IDE :: Loop Does Not Pick Up Movieclips?
Oct 16, 2009
I've got a movieclip(we'll call this "A") on my stage, which attaches another movieclip("B") into itself. So it's nested.Now, once this movieclip("A") has attached the other movieclip("B") into itself,It uses a "gotoAndStop()" to send the frame of movieClip("B") to the right frame, eg. frame 2. Then it runs a loop which checks for all movieclips in "B" and populates an Array.The script I'm using for this is :
Code:
for (var i=0; i<h.numChildren; i++) {// This loop is suppose to populate my "bitArray" Array with all of the attached clip's childclips
if (h.getChildAt(i) is MovieClip) {[code]....
if there were 22 MovieClips on frame 2 in movieClip"B" , this code would still be able to populate my array with all 22 clips right?It doesn't. For some reason, if there were 22 clips, then out of the 22, the loop would only pick up 9. However, doing a trace with numChildren() in movieClip"B", it would still show 22. But my array would only show 9.I've attached a sample fla, I think it would explain my problem a lot better.Once you run it, it should spit out an output telling you how many movieclips in the attached movieclip, and it'll tell you how many clips it pushed onto the array.I can't seem to get the number of movieclips in my array to equal the number of clips in total inside my attached movieclip.
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Jul 16, 2010
I use to do this in AS2, but find it impossible in AS3. The commented code is what I need to achieve through my for loop.
/*
TopIcons.btText01feedback1.visible=false;
TopIcons.btText01feedback2.visible=false;
[Code].....
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Jul 26, 2010
I'm trying to create an accordion menu that contains three submenus. The idea is that when you mouseover one submenu (or rectangle, to keep it simple) that the rectangles which were previously covering it will move to reveal it. Menus of this type can be found at the bottom of nvidia's site [URL] for reference.
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[Code]...
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Mar 8, 2011
Is there a way I can create these clips and add them to an array in a loop ? It doesn't seem to want to work for me.. ?
var p1 = new P1; var p2 = new P2; var p3 = new P3; var p4 = new P4; var p5 = new P5; var p6 = new P6; var p7 = new P7; var p8 = new P8; var p9 = new P9; var p10 = new P10; var p11 = new P11; var p12 = new P12; var p13 = new P13; var p14 = new P14; var p15 = new P15; var p16 = new P16; var p17 = new P17; var p18 = new P18; var p19 = new P19; var p20 = new P20;
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Jun 29, 2010
I have 6 movieclips named answer1, answer2, etc. I also have a for loop where I want to assign functions to each one programatically. In my loop if I'm using var i, I wanted to refer to each movieclip with something like answer + i to refer to answer1 (assuming i = 1, for example). However, I don't know the syntax to do this.
Here's a rough shot of my code:
ActionScript Code:
for (i=1; i<7; i++) {
"answer"+i.onPress = function() {
this.startDrag();
[Code].....
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Jul 20, 2011
i want to loop through movieClips like in AS2; i have some movieClips and Components on the stage.i want loop through them to check their properties. i had used [ getChildName ] method to get the movie clips ,but i can't access their properities.
here's my code
Quote:
for(var i=1;i<=4;i++) {
var tempisplayObject = getChildByName("my_mc"+i);
trace(temp.currentLabel);
}
when i run this code i am getting error like this
Scene 1, Layer 'Layer 2', Frame 1, Line 251119: Access of possibly undefined property currentLabel through a reference with static type flash.displayisplayObject. i am getting the same error also when i access to components.
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Apr 1, 2009
I have a loop that places 5 movie clips on the stage and they all start playing at the same time. I want to see if i can use the loop variable to offset the movie clips so they are all out of sync.Delay movieclips in loop from each other?
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Jul 21, 2009
I've been trying to use a for loop to attach a few movie clips to the stage in vain. I couldn't find any relevant examples in neither my flash manual nor the flash help nor the internet.I have a few movie clips (let's say five) that I have created manually. I want to attach them to the stage using the for loop.If I had to attach a single instance, I would do it as follows:
Code: Select allvar pic1:MovieClip = new Pic1();
pic1.x = 10;
pic1.y = 15;
[code].....
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Sep 6, 2009
Im working on an Xbox Live flash gamercard. Ive ran into a problem. I can't position each of the MovieClips ive genereated from the loop. I get the error:
Code: Select all1120: Access of undefined property rpg0.
1120: Access of undefined property rpg1.
1120: Access of undefined property rpg2.
[code].....
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Oct 29, 2007
I have a little problem with a loop. I recieve som data from a database and gets it back as an array. I then use a loop to add movieclips dynamicly and this works fine to, but if i try to trace the id from an onRelease function i get an undefines, but when i dot it outside the onRelease it works fine. This is the code. Its in a class by the way.
[Code]...
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Nov 26, 2007
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Here is the positioning I currently have...
Code:
var spacing = (((Stage.width*.75) - (nar._width + mv._width + dance._width + bio._width + clients._width + contact._width))/5);
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Dec 9, 2010
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Jun 15, 2011
I am new to Action Scripting 3 and am struggling to create movieclips in a for loop. Basically I am trying to create a series for movieclips and add these to my stage based on an array of values.
[Code]...
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Dec 22, 2011
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g3
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This that not work.
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Dec 2, 2009
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[Code]....
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Dec 8, 2009
I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands[code]...
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Dec 1, 2010
I have a bunch of movie clips on a layer named s1, s2, s3, .. s16.
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Something like:
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Jul 5, 2009
I realized that you cannot make duplicates of movieclips that have loaded images, so here I am with bitmapData to solve the trick but I cannot get it to render all the movie clips from the loop.
ActionScript Code:
XMLParser.load("resources/images/file.xml", onFinish, null, false, true);
function onFinish($success:Boolean, $parsedObject:Object, $xml:XML) {
var Items:Array = $parsedObject.item;
for (var i:Number = 0; i <= nTotalItems; i++) {
[Code] .....
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Jun 14, 2010
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[Code]...
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Jul 5, 2010
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Sep 18, 2010
there is something i just dont get regarding motion with multiple movieclips (from a for loop). I have tried many different approaches, and every time there is either all the clips move in the same direction, other times they only move one direction, other times when i get individual motion for each object they dont move smooth, and seems more too move very slowly across the scene but rapidly back and forth in a small area. I dont have any specific code to show, but does anyone have tips or a place to direct me, cause i dont understand the logic of it, however i want to understand.
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Jun 15, 2011
create movieclips in a for loop.Basically I am trying to create a series for movieclips and add these to my stage based on an array of values.
for (var i:Number = 0; i < product_total; i++) {
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[code]....
This code works fine to add one but I can't add more instances?Appears addChild not render mutiple instances on the stage.
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Nov 12, 2003
i'm having a problem with a for loop. The problem is that it doesn't create multiple movieclips with an unique instance, i think it copies over itself.
for( var i = 1, x = -20; i < 4; i++){
if(this['plaatje' +i] != undefined){
_root.again.createEmptyMovieClip("image", i);
[Code]....
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Apr 16, 2005
Everytime I press a movieClip, i -1(on the output window) should be equal to the number of the movieClip (ex: myClip17, when pressed, should produce in the output window a value of 17 for i-1). Please copy paste this code to a flash document and you'll see what I mean (please don't forget that you have to have linkage in the library for a movieClip symbol that you have to create - it's a circle only with stroke that has w=15 h=15). Every time I click on a number it should appear a circle on it. If the circle is already there it should disappear. But that's not the case. Somehow every movieClip has the order to attach one of the instances of movieclip marca_mc to myClip31.
var mcAcoplado = [false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false];
var diasDoMes = 31+1;
var distEntreTexto = 10;
for (i=1; i<diasDoMes; i++) {
[Code] .....
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Aug 12, 2010
I'd like to have my movie clips on the stage and run a loop to return their x and y positions, these positions will be stored in an array (startPos:Array) for use later in some other script. I have 7 movieclips on the stage, each with an instance name startobj[a number]
AS2.. Nice all works:
var numberOfElements:Number = 7;
var startPos:Array = new Array();
for (var i:Number = 0; i<numberOfElements; i++) {
var startObjs = eval("startobj"+[i]);
[Code] .....
But when I trace all I get is 0,0,0,0. Is this something to do with in AS3 there is no connection between names and things?
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Mar 6, 2012
I'm having troubble with the .onPress function. I've made an array of movieclips, and i want to go through them in a loop, and make an onPress function for each of them. What im trying to do with the code below is to make the debugText tell me what movieclip i pressed:
var letterArray = new Array();
letterArray = [l1_mc, l2_mc, l3_mc, l4_mc, l5_mc, l6_mc, l7_mc, l8_mc, l9_mc,
l10_mc, l11_mc, l12_mc, l13_mc, l14_mc, l15_mc, l16_mc, l17_mc, l18_mc,
[code].....
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Mar 7, 2012
Basically I have 5 movieclips I want positioned around the stage. So I figure the best way to this is with a for loop. However the way I've coded it doesn't appear to add new movieclips and seems to just move the first movieclip 5 times and it always ends up with an x of 169. Here's my code:
Code:
for (i=0; i<5; i++){
var barName:MovieClip =
_root.game.attachMovie("butSquare","r1wBar"+i,_root.getNextHighestDepth());
[Code]....
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Nov 12, 2003
i'm having a problem with a for loop. The problem is that it doesn't create multiple movieclips with an unique instance, i think it copies over itself.
for( var i = 1, x = -20; i < 4; i++){
if(this['plaatje' +i] != undefined){
_root.again.createEmptyMovieClip("image", i);
this._root.again.image += _root.again["image" +i];
[Code].....
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Apr 16, 2005
The problem is: everytime I press a movieClip, i -1(on the output window) should be equal to the number of the movieClip (ex: myClip17, when pressed, should produce in the output window a value of 17 for i-1).Please copy paste this code to a flash document and you'll see what I mean (please don't forget that you have to have linkage in the library for a movieClip symbol that you have to create - it's a circle only with stroke that has w=15 h=15).Every time I click on a number it shouldappear a circle on him. If the circle is already there it should disappear. But that's not the case. Somehow every movieClip has the order to attach one of the instances of movieclip marca_mc to myClip31.
var mcAcoplado = [false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false];
[code]....
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Mar 7, 2012
I'm trying to make a point and click game for the fun of it. I'm having troubble with the .onPress function. I've made an array of movieclips, and I want to go through them in a loop, and make an onPress function for each of them. What I am trying to do with the code below is to make the debugText tell me what movieclip I pressed:
var letterArray = new Array();
letterArray = [l1_mc, l2_mc, l3_mc, l4_mc, l5_mc, l6_mc, l7_mc, l8_mc, l9_mc,
l10_mc, l11_mc, l12_mc, l13_mc, l14_mc, l15_mc, l16_mc, l17_mc, l18_mc,
l19_mc, l20_mc, l21_mc, l22_mc, l23_mc, l24_mc, l25_mc, l26_mc, l27_mc,
l28_mc, l29_mc, l30_mc, l31_mc, l32_mc, l33_mc, l34_mc, l35_mc, l36_mc];
[Code] .....
DebugText outputs:
Pressed movieclip nr: 36 36 36 36 36 36
No matter what clip i press, i get the same output: 36. why?
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