ActionScript 2.0 :: Slideshow Doesn't Fade Properly On The First Cycle?
Oct 31, 2007
I have a slide show that displays 6 images and is suppose to do a fade in / fade out (not an overlap fade) between each image. The peculiar behavior is that when the movie is testedlocally by using "Test Movie", the fades occur properly. However when the swf is viewed from the website, during the first cycle of the slideshow, the next image does NOT fade in. After the first cycle, the fade in occurs properly.
Code:
import mx.transitions.Tween;
var nInterval:Number;
[code].....
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Aug 6, 2010
I have a Flash slideshow presentation that I created for my company's website, which can be seen on our frontpage.The slideshow has NEXT and PREVIOUS buttons, as well as other buttons that are used to link to other parts of our online store. The problem that I am running into is that after the first cycle, the slideshow doesn't cycle through every slide anymore! And then eventually, after about 5 minutes, the flash plugins completely crash and my browser locks up. I think I found out that it has to do with the intervals that I put in the Actionscript 2.0 coding. I didn't put any "clear intervals" into it and that's why it's screwing up, but every tutorial that I used to integrate the clearInterval function didn't work.
stop();
timeInterval = setInterval(nextphoto, 7000);
function nextphoto(){[code].....
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Nov 24, 2009
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Mar 29, 2010
is it possible to modify this script to make images load like a fade in/fade out slideshow. It works with buttons to action the transition I want, but I want a similar script to play a simple slideshow with same transitions.
stop();
this.pathToPics = "images/";
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[code].....
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Oct 14, 2008
I'm working with the following code, and want to have my slideshow images fade into each other. At the moment, the picture before, after it's reached its delay setting, just switches off and the next one fades in, meaning the background displays (which isn't desirable)
CODE BEGINS ------------------------------------------------------
delay = 4000;
//-----------------------
[code].....
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function updateFrame (inc) { // send slides to new frame newFrame = _root._currentFrame + inc; _root.gotoAndStop(newFrame);
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[code].....
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Code:
Select allimport gs.TweenLite;
//import fl.motion.easing.Quartic;
var slidePositions:Array = new Array(0,-1000,-2000,-3000,-4000);
var currentSlide:Number = 0;
var slideDuration:Number = 3;
getNext();
[Code] .....
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Oct 19, 2009
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Sep 1, 2009
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trace ("The Button 1 was clicked!")
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TypeError: Error #1009: Cannot access a property or method of a null object reference.
at INDEX_TEST_r3_fla::MainTimeline/frame1()
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Dec 19, 2007
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[Code]....
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Attachments: slideshow_buttons.fla.zip (9.0 K)
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Actually i need flash like. [URL]
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I have designed a "Before-and-After" slideshow using Alpha tweens to slowly fade one image into another. The effect works great, however, it seems that the effect only works on the first time the user enters that page. If the user clicks the "play again" button, I reload the .swf and want the effect the play again, but it just moves from the first to second image, without the alpha effect transition.Is there some way to "reset" the .swf to replay the alpha tween effect? why it would have this behavior? The site and effect are purely actionscript, so I cannot do something like "goToAndPlay(1)" in the last frame, the entire site is only in the first frame.
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Mar 14, 2009
I'm relatively new to Flash, and I�m in the process of creating a flash intro to my website. The problem is, whenever I preview one of my Mask layers by pressing Ctrl+Enter, the mask effect doesn�t work � it merely shows the masking object. The puzzling thing for me, which leads me to suggest that the mask should work is that in the normal timeline view, when I lock both the mask and masked layers and press Enter or slide through the frames � the effect works perfectly. On Ctrl+Enter all of my other Masks work fine as well - the one in question has text as the mask content.
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View 1 Replies
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I have some problems about installing FMS 4 on a CentOS 6 x64. After installing, FMS doens't start properly. I don't see the videos on the web interface. In the log file master.00.log, i can see these errors messages
2011-12-0608:38:461675(i)2581226Edge (1748) is no longer active.- 2011-12-0608:38:461675(w)2581255Edge (1748) _defaultRoot__edge1 experienced 1 failure[s]!- 2011-12-0608:38:461675(i)2581224Edge (1798) started, arguments : -edgeports ":1935" -coreports "localhost:19350" -conf "/opt/adobe/fms/conf/Server.xml" -adaptor "_defaultRoot_" -name "_defaultRoot__edge1" -edgename "edge1".
[Code]...
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Aug 7, 2008
The keyword is "sometimes".
I recompiled a Flash 8 project in Flash CS3 recently and noticed that some of the sound effects sounded like a painful chippy mess. It sounded like the mp3 bitrate was at the lowest Flash outputs (16kbps). I compiled again, and all the problems went away. Then I compiled again and different sounds went chippy!
Fine, whatever. Maybe it's a glitch between project versions.
This week I built a project from the ground up in Flash CS3 with AS 3.0 . The chippy compression is still there and happens most of the time. Both my global and local compression settings for sound clips are mp3, 160kbps, Stereo.
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Oct 22, 2010
I made a few functions that should fade between tracks very simply. I start with track1, then call my initial function to fade to track2 -- works just fine. Then later when I want to call it to fade back to track1 it will fade track1 in but keep track2 playing (when the first time it properly fades the already playing track out) --Here is the code (all variables are defined earlier):
ActionScript Code:
/* trans is my SoundTransform
channel is my SoundChannel
newSong is a holding var*/
[code]....
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Apr 10, 2005
I found a script which loads text from a TXT file. Nou the code workd fine on a button, but assoon i putt that code on a MC it doesn't load the variables properly. That meas; i don't any script errors, but the text doesn't appera in the dynamic texterea.[code]
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Jun 14, 2010
im working on an xml based slideshow. Random images loading (only ones and no repeated image) and fade in-out effect. That�s working fine, but the problem is that when animation starts it does it on white screen and then fades in to the first image. How can i keep my slideshow working the same way but starting with the first image already on stage (without fade in)? My Code:
code: import fl.transitions.Tween; import fl.transitions.easing.*; import fl.transitions.TweenEvent; import com.greensock.*; import com.greensock.easing.*; var my_speed:Number; var my_total:Number; var my_images:XMLList; var my_loaders_array:Array=[]; var my_labels_array:Array=[]; var my_success_counter:Number=0; var my_playback_counter:Number=0; var my_slideshow:Sprite = new Sprite(); var[code]..........
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