ActionScript 2.0 :: Unable To Make The Code Short?

Aug 7, 2009

in making this code short

ActionScript Code:
function addlist() {
var dataload = new LoadVars();

[code].....

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I am using the following code in many places, like you can see, there is m1,m2, m50,m51 m100 etc, it means i have 100 movieclips(in example below, there are 10 mcs only). [code]...

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ActionScript 3.0 :: Optimizing Short Code With XML Objects

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I'm trying to take into account the Garbage Collector (GC), so I decide to optimize this code:[code]For instance, is it useful to put "xmlOne = null" in every iteration?  I'm checking with the Flashdevelop's profiler, but I don't see the difference.maybe, I can also reuse the item object rather than creating it every time, right?

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I want to be able to display a paragraph where if the text being shown is (say) over 15 lines long, then a link text will appear and if click it will expand.
Example:
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[MX] 'Unable To Auto Format Code' Message?

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[Code]...

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I'm using URLLoader to POST to a server. The xml response from the server can respond with a 404 or a 403 (forbidden) error. However I am unable to get the response codes.

Here is the code

var urlString:String = "some url";
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[Code]....

status is always 0 regardless whether i return 200, 400, 404, 301, 500, etc...

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Code:
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[code]....

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var Xpos:Number = 110;
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var swf:MovieClip;

[code]....

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I have on the last frame of my external swf code like this:

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[Code]...

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[Code]...

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import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.net.URLRequestMethod;

[code].....

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[code]....

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{

[code].....

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Why cant i make a variable in a function? like this:

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ActionScript 3.0 :: Unable To Make Textfield Image Errorhandler?

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I'm not sure how to handle IOErrorEvents when I don't have access to the loader. I have a textfield to which I assign htmltext containing an img link:

ActionScript Code:
try {
displayBox.htmlText = htmlwithimages;

[code].....

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ActionScript 3.0 :: Unable To Make An Image As An Object On The Canvas

Apr 30, 2010

I have an app wer i drag and drop images onto a canvas and then move them on the canvas to arrange them appropriately. After that i shud be able to click on those images and draw connectors between them as the user seems required. But after dragging and dropping the images on the canvas and arranging them, when i click on the image i am getting a typeerror 1009 error, i.e, "cannot access a property or method of a null object reference".

Actually after arranging the images, i add an event listener to the image(proxy) on the canvas:

image.addEventListener(MouseEvent.CLICK, mouseClickk);
image.addEventListener(MouseEvent.DOUBLE_CLICK, mouseUpp);
MouseClickk Function:

[Code].....

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