ActionScript 2.0 :: Loop Through All MovieClips For Width
Nov 26, 2007
I have 5 movie clips, currently and I am positioning them via actionscript. The instance names are nar, mv, dance, bio, clients, contact. (pretty obvious this is navigation for a portfolio site?)
Here is the positioning I currently have...
Code:
var spacing = (((Stage.width*.75) - (nar._width + mv._width + dance._width + bio._width + clients._width + contact._width))/5);
nar._x = 10;
mv._x = 10+nar._width+spacing;
dance._x = 10+nar._width+mv._width+(spacing*2);
bio._x = 10+nar._width+mv._width+dance._width+(spacing*3);
clients._x = 10+nar._width+mv._width+dance._width+bio._width+(spacing*4);
contact._x = 10 + nar._width + mv._width + dance._width + bio._width + clients._width + (spacing*5);
Now, I know that this can be done with an array and a loop, something like, loop through all movie clips for width, then use the total in the spacing variable, then for each clip in the array, set the _x to 10 + the width of the clips before it + spacing times its array position, but man, I can just NOT figure out the syntax.
View 1 Replies
Similar Posts:
Jan 18, 2008
I have been hacking together two different tutorials to create a menu with changing images, and some animating text. Everything looks great, except the menuitems, which i try to resize dynamically depending on the menuitem-movieclip-contained dynamictext. When i resize this movieclip, the whole movieclip scales, and everything looks odd.
this is my first flash project on my own, so be nice :-)
fla file can be found at: [URL]
View 2 Replies
Jan 29, 2010
I am having a bit of a nightmare with a site i am trying to build at the moment and would be most grateful for any help. I have a menu bar which is made by looping through an array of the menu options (and submenus) and then attaching a menuitem movieclip in each case (then setting the text). The menuitem movieclip contains a dynamic text field and also actionscript to draw the background depending on the current settings (colour, border etc).I have a variable in my root fla file called menuwidth and this is used within the menuitem movieclip to define the width of the menuitem. When i set this to one value it works absolutely fine and creates the menus accordingly. i can change this to whatever size i want (including calculating the size of the largest option and then setting it to that, to ensure all options fit).
I have been trying to code it so that the menu options can be different sizes (in the event of a horizontal menu) so that you can have one that is wider than another. The code has become quite long (due to submenu and other functionality) but in a nutshell it is:[code]Instead when i use the code above all of the menuitem movieclips end up the same width as tthe final one (so if there are 5 menu options and the starting length is 50 then the ending length is 75 then all of the movieclips are 75 wide). When i try and debug it and check the value of _root.menuwidth inside the menuitem movieclip it states that it is set at 75 every time with no variation at all.It is almost as if it doesn't run the attach movie commands until the loop has finished, at which point all of them execute (and _root.menuwidth has already increased to it's highest possible value), but i can't see how this would make any sense.Obviously there are a number of other options that could be at fault, but i am trying to whittle it down and would be most grateful if anyone could explain to me if the above logic holds true and that increasing the _root.menuwidth value within the loop just before callin attachMovie should cause each one to be progressively bigger?
View 2 Replies
Jan 29, 2010
I have a menu bar which is made by looping through an array of the menu options (and submenus) and then attaching a menuitem movieclip in each case (then setting the text). The menuitem movieclip contains a dynamic text field and also actionscript to draw the background depending on the current settings (colour, border etc).
I have a variable in my root fla file called menuwidth and this is used within the menuitem movieclip to define the width of the menuitem. When i set this to one value it works absolutely fine and creates the menus accordingly. i can change this to whatever size i want (including calculating the size of the largest option and then setting it to that, to ensure all options fit). This works great.I have been trying to code it so that the menu options can be different sizes (in the event of a horizontal menu) so that you can have one that is wider than another. The code has become quite long (due to submenu and other functionality) but in a nutshell it is:
for(var i=0; i<menulength; i++)
curr_item = curr_menu.attachMovie("menuitem","item"+i+"_mc", i);
}
[code].....
View 4 Replies
Sep 18, 2007
I have a frame that plays and checks and prints the width of a movieclip, but the movieclip is constantly changing size, so I would like the textfield to show the movieclip width as is scales. I would assume I need to create a method of looping the code that checks the width, maybe a setinterval?
Code:
ypos.text = (this.rulerslave.picture_mc._width);
xpos.text = ("1");
[code].....
View 4 Replies
Oct 16, 2010
I've got a problem with a (seemingly) simple equation that i can't quite figure out.
My problem is as follows:
I've got a pretty basic for loop that creates a 'thumbnail' and puts it next to the previous one (With a little padding) inside a containing movie clip.[code]...
View 9 Replies
May 11, 2010
for each (var link:XML in settingsXML.links.link) {
menuItem = new MenuItem();
menuItem.menuLabel.text = link.@name;
[code]......
View 1 Replies
Sep 26, 2008
I want to change the movieclips' width whose instance names are in an array. However I can't change this value even for one instance.
Code:
this.holder_mc.onEnterFrame = function() {
_root.edges[1]._width = 24-_root.holder_mc._x;
trace(_root.edges[1]._width);
};
View 2 Replies
Jul 19, 2011
I have placed 3 movieclips named mcParent, mcChild1, mcChild2 and 1 textbox in flash. child are childrens of parent movie clip. child1 and child2 both are of sizes 300 whereas parent movieclip is 600px, textbox is placed inside child2 movie clip .
I have made the flash to auto resize according to the screen area. Everything works well, but after resize it resizes parent and all childrens and textbox which is correct. The problem is with the correct placement of textbox on mcChild2. I have seen that after resize, mcParent width and scalex both changes but the child clips doesn't changed its sizes even they are stretched but there sizes are not updated due to which I am unable to get the exact location of where to place the textbox.
View 1 Replies
Aug 27, 2009
how to attach two objects (movieclips), with different width and height properties into the stage, with random positions,without visual colliding.
View 6 Replies
Oct 16, 2009
I've got a movieclip(we'll call this "A") on my stage, which attaches another movieclip("B") into itself. So it's nested.Now, once this movieclip("A") has attached the other movieclip("B") into itself,It uses a "gotoAndStop()" to send the frame of movieClip("B") to the right frame, eg. frame 2. Then it runs a loop which checks for all movieclips in "B" and populates an Array.The script I'm using for this is :
Code:
for (var i=0; i<h.numChildren; i++) {// This loop is suppose to populate my "bitArray" Array with all of the attached clip's childclips
if (h.getChildAt(i) is MovieClip) {[code]....
if there were 22 MovieClips on frame 2 in movieClip"B" , this code would still be able to populate my array with all 22 clips right?It doesn't. For some reason, if there were 22 clips, then out of the 22, the loop would only pick up 9. However, doing a trace with numChildren() in movieClip"B", it would still show 22. But my array would only show 9.I've attached a sample fla, I think it would explain my problem a lot better.Once you run it, it should spit out an output telling you how many movieclips in the attached movieclip, and it'll tell you how many clips it pushed onto the array.I can't seem to get the number of movieclips in my array to equal the number of clips in total inside my attached movieclip.
View 4 Replies
Jul 16, 2010
I use to do this in AS2, but find it impossible in AS3. The commented code is what I need to achieve through my for loop.
/*
TopIcons.btText01feedback1.visible=false;
TopIcons.btText01feedback2.visible=false;
[Code].....
View 1 Replies
Jul 26, 2010
I'm trying to create an accordion menu that contains three submenus. The idea is that when you mouseover one submenu (or rectangle, to keep it simple) that the rectangles which were previously covering it will move to reveal it. Menus of this type can be found at the bottom of nvidia's site [URL] for reference.
At first I tried creating each function, which will make the rectangles move, separately but this resulted in three very repetitive functions and there seemed like there should be a better way, especially since I'd like a good way to add and remove submenus. The animation did work then. I tried to clean it up by creating a for loop that would move each rectangle but now, for some reason, it doesn't work. It is still missing some key points such as utilizing the mOver variable to figure out when each rectangle is moused over and act appropriatly
[Code]...
View 1 Replies
Mar 8, 2011
Is there a way I can create these clips and add them to an array in a loop ? It doesn't seem to want to work for me.. ?
var p1 = new P1; var p2 = new P2; var p3 = new P3; var p4 = new P4; var p5 = new P5; var p6 = new P6; var p7 = new P7; var p8 = new P8; var p9 = new P9; var p10 = new P10; var p11 = new P11; var p12 = new P12; var p13 = new P13; var p14 = new P14; var p15 = new P15; var p16 = new P16; var p17 = new P17; var p18 = new P18; var p19 = new P19; var p20 = new P20;
View 2 Replies
Jun 29, 2010
I have 6 movieclips named answer1, answer2, etc. I also have a for loop where I want to assign functions to each one programatically. In my loop if I'm using var i, I wanted to refer to each movieclip with something like answer + i to refer to answer1 (assuming i = 1, for example). However, I don't know the syntax to do this.
Here's a rough shot of my code:
ActionScript Code:
for (i=1; i<7; i++) {
"answer"+i.onPress = function() {
this.startDrag();
[Code].....
View 4 Replies
Jul 20, 2011
i want to loop through movieClips like in AS2; i have some movieClips and Components on the stage.i want loop through them to check their properties. i had used [ getChildName ] method to get the movie clips ,but i can't access their properities.
here's my code
Quote:
for(var i=1;i<=4;i++) {
var tempisplayObject = getChildByName("my_mc"+i);
trace(temp.currentLabel);
}
when i run this code i am getting error like this
Scene 1, Layer 'Layer 2', Frame 1, Line 251119: Access of possibly undefined property currentLabel through a reference with static type flash.displayisplayObject. i am getting the same error also when i access to components.
View 3 Replies
Apr 1, 2009
I have a loop that places 5 movie clips on the stage and they all start playing at the same time. I want to see if i can use the loop variable to offset the movie clips so they are all out of sync.Delay movieclips in loop from each other?
View 2 Replies
Jul 21, 2009
I've been trying to use a for loop to attach a few movie clips to the stage in vain. I couldn't find any relevant examples in neither my flash manual nor the flash help nor the internet.I have a few movie clips (let's say five) that I have created manually. I want to attach them to the stage using the for loop.If I had to attach a single instance, I would do it as follows:
Code: Select allvar pic1:MovieClip = new Pic1();
pic1.x = 10;
pic1.y = 15;
[code].....
View 1 Replies
Sep 6, 2009
Im working on an Xbox Live flash gamercard. Ive ran into a problem. I can't position each of the MovieClips ive genereated from the loop. I get the error:
Code: Select all1120: Access of undefined property rpg0.
1120: Access of undefined property rpg1.
1120: Access of undefined property rpg2.
[code].....
View 1 Replies
Oct 29, 2007
I have a little problem with a loop. I recieve som data from a database and gets it back as an array. I then use a loop to add movieclips dynamicly and this works fine to, but if i try to trace the id from an onRelease function i get an undefines, but when i dot it outside the onRelease it works fine. This is the code. Its in a class by the way.
[Code]...
View 1 Replies
Dec 9, 2010
We have found that if you skip over frames that include nested movieclips with embedded timeline sounds, those sounds loop endlessly.For example, if you gotoAndStop(20) from frame 2, but frames 5-10 have a CLIP A that embeds CLIP B, which has a timeline sound, you hear that sound over and over again (even though the playback head never touched the frames with that clip).Does anyone have a convenient workaround (other than the obvious -- playing sounds dynamically, etc). For animation-sync reasons we need to use timeline sounds in this particular case.
View 1 Replies
Jun 15, 2011
I am new to Action Scripting 3 and am struggling to create movieclips in a for loop. Basically I am trying to create a series for movieclips and add these to my stage based on an array of values.
[Code]...
View 2 Replies
Dec 22, 2011
I have twenty movieclips on stage with these names:
g1
g2
g3
g4
....
How can I make invisible with a for loop, like
for (i = 1; i < 20; i++) {
g+i.visible=false;
}
This that not work.
View 1 Replies
Dec 2, 2009
I am reading in collection objects from an XML file. Each collection has an img field that stores a URL to the collection image. So I am trying to load the images of each collection, storing each image in a MovieClip, and add these MovieClips to the stage. However, my problem is that after adding a MovieClip (with the collection image) to the stage, when a new MovieClip is created in my 'for each' loop it overrites the previous MovieClip. So the images I am adding to the stage are being replaced by the following collection's image on each loop iteration. What can I do to avoid this?
[Code]....
View 1 Replies
Dec 8, 2009
I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands[code]...
View 1 Replies
Dec 1, 2010
I have a bunch of movie clips on a layer named s1, s2, s3, .. s16.
I need to add them to an array so that I can select a random number to play.
Something like:
var sparkle:Array = new Array();
var i:int = new int;
for(i=0;i=16;i++)
{
sparkle[i] = 's'+i;
}
View 2 Replies
Jul 5, 2009
I realized that you cannot make duplicates of movieclips that have loaded images, so here I am with bitmapData to solve the trick but I cannot get it to render all the movie clips from the loop.
ActionScript Code:
XMLParser.load("resources/images/file.xml", onFinish, null, false, true);
function onFinish($success:Boolean, $parsedObject:Object, $xml:XML) {
var Items:Array = $parsedObject.item;
for (var i:Number = 0; i <= nTotalItems; i++) {
[Code] .....
View 1 Replies
Jun 14, 2010
I was trying to loop through the buttons(movieclips) on the stage so I can just write one functions for all of them.
[Code]...
View 3 Replies
Jul 5, 2010
I simply want to be able to access 3 already created, but not yet added movieclips using a loop. I've tried a few code combination but can't figure out the syntax.[code]
View 2 Replies
Sep 18, 2010
there is something i just dont get regarding motion with multiple movieclips (from a for loop). I have tried many different approaches, and every time there is either all the clips move in the same direction, other times they only move one direction, other times when i get individual motion for each object they dont move smooth, and seems more too move very slowly across the scene but rapidly back and forth in a small area. I dont have any specific code to show, but does anyone have tips or a place to direct me, cause i dont understand the logic of it, however i want to understand.
View 2 Replies