ActionScript 3.0 :: Access Methods / Properties Of Embedded Swf?
Feb 11, 2012Access methods / properties of embedded swf? [code]...
View 7 RepliesAccess methods / properties of embedded swf? [code]...
View 7 RepliesI have an urgent task to implement in my project code. I can't able to access the new properties and methods which are present in FileReference Class. For load() ,save() methods needs runtime version of Flash Player 10. I need to include the flash player 10 in CS3 publish settings Version. Otherwise you can suggest how i can able to access the FileReference class new properties and methods without CS4.
View 7 RepliesHow would you go about calling the public properties and methods of a SWF you load in actionscript?
I have been using stackoverflow for years to answer my programming questions so I wanted to give back by writing a guide to an issue I had a lot of trouble figuring out. This is my first user guide so tell me if there is anything I can do to improve it.
I have created a loop to instantiate tiles on a board. In the following example, "Gametiles" is an array containing objects of class "Tile" which is a class that extends MovieClip. "Game" is a MC that I added to the stage in the flash developing environment.[code]This method is a bit cumbersome though. I really don't want to have to create a var and call getChildByName every time I want to interact with these properties or methods. How can I set up these children so that I can access them directly without the extra steps?
View 1 RepliesLet's say I have a defined ClassA. ClassB extends ClassA and there's a Movie Clip instance on the stage linked to ClassB. How would ClassC access the properties and methods of ClassB without extending ClassB or creating a new instance of ClassB? The way I'm currently doing it is by referencing the stage instance linked to ClassB and then using the dot syntax to access ClassB instance variables, and this works only if the the accessed variables are public or internal, depending on what package ClassC is part of. I would like to know if there's a better, cleaner way to accomplish this.
[Code]....
My aim is to access the FileReference class Flash Player 10 properties,methods and Events using CS3 instead of CS4.For load() ,save() methods needs runtime version of Flash Player 10.I need to include the flash player 10 in CS3 publish settings Version.Otherwise you can suggest how i can able to access the FileReference class new properties and methods without CS4.
View 1 RepliesLoad external SWF file, an error: TypeError: Error #1009: Null object reference can not access the properties or methods.
View 0 RepliesI seem to be having a bit of a problem here. I'm generating a load of class instances using the following code:
maxpersons=25;
for (var i:Number=1;i<=maxpersons;i++)
{
var person:Person = new Person;
[Code].....
OK. I then need to run through each of them and check for a collision with an object from the main stage (called redDot), which I pass to a method (called doDamage) within the class. I'm using the following code:
for (i=1;i<=maxpersons;i++)
{
if (game.getChildByName("person"+i).hitTestObject(red Dot))
{
game.getChildByName("person"+i).doDamage(redDot);
}
}
I keep getting an error saying "1061: Call to a possibly undefined method doDamage through a reference with static type flash.displayisplayObject."!
It just won't work. I've tried altering the code to:
game["person"+i].doDamage(redDot);
but I get an unexpected trace output saying "TypeError: Error #1010: A term is undefined and has no properties."
I can't access the props and methods of an external AS3 swf after it's loaded by Main.as. Here's a very simplified version of the code for Main.as (the calling swf):
Code:
package{
import flash.display.Sprite;
import flash.events.Event;
import flash.net.URLRequest;
import flash.display.Loader;
public class Main extends Sprite{
private var imgLoaded:Boolean = false;
[Code] .....
In AS2 we can not add methods n properties to built-in classes in the way we do in AS1. Like we would -say- write the custom "isNatural" method on the "Math" class as follows : * The following code is valid in AS1 but not in AS2
[Code]...
As the "Math class" is static internally. We know why we can not add custom methods n properties to every class, as the way we do in AS1. Later I came up with senocular' s very nice tutorial on OOP in AS2. And now i know how we can do it in AS2 style in an efficient n organised way. But i have a problem with the following code. It should not work ! but it does... * Following code is valid for both in AS1 and AS2.
[Code]...
i have a document with objects in the library with the class Hitte, Kern, Ring and Ring_01 [to Ring_16]tge Ring_ pieces have a subclass of RingSegment.the code of RingSegment.as is as following. [code]....which should add a Hitte_mc to the stage, make it draggable , and make the Ring_ objects react to a hittest with the Hitte_mc. but I get tons of errors:
View 11 RepliesI have a question about classes. I just learn that static means that functions and/or properties are specifics to a class, but is it a synonym of private? And why statics (not available to any instances?) properties and/or methods can have a public (available anywhere else (timeline)) access modifier? PS: I just start with classes.
View 6 RepliesWhich is a much better practice in binding a value in Flex?
View 2 RepliesDoes anybody know of a website that gives a full list of all as3/cs4 methods, properties, keywords, classes, etc?
I bought a book on beginning AS3, but it only introduces some properties and methods as it uses them in examples.
I currently have my own class, for arguments sake, lets say it's called User and is for logging into my own system.
I would like to call a function from the user class called, say, login(), which would send the username and password attributes to a service (in my case, PHP), and then get the data back with the response (either successful or unsuccessful).
This would ideally make my code behave like this:
Code:
var user1:User = new User("Jim", "password");
var loggedIn:Boolean = user1.login();
[Code]....
I don't know of a way of getting the login function to return a boolean based on the result of the HTTPservice it sends, so does anyone know of a better way of doing this?
I'd like to gain read only access to the following parameters of embedded Flash videos located on sites that I do not own through my own custom browser extension/add-on:
Time location of playback head (so I can display the current time in the browser extension via HTML5/JavaScript) Frames (so I can make capture them to an image file, save it and display image in browser extension) Original Dimensions in pixels (so I can display the original video dimensions via JS/HTML5 in browser extension)
Is this possible by using Javascript and HTML5 from a browser extension?
Would I have to use something like the SWFObject Javascript API [URL]
I need to call a method writeln() from the method buttonClick() which is in another class. Also need from a method of readResponse () method call loadSocket (str: String)
Errors:
Attempted access of inaccessible method writeln through a reference with static type main2.as$36:CustomSocket.
Call to a possibly undefined method loadSocket through a reference with static type Class.
Here is my code with 2 classes:
ActionScript Code:
package {
import flash.display.Sprite;
import fl.controls.Button;
import flash.events.MouseEvent;
import flash.text.TextField;
import flash.text.TextFieldType;
[Code] .....
How would I access a loaded in swf files public methods in my main swf.
var temp:ExternalSWFLoader = new ExternalSWFLoader("FX_Ticker.swf");
temp.x=temp.y=0;
Ticker =(Sprite)(temp);
[Code]......
I can't seem to access anything from a loaded swf file. I can, however access parent variables/methods from inside the loaded swf file.
var ldr:ProLoader;
function loadExternalSWF():void {
ldr = new ProLoader();
[Code]....
This just gives me the error:
TypeError: Error #1010: A term is undefined and has no properties.
EDIT: wrapperMC is just an empty movie clip instance that I've created and positioned on the stage to load the external movie into.
Is it possible to access variables or even functions of an embedded SWF? (One which has been embedded manually and has not loaded from somewhere)For example, I embed an swf called Movie1 which contains a string variable declared in its root, would it be possible for the parent SWF to access that string?
View 1 RepliesI don't have a problem with code but a big problem figuring out where to find out the properties and methods for "event.target". I'm working on a project where, naturally, events are essential. I've noticed, while reading some Actionscript code, that people use code such as:
Code:
event.target.name
event.target.loader
Very useful and interesting but the problem is where can I find out the properties and methods for "event.target"? I'm using Flash Builder 4 and I get the instance's properties and methods when I press the dot (code hinting). However, I don't get e.g. any "name" property after "target". It would be very useful for me to know where to look...
Everything talks about accessing methods & variables.
Simple:
- I have a local flash file that is loading .swf files from a local directory, and playing them.
Code:
for (x=myBanners.length-1;x>-1;x--){
var bannerName:String = "banner" + (x+1);
var movieLocation:String = myBanners[x].firstChild.nodeValue;
[Code]....
I am still very new to Actionscript and have an okay working knowledge of Flex. I am working on an AIR application that runs a SQLite database underneath. The database is only 3 tables (projects, items and types). I was wondering if Actionscript best practices are to use a data access object or layer to store all of my database functions or to just run them inline as needed. I would assume an access layer would be best for interacting with the database for usability, but I can't seem to find much documentation for SQLite in AIR.
View 1 RepliesI'm using a movieClip inside a ScrollPane to show a list of CheckBoxes. The amount of CheckBoxes shown is dynamic, it depends on a SQL query. After the query is done, I add as many CheckBoxes as rows in the result set. What I am trying to do is to access some methods I wrote in the MovieClip inside the ScrollPane to get the length of the CheckBoxes, check which ones are selected and the label they have (their label is also defined by the SQL query).
I've tried this
valueINeedToGet = Object(root).scrollPaneInstance.source.functionINeedToRun();
But it returns error #1006
How can I access the code inside the MovieClip inside the ScrollPane?
How do I access the methods of a dynamically created movieclip/object?
For simplicity sake I didn't post code on how I dynamically created the movieclip. Instead, assume its already created. It is an object. It is called field_2. Below it is referenced by using getChildByName('field_' + field.id);
Check_box_component.as
public var testVar:String = 'test';
public function testReturn()
{
return 'value returned';
[Code]...
When I trace temp.testReturn, why does it show "function Function() {}" instead of "value returned"?
This link below helped me get this to this point.
[URL]
Let's say I have a FLA file with document class called main. In main, let's say I have a method called test1 that just outputs "hello world" via trace. On the FLA I have a movie clip. In that movie clip, when the timeline reaches frame 123, I want it to invoke the test1 method (I just set up a simple action on the frame). However, I get an error saying that the method is undefined. I try this.parent.test1() too but that gives me the same error. Is it not possible to invoke a document class property from within the timeline of a movie clip that's on the stage?
View 2 RepliesAlright, so I'm creating objects dynamically,[code]...
View 4 Repliesi'm attaching clips from library using attachMovie. inside those clips are functions. I'd like to call those functions a few lines after instantiating them using 'attachMovie.' It seems that the clip isn't fully loaded because my functions aren't being called. I tried using movieClip.onLoad, but no dice.
View 1 RepliesMy situation like this:IHost.as:
Code:
public interface IHost {
function doSomething() : void;
[code]....
Imagine the following setup. The main swf loads a child swf.In AS2 i would simply use _parent or _root to call the desired function. How can that be done in AS3?Can this still be done? Can I call a function on the main swf from the loaded one? How about the other way around, this time, from main to loaded swf?
View 1 Replies