Actionscript 3 :: Can't Access Methods Of Loaded Swf File
Nov 14, 2011
I can't seem to access anything from a loaded swf file. I can, however access parent variables/methods from inside the loaded swf file.
var ldr:ProLoader;
function loadExternalSWF():void {
ldr = new ProLoader();
[Code]....
This just gives me the error:
TypeError: Error #1010: A term is undefined and has no properties.
EDIT: wrapperMC is just an empty movie clip instance that I've created and positioned on the stage to load the external movie into.
View 1 Replies
Similar Posts:
Mar 18, 2011
How would you go about calling the public properties and methods of a SWF you load in actionscript?
I have been using stackoverflow for years to answer my programming questions so I wanted to give back by writing a guide to an issue I had a lot of trouble figuring out. This is my first user guide so tell me if there is anything I can do to improve it.
View 3 Replies
Sep 14, 2010
Imagine the following setup. The main swf loads a child swf.In AS2 i would simply use _parent or _root to call the desired function. How can that be done in AS3?Can this still be done? Can I call a function on the main swf from the loaded one? How about the other way around, this time, from main to loaded swf?
View 1 Replies
May 6, 2010
i load in ActionScript a swf file. So far no Problem, but I didn't found a way to access one of it's functions, the best thing would be if I could access the main function in the mxml part of the swf.
Here is the code of the main-mxml file that belongs to the swf that should load and access another swf[code]...
View 2 Replies
Sep 10, 2009
i don't know why the calling of the "currentFrame" function is not working
ActionScript Code:
function loadMovie(MovieName:String,targetName:MovieClip){
var mLoader:Loader = new Loader();
var mRequest:URLRequest = new URLRequest(MovieName);
[Code].....
View 4 Replies
Sep 22, 2010
Is there a way to call a function inside a loaded SWF file?
Basically, I have a .swf file (A) that loads another .swf file (B)...I would just like to treat B as if it was any other instance added to my class .swf "A"...
Have to recast "Loader" with the name of your .swf file class:
Loaded .swf class:
package src {
import flash.display.MovieClip;
public class LoadedSWF extends MovieClip {
[Code]....
View 2 Replies
Dec 6, 2010
I need to call a method writeln() from the method buttonClick() which is in another class. Also need from a method of readResponse () method call loadSocket (str: String)
Errors:
Attempted access of inaccessible method writeln through a reference with static type main2.as$36:CustomSocket.
Call to a possibly undefined method loadSocket through a reference with static type Class.
Here is my code with 2 classes:
ActionScript Code:
package {
import flash.display.Sprite;
import fl.controls.Button;
import flash.events.MouseEvent;
import flash.text.TextField;
import flash.text.TextFieldType;
[Code] .....
View 4 Replies
Apr 23, 2009
How would I access a loaded in swf files public methods in my main swf.
var temp:ExternalSWFLoader = new ExternalSWFLoader("FX_Ticker.swf");
temp.x=temp.y=0;
Ticker =(Sprite)(temp);
[Code]......
View 18 Replies
Feb 11, 2012
Access methods / properties of embedded swf? [code]...
View 7 Replies
May 20, 2011
I'm loading an external AS3 SWF using the Loader class but i need to access a method inside the loaded SWF. how can i do this?
View 1 Replies
Jun 20, 2009
Everything talks about accessing methods & variables.
Simple:
- I have a local flash file that is loading .swf files from a local directory, and playing them.
Code:
for (x=myBanners.length-1;x>-1;x--){
var bannerName:String = "banner" + (x+1);
var movieLocation:String = myBanners[x].firstChild.nodeValue;
[Code]....
View 2 Replies
Apr 7, 2009
I have an urgent task to implement in my project code. I can't able to access the new properties and methods which are present in FileReference Class. For load() ,save() methods needs runtime version of Flash Player 10. I need to include the flash player 10 in CS3 publish settings Version. Otherwise you can suggest how i can able to access the FileReference class new properties and methods without CS4.
View 7 Replies
Jan 28, 2011
I am still very new to Actionscript and have an okay working knowledge of Flex. I am working on an AIR application that runs a SQLite database underneath. The database is only 3 tables (projects, items and types). I was wondering if Actionscript best practices are to use a data access object or layer to store all of my database functions or to just run them inline as needed. I would assume an access layer would be best for interacting with the database for usability, but I can't seem to find much documentation for SQLite in AIR.
View 1 Replies
May 9, 2011
I'm using a movieClip inside a ScrollPane to show a list of CheckBoxes. The amount of CheckBoxes shown is dynamic, it depends on a SQL query. After the query is done, I add as many CheckBoxes as rows in the result set. What I am trying to do is to access some methods I wrote in the MovieClip inside the ScrollPane to get the length of the CheckBoxes, check which ones are selected and the label they have (their label is also defined by the SQL query).
I've tried this
valueINeedToGet = Object(root).scrollPaneInstance.source.functionINeedToRun();
But it returns error #1006
How can I access the code inside the MovieClip inside the ScrollPane?
View 1 Replies
Jun 28, 2011
How do I access the methods of a dynamically created movieclip/object?
For simplicity sake I didn't post code on how I dynamically created the movieclip. Instead, assume its already created. It is an object. It is called field_2. Below it is referenced by using getChildByName('field_' + field.id);
Check_box_component.as
public var testVar:String = 'test';
public function testReturn()
{
return 'value returned';
[Code]...
When I trace temp.testReturn, why does it show "function Function() {}" instead of "value returned"?
This link below helped me get this to this point.
[URL]
View 2 Replies
Aug 27, 2008
Let's say I have a FLA file with document class called main. In main, let's say I have a method called test1 that just outputs "hello world" via trace. On the FLA I have a movie clip. In that movie clip, when the timeline reaches frame 123, I want it to invoke the test1 method (I just set up a simple action on the frame). However, I get an error saying that the method is undefined. I try this.parent.test1() too but that gives me the same error. Is it not possible to invoke a document class property from within the timeline of a movie clip that's on the stage?
View 2 Replies
Oct 24, 2009
Alright, so I'm creating objects dynamically,[code]...
View 4 Replies
Jan 29, 2009
i'm attaching clips from library using attachMovie. inside those clips are functions. I'd like to call those functions a few lines after instantiating them using 'attachMovie.' It seems that the clip isn't fully loaded because my functions aren't being called. I tried using movieClip.onLoad, but no dice.
View 1 Replies
Jun 18, 2009
My situation like this:IHost.as:
Code:
public interface IHost {
function doSomething() : void;
[code]....
View 2 Replies
Feb 13, 2008
I've written a pre-loader for my game, it uses Loader, URIRequest and LoaderInfo to display a bytes left/total counter as the main game SWF loads - this all works fine.
However what then happens is that the main SWF constructor is called, so the game starts running "in the background" while the pre-loader finishes off.
I moved the 'start game' code from the constructor into a different function but I'm now left with the issue of how can I actually tell the main game SWF to start?
You can't do loader.content.go() (where go() is the function I want to call).
How can I access methods of a loaded SWF? Or is there another way? I tried dispatching a custom Event from the pre-loader, but the game SWF just never heard it - but is this the right way to go about things?
I really want to pass some bits of data from the pre-loader into the main game SWF too, but until I can figure out how to make them both talk I'm totally stuck! Is there a way the game SWF could reference any variables set by the preloader?
View 9 Replies
Apr 24, 2010
I have created a loop to instantiate tiles on a board. In the following example, "Gametiles" is an array containing objects of class "Tile" which is a class that extends MovieClip. "Game" is a MC that I added to the stage in the flash developing environment.[code]This method is a bit cumbersome though. I really don't want to have to create a var and call getChildByName every time I want to interact with these properties or methods. How can I set up these children so that I can access them directly without the extra steps?
View 1 Replies
Jan 9, 2012
Let's say I have a defined ClassA. ClassB extends ClassA and there's a Movie Clip instance on the stage linked to ClassB. How would ClassC access the properties and methods of ClassB without extending ClassB or creating a new instance of ClassB? The way I'm currently doing it is by referencing the stage instance linked to ClassB and then using the dot syntax to access ClassB instance variables, and this works only if the the accessed variables are public or internal, depending on what package ClassC is part of. I would like to know if there's a better, cleaner way to accomplish this.
[Code]....
View 2 Replies
Apr 7, 2009
My aim is to access the FileReference class Flash Player 10 properties,methods and Events using CS3 instead of CS4.For load() ,save() methods needs runtime version of Flash Player 10.I need to include the flash player 10 in CS3 publish settings Version.Otherwise you can suggest how i can able to access the FileReference class new properties and methods without CS4.
View 1 Replies
Feb 9, 2009
I'm trying to access an init method I've set in one of my document level classes.
Container Movie loads Main Movie, which has Main.as as its document class, but I want to do a few things before I show the actual content. Here are some functions in Container.as:
Code:
public function moveLogo(e:TimerEvent):void{
loadTxt.visible = false;
var logoMoveUp:Tween = new Tween(logoCont, "y", Back.easeIn, 221, -250, 1, true);
[Code].....
If I trace e.currentTarget.content.init on my EVENT.COMPLETE callback function, I get "function Function()" like I should.
View 2 Replies
Jul 27, 2009
I'm trying to set up a large project that has a "shell" application that preloads and eventually displays a bunch of SWFs as a "slideshow". Each SWF could be authored by different people but will reference a base document class so they exhibit consistent behaviour. One of these behaviours is to be able to localise the slideshow into different languages. Since each SWF could have a different number of textfields that need to be localised embedded into their main timeline, the SWFs each must declare their stage instances in their document class. In order to implement the common functionality (such as a "localiseText()" method), I have decided to package all common functionality into a superclass (what I'm calling "Base Class" in this example) and using a subclass as each slide's document class.
This Example:This is a simple example I set up because in my actual project my compiler was throwing a coercion error when I tried to cast the Loader.content as my external class. The structure of this example is the following:
+ loader.fla : this is the main "shell" application.
+ SWFLoader.as : the Document Class for loader.fla
+ external_1.fla : this is the external SWF file that will get loaded and displayed
[code]....
I've set it up this way because a hypothetical external_2.fla might have different public variables to declare its stage instances so would need a separate implementation of ExternalBase (presumably External2.as).
The code (in reverse):
base/ExternalBase
[code]....
This just sets up the localiseText() method which is used in this example to change the contents of the text field. Since we don't know the name of the text field in the particular slide's timeline, we have to ask for it from the subclass' implementation of getLocalisableTextField(). We declare an abstract function here that needs to be overridden in the implementation.
[code]....
View 11 Replies
Sep 3, 2009
Load external SWF file, an error: TypeError: Error #1009: Null object reference can not access the properties or methods.
View 0 Replies
Mar 16, 2010
I am talking about doing something like this: [URL]
from flash by using ExternalInterface probably
View 1 Replies
May 4, 2009
I'm kind off oblivious as to what I'm doing wrong here... I have two classes: - Alley - AlleyCat
[Code]...
View 8 Replies
Feb 7, 2005
Is it possible to control one loaded SWF File eg.(MOVIE-1.swf) from another loaded SWF file eg.(MOVIE-0.swf) on a different level? eg. with a syntax like:
onRelease
_MOVIE-1.SWF.gotoAndStop (4)
or:
onRelease
gotoAndStop (MOVIE-1.swf, frame4)
View 1 Replies
Jan 20, 2010
I am wondering if it is possible to use random file access for reading and writing data to file in Actionscipt 3.0 similar to that what is in Visual Basic?
View 1 Replies