ActionScript 2.0 :: Xml Files And Array?
Jun 23, 2008Code:
var bravo = new Array;
bravo = ["dan.xml", "scott.xml", "james.xml", "paul.xml", "jen.xml", "tom.xml"];
[code].....
Code:
var bravo = new Array;
bravo = ["dan.xml", "scott.xml", "james.xml", "paul.xml", "jen.xml", "tom.xml"];
[code].....
I'm trying to get the name of every files from a specific folder into an array, but I get this error and I can't find why...
TypeError: Error #1009: Cannot access a property or method of a null object reference.
Here's my code:
import flash.filesystem.File;
function getFileList(directory:String):Array {
var folder:File = new File(directory);
var files:Array = folder.getDirectoryListing();
var fileList:Array;
[Code] .....
How can i get all the files in a given folder in flex project. the folder is within the project itself, under src folder, like.[code]I want to get the names of all jpg file in an array.. how it can be done programmaticly?
View 2 RepliesI loaded multiple xml files inside Array now I am unable to use the xml files from array
Code:
function onLoaded(e:Event):void
{
var xml:XML = new XML(e.target.data);
[Code]....
How I can retrive data from XML files saved in array ??
I have two xml files, defect. xml and employee.xml. But the files havea common field but with different names in each file. I want both the files to be merged in to a single array collection.
The structure of my defect.xml file is:
<defectList>
<defect>
<revId>123</revId>
[Code]....
Now, if I give datafield as "employeeId" in the datagrid with defectList as dataprovider, I get the employee id of the corresponding Employee Name.
I'm trying to create a SWF that loads a series of FLV files into an array, and then plays them randomly and seamlessly one after another in a continuous, random loop.
View 4 RepliesI want to to load a series of swf files into a scene sequentially. I stumbled onto some Actionscript 3.0 code in this forum that accomplishes this.
var a:Array = new Array("1.swf", "2.swf", "3.swf");var l:Loader; function didLoad(e:Event){addChild(l);doLoad();} function doLoad(){if (a.length) {l = new Loader();l.contentLoaderInfo.addEventListener(Event.COMPLETE, didLoad);l.load(new URLRequest(a.splice(0,1)));}} doLoad();
Unfortunately, I also want to be able to load the swf files into movie clips in the scene. This code doesn't do that. It loads the swf files on top of each other sequentially. I want to be able to position the swf files side by side. how to tweak the code to load the swf files into movie clips in the scene.
I can't seem to make it work. No matter how much I play with it:
[Code]....
I've since lost contact with the person assisting me. I've read up on arrays, and I don't think that this is my problem or why I can't get my head around it. Maybe its the loop?
I'm working in actionscript 3.0. I have a set of swf files in an array. I have buttons (play controls) at the bottom (previous movie, pause movie, start/play movie, and next movie). I have an empty movieClip container positioned on the stage to load the movies. However I cannot get the play controls to act on the swf files. There is also a tab menu listing the different movies and that loads the movies seperately fine but the buttons do not seem to respond and I'm not sure why they are not working on the movie array.
Code
// ActionScript 3.0
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.events.ListEvent;
import flash.display.MovieClip;
import flash.net.URLRequest
// Array of external clips to use. Variable index refers to next clip to be displayed.
[Code] .....
Someone here recently helped me immensely with a question I had about creating a previous button in my flash file that would allow the user to click on the button and view the previous swf file. I'm hoping someone can help me with making the Next button now, too.
I have a movieclip that loads an array of external swf files. I thought making the next button would be as simple as changing just a select few things to the previous button.However, that's not working. When I try that, the movieclip doesn't even load the swf files. Below is my AS2 code for my file. I bolded the part at the end that is for the previous button. Does anyone know how to make the previous button?
[Code]...
I loaded multiple xml files inside Array now I am unable to use the xml files from array[code]...
How I can retrieve data from XML files saved in array ?
I am embedding the sowpods dictionary into an array in AS3 then submit searches using indexOf() to verify existence of the word. When I load a smaller text file it seems to work but not the larger. Since the file is embedded during compile, there shouldn't be an event for loading to listen to right?
Code:
package {
import flash.display.MovieClip;
public class DictionaryCheck extends MovieClip {
[code]....
I'm using LoadVars to load an external file that has one variable containing an array with a few sub arrays.
Code:
var externalData:LoadVars = new LoadVars();
externalData.onLoad = function() {
var sectArray:Array = externalData.sectArray;
};
externalData.load("portfolio.txt");
But every time I try to get one of the values I get "undefined". is there another way?
I wrote this script a while ago and it's worked extremely well for me ever since. I use it in nearly every project I do. But the other day I was asked to do a project where I could only use Flash 7.
This is a class I made to easily handle multiple file preloading by passing it an array of files to load. It only has two useful methods. One gets you the current total progress (total of all the files 0-100%) and an onLoadComplete. The actual usage is in the top of the file. It works great under Flash 8, so go ahead and use it.
i am currently using this script to run through an array:
swfArray = new Array("images/indep/1.jpg", "images/indep/2.jpg", "images/indep/3.jpg", "images/indep/4.jpg", "images/indep/5.jpg", "images/indep/6.jpg", "images/indep/7.jpg", "images/indep/8.jpg", "images/indep/9.jpg", "images/indep/10.jpg", "images/indep/11.jpg", "images/indep/12.jpg", "images/indep/13.jpg");
this.createEmptyMovieClip("target1",2);
[code]...
is there a way i can add my current preloader to the array script so i pull in jpgs instead of swf files?
I'm trying to build a small app that will iterate through an array of sound files to see if they are valid.I'm simulating corrupt sound files by taking .png's and changing the extension on them to .mp3 The idea is a sound will start playing and the timer will start. When the sound is done playing the next sound will start and the timer will reset and start counting down again. If a sound does not finish within 45 seconds the timer will complete, output the name of the file that did not finish, and then skip to the next file. For some reason though the timer does not reset when the sounds finish playing, it just keeps counting down from wherever it is.
Code:
import flash.display.Sprite;
import flash.net.URLRequest;
import flash.media.Sound;
import flash.media.SoundChannel;
[code]....
I have some files in my src directory, some are .class files (Java class files) and some are .properties files, when I create the Adobe air native installer these files are not included. Why is that? How can I work around that?
Also it excludes .mxml files, but that's good. I'm sure that's related, how to change what it includes or excludes?
I have created a flash file that allows you to click on a thumbnail image and larger image appears ontop of a tshirt. The same way as a gallery would work. The images and thumbnails are pulled in through xml. However I have a problem, I need the images that appear on the tshirts to be .png files or gif files as the tshirt colour can be changed. At the moment my flash file will only display jpegs! I dont knwo why. The jpegs leave me with a white background, so I need the transparency of a png/gif. My actionscript is:
[Code]...
My users upload a certain kind of text file that sometimeshas references to images stored locally on their hard drive. I needto check this file either on the server or within a flash app tosee if it has these references and then grab those images in aflash app to upload to my server.So I can use FileReference easily enough to have users uploadlocal images. But FileReference requires users to select their files with a dialog box. I can't have that. Myusers wouldn't know where to look and there are typically way toomany files, sometimes with the same name but in differentdirectories.
I can also just use URLLoader with a local URL, I guess I canprobably just use Loader too? That works great. The problem here isI can't communicate with both the server and the local filesystemin the same flash application due to Flash's security sandboxrestrictions. So I can get out of those security restrictions byplacing or editing a trust file in designated locations on variousOSes. I then need to install this trust file which is more invasiveand confusing to users then I want to be...Java's method of accessing local files from a web applet bysimply signing the applet with a certificate and having a dialogbox popup where the users grants access is ideal. Is there anything
iam streaming my web cam to FMS .... i have got a latency of 1 -2 second,,,,,, What should i do to reduce the latency,,,,,, is ter any change i can make in FMS files(xml files) in order to reduce the latency......
View 6 RepliesI was messing around with some old examples, and I ran into an unfinished example where several 30k-100k XML files are loaded and stored as a string into an Array. The code looks basically like:[code]Basically, when I trace the 'this', the order of the files that are loaded is off. Out of about 10 tries, about 3 times the order is perfect. The remaining 7 times, the order is a bit off. Does anybody have a suggestion on how to ensure the files are loaded prior to the next file being loaded? I tried placing a while loop that basically delays the clock for a few milliseconds, and that didn't work either. Besides, that is not really a good solution to arbitrarily waste clock cycles.
View 6 RepliesI installed Flash CS4 Professional trial version for school use. It wouldn't install successfully. I deleted the font files the troubleshooting guide said to, tried again, but gave up. (I'm afraid to run regedit and mess up everything else I have loaded.) (I previously had the Fireworks CS4 trial version loaded, then uninstalled it.) My problem is this- I have it running, but it saves files and then they can't be opened, even if I use the save function often- it's worse when I create the file, test the movie and then save.If I try to open it again, it says "cannot open file." Once it opened a copy I had saved, and it appeared blank, even though it was 544 kb file size. I only need it for a few more days, one more assignment and I'm afraid my previous files are corrupt. I have Windows Vista Home Edition.
View 4 RepliesI'm working on making a pretty chunky game engine for games I plan on making, but I was wondering if you make external AS files unopenable such as .lib files, so that if I give it to a friend that wants to use it, he/she cannot change my code. Is there anyway to make external AS files unopenable? Also, obfuscation isn't an option for this problem as it only stops the people who hack the finished product, not stopping people who have access to the actual files.
View 2 Repliesi have attached a flash file.the problems are
1) i have palced 2 flash file on my web page.if i stop the sound on this file then the sound on another flash movie placed on my web page also stops.i want both the files to be independent to each other and controlled separately
2)if i click on play it shows loading.even after it loads the file it doesnt change itz status. if i click again on play then itz status changes to play.my codes for flash.....
soundUrl = "test.mp3";
// create sound object, assign properties and events
function createSoundObject(){[code].....
my question is to diplay random files , and i have given the code as
[Code]....
one more question is "where i need to store all these movie files. either in samefolder where the flash file is placed. or make it as a seperate folder and or in the flash file library". and one more thing is "how can i place these 20 files in a order like declaring the dimensions on the screen. do i need to put in a CSS.
I am constructing a Flash animation and I was hoping to build it by scenes. These scenes would be individual SWF movies that I could import into my final Flash file in consequential order and when finished I would have a completed Flash Movie. There would be no interaction beyond Play/and replay. Where can I get information on how to construct this and is this a recomended way to do it?
View 7 RepliesI've tried exporting a MOV file using Flash 8. I've tried converting to a MOV using ffmpegx. Neither have worked.
View 1 RepliesCan anyone improve on this? Requires Sysinternals Strings
date /T >N:output.txt
net use z: /delete
net use z: \svr-002
[Code].....
Basically it mounts a share as a network drive then runs through the share looking for swf files inside office documents.
I think it would be simplest to explain it like this:
[Code]...
I have no experience with Adobe Flash because others have done this out of house in the past. (time has come for me to learn - quickly)
I need to simply create "swf" files from a number of videos I have finished in Premiere Pro 5.5.
These videos are 800 x 600 videos that display at "point-of-sale". The spec is swf and not flv.
(I do not need to do anything else in Flash apart from create the video file with the swf extension.)
Just wondering what is the standard in the Industry; does the client get the ActionScript Classes and the .fla file?
View 2 Replies