ActionScript 3.0 :: 1 Webpage, 2 Flash Movies - One Plays As Soon As The Other Is Done?
Feb 13, 2009
I have a web page that automatically starts a random movie clip of a person saying, "Welcome to our site" As soon as that flash file is done, I want it to trigger a larger movie on the page.
I have obtained the Free Video to Flash Converter v 4.7.25 build 602 from www.dvdvideosoft.com, and find it creates flash movies from my .wmv files fine.
I selected the 'New Maxi' player and after converting a file, sample HTML script is provided to put onto a web page. Also, it directs copying the contents of the folder in which the movie is created into the folder that contains the web page.
I've done this OK, as can be seen on [URL] where there are four movies selectable amongst the 'still' pictures (e.g. 9th row, first column).
Each uses a hyperlink to a separate page for each movie containing the script provided above in its own folder with the copied contents mentioned above. This all works OK, and enables a full-screen view of the movies if required.
My query concerns the fact that I duplicate most of the files and folders for each movie page, when only the actual .flv and preview .jpg are different.
I've tried putting the 'common' files into a separate folder ( fl ) and only keeping the html page and settings.xml in each movie page folder. I put all four flv files in the fl.videos folder.
I amend the references to swfobject and videoPlayer in the individual four movie html pages by putting ../fl/ in front, and similarly with the videos location in settings.xml
When I do this, I get a black rectangle, but no controls, no start picture and no video.
I'm trying to find a way of playing a presentation with product information and movie animation (flash or HTML with embedded movie) using a barcode scan as the activator. Ie, a customer would scan 1 of around 20 products on a barcode scanner, and product info and a movie would play. Anyone have any ideas of how this can be done. I've been out of the flash world for a while, so not sure if it has the capability. If someone has the ability to put this together, there would be some $$ involved. brendan.lake@circle-square.net
We have a flash website built using flex and CS3. Majority of the site has been done using flex. We have multiple flash movies on a page and we obviously have the page loading very slow. Now that we are looking into options for making the page fast, we are trying to understand whether we can run these flash movies in parallel ? Is there some provision in CS3 to make the flash understand that this object will be loaded and ran first and then the second object.
Ok- so the idea is that when you click a button it plays the movies assigned to the variables gallery & button to the frames mentioned. Then the variables are changed and then when another buttons is clicked it does the same - 'except it doesn't - it does it once then sits there I have to use variables because there's a lot more buttons..but i don't understand why it doesn't work - it seems such a simple and obvious thing to try and do - why is it so HARD???
I want my movie to loop. Would prefer an If/Else loop so that the movie plays a certain number of times then plays the opening of a screen then stops. This is a simple 4 screen ad I am doing for a school project. Can't get it to work. I tried containing my code in the proper loop syntax, didn't work. Then wrapping the loop in a function and calling that with a timer event, didn't work. My final solution was to call my whole movie in a timer event set to play once. Then calling the entire movie again in a second timer event set to play 20 times and set to start at an interval when the first movie ended. This did work but each time the movie plays thru function calls drop off making the movie degrade.
I have an intro.swf file that is basically a movie with sound that is exported for actionscript but not exported in the first frame. I just stuck it in a movie on my timeline and it works great and the preloader works because it doesn't load the sound before the preloader. I use :
musicSound = new Sound(); musicSound.attachSound("music"); musicSound.start(); to play the sound in intro.swf.
However, now this intro.swf gets loaded into an index.swf and everything works fine and the sound plays as long as I have the sound included in BOTH the intro.swf and the index.swf and the sound is exported on the first frame in the index.swf. I was hoping I could remove the sound entirely from my index.swf since it already loads into the intro but so far
I have been having trouble creating a movie clip with a reverse rollover effect within a movie which has a reverse rollover effect. that sounds confusing
In essence I wish to create a panel that rolls out on rollover and rolls back in reverse when the you rollout. I have done this using this script
[Code]...
However I wish to make movies within this movie that have the same effect on them. But when I create another movie or button within this movie it is not registering on rollover. I guess because the script on the main movie overrides it?
I am creating a calendar and only one part isnt work. That part is the movie (mc_nav). I have the mc_nav movie on each month's stage. The buttons are named correctly since I used normal modes reference thingy to double check the references. I am trying to have it move to the next frame in the movie, or back, or to the 3rd frame etc. The first section (NAVIGATION BUTTON LINKS) works fine. It is just when I try to navigate on the Scene 1 stage, from a movie within a movie, that the trouble arises. Each of the month movies (mc_sep, mc_oct, etc) have mc_nav placed on them. Then the month movies are placed in Scene 1 on each of their respective frames (mc_sep = 4, mc_oct = 5, etc). When testing the movie and I am sent to any month page, the navigation (mc_nav) wont work. The syntax according to the flash debugger is correct. The action script goes all the way through to the last frame (13) and the stop(); command is set to stop the movie at frame 3 (the splash page).
I hope I explain this well. But in my game I have 3 keyframes for my bullet Movieclip. 1 to display its normal state. 2 to show it Blown Up, and 3 to remove it from the stage. A total of 3 frames. When the bullet hits an object, I go to and play the 2nd frame. then when frame 3 hits, I remove it. Here is my code
I tried to search but was unable to find. Just to see if I was publishing incorrectly I took a stock flash 8 template and uploaded it to my server putting all files and directories exactly as they were on the local version. Same result as my published version. Works perfect on my pc when I click the index.html file. All loads smoothly and template works perfectly.But when I load the same template onto the server via filezilla (all loads fine and the file sizes appear to all be correct). All I get is blank page on screen and says done in bottom of page. (Mozilla)SO, on IE I get page error and nothing loads. On mozilla I get nothing at all just blank page and at the bottom it says done?
So I guess what I am asking is: Is there something that I am missing when uploading a flash8 template straight out of the box. No edits no changes just upload to see how it looks from the server?NOTE: On same server I loaded a FULL FLASH template that I even made some edits on and loaded it partially finished and it worked fine. The other template in question is a flash banner template I tried from the free downloads section of template monster (Its the one with the green apple split into sections and stacked off center) couldnt find a name for it or template number
I embed the swf file by swfobject. I do not want the swf file(it's an advertisement) play automatically, so I set the attribute of play with "false". as following html:
i have imported a movie that i created in After Effects and exported as an FLV. I imported this into flash as an embedded FLV file. When i go to the last frame and enter the scipt.......
it tries to go to the url before i play the movie.
If i try to make a keyframe there i get a message and it cuts the end of the video at the point and starts it over a second clip in that same timeline. I have tried creating a tween from it then putting in the script, i have also tried this with a classic tween.
I have a product by IMTOO.com that converts AVI files to SWF files. I used it, and I also specified that I wanted the final file to be small. The final file plays OK in flashplayer 10, but the control bar is all black. You don't see any controls on it such as 'play', 'pause' and 'maximize'.Now there is a menu you can get by right-clicking on the movie. That gives you 'play' and 'pause', but not maximize.My question is, why is this happening. Why can't I see controls on the control bar, and why can't I maximize at all, even with the right-click menu?
I'm newbie in flash. I have created a button - it looks perfect. I got seperate keyframes for UP, OVER, DOWN and HIT events. The OVER (and only it) has assigned the sound. The problem is flash plays sound (assigned to OVER) for DOWN event (no sound assigned). I have no idea what is wrong, tried everything with this. I am unable to find soultion,
Working on getting a flash project to play from a local app/folder on a Samsung Galaxy 10.1 pad. the project is basically a flash-file that references a xml for a playlist, which contains references to other swf files or flv videos which are stored in an asset subfolder.
Using video, netConnection and netStream to play the flv's, tried FLVPlayback for a moment but no insta-fix.
The project was embedded with html and works fine for the machines it is being used on, both local and from a server. It "works" from website to the app, but it gets chunky and internet will not be available when these pads are in use.
(But I think it's important to note that flv playback DOES work from the web onto the pad, so I guess the answer to my problems might be in some permission-limitation that I don't know of. )
I've had luck with an app just having a webview load the main swf:
It successfully loads SWF files from the playlist and plays them, but once it gets to the flvs the netStream pops out an NetStream.Play.StreamNotFound:[object NetStream], and with a bit of jury-rigging the netConnection pops out a NetConnection.Connect.Closed:[object NetConnection]
what do I have to change/add to make this SWF that plays FLVs, that plays fine from the internet, but does not open FLVs from an local app? (Also, I suspect I need to store the FLV's externally later on to reduce app-size, but thats a different riddle)
I have an issue with swf file on ubuntu web server. I built my whole site locally and everything was fine. When I upload my site on my Ubuntu server and tried to see my site from my local browser, the swf file not loaded properly. It just shows the main image and is like AS3 don't runs.
I'm developing a web app with PHP and I need to test if a page of a website has background music. As many of you already know, this is the list of the tag (I miss someone?) where the background sound can be inserted in a webpage:[code]While checking if there's background audio because of the presence of the tag bgsound or audio is easy to do, testing if a flash animation has the sound is not so easy (at least for me).I know that I can check if a tag embed has in the src attribute something like sound.mp3 but how can I test if the sound is totally embedded in the flash animation?I searched a lot to find an answer but unfortunately I've not found one.
For some reason, I can get this file to play in the web browser, but I can not get it to play in my flash player.
File: http:[url]......
The file is a file that uses cURL, to load the song from the saved url. I am thinking that it is a cURL thing, because when displayed in my google browser, the load bar doesn't load on my page, but on the link below it does display.I use other songs in the same flash player by just linking to a different id number and those songs play fine in the player. Why does this song do this, and others don't?
I have a flash animation that plays on the index page.My client wants it to only play when someone first gets to their site. (each visit)So if they go on to the contact page and then back to the homepage, the flash movie will stay on frame one.
So I am relatively new to Flash and After Affects but I managed to make a nice video with Adobe After Effects that my friend wanted to put on his site. After I was done rendering it I used Adobe Media Encoder to make the .avi file into a .f4v file for flash. After opening that flash file with Flash i exported it out into a .swf file. When I opened the .swf it played perfectly, just the way it should. I edited my index.html with Dreamweaver and the coding and everything seemed fine. After previewing the index.html with my browser and Dreamweaver's Live View I was quite satisfied with my results. When I uploaded the files onto my site the flash did not play. It plays locally on my PC but not on the site. I later asked a few more experienced buddies what was wrong and they confirmed that they weren't able to play the file locally nor from the site. At first I thought I may have mixed up the links but they were fine. Here is the code I used for my index.html page.
Flash Movie that works using Firefox and Safari on my (iMac) desktop, but not after I upload to my website.
I started with an flv video, imported it into an fla document along with a playback skin then published it creating an html file and two swf files. I've checked the html file, and it looks fine. The flv file is only 17MB and I've uploaded all 5 files to my site on:
[URL]
but all I seem to get is the control skin's "sending data" pole turning.The movie never arrives. I can get much bigger mpeg and wmv movies up on my screen very quickly.
I'm running Snow Leopard on my Mac (OX 10.6.6). I've tried using different videos but nothing seems to work.
Audio flvs that previously would play fine no longer play. I get "NetStream.Play.Failed".This occurs when progressively playing over HTTP, i.e. starting NetConnection.connect(null) and then NetStream.play("http://url_of_my_flv");Regular RTMP playback still works.So, I've seen two posts with similar issues in the last day or so:
The flow player will play the audio of a *.flv, but doesn't play the video and I've no idea why. The initial example page using the default flowplayer flv url works fine. When I change the url to my godaddy site, it doesn't work. I'm using Movavi Video Suite 8 to perform the conversion to flash from mp4. I think the metadata is included in the flash file when it converts, but I'm not certain. I used the meta data injector found here: [URL] to inject meta data into the flash files and it still did not work.
Also of note is that the player's progress bar shows the start, current, & end time values of the video, so I think the metadata is there. I've still no clue why this isn't working, though.
I wonder if it's my *.flv file as the player will load the mp4 file it was generated from. I used a premium application called MOVAVI Video Suite to perform the conversion. I don't think this is the case because I can upload the converted *.flv file to youtube and it plays fine.
Also worth noting is that the Flow Player plays audio and not video both when the flv source is pointed to my godaddy site as well as when its pointed to a local folder on my hard drive that contains the player, it's files, the video files, and the example .html page being used to test this.
Possibly something else worth mentioning is that I have not put the flow player files on my godaddy site yet because the video picture isn't showing locally.I have the same issue with the LongTailVideo player.
Here is the html for my test page:
<!-- include flowplayer JavaScript file that does Flash embedding and provides the Flowplayer API. --> <script type="text/javascript" src="flowplayer-3.1.4.min.js"></script>
I am having no success playing a short FLV through a SWF on my hosted web site. The video plays without problem on my local PC. This problem only occurs with SWF and HTML created with Flash CS5. With Flash CS3 the problem does not occur. The only difference I see between CS5 and CS3 files is this: There is a file called AC_RunActiveContent.js created with the SWF and HTML through CS3. But that file does not exist with the SWF and HTML created through CS5. Since the video plays on my local PC, I assume that AC_RunActiveContent.js is not required for newest version of Flash player. My web host provider assures me that MIME settings are correct and Window 2005 is the operating system. I am at my wits end trying to determine the cause and fix for this problem. Please give me some advice for resolution.
I did a MC called "bgproducts" on the root frame no:46 to 59 then stop(); and in this MC, you have an animation and stop at frame no :64 then stop(); in the frame 64, i have another an empty MC called "productsMC". when i do this code in bgproduct frame no 64 : productsMC.loadMovie("main.swf", ""); it plays the frame on the root 46 to 59 non-stop and nothing to loadmovie, and also the main.swf has a preoloader then frame 2 an load from xml file.
I'm using Flash CS4. When a page is opened it plays a 20 second Flash movie. At the end of the movie I want to be able to transition directly to another web page. How do I do it?