ActionScript 2.0 :: Way To Make Frames Be Read Backwords?
Sep 1, 2003
Is there a way to make frames be read backwords?Like if i want an animation to stop, then all of a sudden be played backwords, is there any actionscript that would allow me to do that?Or do I have to copy and paste the frames backwords?
I am having a huge xml file which has to be read in the first frame. I am quite sure I can do that. But according to my requirement, I need to access its data in the third level child movieclip (parent -> child -> child) in the fourth frame. Whatever code I have written till now is working fine, but it takes a lot of time for loading at the fourth frame.
I would like to see a line of a text file on the frame that I want (and view it in a dynamic text). This is my text file: Foo Candy Bar Dog
This is my code in the first frame: var myTextLoader:URLLoader = new URLLoader(); firstLine.wordWrap=true; firstLine.autoSize=TextFieldAutoSize.LEFT; myTextLoader.addEventListener(Event.COMPLETE, onLoaded); function onLoaded(e:Event):void { [Code] .....
With this I can see "Foo" in the first frame. How could I see "Candy"? a second frame. Is it repeated all this code again? Is there any way to just invoke the Lines array: Array = e.target.data.split (/ n /) And obtain the desired Item?
I need to make a SWF that should show some data from the DB. The DB will be read using PHP.I was thinking that the SWF would get the data by accessing "data.php" and data.php will read from the DB. The SWF would read the XML/JSON/RAW DATA from that file and update it's variables.
Basically I have a Dynamic Text Field, whose value should be derived from a database, BUT should not be allowed to be modified by a user! The same issue applies to an Input Field.
So I'm trying to make an walking animation but I don't want to move a symbol in motion tween for each part of the leg each time. So how can I make a loop of it?
I'm trying to make a flash swf with two frames. On the first frame is an flv with buttons such as play and a seek bar. On the second frame there is no video and just some other information. I am trying to make it so when you press a button on the first frame the video is paused and you get taken to the second frame, then if you click a button on the second frame you can go back to the first frame and continue the video from where it was paused.
Unfortunately I can't seem to do this, the video seems to pause ok, but it plays from 0 again after you click back from the second frame. I can't get it to stay paused when navigating to a different frame. The only way I could get it to pause was by having the layer with the video on extending along to the second frame(without making it into a new keyframe, so it's one long keyframe lasting 2 frames) but the problem with that is the triangle on the seekbar is still visible on the second page, even though the second page's background is above the seekbar's layer and everything else from the first page is hidden.
I have a component called "liveTEXT" that I purchased that allows for the client to edit certain text sections to be edited by them on the front end of the site. Right there in the site. The problem I am having is that if I have this liveTEXT on say frame 100, and I go to frame 101, the text is still their overlayed over the content of that page. The text is called with this actionscript in frame 1:
I want to use this on multiple frames however, when I do so I get errors.
The text frame is named --> theText
1 stop(); 2 var str:String = "Sample text!"; 3 4 var sInt = setInterval(writeIt,20);
[Code]....
How can use this function on other frames? Also I have considered that it might be some kind class I need to import, I don't know, I am still new AS and I and more familiar with AS2.
im trying to make a Inventory Btn that when clicked will open up the inventory ive tryed adding the actual inventory inside the Btn and its fail horribley so now im trying to have it that when the Inventory Btn is Clicked to change my Inventory MC from Frame 1 (Nothing) to Frame 2 (The Inventory)
when i click the Inventory Btn nothing happens and i get no errors. idk what im doing wrong.
For keeping the actionscript in the first frame; I'm creating buttons only in the first frame that doesn't change; but I want for some of them to be visible only in certain frames! Is there any code for doing that?
I created an animation in Flash that is 14 frames, I need it to be 1 frame long, but still have to have the animation. Is there any way to make it 1 frame and keep the animation?
I have a 30 minute mp3 I need to embed in an .fla so I can export as .mov for conversion to .fla.I tried adding frames, but you can only add so many at a time. At 30 minutes, I had added the max frames (going to the rigth) about 15 times and it wasn't enough.Is there a trick to automatically adding enough frames to cover the entire imported mp3 on the timeline?
I recently just made a flash banner where you can click buttons to change frames. I also want to add the ability for it to automatically change frames after 7 seconds. I've put all of the pictures on the same frame and gave them frame labels. What would be the actionscript code I should use to make this work, along with making the buttons still functional? Also, how can I put buttons to go to the last frame from the first, and first to the last, while still making them stop at every frame? I keep trying and nothing's working.
If you'd like a more in-depth look, I've provided the .FLA file here:
think.. in as2, i just want to make a movieclip change colors over a period of say 30 frames when i release a button.. is there a simple way to script this?
My 1 frame load screen zips by and the next frame plays right away. When I click on a button that goes to another frame, it only goes to the last loaded frame, which is the wrong place. This happens for a few seconds until all the frames are loaded. In the meantime, it looks like my buttons are broken.Here's the code I'm using:
if (this.getBytesLoaded()=this.getBytesTotal()) { this.gotoAndPlay(2); }
This is the error I get in the compiler:
Left side of assignment operator must be variable or property.
I recently just made a flash banner where you can click buttons to change frames. I also want to add the ability for it to automatically change frames after 7 seconds. I've put all of the pictures on the same frame and gave them frame labels. What would be the actionscript code I should use to make this work, along with making the buttons still functional? Also, how can I put buttons to go to the last frame from the first, and first to the last, while still making them stop at every frame? I keep trying and nothing's working. If you'd like a more in-depth look, I've provided the .FLA file here: [URL]
im trying to make icons for wlm (windows live messenger) in flash with 2 frames and the quality come out crummy when im saving the animated gif this is the original icon which is good quality:[URL]..
and this is what came out to me when i tried to make the animated gif while i did it strict saved it first as bmp so it will not lose quality[URL].. and finally saved it as animated gif and picked 256 colors which is max for gif how is that come? i asked someone and he told me that in flash the animation comes out very ugly and i should use software called "GIF Construction Set Pro" or something like this is that right? there is no other way to increase the quality or something in flash?
I want to make a sliding gallery that plays a certain amount of frames and stops. I have this script
[Code]....
Instead of play() i have tried putting a counter in like counter 8 but it does not work. The idea is that if i click the contact button but im on the home page its scrolls over all other pages and stops on the home page.
I have a movie clip on a scene with a button inside. How can I make this button to go to play frames on the scene but not inside the movie clip in AS3.0?
basically on the stage I have my Menu movieclip which is linked to an actionscript class called Menu. Within this I have another movieclip, not linked to actionscript, just a plain old movieclip.
This movie in question is a dialog box, and contains an animation for it popping up, and then going away again. I'm trying to put actions on specific frames to make it stop when it reaches the middle of the animation, then when "ok" is pressed the animation will resume and it disappears again. However the actions on the frames don't seem to be getting executed. I tried putting "this.stop();" on the middle frame, and have since put "trace("hello?");" on all kinds of frames but it doesnt seem that the actionscript is getting called at all.
This is something for work so I don't really want to start sending the .fla file around, but instead is there anything I should know about things which could cause the frame actions to not be executed?