ActionScript 2.0 :: Stop The Drawing API Overwriting?

Mar 6, 2006

I'm trying to make a little Flash Movie which randomly displays 3D cubes on the screen.

I've got a scene which consists of an array of shapes, each of which extends a basic shape class.

Then the camera has an array of shapes which it calls a scene.

You call the drawing method like this: camera_x.showScene(myScene);

The problem I have is that if there's more than one item in the scene array only one gets drawn. It's like the biggest thing is hiding all the rest.

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