ActionScript 2.0 :: [FMX]Tempory Overwriting Of Function?

Feb 14, 2004

I declared the folowing fuction for the onRollOver -and onRollOut state of three buttons:

[AS]this.onEnterFrame=function(){
for (var i in this){
if (this[i]._name.substr(0, 6) == "sound_")

[code].....

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ActionScript 2.0 :: Doesn't Appear To Be Any Play Function Overwriting Buttons Stop Command

Feb 15, 2011

I have been given a rather long and complicated Flash movie which contains a number of bugs. The one that has me most perplexed is as to why the pause button is failing to stop the root timeline.[code]As you can see, the button also controls various mps "voiceovers", which stop and start correctly, yet the timeline animations continue to play.I have looked through the movie and there doesn't appear to be any Play function overwriting the buttons Stop command.

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ActionScript 3.0 :: Overwriting XML File?

Nov 9, 2008

I want to overwrite a XML file on my localhost, I always geta error "Error #1088: "The markup in the document following theroot element must be well-formed."AS3:

function upload():void {
trace("upload");
str1 = "<?xml version='1.0'

[code].....

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ActionScript 2.0 :: Stop The Drawing API Overwriting?

Mar 6, 2006

I'm trying to make a little Flash Movie which randomly displays 3D cubes on the screen.

I've got a scene which consists of an array of shapes, each of which extends a basic shape class.

Then the camera has an array of shapes which it calls a scene.

You call the drawing method like this: camera_x.showScene(myScene);

The problem I have is that if there's more than one item in the scene array only one gets drawn. It's like the biggest thing is hiding all the rest.

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ActionScript 2.0 :: MC's Overwriting Themselves When It Goes Back To The Top Of The For Loop

Jun 26, 2007

I have a for loop that attaches a new mc to the stage fills it with info from a database. I should be left with three mc's but not the case. only the last one shows up on the stage. I went thru it with the debugger and it is filling all those movieClips with data but, overwrites them when it goes back to the top of the for loop.

[Code]....

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ActionScript 2.0 :: Loop Overwriting Itself And Only Displays The Last Value?

Apr 15, 2008

what do you do when a loop "overwrites" itself and only displays the last value?

Code:
for ( var j:Number = 0; j < xml_array.length; j++ ) {
//Set state movie clips' parentMC and mainBroadcaster and onRelease functions
this ["state" + j + "_mc"].mainBroadcaster = this.mainBroadcaster;

[code]....

here is the code snippet for the loop; I've used this before in a previous project and it didn't have this problem.

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ActionScript 2.0 :: Array Overwriting - Reference/value?

Nov 14, 2008

I've created two custom classes to contain data for a web forum controller flash tool:

class postClass
{
public var post_id:Number;
//plus some other variables like timestamp etc

[code]....

When I try to assign a new post to a user (by adding the post data to the postArray variable) I overwrite posts that I had already placed under other users. More specifically, if I'm posting the first post for User Y, I overwrite the first post for User X with the exact same data.I thought this was a reference vs. value passing error, but I tried to eliminate this by not copying the "postClass" objects, but assigning the data directly into the user's postArray array:

var userArray:Array = new Array();
function addNewUser(masterPostIndex,UserNumber)
{

[code]....

This all seems to work fine until I try to write a new post for a second or third user. If I trace the contents of User X's posts, they immediately become identical to the content of User Y's posts, as soon as User Y's posts are added. Later, when User Z comes along, both User X and User Y's posts are overwritten. This code is kinda long, so I didn't want to post the whole thing - but I can post any parts you're interested in, of course.

This really 'feels' like a reference-passing error (arrays are all looking at the same location in memory), but I can't figure out what I'm doing wrong - I'm not making a postClass object and then pushing it onto the user's postArray (I tried that too, same result).

var newPost:postClass = new postClass();
//read and assign values to newPost
userArray[userIndex].push(newPost); //

this is clearly passing the referenceI can see how the latter example would pass the reference to newPost to the user object, then when I change newPost in the next iteration (when user Y posts something), User X's data will change too. I tried to avoid this with the first set of code.

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ActionScript 3.0 :: Populate Textarea From Array Without Overwriting

Apr 14, 2009

How can I populate this textarea from an array without overwriting its self on each loop all I get is "Thursday".[code]

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ActionScript 3.0 :: Writing / Updating / Overwriting To Xml File

Sep 3, 2008

I am able to load xml file but I want to know how should I do following taks using ActionScript 3.0

1] Create New XML File.
2] Updating XML File.
3] Overwriting XML File.

please give me guidence about xml file CRUD(Create/Read/Update/Delete) operation using ActionScript 3.0.

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Data Integration :: Overwriting Xml File Using Flash

Sep 21, 2010

Is it possible to overwrite an xml file and save the result using as3?

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Flex :: Flash - Overwriting .HTML Wrapper?

Mar 26, 2010

When I make changes to a Flex project and rerun the project, it seems that FlashBuilder4 rewrites my html wrapper that embeds the SWF. But I have additional javascript code in the html wrapper and don't want to keep losing my code. I had to re-write the code once and it was a pain in the neck.How do I stop it from re-writing the html. And the related question: how do I stop it from deleting the html during a clean?I basically need to exclude the html from its processing once it's been created the first time. P.S. I'm using Flash Builder 4, but I suppose it's the same in Flex Builder 3.

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Actionscript 3 :: Get Back File Information After Overwriting?

Feb 25, 2012

I wrote over my actionscript code, saved it and closed it. now i cant get the information back. Do you have any tips. Been writing for 2 weeks on it. Iknoow i should backup it :)

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ActionScript 2.0 :: LoadMovie Only Temporarily Overwriting Image?

Jul 7, 2009

I have a movie clip called "play_btn". The timeline has 2 labels, "paused" & "playing" ... paused contains a movie clip called "playButton" and playing contains a movie clip called "pauseButton". playButton & pauseButton contain images of a pause button and a play button.I am trying to replace the playButton image using:

loadMovie("play.png", play_btn.playButton);

This works when the swf is first loaded but then if I do:

playBTN.gotoAndStop("paused");
playBTN.gotoAndStop("playing");

The original play image is back.Why, surely loadMovie should be overwriting the original image?

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Actionscript 3.0 :: FileReference - Overwriting Text Files Bug?

Jan 11, 2009

I've been saving plain text files to the hard drive using FileReference.save and everything is working fine. However, instead of overwriting a file with the same name (as the dialogue box says it is going to), the new text is simply added to the end of the text file! I've even tried using a Byte array, but the same thing happens. Perhaps a Mac OS Flash Player bug?

[Code]...

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ActionScript 2.0 :: _parent.onRollOver Overwriting OnRelease?

May 22, 2007

I have some code similar to this:

Code:
mc1.button.onRelease = function() {
//do stuff
}
mc1.onRollOver = function() {

[Code]...

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ActionScript 3.0 :: Overwriting Methods With Custom Namespaces?

Mar 3, 2010

Can methods declared with a custom namespace be overwritten?

Code:
// secret.as
package {
public namespace secret = "http://www.example.com/secret";

[Code].....

If I try the above I get "1004: Namespace was not found or is not a compile-time constant." If I remove override I get "VerifyError: Error #1053: Illegal override of test in Extended."

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ActionScript 3.0 :: Overwriting Appdomain Definitions With Loaded Swf Ones?

Apr 6, 2010

would like to know if there's a way to overwrite a specific definition in the "currentDomain" with one available in a child swf?

I'm loading swfs as assets, and since some of them have code in timeline (mostly stop()'s) i'm exporting symbols as subclasses of my .as

however would like if theres a way to be able to simply write:

var myBall:Ball = new Ball();

instead of:

myBall:Ball = new ballSwfAppDomain.getDefinition("sandbox.Ball")

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ActionScript 3.0 :: Overwriting AddChild Or Dump The Contents Of A MovieClip

Sep 14, 2009

I am building a dynamic menu system with XML. Back in AS2 I would make a movieclip, then attachmovie and duplicate the attached movie. When I did this I could always over write the old data. Now in AS3, it seems to be overlaying or "stacking" on top of one another. So my question is, is there a way to overwite the addChild, or a way to dump the contents of a movieClip so I prepare it for another attachment? Here's a sample of the code I am using.

[Code]...

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Flash :: Delegate Function (Function).toString() Prints Function Function() {}?

Nov 1, 2010

I've got a Vector of ViewToActionMap objects, which have following constructor:

public function ViewToActionMap(_forModule:eModule,
_forAction:eViewAction,
_toFunction:Function,

[code].....

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ActionScript 2.0 :: CS3 A Function Calling A Function In A Function?

Oct 9, 2010

I'm trying to get this one function to be able to call many functions (not at once, but call many possible ones)In other words, I'm trying to get this variable to be named as a function. That way, this one variable can create multiple functions.example:

actionscript Code:
class Thing extends MovieClip{  var funcvar;  var othervar; function onLoad()  funcvar = "YYY";  othervar = "ZZZ"; function onEnterFrame()

[code].....

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ActionScript 2.0 :: Write A Function To Move An Object And Then Call That Function On A Clip Event?

Jan 29, 2003

is it possible to write a function to move an object and then call that function on a clip event for instance

function (bounce){
script;
script;
}

and then call it by saying

on(mouseOver){
this.bounce;
}

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ActionScript 3.0 :: Store A List Of Parameters Needed For A Function In An Array And Then Use That In A Function Call?

Jun 23, 2009

is it possible to store a list of params needed for a function in an array and then use that in a funciton call?

[Code]...

or something like that?? Prob have to iterate the array but how do i get the params into the function call? Is this even possible?

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ActionScript 3.0 :: Execute Callback Functions Dynamically By Passing A Function In As An Argument To Another Function?

Apr 21, 2010

How do I execute callback functions dynamically by passing a function in as an argument to another function?

Look at this example:

Code:
package {
public class myClass extends MovieClip {
public function myClass(callback) {

[code]....

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ActionScript 3.0 :: Declaring A Variable In A Function: Either The Function Or The EventListener - Doesn't Work

Nov 27, 2009

I have a set of Cue Points in an FLV I'm playing. It's an interactive quiz, so the idea is that flash will change a variable, theAnswer, to a different letter depending on which question it is. The answer to question 1 is B, question 2 is D, etc. Either the cue point event listener isn't working, or else it is working and Flash isn't declaring the variables. 1120: Access of undefined property theAnswer. I literally can't find a single problem with my code. I have an almost identical Event Listener further down which works.

[Code]...

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Actionscript :: Switching Back Into Previous Function From Event Handler Function?

May 13, 2010

I need to return to my original function after capturing an event (downloading something) with another function. The original function needs to return a value, which depends on the downloaded data. So, I'd like to pause original function for the time needed for the download and the eventhandler function to complete it's work, and resume it afterwards.

The obvious way is to set a flag value (both the original function and the eventhandler are within the same class) and make the original function check it until the eventhandler function changes the flag. But that would be wasteful, and my AS is slow enough already:) [other parts of the application utilise some heavy graphics]. Is there another way? Like an event that gets captured "in the middle" of the function? Or some other form of flow control?

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Flex :: Require A Function Parameter To Be A Static Constant Of The Function's Class?

May 22, 2009

Let's say I have a Custom Event Class, and it has several Event types stored in static Constant:

[Code]...

Is there an easy way to validate that the type passed to the Constructor is one of the Static Constants of the Class, without having to check it against each value?

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ActionScript 3.0 :: Function Returning Array And Declaring A Function With Event And Variable?

Jul 27, 2009

is it possible to declare function this way

ActionScript Code:
function startShake(e:MouseEvent, num1, num2):void

what i mean is it possible to send to the function not only en event but also a variable and a second question how can i access

ActionScript Code:
function stopShake(e:MouseEvent):Array

this array that function return.

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ActionScript 2.0 :: Create Base Url Function And Button Link To Call That Function?

Jun 16, 2010

How create baseurl function in flash and how i call that function in button script

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ActionScript 2.0 :: Filling Function Arguments With Array Items, Function.call()?

Feb 28, 2008

I have this code but I cannot work out how to fill in function parameters based on an array and it's length, see line 7

[AS]
import com.robertpenner.easing.Cubic;
MovieClip.prototype.framesTimeout = function(func:Function, frames:Number, args:Array) {

[code]....

Is it possible to call a function and fill in the parameters based on an array and it's length?

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ActionScript 2.0 :: Apply A Function To All Movie Clips Without Applying The Function To All Manually?

Feb 18, 2004

is there a way to refer to all movie clips on the stage or apply a function to all movie clips without applying the function to all manually?

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