ActionScript 2.0 :: Restoring Objects Depths From SharedObject?

Mar 23, 2011

in a pseudo-3D chess game a user can move pieces on the screen which also involves resizing them according to the law of perspective.

The pieces positions are stored in a SharedObject so that next time the SWF is started the pieces get to the position they were left. Problem is that I also need to store each piece's depth which is being changed during the game. To store the depths is trivial. How then to assign the depth to each object? Depth is a read-only property, is it not?

I can iterate through the all pieces comparing their scale and swapping the depths is they do not correspond to the size of the piece, but this seems to be a bulky code.

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PHP Code:

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