ActionScript 3.0 :: Dynamically Add Movieclips Constrained To A Containers Width?

Oct 16, 2010

I've got a problem with a (seemingly) simple equation that i can't quite figure out.

My problem is as follows:

I've got a pretty basic for loop that creates a 'thumbnail' and puts it next to the previous one (With a little padding) inside a containing movie clip.[code]...

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ActionScript 3 :: Dynamically Adding MovieClips Constrained To Container

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The correct code to constrain movie clips to a container movie clip (or sprite or whatever) in the fashion I was looking for is this:

var picContainer:PicContainer = new PicContainer();
picContainer.x = stage.stageWidth / 2 - picContainer.width / 2;
picContainer.y = stage.stageHeight / 2 - picContainer.height / 2;
addChild(picContainer);
var totalPics:int = 17;
var pic:Pic = new Pic(); //make an instance just to get its width
[Code] .....

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for each (var link:XML in settingsXML.links.link) {
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I'm new to Flash Builder 4 and Actionscript 3 (actually, to programming as a whole beyond some very simplistic stuff). I have watched / read a bunch of tutorials, and started a project but now seem to have hit a wall. The answer is most likely simple, but seems to be alluding me.

How do I (or What approach should I take) to control visual elements, for instance, BorderContainer's, that I created dynamically?

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Code:
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[Code].....

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[Code].....

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[code]...

I want the map's movement to be constrained to the edges of the stage. Or in other words, if you move your mouse from the left edge of the stage to the right, you only just see the right edge map, whereas now, it dissappears off the other side of the stage.

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I have 5 movie clips, currently and I am positioning them via actionscript. The instance names are nar, mv, dance, bio, clients, contact. (pretty obvious this is navigation for a portfolio site?)

Here is the positioning I currently have...
Code:
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Now, I know that this can be done with an array and a loop, something like, loop through all movie clips for width, then use the total in the spacing variable, then for each clip in the array, set the _x to 10 + the width of the clips before it + spacing times its array position, but man, I can just NOT figure out the syntax.

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Code: Select allfor (var g=0; g < total_circles; g++)
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[Code]...

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Scrolling Map And this is the code...

[Code]...

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this is my first flash project on my own, so be nice :-)

fla file can be found at: [URL]

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Code:
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[Code]....

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