ActionScript 2.0 :: Randomly Pick From The Three Mcs As The First One Reaches A Certain Point

Dec 29, 2004

i'm using Mx Flash and i am making a game. it is called "falldown". the 'ledges' that you run into as you are falling down need to go up. i have the mc that moves up and all, but there needs to be three of them that move up to keep you from hitting the bottom. i need it to randomly pick from the three mcs as the first one reaches a certain point. in case you don't understand ask questions and i am going to post the .fla when i get on my own comp.

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ActionScript 2.0 :: Randomly Pick From The Three Mcs As The First One Reaches A Certain Point?

Dec 29, 2004

i'm using Mx Flash and i am making a game. it is called "falldown". the 'ledges' that you run into as you are falling down need to go up. i have the mc that moves up and all, but there needs to be three of them that move up to keep you from hitting the bottom. i need it to randomly pick from the three mcs as the first one reaches a certain point.

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[Code]....

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[Code]...

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ActionScript 3.0 :: Removing An Object When It Reaches A Certain Point

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Normally I would just do this with:

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Code:
//------------------------------------------------------------------------------------
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[Code]....

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[Code]...

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[Code].....

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I need to put in code something like "when". I mean i need to add an Enter Frame listener that establishes mc.rotation += 4; and then something like "when rotation == 0" (meaning when rotation reaches value 0) stop (mc.rotation += 0).

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Code:
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[Code]....

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[Code]...

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http:[url]....

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