ActionScript 2.0 :: Save Some Variable Values Into A Local Machine?
May 28, 2005
I want to know how to save some variable values into a local machine... as for example a save button. Then the user plays the movie again the variables show up as he left them. I think this is done by SharedObject or something like that...
is there a way to save, not save as, from an online flex app onto someone's local machine?asically, if a user opens a file local to their machine in an online flex app, is there a way to allow them to save it locally without going through dialog boxes and picking file names?
I have a String variable in my flex (flash builder 4) application containing CSV data. I need to allow the user to download this data to a local file. For example, giving them a "csv" button to click and it might present them with a save file dialog (and I would be sending the contents of my string variable).Is this possible / how ?I am using the ResuableFX component for the datagrid to csv. This the code I ended up with that works to save the string to a text file for the user (in a web browser):
var dg2CSV:DataGrid2CSV = new DataGrid2CSV(); dg2CSV.includeHeader=true; dg2CSV.target=adgEncounters;
I have an xml driven swf enbeded in xhtml page that plays fine when tested on local machine through dreamweaver CS4 but once uploaded to site, swf won't load. The music plays however so I know it's not about the linking.
Is it possible to save images in to local machine while loading images in a flash component from a server. I think it's possible to save images in to local machine using actionscript3. I want to know whether its possible by actionscript2. While searching i got some tutorials regarding this but its using actionscript3.
I wen through the flare 3d tut and got everything working in Flash Player 11.1 embedded in a HTML document, however it does not work when I try to view it once it's been placed on a web server. I can open the html page from my local machine and it runs just fine.
I have made a preloader showing the progress of dynamically added images. The code works fine when i play the movie on local machine, but when i play the movie from the server bytesTotal is always 0. It even says 0 after the images has finished loading. what i'm doing is basically: createEmptyMovieClip() , i then use a movieClipLoader to load jpeg into that empty movieclip. the movieClipLoader has a listener attached and with the listener i use the function onLoadProgress() to display bytesLoaded and bytesTotal all of these things occur within one function.. bytesLoaded works fine both on local machine and from the server
i wonder if it's possible to load an image to a flash movie from your local hard drive without uploading the image to the server?
eg: loadMovie("C://yourImage.jpg");
it works fine locally, but once i upload it to the server, the image won't be loaded.
the reason is, i want to build a flash site that allow users to create an e-Card using their own image from local drive. i don't want users to upload anything to the server.
I am working on a flash application on my local machine. It involves reading and writing to an xml file. I am facing a lot of security problems because of flash sandbox. In order to get around this I have installed php+apache to call an external file that writes to a file. I have created the crossdomain.xml and put it in the root of the web server on my local machine.
However, I can ONLY run the flash file in the flash program AND IT DOES WRITE TO A FILE. If I publish it as a html I still get the security error msg. Now another requirement of my program is as the user interacts with my flash application it changes an xml and the page should refresh to show the changes. But because I can't run my flash program as a html file I can't refresh the damn page! I'm half thinking of setting up a vm machine as a pretend server to get this damn thing working. Then I at least have the server + client model.
I have made a preloader showing the progress of dynamically added images. The code works fine when i play the movie on local machine, but when i play the movie from the server bytesTotal is always 0. It even says 0 after the images has finished loading.what i'm doing is basically: createEmptyMovieClip() , i then use a movieClipLoader to load jpeg into that empty movieclip. the movieClipLoader has a listener attached and with the listener i use the function onLoadProgress() to display bytesLoaded and bytesTotal
I am building a site off of a template and I have a major issue. The site looks fine when previewing it on my computer or in flashBut as soon as it is uploaded it distorts the siteNotice the non-centered tabs and messed up text
I have an actionscript file which provides me with xml data. But I m not being able to save it to the local host machine. The code i m using to save the file is just the normal one i.e
var xml : XML = <save><instruments/></save>; var fileRef:FileReference = new FileReference(); fileRef.save(xml,"NewFileName.xml");
I've tried saving the data as byteArray first n saving it in a xml file. That didnt work. I've flash player 10 installed and I m working in Flash Professional CS5. I have also used a hex editor and changed my swf file's 7th and 8th bits from 09 to some A0 as directed in a website but I m always getting an error which is
1061: Call to a possibly undefined method save through a reference with static type flash.net:FileReference.
I am new to Flash/ActionScript, and I am having a lot of fun creating a project in Flash. am working on a character tracker (yes I am totaly geeking out) an I was wondering how to save the data I have entered into the project (hit points etc...) and load it back next time I opened it. The data would be saved on my local machine. How can I get Flash/ActionScript to do this?
I am working on a flash application on my local machine. It involves reading and writing to an xml file. I am facing a lot of security problems because of flash sandbox.In order to get around this I have installed php+apache to call an external file that writes to a file. I have created the crossdomain.xml and put it in the root of the web server on my local machine.However, I can only run the flash file in the flash program. Even if I publish it as a html I still get the security error msg.Now another requirement of my program is as the user interacts with my flash application it changes an xml and the page should refresh to show the changes.But because I can't run my flash program as a html file I can't refresh the damn page!I'm half thinking of setting up a vm machine as a pretend server to get this damn thing working. Then I at least have the server + client model.
I want to use this Flash MP3 player URL...on my website to play my music compositions. It is a fantastic player, but it is caching the mp3 files to location "C:Documents and SettingsuserLocal SettingsTemporary Internet Files" on the user's machine.Is it possible NOT to cache the mp3 files to the user's local machine.Pls let me know if there is any other flash xml mp3 player which has the same functionalities.
I've been given a bit of a dog to work on. I'm upgrading a flash presentation that runs via an xml feed. I've added several dynamic flash graph generators external swfs through this data feed but can't seem to pass a query string to the flash presentation via this xml feed. This query string provides an alternate XML datasource for the graph generator.s
I would really like to be able to pass this query string as the current flash graph generators are running off a hardcoded xml filename and I would like to offer some flexibility. I've investigated further and the main presentation loads these extra "slides" with the loadMovie AS which should accept query strings but NOT locally. Is there a workaround to make loadMovie work with query strings locally? I can't run the presenation on a server!!
For example. This XML works locally with the flash presentation;
Is it possible to turn off sandbox checking when developing on a local machine? I know this could never be allowed on a production version but publish and upload after every edit?
I have an action script that plays flv files when I run it on my local machine (no web) server then it playes well but if I run it on the server it does not
Code: Select allvar netConnection_:NetConnection = new NetConnection(); netConnection_.connect(null); var netStream_:NetStream = new NetStream(netConnection_);
I have a news ticker that I modelled after the kirupa tutorial that was given: [URL]
When I run it on my local machine it works just fine the way I expect it to. However when I put it on my website, it does not work at all. I have another flash file (.swf) on my webpage which is just a simple countdown timer and that works just fine so I don't think this problem has anything to do with MIME types.
Here is the code I used to embed the .swf file onto my website:
<script type="text/javascript"> var so = new SWFObject("http://428the.calvin.hostingrails.com/XMLParser/sports_ticker1.swf", "headerAnimation", "390", "180", "0", "#FFFFFF");
[Code].....
Neither of these worked. I just have no idea what I am doing wrong. I don't know if there is something I should be coding differently in my actionscript. I am very new to AS programming. how to get the .swf file to appear on my website would be great.
I am a newbie to Flash and ActionScript 3.0 platform. I don't know whether this is the correct place to post this kind of queries/problems/issues here. Till now, I had posted only basic flash issues here in this forum. I feel this is the most powerful issue which created head-ache to me till now. I spent nearly 4 hours working with this issue. But, I don't find any solution even in google.I have created a swf file, which when gets executed, gets data from backend database and displays as items in Combo-box. In swf file, if we select an item from Combo-box, collects data from database and gets back to flash and displays them as items in Combo-box. Each item has a specific image(.jpg file)associated,which gets displayed on stage of flash file(.swf file) upon selected from combo-box.
I am calling/invoking the flash file, When I click on a Button/select a tab created within my Java application.But,when the button gets clicked/tab gets selected, Combo-box is visible in flash file, but with no elements when we try to click upon it and the following error is getting displayed in a dialog-box:Title of the error is: An action-script error has occured.[URL]
I'm using loadSound to load in external MP3 files and they load and sound great on the local machine but don't work when I upload the files to the web. I'm pretty stumped. The MP3 files are only like 10k and 60k so it can't be a size issue (I'm on a T1 line here at work too). Here is the site: [URL] Basically when you walk close to the fire you should hear the fire crackling and it will get louder as you get even closer. Everything works on my PC, just not online. Here's the AS code for the fire:
This is my first post on this forum, i've just joined because i was pretty sure i will find all my answers here what i want is to save a movieclip as a picture so a client can dowload it to his/her machine.but it doesn't work, because i don't have jpegencoder library. i searched the net for it and i didn't find a way to download it.So, how can i get it and install it on my machine? I have flash 9 CS3, so is it already installed on my machine? and if so, how can i activate it?
I am working with Flex, Flash, Action Script and I want to browse the local machine file system using Operating System's file browse window and select a file then i want to get the full path of the selected file. How can I do this?
I have a GUI using Flex. I have a condition like i need to execute some command line arguments in the local machine and get the results back or output back to a textbox area. How can i do a button on submit, execute command in the local machine and return the output?Command to execute example:
echo logfile.log | grep username
Code:
button1.onRelease = function () { // in this computer, it will now run a command, please wait. }