of the code I am using. What I would like to have is all of the images preload on one frame and then once that is done go to frame two where I have the rest of the code for gallery manipulation.
[Code]...
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Feb 12, 2009
An image, like a jpeg, has a bunch of metadata stored in it. The "IPTC Core" metadata usually includes the photographers name, address, title, description, etc. Is there any way to access this information using AS3 so that, say, captions for images in a flash gallery could be generated automatically?
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Mar 21, 2005
I am trying to create a preloader that will preload the images all at once that are in my XML gallery. I can get it to preload the swf but not the images that are in the /photos folder. This is the gallery, and the photos are named photo1.jpg thru photo5.jpg.[code]...
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Mar 22, 2006
this has been driving me nuts for two days. After rewriting my code several different ways to figure out what's been going on, I just discovered that when I playback an online copy of my swf file in a browser, that I get an entirely different result compared to Flash 8's Download Simulation. The latter is playing it back correctly to what I expect, but when viewed through a web browser (Firefox, IE, Safari all on Mac OSX), I get the wrong result. I'm using the latest Flash Player as of today. The problem seems to be related to the preloader section. My code is based on the preloader code as in the tutorials for the XML Photo Galleries on this site. I am alternating between loading to two picture movie clips (A & B) to create a cross fade.
What should happen: The preloader comes up on top of the current image and should then cross fade between two images, which works perfectly in Flash8. What happens in the browser when viewing an online swf : It often fades the current image (all or partially) before it shows the preloader bar and then sometimes fades or cuts in the next image after the preloader bar has completed. This shouldn't be happening since fading (see code below) should only begin after the preloader has been run and hidden.
[Code]....
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Jul 23, 2006
the XML photo Gallery tutorial I found here on Kirupa I'm nearly finished with my project. The one remaining thing is to add an initial preloader to my over all gallery. 'm running into a wall with a preloader lag on the first frame. I have read up on the "1st Frame" issue...nd have tried to apply this fix to no avail. I have turned off the first frame linkage to all the library elements as well as changed the export settings to the 2nd frame but, still the bandwidth profiler has me at over 30K on frame 1 - with nothing on it... ?
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Mar 21, 2005
I am trying to create a preloader that will preload the images all at once that are in my XML gallery. I can get it to preload the swf but not the images that are in the /photos folder. This is the gallery, and the photos are named photo1.jpg thru photo5.jpg.
[Code]....
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Dec 6, 2006
In flash there are some n number of images like a list.If i drag on image and drop it somewhere between two images the images should arrange automatically as we changed. I have no idea of how to do it.
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Oct 20, 2005
From my somewhat limited understanding of the AS, the next image is preloaded and waits until the button is clicked, and then swaps depths with the first image... I am trying to use this gallery, but have the image on top (one) fade out, so it would reveal the image below. But would it be easier to keep the swap the same, but alpha fade the second image from 0 to 100?
[Code]...
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Sep 29, 2009
I'm creating a flash portfolio which contains a 3D panel as a gallery which works relatively well right now. I wanted to put a preload so I put my preload code on the first frame and order to gotoandPlay(2) the second frame which works to but when the loading is done my 3D panel is totally ignored, the panel works with a class of course. Actually the problem seems to be more with the frame skip because I put my preload code in commentary and just having a frame before screws up my panel.
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Aug 9, 2006
i cannot seem to find any tutorial around this... when i click the next button, a new photo begins preloading (showing a loadbar or similar) *WHILE* the current photo is still in sight... after loading is complete loadbar and current photo fade out and the new photo fades-in in glorious color... something like the one used in [URL]
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Apr 11, 2004
I have modified hga77's gallery and made some changes with the style. I am still having some problems and need three things sorted out. Well, two aren't essential but the first one is.1. Most importantly, On Load I need the first image in the XML file to load in and have a border.2. Get the percentage preloader working.
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Dec 29, 2009
I have a flash header for an html site that is about a megabyte and obviously needs a preloader. Unfortunately it won't work to have the preloader loading at the top while the rest of the html below is visible — it will end up looking like the top navigation is cut off, as the top 10 pixels of the nav bar is actually in the swf header (fully loaded it will look contiguous)Is there a way to preload it in one html page and then once it's loaded into the cache automatically jump to the page with the big swf?
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Jul 11, 2009
I have made an xml slideshow but my issue is that the images take a few seconds to load when going to the next image. I want to put a transition between them but because of the loading time it doesn't work right. way to getting all the images to preload?
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Sep 24, 2009
I've searched around and seem some other examples but nothing that I really can apply and to be honest, some of them I got completely lost! (I'm obviously a designer rather than coder)[code]...
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Apr 8, 2008
Is there a decent tutorial out there for preloading images with XML? I built a gallery swf that loads images on the fly (on button release), now I need to find a way to preload them when someone clicks the button.
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Feb 16, 2010
I have a gallery that shows pictures when yo hit a next and previous button, but id like to make it go automatically.[code]...
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Nov 27, 2007
I've got a gallery that now needs to run automatically after 5 seconds. It's a very basic XML driven gallery.
[Code]...
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Nov 24, 2009
I have 2 .swf files - home.swf and gallery.swf. Home.swf acts as a preloader and loads gallery.swf. This file contains links that when clicked, will change the thumbnails shown in the galleryswf file. Gallery.swf is basically an image wall that uses various XML files to populate itself.
So, the idea is this: When a user clicks on a link in the home.swf, I would like the current gallery to tween off the stage while the new gallery tweens on the stage from the other side. This all works so far.
What I don't know how to do is make sure that all of the thumbnails in the new gallery are loaded BEFORE tweening it onto the stage. I have event listeners in the gallery.xml file that listen for when the XML has completed loading and I have listeners in the home.swf file to listen for when the gallery has loaded. However, when the home.swf loads the gallery.swf, it is doing just that an not waiting for the images in the gallery to load first. So, I am getting a blank gallery to slide onto the page and the user watches the thumbnails show up as they load.
My goal is to get home.swf to load the gallery.swf and not show it or start tweening it until all of the thumbnails have been loaded.
So, my question is, when home.swf is loading the new gallery.swf, how do I get it to fire the complete event after all of the thumbnails have been loaded by the gallery.swf file?[code]...
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Jun 8, 2009
I am using a random slideshow on the homepage of my website. It worded perfect when I was testing it locally, but now that I've uploaded it to an external server which is a bit slower, and there is a delay between loading images. Here's the work in progress site: [url]... I know it has to do with the way the actionscript is written, and the order in which functions are carried out. I just cant seem to get it to function the way I would like it to. I would like it to immediately load the first image and display it, then while that first image is displayed I would like it to load the second image. Right now it waits until the first image finishes displaying to load the next image.
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Jul 13, 2009
Does anyone have experience with preloading (completely) external images for a flash interactive?
I have built a working preloader, but it does not include the external images in its calculations so the preloader finishes and THEN starts to load the external images..
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Dec 9, 2008
Have built a variation of the xml slideshow using the XML basics video - works great but would like to preload the image(s) so they don't "blink" in when loaded (looks like there's a slight delay before it displays the image).
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Jul 30, 2006
My problem is that I have a swf file that loads external jpegs and I cannot get the tutorial to work correctly with this swf. It only preloads the the swf and not the external content that this swf is calling.Here is the code that I have on the main timeline of the home.swf
PHP Code:
var imgList:Array = new Array();
imgList[0] = "images/image00.jpg";
imgList[1] = "images/image01.jpg";
imgList[2] = "images/image02.jpg";
[code]....
The rest of my swf files preload correctly but I just can't get it to preload this one correctly at all.
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Oct 25, 2007
When telling a flash movie to load several external images or swfs into the stage it normally loads every image at the same time making the movie feeling slow.I�m looking for a preloader or a script that can preload one image at a time. Starting with 1.jpg then moving on to 2.jpg, then 3.jpg etc.
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Oct 19, 2009
I have created this preloader which you can download from url..my problem is that when it finishes loading index.swf, it doesn't remove the four images.I am assuming that I need to do something with addChild/removeChild but I am not entirely sure what.
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Jun 20, 2004
[URL]i saw this site above and wanted to know how you can design a preloader to indicate when pictures are ready to view like the example. Do they use xml..? I would like to load images from a folder if possible.
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May 9, 2011
i have already created a photogallery for the website below.
[URL]
Now i will like the photos to run automatically as well as having button to click on. I want this done via as3 as i have quite alot of photos.
[Code].....
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Nov 25, 2010
preload a dynamically loading image.
My header animates then dissapears.
Then after about 2 seconds the dynamically loaded image appears, is there a way to preload the image before the end of the animation?
My code that doesnt work is:
stop();
addEventListener(Event.ENTER_FRAME,loading) ;
function loading(e:Event){
[Code]....
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