ActionScript 2.0 :: Reuse The Tween Class In A Scrolling Thumbnails Panel?
Mar 7, 2007How do I reuse the tween class in a scrolling thumbnails panel?
View 5 RepliesHow do I reuse the tween class in a scrolling thumbnails panel?
View 5 Repliesjust watched Lee Brimelow's how to create a scrolling panel of thumbnails. I have no questions regarding the panel, but, rather, how do I add a link to each image of the scroll; so, when the user clicks one, a popup or new page opens showing not the thumbnail he clicked, but the real size image?
View 1 RepliesI followed a tutorial at [URL]. I used this tutorial because I was interested in a continuously scrolling panel of Thumbnails instead of one that stops when you reach the end. Perhaps people know of another tutorial that accomplishes this and I can just use that one instead? While I can accomplish what he accomplishes, there was (I thought) an easy change. Instead of continuously scrolling I want the thumbnails to only scroll when the mouse is hovering over the thumbnails. You can see the current state of things at: [URL]. And the offending AS is below. I thought I could begin by telling the scrollbar to stop if myVar was equal to false, but I don't even know how to word that.
ActionScript Code:
_root.onEnterFrame = function(){
if(_root._ymouse<400 and _root._ymouse>480){
myVar=false;
} if(_root._ymouse>400 and _root._ymouse<480){
myVar=true;
[Code] .....
Haven't been here for a while and I'm really rusty using Flash. I looking for a tutorial or some information on how to scroll thumbnails by scrolling the mouse left or right over the thumbnails.
View 3 RepliesAll I've been trying to do is to move a string of thumbnails - thumbHolder_mc - incrementally (like every 386 pixels) left and right, controling it with arrow buttons. Code below works like a charm EXCEPT when I try to stop the tween motion on either end. I tried everything - _visible = false, enabled = false, delete function, etc etc, nothing works. In the my script below, buttons get disabled, but never recover. Function never comes "back to life", which is what I thought it was supposed to do: stop(); //connect right and left arrow buttons to
[Code]...
i've got a fair bit of text i'm trying to keep on an internal page by just making each section a scrolling content box. So there are 3 buttons at the top, each 'scrolls' onto a new section and I would like the ability for it to scroll back too, hence using the tween class to do this. I've managed to set it up and each button goes to each 'page' fine in reading order, so to speak (1, 2, 3), but if I got to 1, 2 then back to 1 it will start from 0 on the x axis.
Basically what i'm wanting to do is set the tween from the current _x value. So if I go 1, 2, then back to one, it will take the current _x value from 2, and scroll the opposite direction back to one. I am using the following code on the buttons:
[Code]...
I have been working on a site that will display a portfolio for a friend of mine who is a photographer. I want to have thumbnails that can be scrolled on the bottom of the page, and an area where the thumbnail is presented when selected. I have the thumbnails appearing. I have them loading, however, I can't get them to scroll when the mouse moves to the left or right of the row of images. he file can be viewed at...[URL] Here is the code I used for the slideshow:
[Code]...
someone could offer me some direction with the execution of this for loop.here is the basic premise...
Code:
function DisableTMBS (){
for(i=1; i<20; i++){
var TMBSOff="_root.mc_tmbsPanel.mc_TMBS.mc_tmb"+i[code]....
i need to disable a string of thumbnails which are organized in a scorllable panel... but i need them to remain visible.When i trace "TMBSOff", i get appropriate values... _root.mc_tmbsPanel. mc_TMBS.mc_tmb1... and so on and so on... but turning those movie clips off through that variable does not work.
I'm trying to convert Lee Brimelow's code for the scrolling panel to ActionScript 3.0, and I'm getting an error message. Quoted:
**Error** Scene 1, Layer 'actions', Frame 1, Line 11: 1084: Syntax error: expecting identifier before dot.
if(x.mouse<.b.xMin || x.mouse>.b.xMax || y.mouse<.b.yMin || y.mouse>b.y.Max){
[code]......
Is there any tutorial on flash AS3 scrolling thumb nail panel.
View 1 RepliesI made a vertical scrolling thumbnail panel but i have a problem i can't identify. From the index.swf i load gallery.swf inside a holder movie clip (which is in index.swf) and in gallery.swf is scrolling thumnail panel. Problem is that scrolling panel works just fine if you publish gallery.swf separately from index.swf, everything works smoothly like it should but if you publish index.swf then scrolling panel loaded inside it scroll's slowly with halts and not the way it should.
View 5 RepliesI'm building a site with flash (obviously) and it has multiple pages, now on one of these pages i wanted a scrolling menu with thumbnails that when you click them they take you to another page, but I'm not quite sure how to go about it. The methods I already tried haven't worked.
View 9 RepliesI need to develop a scrolling image bar, I have never ever used a 'scroll bar' in flash. What it needs to do is have around 10 thumbnail images, that you can scroll left to right to, then when you click the image enlarges?
View 1 RepliesBut I have a simple problem I think.I have a moving panel of images, and I want to be able to change the direction of the panel with the click of a button. Here's what I have so far:
var panelSpeed:Number = 1;
var leftDirection:int = -1;
var rightDirection:int = +1;
[code]....
I have just done the tutorial for the scrolling thunbnail panel but now I wish to make it continous is this easily done? I saw the xml perpetual scrolling thunbnail post in the forum, is this the same thing?
View 1 RepliesI followed a tutorial over at [URL] regarding scrolling thumbnails with the mouse pointer. Everything is working fine except the thumbnails are not stopping at the left and right x position that I have set. I'm tracing the x position of the thumbnail MC and it's showing that it's not changing, but the MC is definitely still moving. The code I'm using is:
Code:
panel.onRollOver = panelOver;
function panelOver(){
this.onEnterFrame = scrollPanel;
[Code].....
flash and actionscript but am a computer science student so code is ok. that said I wanna build a xml based scrolling thumbnails in an horizontal bar. each pic should have some effect when the mouse is over it + the scrolling bar should scrol left or right depending on the mouse pos+ the bar stops when am over a pic (with some conditions) I think this i all PS: I have only two days to do it
View 1 Replieshere is the source or the site reference path
[URL]
in that there is a xml phot gallery, i jus need the images to scroll within that panel.
I've created a two strips of Scrolling/Sliding Thumbnails, now one bar works, but the second keeps scrolling in a loop.I changed the instances names so that i can communicate with the Actionscript but, I placed both image bars on the main timeline, but i really have no idea what the actionscript means. I searched on the internet and i think i need to change the _root? into something else? [code]My second bar is called imgBar2, do i need to change the Var, aswell? to maybe myVar2?
View 3 RepliesI saw the xml gallery with vertical scroll and It kicks ***, since then, I�ve been trying to make it scroll horizontal but with no succes.
how to make the thumbnails in the gallery scroll horizontal instead of vertical?
Ive used the excellent tutorial to create a scrolling thumb panel ([URL]) It works brilliantly and I have movie thumbs linking to a flash player. It all works fine, what change the scrolling. At current it scrolls up and down according to where I have set the 'line', I would like it to scroll up and down near the top and the bottom, rather than all the time (effectively creating a dead zone in the middle). I cant figure out how to change the code to get this to behave as required.
[Code]...
how to create a mac Style menu in a scrolling panel? I got this tutorial from
[URL]
and I want to add a Mac Style to it, like this:
[URL]
I still want the menu to scroll and have the rollover effects like a mac computer, but not have the whole menu scale..just the one Im rolling over and the two on the sides of that one...
I'm trying to create a scrolling thumbnail panel using an xml file. It works fine when i run it initially. But when I resize the stage the scroll feature gets all screwed up. I've attached my code below.
Code: Select allimport gs.TweenLite;
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT
[code]....
I'm creating a gallery page for my site, and I need a side scrolling thumbnail display.
Basically it would have several thumbnails that would keep scrolling for ever (some how duplicating the content in a mask).
I have a photo browser that I am building, and so far itlooks good. It loads in however many images are listed in an XMLdocument to thumbnails, and then opens a larger window when youclick on them. The program basically stacks the thumbnails on topof one another in a movieClip, and you scroll through with a scrollbar or by dragging the thumbnails up and down directly. My issueis, once that movieClip gets to a certain size, Flash doesn't dealwith it well. Let's say I have 100 images I want to scroll through.If I stack them all up, and they are 150 pixels high with 25 pixelspadding each side, that's a 20,000 pixels high movieClip, and thatdoesn't fly. I thought about using a list component, but I need itto scroll smoothly, and not only a cell at a time.
Do folks have any ideas on how to do this? It's really keythat it scrolls smoothly, and that it can scroll by dragging photosdirectly up and down in the viewer. It's easy now because I canhave the dragging behavior attached to the thumbnail scroll, andnot each individual image, and I can move that one movieClip,rather than tracking the position of all the images
this is my code so far:
[Code]...
I am trying to build a slideshow with scrolling thumbnails and mouse control. I am fallowing a you tube tutorial. [URL] I have done everything that he says to do and I can not get it to scroll. He builds this in AS2 and I have changed my publish settings to AS2. The thing that confuses me is that he is able to get it to scroll before he puts the code in.
Attachments: Center Stage Salon Tour Slideshow.fla.zip (240.5 K)
I made a Photo Gallery using flex builder 3. I am having a MAJOR MAJOR issue though. Currently I have thumbnails scrolling by, when clicked the fullsize image shows up in the canvas above. Unfortunately I cannot get the thumbnails to loop around. Here is my current movement code.
ActionScript Code:
public function defaultMovement(e:Event):void {
e.target.x += 1;
if (e.target.x > 338) {
[code]....
I have this project. It is an image gallery with scrolling thumbnails that when you click them will load the larger images. However, I can not get that part to work. The thumbnails load and scroll, but when I click them I get an error message.
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at BannerVer3_fla:mcThumbsInside_6/imageLoadedThumbThree/BannerVer3_fla:gotoPage()[BannerVer3_fla.mcThumbsInside_6::frame1:124]
This is the AS3 for the thumbnail image.
Code:
var fader:MovieClip;
var photos:MovieClip;
var loaderThumbThree:Loader;
function loadImageThumbThree(url:String):void{
//Set properties for this loader
loaderThumbThree = new Loader();
[Code] .....
I am trying to make the bar in the Simple Flash XML Photogallery [URL] continuously loop and having a hard time. I don't really care if the mouse would control the thumbnails, just trying to have the thunbnails move left continuously. I have put two tutorials together and made the mouse control the thumbnails. I used the "Simple Flash XML Photogallery" and the "Scrolling Thumbnail Panel" from [URL] and came up with the file below. How to make this continuously loop or scroll. [URL]
View 1 Replies