ActionScript 2.0 - Flash - Export From .fla File Symbol's (frames) To Separate File And Use It
Nov 17, 2011
I am very new to ActionScript. I have a .fla file which contains the AS2 code for the frames. What I need to do is that I have to export this code as a separate file. There may be a separate file(or class file) for each frame code. Is it possible to me do it automatically without losing animation interactivity and functionality? Or is there any other way?
Is it possible to export text from a text field, which has been created in Flash and export it into an external file such as a text file or Word document?The idea is that information will be collected by the user into a text field within the swf. Hopefully, this information can then be exported into an external file which will allow the user to work on and edit at a later stage. It needs to be a separate editable document. Is this possible? I'm using Flash 8.
I am trying to export the button symbol from Flash and publish swc file for Flex.I have successfully export 3 buttons which are playBtn, stopBtn, pauseBtn from flash and add swc file to my flex actionscript files.my code is:
private var stopBt:stopBtn; private var playBt:playBtn; private var pauseBt:pauseBtn;
private var mutebt:muteBtn // no such datatype.....
error message....an internal build error has occurred, right click for more information.Since I add swc from flash in flex, I don't have to import these button...However, when I tried to create 1 more button (muteBtn) in flash and did the same thing again in flex, it gave me "an internal build error has occurred, right click for more information" error.When I created a var and tried to type :, there are no muteBtn datatype pop up.... I have spent 2 hours on this crazy crap and don't know WTF is going on.
For a school project, I need to convert my flash animation in a quick time movie (stubborn teacher).When I publish the file as a mov. file, it gives me the following error:"The installed version of Quick Time does not have a handler for this type of Macromedia Flash Movie.
I asked this earlier but maybe I didn't give enough information. I am working on a website where video quality is very important and the client is delivering me the video already compressed. I then want to import it to flash CS3 and export it as .flv for progressive download with the media playback component. I have done all of this successfully in a sense that it all works but the video quality is not good enough, it's good but the client says it;s a bit grainy. I used the highest setting in Flash, on2 vp6 at 700kbs.
My question is what is the best file format (.mov etc) and what settings should the client use, so I can create the highest quality .flv export from their .mov file? Second question, I used an 8 second buffer but now the client is saying they don't want it to buffer at all. What are the other options besides progressive download, I have never delved into this before?
am trying to export/publish a swf of a dress up game I made so I can put it in Dreamweaver and upload it to my site but I keep getting this error message:"Error Creating Flash Movie File: Be sure the destination file is not locked or on a locked drive. Also, check that the file name is not too long".I am also unable to test the movie, it gives me the same error message.
I am wondering why is there a seperate as file in a zip I downloaded? There are the files slider.as and slider.fla. There is only one frame in the fla file and I was wondering if I can combine the fla and as file to make it work, since I will be combining it with another file. This is the Slider.as file:
I am currently wondering if it is possible to load a swf that is sitting on another file server. I.e. I currently have a custom play bar swf which is embedded on a website (behind the company's firewall) which then loads swf content (currently in the same folder on the website server). The problem I have is bandwidth between remote sites is limited and streaming the swf content from the website server is not an option, however we do have a DFS set up to push all the swf content out to local file servers.
I have tried using a file:// path which works if you create a windows projector file however it doesn't work when embedded onto a website as it seems to try to access via http which the file servers are not set up for. So is it possible to get the play bar swf to load the swf content sat on a remote file server?
I need to export a Flash file I created as an animated GIF. Despite trying various settings under Publish, the animated GIF looks very low res or pixelated, yet the SWF file looks fine.
But the challenge is how should i import this icons in flash that too in vector format. I am following a process which is not really giving me a proper output. Process
1. Export the AI file in swf format
2. Convert the swf to fla using decompiler
3. open the fla to view the icons
Now the challenge is when I follow this process i get a large number of masked layers in flash. For one icon it shows around 80 layers...
I am currently designing a site for a client and I need to be able to have 2 separate flash files one with a video playlist in it and the other as a video player in a separate file. Is there a way to link the 2 files and make them interact with each other?
I have flash as part of the CS3 suite but I never use it, don't know how. However I have a need to convert some flash files to something that can be uploaded to the web, ala YouTube. So naturally I opened a .flv file with Flash and simple went to File->Export hoping (but doubting) it would be that easy. Of course, that did not work. The result was a half second of blank white screen.
Is there a quick and simple way to open a Flash file and convert it/export it as .mov (or some other format for uploading to video sites that don't accept flash files)?
i would like to know if its possible to export or modify a .txt file?If yes, how do i code it?I've tried searching on google, and on several popular flash- site
I am making a flash survey using AS3. All of the input data is stored in variables. At the end of the variables i want to export all of the variables to a Excel file. Is that possible? If not than how can i export the data? I have never exported data in flash so i have no idea what to do
Is there a solution, similar to img data:image/gif;base64..., that allows to embed an swf movie in a HTML page without having to create a new swf file and link it in the src attribute?
I'm an AS3 noob who is trying trying to get more comfortable with passing arguments into functions.why when the following code is all in one AS3 file as seen below it works and draws the purple square...
package{ import flash.display.*; public class Main extends Sprite{[code]............
Flash CS5 gives me an error message 1137 saying that it was expecting only 1 argument in the code line --> Fill(square_commands, square_coord);I need to pass the arguments square_commands and square_coord into the function in the second AS3 file?
want to know if it is possible to create a vector basedfile (PDF) from a web based Flash application. The applicationwould be a 'Design it yourself' type deal, it would just be a fancytext generator. All this will be designed by the user using theflash application . What I want to know is once the user has finished designingtheir text, can this 'creation' then be exported as preferably aPDF, or Jpg, etc. once the user submits the design?
I have a flash file which is 690 x 420 pixels. When I export it and set it up to play on jwplayer it shows with all of the pieces that are off the art board also. This is a test [URL].
I want to exported designed components from Flash Catalyst to IDEA.Because FXPL is a specific adobe format, i need it in a little bit more generic format like an swc.So how is the best way to get my component into an swc ? I found a lot of scripts / hacks to pack actionsscript / flex assets into an swc but i would like to have an "official" way.
I am really new to php. I have an AS3 file which records user inputted data and stores them in variables. The only thing i know how to do is how to email those variables using .php. Well I want to be able to export the data to a csv file from the flash file and later want to import it back to the flash file.
Why I am getting errors when I export this flash file as a swf movie. It seems that the actionscript has "duplicate function definition" I do not understand where OI am going wrong.
I have this code in my .fla file. What it does, in a nutshell, is get data from a .xml and display it in a movieclip.And, what i would like to do is palce this code in a .as file and use it from there.[code]
[URL] I'm using 2 .swf files. The Main.swf file loads the portfolio.swf file when you click on the Portfolio tab. On the portfolio.swf page I have 4 buttons that go to different frames on the portfolio.swf file The buttons do not work when you click on them and I have no idea why.
I am new to as3 and am having an issue transferring a Flash Video Gallery into a seperate flash file.Basically I want to add this video player file into a separate flash site I am making but don't know how with as3.I copy all the library assets from the video gallery FLA into the other movie, put the movieclips in the right location and upload all the relevant actionscript files, xml data linked with the original video player file but nothing still shows up when tested live.
In my project, there is a frame(png files) placed on the top of all symbols. After that, I apply mouse click event to the symbols that place underneath the frame symbol, but when I run the the game, I cannot click to the below symbols but only the frame symbol, although the frame is transparent.
The problem is, although the png picture has some transparent area, the mouse click cannot pass through it. Is there solution? Is there anyway I can disable a symbol from being clicked and mouse click event can recognize the symbol placed under it?
im planning to create a movie file that might have over 16,000 frames?i know this sounds silly but,i have already created 14 scenes which is just over 15,500.i have created the 15th scene but it stopped playing because i know maximum number of frame we can have is 16,000. is there any way around this problem? its a huge presentation im doin and there is loads of stuff going in it.