ActionScript 3.0 :: Access Property Of A Movieclip Inside Another?
Sep 20, 2009
Assume on root i have a movie clip called table then inside table i have a movie clip called foot.
normally if i need to set foot's alpha to zero i can just do
table.root.alpha=0 from the main timeline it should work ok
but this works only as long as i have foot in the first frame of the movie clip table, if i have foot movie clip in lets say frame 100 apearing and not apearing in the first frame of table then i cant access property of foot from the root
unless the movie clip plays and reach the instance where foot is defined.
I create a new Ball movieclip and sets the Uid property:
var ball_mc:Ball = new Ball(); ball_mc.uID = "1232435"; addChild(ball_mc);
From outside the movieclip i can access the property value by trace(ball_mc.uID);, but what if i what to reach the value inside the movieclip itself? trace(uID); or trace(ball_mc.uID); dosent seem to work.
And that I have a dozen more of these groups with different ID's. How can I modify the fill color of each Ellipse using ActionScript? I know I can do something like this:
b01.getElementAt(0).width;
And that will give me the width of the Ellipse. But how can I access the SolidColorStroke color or the SolidColor fill?
I've created a card (that extends movieclip) in flash and after that I've created an array and pushed some cards inside of it. The name of the mcs is already set, but now, I want to add them to the stage and set their x and y position.
Code: Select allvar test:Array = new Array(); var testMC1:Card = new Card(); var testMC2:Card = new Card();
[Code].....
How can I access the property x of this card? The next code is wrong, of course, but it gives the idea of what I need...
Code: Select alltest[1].x = 100 // or test[card3.x] = 100;
I have a simple quesiton about class, method and functions inside a method and class properties. I created a new class form my custom component.. But upon developing it I found out that you can not access a property inside the function which is also inside a method..
Example Code: class myClass{ private var myProperty:Number = 1; //default is 1 //constructor public function myClass(){ }//Method [Code] .....
What I want to do is to access the property inside the method.. I also have a work-around still i cannot point a certain variable to a property of my class inside the method's function..
I'm programming a kind of "Lights Off" game in Flash Professional (not Flash/Flex Builder)and it would be very nice if I could manage on/off state in a grphically designed Symbol like this[code]...
I have a Sprite called pageContent. Inside pageContent are 12 more Sprites with unique names, a couple of Buttons, and some TextFields. Inside each of the 12 Sprites I have either one or two TextFields and one TextInput. My question is, since they are children inside a child of pageContent, how can I access them? Here is how I am trying to do it:
[Code]...
In my mind, this should totally work. But surprise, surprise, it doesn't. I have debugged it and it works fine for the first two lines, but when it tries to get numChildren of a Child of pageContent (line 3), I get this error: PHP Code: 1119: Access of possibly undefined property numChildren through a reference with static type flash.display:DisplayObject.
I've basicly made a rollover menu which is nested inside a movieclip. the movieclip is put on 1 st. frame on the main timeline and I want the buttons inside the movie clip to take the user to a different frame on the main timeline, but no matter what I do it's just not working... here is some of he solutions i have tried to do:
function work1(e:Event) { //MovieClip(parent.parent).gotoAndStop("work1") //gotoAndStop("work1")
I want that this button to the clicado being executes the function stop in one movie clip, I call this button stop2, it will go to only appear when dust button that this in timeline primary will be clicado, the button if flame drinks, that this in timeline primary, and another one calls stop, that also this in timeline primary, buttons xi (timeline primary) and paraMc (timeline inside of movieclip) the two has the function of for the animation of the other movie clip called " simbolo".
I want to know I eat to place action in the button paraMc that he is inside of movie clip for, remembering that the button paraMc only appears in the screen when the clica user in the button in the green color.I already tried to make: para.paraMc.addEventListener(MouseEvent.CLICK,simbolo); but it did not function, The square in the black color is movie clip that it contains a button of it inside, when clicar in the button of green color, the function reproduces movie clip in the gray color and movie clip in the black color that contains the button. the button in the red color calls the function " chega" , the button in the black color that is inside of movie clip also calls this function.
I have 2 movieclips. One is a fairy flying up the stage. The other movieclip is a magic dust, which is originally designed to generate magic dust with onMouseMove event, based on the mouse's x & y. I want to change the the magic dust movieclip so it will generate magic dust following the fairy's movement.[code]...
I have a ScrollPane component to stage and I give it as source a new MovieClip instance. How can I access the movieclip inside scrollpane? This is what I have so far but it returns null:
var regForm = new RegistrationForm(); regForm.name = "rForm"; regFormSP.source = regForm; var form = Object(regFormSP.content).getChildByName("rForm"); trace(form) // returns null
[Code]..
There is an object "instance20" as a parent to rForm...Why is that?
I can't acces my MC that was created inside my class. 've got a MC "bttn" on my stage, if u create an instance of the BttnClass a copy of the MCbttn is made and given an other position, than I want to play the bttn's(contains multiple frames) and NOTHING happens. The Bttn's are copied,but I can't play them. So my class works but how can I play my buttons?
Class file: ActionScript Code: class Bttn { //variables private var num:Number //constructor function public function Bttn(i) { [Code] .....
Now one of the functionality that's added to the player is the "Transcript Button", which shows subtitles in a small window.Well, what I've done is added text on keyFrames of the main timeline,so if the audio says "Hello good evening, welcome,....", I've made a new layer above the audio layer and during that particular part of audio I've added the text on the new layer in a keyFrame.I've done this for the entire timeline.I've used enterFrame and accessed this String value and displayed it in the small window.Everything seems to work well.But if a certain movieClip popup is added on the timeLine, which has its own audio.o necessarily I'll have to add the text to this movieClip as well, but I cant access the text, i.e, display it in the small window.Also I've tried using a global variable like this,...
I am loading an external swf into my main swf. From my main swf I am trying to access a movieclip inside the external swf.
My code:
Code: trace(contentLoader.getChildByName("mask_mc").y); trace(contentLoader.getChildByName(event.target.mask_mc.name).x); (contentLoader is my loader, the mc iam trying to access is mask_mc)
I searched the forum but could not find solution to my particular problem.Here is the scenario,I have a movieclip with two textfields in library.There is a tilelist component on stage to which data provider is assigned at runtime.After that movieclip inside each tile will get updated with related texts.But the thing is i'm not able to access movieclips inside tiles.
I have a movie clip symbol placed on the main timeline. The class linkage to that movie clip is Sheet. Inside Sheet class, I make a public string call _textRow. Inside the Sheet's constructor, I create a new TextField call values_txt. Inside the Sheet class again, I create a public function call updateTable().
The document class is Main. From the Main.as, I need to call updateTable() function to update the text inside values_txt. And I need to find a way to get to values_txt. That's where my problem lies.
Actionscript Code: package{//imported stuff herepublic class Sheet extends MovieClip{public var _textRow:String = " Lorem Lorem again";public function Sheet(){addEventListener(Event.ADDED_TO_STAGE, initSheet);}public function
[Code]....
Basically, I need to run Sheet's updateTable() from Main.as and update the values_txt.text with _textRow string. But I don't know value_txt's target path.
I'm using a movieClip inside a ScrollPane to show a list of CheckBoxes. The amount of CheckBoxes shown is dynamic, it depends on a SQL query. After the query is done, I add as many CheckBoxes as rows in the result set. What I am trying to do is to access some methods I wrote in the MovieClip inside the ScrollPane to get the length of the CheckBoxes, check which ones are selected and the label they have (their label is also defined by the SQL query).
I've tried this valueINeedToGet = Object(root).scrollPaneInstance.source.functionINeedToRun(); But it returns error #1006 How can I access the code inside the MovieClip inside the ScrollPane?
I'm new to AS3 so please bare with me with this basic question.I have the following codes and I followed the answer from this question, but it doesn't seem to be working for me. I'm not getting an error or getting a trace response.
Basically I need to access this test_mc inside the added child. Am I doing something wrong?
I am making a profile sort of thing, basically what happens is: You start the program... it loops, and generates 500 text fields, it stores them in an array called profile_name[]; it names them "Profile + (i+1) (i being the var used in the loop). Changes the colour to yellow, changes the size to 13. Removes the border from it and makes it unselectable (the text). It then converts the text into a movie clip (as if you made a dynamic text area, on the stage, and clicked it, and pressed f8, and converted to mc). It stores that in an array called profile_mcs[]. I need a way to access the text inside the movie clip in both they're arrays...
Example If you go to your flash stage, make some dynamic text, call it "ptxt1", you make it unselectable, remove any border if it has one... you name the text "test", you select it, press f8, then convert to a movie clip called "test_text" you name it "pbtn1" (the instance name I mean, when I say name) If you go to the first frame of your main timeline and press f9 (action script section) type pbtn1.test.text = "NEW TEXT", it will name the text "test" inside the mc "pbtn1" to NEW TEXT...
However, if you store them into an array (both text and mc) you can no longer reference them like this: MyMC_Array[0].MYText_Array[0].text = "NEW TEXT", It doesn't show up, and making 500 if statements is to much (I think my problem may be when I traced my dynamic text inside the movie clip (that I've made on the stage) it appears as undefined.
Code: var profile_name:Array (my text var) = [ptxt1, ptxt2, ptxt3, etc..]; I've tried doing Code: var profile_name:Array = [pbtn1.ptxt1, pbtn2.ptxt2]; etc.. None works,
I have attached the actionscript file on stage, however I can't access function or variables inside movieclip. Instead I can access them on main timeline, is there a way to access function and variables inside movieclip
I created a movieclip symbol and exported to actionscript, I created the .as file:
class BRIQUE extends MovieClip { function BRIQUE() {
[Code].....
"graphics" is an image imported on the stage inside my symbol, but it seems not to be accessible this way (I get an error), nevertheless it works this way in as3 then what is the right way in as2 ?
I am trying to access a function that is on my document class for my AS3 project, from a nested class. That is, the Document Class calls Class A which then calls Class B. So I am trying to access a function from Class B, I am trying to use MovieClip(parent).function(); but I am getting error 1120. The MovieClip(parent) (fixed to reflect my document class, etc) works when I try it from other classes but not from this nested class.
There is a movieclip ("abc_Mc") on stage. I know, to access it, i can simply use Document class, and add a variable named abc_Mc and thus can access it.
But i wanna access it via stage property. ( As it must be a child of stage)
I added a movieclip "a_Mc" on authoring time, and used the following code :
import flash.display.MovieClip;
for ( var i = 0 ; i<stage.numChildren ; i++) { var a = stage.getChildByName("a_Mc")