Flash :: Access A Symbol From Inside A Class Extends Movieclip?

Oct 14, 2011

I created a movieclip symbol and exported to actionscript, I created the .as file:

class BRIQUE extends MovieClip
{
function BRIQUE()
{

[Code].....

"graphics" is an image imported on the stage inside my symbol, but it seems not to be accessible this way (I get an error), nevertheless it works this way in as3 then what is the right way in as2 ?

View 1 Replies


Similar Posts:


ActionScript 3.0 :: Turn On CacheAsBitmap Inside Class That Extends Movieclip?

Nov 15, 2010

I've recently started using the cache as bitmap switch on my on-stage movieclips, to great success, while creating my isometric RPG. What I can't grasp though, is how to apply it to AS-instantiated classes/object.How can I turn on cacheAsBitmap inside a class that extends movieclip? Alternatively, how can I do it from outside the class, from another class that adds mentioned movieclip to the stage?

View 1 Replies

ActionScript 3.0 :: Error 1119 When Class Extends Another Class That Extends Movieclip

Jun 4, 2009

i came across this problem and i have no clue why it's happening. basically, consider 2 nested movieclips on the stage, something like stage -> main -> filler.  both movieclips have instance names (main and filler).
 
[Code].....
 
this throws an error 1119: Access of possibly undefined property filler through a reference with static type A. can anyone give me a hint on that, as it works with class A, but not B extending A? i understand it was meant to work?

View 11 Replies

AS3 :: Create A Class For My Library Symbol That Extends AvSkin?

Jun 15, 2011

I'm having an issue using a class I've created as the base class for library symbols: I've created a class AvSkin which will act as the display for an instance of AvChild. It looks like this:

package avian.environment.skins
{
import flash.display.DisplayObject;[code]....

Is there a way around this? I don't want to do either of the following:

Make AvSkin extend MovieClip.

Create a class for my library symbol that extends AvSkin.

View 3 Replies

ActionScript 3.0 :: As3 MainTimeLine.as Class Access From Symbol MovieClip

Jan 9, 2010

i have a MainTimeLine.as Document Class using as3 in flash cs4.it beginning looks like:[code]where the as file is declared in the Document Class of the primary fla file.  under this primary fla file, i have a MovieClip symbol which points to another fla file.  well this file declares a Class Linkage and i can access the properties and objects of the embedded symbol fine from the MainTimeLine.as script file.however, i have the above public player variable defined, as shown above, in the MainTimeLine.as code.i am having trouble accessing the player properties/methods from the embedded symbol fla file.  how do i do that?

View 5 Replies

ActionScript 2.0 :: Access Movieclip Library Symbol From A Class

Nov 9, 2009

I have a movieclip library symbol exported for ActionScript with name McFloor and identifier McFloor and I'd like to access it from OneChart class.

[Code]...

View 1 Replies

ActionScript 2.0 :: No Access To MovieClip Inside Class

Aug 17, 2009

I can't acces my MC that was created inside my class. 've got a MC "bttn" on my stage, if u create an instance of the BttnClass a copy of the MCbttn is made and given an other position, than I want to play the bttn's(contains multiple frames) and NOTHING happens. The Bttn's are copied,but I can't play them. So my class works but how can I play my buttons?

Class file:
ActionScript Code:
class Bttn {
//variables
private var num:Number
//constructor function
public function Bttn(i) {
[Code] .....

View 1 Replies

Actionscript 3 :: Can A Document Class Extend Another Custom Class That Extends MovieClip?

Aug 16, 2011

If I have a Document class that extends MovieClip, and I want to use it as the basis for another Document class, is it possible to create a subclass that extends the main document class and use that for a different FLA?

For example,

fla1.fla has a document class of MyMainClass:
public class MyMainClass extends MovieClip
fla2.fla has a document class of MySubClass:
public class MySubClass extends MyMainClass

I've tried, but now I'm getting errors that all of my variables that reference stage instances aren't being found.

View 1 Replies

ActionScript 3.0 :: Access Object Inside A MovieClip From A Class?

Jan 4, 2011

I have a movie clip symbol placed on the main timeline. The class linkage to that movie clip is Sheet. Inside Sheet class, I make a public string call _textRow. Inside the Sheet's constructor, I create a new TextField call values_txt. Inside the Sheet class again, I create a public function call updateTable().

The document class is Main. From the Main.as, I need to call updateTable() function to update the text inside values_txt. And I need to find a way to get to values_txt. That's where my problem lies.

Actionscript Code:
package{//imported stuff herepublic class Sheet extends MovieClip{public var _textRow:String = " Lorem
Lorem again";public function Sheet(){addEventListener(Event.ADDED_TO_STAGE, initSheet);}public function

[Code]....

Basically, I need to run Sheet's updateTable() from Main.as and update the values_txt.text with _textRow string. But I don't know value_txt's target path.

View 9 Replies

ActionScript 3.0 :: Access MovieClip Properties From Inside A Class?

Jul 18, 2009

Is it possible to access properties from a movieclip on the stage from a class attached to another movieclip?[code]...

View 1 Replies

ActionScript 3.0 :: Access Properties Of A MovieClip Inside A Class?

Apr 11, 2012

I want to turn my previous background in a platform game with his alpha as 0, so i tried this[code]...

View 14 Replies

Flex :: Access An Object In A Mxml File In The Constructor Of A Class That Extends It?

May 12, 2010

I have extended an mxml component with an actionscript class. I'm trying to access a component in the mxml file using the id (in order to add an event listener) but I cant seem to do it.

I get:

TypeError: Error #1009: Cannot access a property or method of a null object reference.

View 1 Replies

Actionscript 3.0 :: Custom Var On Class That Extends MovieClip Class?

Sep 27, 2011

If I can create dynamic variables on a MovieClip.. why would I not be able to create dynamic variables on a class that extends MovieClip?

[Code]...

I created from a mc symbol in the library. it works fine, except for adding the custom variable.. .. which I need to be able to do.

View 7 Replies

ActionScript 3.0 :: Cast A MovieClip To A Custom Class That Extends MovieClip Called MovieClipExt

Jun 4, 2010

i'm trying to cast a MovieClip to a custom Class that extends MovieClip called MovieClipExt

ActionScript Code:
package {
import flash.display.MovieClip;

[Code]....

...but sadly returns null instead of a MovieClip converted to MovieClipExt

what should i change to make this work?

View 3 Replies

ActionScript 2.0 :: Class Extends Movieclip?

Feb 15, 2006

in human.as:

class human extends MovieClip {
function onEnterFrame() {
_x += 10;
}

[code]....

in my fla:

Object.registerClass(skin1, human);
_root.attachMovie("skin1", "User1", 1);

so i have an attached movieclip on _root now, i can see it but the onEnterFrame function doesn't work. Why??

View 4 Replies

Flash :: Access MainTimeline Symbol Using Class-level Embed?

Jan 18, 2012

Here's the scenario: We have a creative team that operates in Flash CS5.5 and produces SWF assets which have both graphics elements and actionscript code in them, and an engineering team which authors .as files and builds "code SWFs". The code SWF files must load or embed the creative assets and interact with the code therein for our apps to function.

For iOS mobile development, there is another consideration - it is not possible to load runtime code in an AIR app packages for iOS because of Apple TOS (see related question). Hence, it is not possible to use a Loader to load SWFs in an iOS environment and retain their code.

Embedding a SWF into an ActionScript file the standard way results in a Loader that loads the embedded SWF directly as bytes. This results in access to the top-level, main timeline as follows:

[Code]...

View 1 Replies

ActionScript 3.0 :: Target MovieClip That Class Extends?

Jun 22, 2011

Is there any way to get the name of the MovieClip that a class extends?Lets say I have an MC on stage called boxMC exported for AS using a class box which extends MovieClip.If I trace (this) within my class I will get the name of the class, if I trace (parent) I will get the name of the main MovieClip that boxMC sits within. So how can I target boxMC?Basically I want to be able to return the name of the MovieClip that the class is extending

View 2 Replies

ActionScript 2.0 :: Class MovieClip Extends MovieClip?

Aug 26, 2005

I was just wondering if there is any easy way to extend the MovieClip class itself, without making a new class? I'd like it to be equivalent to using MovieClip.prototype ... or should I just use prototype?

View 5 Replies

ActionScript 1/2 :: Class Extends MovieClip But Can't Call 'addChild'

Sep 1, 2009

I'm working on a Flash Lite 3.0 application using AS2 and I've created a class that extends MovieClip. The problem is that I'd like to dynamically add Child Movieclips using the addChild method... but it doesn't work, it gives me the following compiler error: "There is no method with the name 'addChild'". But I can call other MovieClip specific methods such as this.getNextHighestDepth()
 
heres a reduced version of my class: 
 
class com.sck.DragList extends MovieClip {
//Declarations
private var placeHolder:MovieClip;
private var listMask:MovieClip;

[Code]......

View 3 Replies

Professional :: Inheritance - NewChars Class Extends MovieClip

Oct 6, 2011

I am having trouble using inheritance, I made a class called newchars_2 that extends my class newchars and i get this error (newchars class extends movieclip):
1203: No default constructor found in baseclass newchars.

newchars_2.as:
package {
public class newchars_2 extends newchars {
private var obj_no = 3;
public function newchars_2() {
//contructor class
}}}
And when I want to import this class do I import both the class's or just newchars_2 because it has all the functions inherited?

View 11 Replies

Actionscript 3 :: Class Which Extends MovieClip With A Dynamic Image?

Aug 11, 2010

I need to make an item draggable (dragable?) Sorry if my terminology is not right!I have a class where I will store variable and do calculations:

package Classes
{
import flash.display.*;

[code].....

View 1 Replies

ActionScript 3.0 :: Create Object From Class That Extends MovieClip?

Sep 6, 2009

googled it and hardly found any answer(seriously)need a quick solution for this:- How to create object from class that extends MovieClipSay i have a class name MC

Code:
package {
import flash.display.MovieClip;

[code].....

View 3 Replies

ActionScript 3.0 :: Create A Property For Class That Extends MovieClip?

Dec 23, 2009

I'm beginning to learn AS3. I'm getting the following error[code]...

View 5 Replies

ActionScript 2.0 :: Class To Call Player That Extends MovieClip?

Apr 7, 2006

I have a class called Player that extends Movieclip? Why wont my code to attach a movie clip work?
Code:
import GAME_CLASSES.*;
Player1 = new Player()
Player1.setName("BobZdog")
Player1.attachMovie( "MainChar" , "Character1", 75)
Player1._x = 100
Player1._y = 100
[Code] .....

View 2 Replies

ActionScript 2.0 :: Built A Class Which Extends MovieClip An Works?

Sep 16, 2006

I've built a class which extends MovieClip an works ok. In this class i'm creating some MCs.and this part works ok.Before i've built some prototypes which adds some methods to the MovieClip object I'd like to use these methods in the class i've created.

But using the include before the class statement throws an error during compile

How can i do to add the methods in the prototypes to my MCs in my class?

View 2 Replies

ActionScript 3.0 :: Calling Methods Of A Class That Extends MovieClip?

Jan 31, 2010

I've got a class (say ButtonBase) that extends MovieClip. ButtonBase has a method that names it ((this.)name = 'bb1') and adds it to the MainTimeline. Now I can see my extended ButtonBase MC on the MainTimeline. And if from a frame I write trace(this['bb1']), it returns an instance. The problem is that the instance is not recognized as an instance of ButtonBase. Suppose ButtonBase has another method, say testMethod(). Well, if I trace(this['bb1'].testMethod) from a frame on the mainTimeline, it returns undefined. If I trace(this['bb1'] is ButtonBase), > false I can attach a fla if you need it.

View 3 Replies

Flash Simplebutton Inside Symbol (movieclip) Instance Not Working?

Apr 23, 2005

I have two flash files (say screenOne.fla and gameA.fla). After importing the main symbol of screenOne.fla into gameA.fla as a movieclip symbol (call it screenOneSymb), the simple buttons in the instance of screenOneSymb do not work. By "do not work" I mean they have no rollover, not mouse action, nothing. If I go into the edit "screenOneSymb" in gameA.fla and turn on "Control->enable simplebuttons" the buttons will work while in edit "screenOneSymb" but not on the main flash stage. I've worked around it, but this is driving me crazy. How do I import multi-layered movieclip symbols (with buttons and animations, etc, etc) and get them to work out of the box?

View 4 Replies

ActionScript 3.0 :: Document Class Extends MovieClip Type Stuff

Mar 8, 2012

What I've done is I have an existing fla file I'm using on line, which I want to use a document class, something I've never done. The as file I have (using Alternativa 3D 7.8) extends movieclip - here's the basic structure:

package {
import alternativa.engine3d.containers.ConflictContainer;
import alternativa.engine3d.core.Camera3D;
import alternativa.engine3d.core.View; etc.
public class test5 extends MovieClip {
private var container:ConflictContainer;
private var cam:Camera3D; etc.
public function test5() {
// constructor code
}}}

The thing is, it works fine when I use a blank fla (class named test5) but when I apply it to my existing fla - which uses a a mile of actionscript - all of my dynamic images dissappear and I'm left with the image from my as file (test5).

View 0 Replies

ActionScript :: Access A TextField Inside Symbol Using It?

Aug 12, 2009

I've created an animated scene in Flash, with a bar chart.The bar is a MovieClip symbol containing a large rectangle and a TextField.I'd like to access the TextField using actionscript, but I can't seem to reference it.

Each bar in the scene has its own instance name, so that's easy to find.

But how do I modify the text in the textfield within the symbols?

View 1 Replies

ActionScript 3.0 :: Create A SWC From An Existing FLA And Then Access A Symbol Inside That SWC Via?

Aug 11, 2011

I am new to SWCs in Flash (I have CS5.5).  I would ike to know if there is any documentation out there that shows how to create a SWC from an existing FLA and then access a symbol inside that SWC via its class name linkage via Action Script 3 from a different FLA.

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved