ActionScript 2.0 :: Refer To A Variable In A Class File Separate From The Other One?

Feb 24, 2010

Is it possible to refer to a variable in a class file separate from the one you are working in? Say Class1.as had a variable named "exampleVar", and in Class2.as you wanted to put something like "exampleVar++;". Is this possible and if so how would it be achieved?

View 1 Replies


Similar Posts:


Flex :: Remoting Be Inside A Class In A Separate AS File?

Jul 27, 2009

Should i keep Remoting Methods outside a class in a seperate AS file or is it possible to call Remoting inside a class.

View 1 Replies

ActionScript 3.0 :: Sub-class Refer/communicate With Super Class?

Jun 22, 2010

i have recently started a project that would require writing a set of classes and a small API.i know some basics of inheritance and extending classes but i still have some questions.

1) how should sub-class refer/communicate with super class.i think that dispatching events is the way to go but i have no experience on that. i have previously done it by having a parent set up a reference to itself in a subclass e.g

ParentClass.addChild(SubClass);
SubClass.myParent = ParentClass;

//i know that there is already a "parent" keyword in flash objects if i extend one but is that a decent way to communicate with super class

e.g SubClass.myParent.removeChild(this);//sounds a bad call

//but is it better if i dispatched an event that calls the removeChild() in the parent.i have is about dispatching events in a class that is likely going to be extended.

ActionScript Code:
public class Button
{
//add event listeners[code]....

//now if i extend the Button class into another class, let say ControllerButton and want that button to dispatch different event. e.g ControllerEvent, i am forced to override and rewrite all the common stuff in the handler functions.how to avoid having to override allot of common stuff.

View 3 Replies

ActionScript 3.0 :: Refer To Variable Using Strings And Others?

Jun 10, 2009

How do I refer to a variable using strings and other variables? What I mean is, for example, you can refer to an instance of a MovieClip on the root level with instance name "mc1" by doing this[code]...

View 5 Replies

ActionScript 2.0 :: Using Variable Value To Refer To A Movieclip On Stage

Aug 8, 2006

asically I have a variable in which I store various numbers depending on other aspects of the flash movie and I have a bunch of movieclips that are on the stage all named by number. I want to use the variable value to access and run methods etc of these movieclips.

e.g.
var myVar = "10";
myVar.myFunction();

where the item on stage called '10' will react. I realise this is a confusion between a string and an object/movieclip reference but i'm almost certain ive done this before and ive got a feeling it had something to do with [] brackets on the end of something...

View 5 Replies

ActionScript 3.0 :: Defining A Variable As 2 Separate Things Depending On Other Variable?

May 4, 2011

I'm making a platform game where all of my level components (ground, background etc.) are within an array called 'levelArray' so I can move all the elements the same amount at the same time. I'm just starting to implement my second level, and I need to change 'levelArray' to contain different level elements. I've tried to put an 'if' statement to change the definition of the variable:

[Code]...

View 3 Replies

ActionScript 2.0 :: Refer Certain Variable And Instance Names Within Loops?

Aug 18, 2010

Trying to set up a world of warcraft like hotkey setup for an RPG i'm making for a school project, where you drag spells from the spellbook onto the hotkeys. Understand all the concepts, however, instead of doing a ridiculous amount of if statements, I want to loop the functions. Unfortunately, I don't know how to refer to certain variable and instance names within loops. I shall show you what I have:

ActionScript Code:
for(var i; i<2; i++){
spellbook_inst["spell_"+i+"_inst"].onPress = function(){
this.startDrag();
_root.hold_spell_position_inst._x = this._x;
_root.hold_spell_position_inst._y = this._y;
}}

The "spells" (i.e., icons you drag from the spellbook) are all named spell_(number)_inst, and are movieclips within the spellbook_inst movieclip. I want the drag function to be available for all spells. At the moment, I don't get any syntax errors, but nothing happens, so I presume I have referred to it incorrectly.

View 2 Replies

ActionScript 3.0 :: Refer To The Stage From A Class?

Jun 7, 2010

I have a class that places objects on stage with addChild(obj) it allowes me to position objects using pixels( say obj.x = 10; obj.y= 50; ) just fine but if
I try this:  obj.x = stage.stageWidth / 2;  I get a message that I Cannot access a property or method of a null object reference

View 4 Replies

ActionScript 2.0 :: Put The Character Variable And Info In The First Keyframe And Refer To These Via _root In Any Frame

Dec 29, 2010

I am trying to make a game to learn actionscript. my game is going to have multiple keyframes, ie one for dungeon, 1 for a large map yadda yadda yadda. Things like the character i would like to be available to all keyframes. i am assuming i put the character variable and info in the first keyframe and refer to these via _root in any frame. However if i want to make a dungeon and use the dungeon scene variables i would use this.

right now since i am only on the making a dungeon part i can refer to anything using this or _root. Case: my dungeon scene consists of walls and paths. right now i can do something like if(_root["path" + yPos + xPos]) _root["path" + yPos + xPos].removeMovieClip;

i can also call the same code using this instead of _root and it works. when i add a main new main frame and move the dungeon scene from frame 1 to frame 10, will i still be able to inter use _root and this and have the same effect, or once i move the dungeon scene from frame 1 to frame 10 i will no longer be able to use _root. also i only have 1 layer.

View 3 Replies

ActionScript 3.0 :: Refer A Class From A Nested Movieclip?

Jun 19, 2011

I have the class avanzada.as:

package
{
import flash.display.MovieClip;

[code]........

View 2 Replies

ActionScript 3.0 :: Refer A Class From A Nested Movieclip

Jun 15, 2011

I have this class:

package {
import flash.display.MovieClip;
import flash.filters.BitmapFilter;

[Code]....

Appears this error message:

"1137: Incorrect number of arguments. Expected no more than 0."

I try with:

new MovieClip(this.root).cambiaBlur(gift);

but also fails.

View 1 Replies

Flash :: Refer To Text Field By Class Instance Name?

Jun 17, 2011

I need to populate the text field tField (defined on stage) that resides inside ParentClass (MovieClip with same class name). I want to be able to set tField.text to whatever I want from AnotherClass. How do I do it?

View 2 Replies

Actionscript 3 :: Refer To Multiple Instances Of A Single Class?

Jan 23, 2012

So I know how to target a specific instance using MovieClip(root).objectName which I think is nasty way of referring to it anyways, but right now I'm trying to make a fighting stick-figure game and I can only refer my code to one NPC right now using an "enemy" class but I would like it if I could spawn multiple NPC's at once using the enemy class and instead target the enemy class instead of the instance itself while still having the NPC instances being unique so when I hit one they don't all get hit.

View 1 Replies

ActionScript 3.0 :: Refer To A Class Linkage Set In Library From External Code?

Jan 12, 2011

If one uses [Embed] to refer to external graphic assets its easy to instantiate and use them.However, I've got a png in an Fla, with the Class identifier set to "Symbols", Base class is BitmapData.I need to instantiate it like this:

var symbols:BitmapData = new Symbols(1, 1);
addChild(new Bitmap(symbols));
 
Of course the compiler complains about a call to a possibly undefined method Symbols.For a temporary fix I guess i'll put the graphic external to the swf, but for this project it needs to be in the library along with everything else.

View 9 Replies

ActionScript 3.0 :: Main Class Path Without Carring Around Instance Refer?

Jan 6, 2007

I spent my holyday in studing new Flash 9, very good, powerfull but I doesn't find anymore my root, in teory is transformed in stage.root but it doesn't work.I want to understand if I make a mistake in my code or in my approach.I make a simple example with a few object containers.In the firsts lines of the constructor of the mail class I create the style class named tf and then the interface class called interf.Here is my class

Code:
package test {
import flash.display.Sprite;
import test.tf;[code]....

how to get the tf1 Object that as to be in stage.root.mytf.tf1 as some documentation say? If you doesn't comment that line you have an error. Obviously you can carry with you the object because is a small object with a few nidification but It seems to me very very bad for performance and code.

View 2 Replies

Actionscript 3 :: Flash - Calling A Function From A Class Within A Separate Class?

Feb 4, 2012

I've been searching around trying to work this out for a while now. There's been various ideas popping up, like dispatchEvent etc but nothing that seems to be a clear, simple way of doing this.What I'm trying to do is call a function from a class seperate (but in the same folder as) my document class.Specifically, I want to 'spawn' an object and run a function within that object's class from my Main.as.The snippet I have at the moment is as follows;

In Main.as:
var object:class_Object = new class_Object();
object.spawn();

[code].....

View 2 Replies

ActionScript 3.0 :: Refer The Main Time Line Or Stage From Inside The Class?

Apr 13, 2009

how to refer the main time line or stage from inside the class.

class sample{
function sample(){
trace(root); // its displaying as null
}
}

in actionscript 2 we use _root for this... in actionscript3 if we use root...why its not working inside the class....?

View 1 Replies

Flash :: Interact With All Instances Of A Class From A Separate Class?

Jul 25, 2011

I've been hitting dead ends while programming lately all over, and I finally came to the realization all the code I have that is broken is because I don't know how to interact with instances of one class from within another. Here's the gist of what I am trying to do:

if(this.hitTestObject(targetClip)){
trace("hit!");
}

The problem is, if I address a single instance that is on the canvas, I get "access to undefined property targetClip", even though the document class can interact with it fine. If I target the class file of targetClip, I get "Implicit coercion of a value of type Class to an unrelated type flash.display:DisplayObject". It isn't just a problem with hitTest either, I'm having this problem with other actions, so there is some basic syntax I'm failing to comprehend.

View 2 Replies

ActionScript 3.0 :: Refer To A File In Server?

May 25, 2011

what i have is a sub folder with a swf file... i need the .swf file to refer to a file at the main folder... how can i do that? my structure is like this:

[Code]....

View 1 Replies

ActionScript 3.0 :: Refer To External SWF File Using If Statement?

Nov 22, 2011

I have a main swf file that is loading multiple external SWF file when a menu button is clicked. Now I want to target a specific swf file to add an extra child from library or from another swf when that specific swf file is loaded. How should I do that? What should I put within the if statement?

var newswf:URLRequest= new URLRequest("./swfs/"+ event.target.name +".swf");
loader.load(newswf);
addChild(loader); //loading swfs dynamically

[Code].....

View 2 Replies

ActionScript 3.0 :: Refer To Movieclip On Stage Through .as File?

Jun 25, 2009

I have a movieclip on stage, but I want to move it or animate it with the use of an .as file, how do I refer to a movieclip on stage through a .as file?

Is this even possible or do I have to pass the actual movieclip as a parameter to a function of the class?

To make things more clear, here is my code:

Code on main timeline:

Code:
var myBox:Box = new Box();
myBox.x = 80;
myBox.y = 160;

[Code].....

View 2 Replies

ActionScript 3.0 :: Refer To A Movie Clip From An As File?

Apr 13, 2010

i have some thumbnails and a holder on the stage(all are movie clips).clicking on each thumbnails will load an external swf in holder mc.I have made a class for thumbnails,but dont know how to refer "holder mc" from that class, to load those swfs?

View 4 Replies

ActionScript 3.0 :: Access Variable Within Fla File From Document Class?

Oct 17, 2011

I want to know how you access a variable within the fla file from the Document class?I want an int inside the fla or swf file to be accessed from the class that is being used to run the file?

View 5 Replies

ActionScript 3.0 :: Pass Variable From Class File To Flash?

Dec 21, 2011

I am adding some movieclips dynamically to stage. If we click on the movieclips, they goto and stop at frame 2. The Click Event for the Movieclip is defined in the base class

Code:
package {
import flash.events.MouseEvent;
import flash.display.MovieClip;

[Code].....

But, I cannot figure out how to get the name of the movieclip.

I cannot add click event for movieclips in flash, because there is already a click event in the class file.

View 1 Replies

ActionScript 2.0 :: Declare A Movieclip Variable In A Class File

Mar 8, 2007

I am starting to learn coding the class... I tried to declare a movieclip variable in a class file. But it shows an error.[code]

View 3 Replies

Flash :: Create A Separate Class Then Create An Object Of That Class Within The Main Class?

May 17, 2011

I'm new to Flash AS3. I started making a game and I am a bit confused. Let's assume that I want to create a game that has multiple levels/modes, how can I do this in an object orientated way?

When i create games in other languages e.g. XNA C#, i create a separate class then create an object of that class within the main class and run the game based on a simple statement.

[Code]...

View 2 Replies

ActionScript 3.0 :: Pass A Variable Value Contained Within A MovieClip To Class File

Dec 13, 2009

I need to pass a variable value contained within a MovieClip to my class file. The MovieClip is my preloader, to which my code will show that upon the initial launch of the SWF. Until the variable is sent, my code assumes the preloader is still running and therefore will not progress. Originally, it was working when I had my class file extend MovieClip and then used this code in the preloader MC:

[Code]....

View 1 Replies

ActionScript 2.0 :: Pass Variable Through Separate Swf Files?

Feb 17, 2009

I have movie file named master.swf (main Movie)it loads main_banner.swfmain_banner.swf has few buttons. when you click on one master.swf go to frame and loads product.swf (till this part eavery thing works fine)Now this part is not workingwhen I click on a button in main_banner.swf I want to assign a variable with another movieclip name Eg: _global.pro = "products/perma_core_1.swf";when product.swf loads it should plays above said swf file (perma_core_1.swf) by using this action pro_ct.loadMovie(_global.product);

View 1 Replies

ActionScript 2.0 :: Pass A Variable In Between Separate Movies?

Jan 31, 2003

I have a main movie, and use the following code to call an external movie:

on (release) {

loadMovie ("http:url....);
}

Fine I've no problems with this, however once I am in portfolio.swf I want to be able to call an ASP file when I click on a button I.e if I click button 1, I get files records for ID 1 and if I click button 2, I get file record for ID 2. The button click happens in the main movie, have I can pass a variable in between seperate movies?

View 3 Replies

ActionScript 2.0 - Flash - Export From .fla File Symbol's (frames) To Separate File And Use It

Nov 17, 2011

I am very new to ActionScript. I have a .fla file which contains the AS2 code for the frames. What I need to do is that I have to export this code as a separate file. There may be a separate file(or class file) for each frame code. Is it possible to me do it automatically without losing animation interactivity and functionality? Or is there any other way?

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved