ActionScript 3.0 :: Accessing An Event.COMPLETE Listener?

Apr 9, 2008

I'm having problems accessing a Event.COMPLETE listener for loading a php file:

Code:
function prepareD(){
//more code before
var hsloader:URLLoader = new URLLoader();

[Code]....

What is happening is I'm creating a new URLloader, then loading the php, and I create a Event.COMPLETE listener, but when the load completes (I've tested with navigateToURL), the listener doesn't trigger. I've also tried putting the var before functions, but it doesn't work either...

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ActionScript 3.0 :: Event.COMPLETE Listener Not Getting Fired?

Sep 15, 2010

ok this seems to look like it should work.. but for some reason the Event.COMPLETE listener for the loader is not getting fired..

does anyone see something that I missed..

i put in trace statements in to see where its not getting to..

I verified this so far..

- the constructor function does appear to add the even listener to the loader.

- Unit3DPreview.load() function gets called (from the parent class) and receives the _path string properly..

- the loader does have an Event.COMPLETE listener at the time of the loader.load() call..

- the renderAnimation listener function never gets fired off.. even though the listener has been added..

there is no IO error.. the image is in the correct location.. I know this because if I remove it .. I get an IO error..

one thing is that there is an instance of this class already placed inside a library symbol that is associated to another class that passes a bunch of data .. the preview image path being one part of it.

not sure if having it be already existing vs me creating it via code would make a difference .. that is something I have not tried yet.

[Code].....

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ActionScript 3.0 :: Event Listener To Check That Function Complete?

Mar 3, 2010

I am trying to create an event listener to check that a function has completed before the next action is run. In simple terms I have a module that is opened and closed via two functions... module_open() and module_close().Each function has tween elements that must complete before the next element is processed... i.e the next function, etc.This is the code I have ( have attempted to create an event listener but I seem doing something wrong. I am not even sure that it is possible to create an event listener that checks for a function finishing before calling the next function.

Code:
function onAbout(event:Event):void {
module_close()
module_close.addEventListener(Event.COMPLETE, onClose_Complete);

[code]....

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Actionscript 3 :: Combining URLRequest, URLLoader And Complete Event Listener?

Feb 27, 2010

when handling data, i always have to write the following:

var dataSourceRequest:URLRequest = new URLRequest("/path/file.xml");
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while i can understand the usefulness of these 2 objects and event listener being separate, since they often work with each other i'd like to know if there is a method that will combine them all? the closest i can get is this, but it's a bit pointless/nesting:

var dataSourceLoader:URLLoader = new URLLoader(new URLRequest("/path/file.xml"));
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what i'd really love would be something that automatically combines the URLRequest, URLLoader and completed event listener like this:

var dataSource:Whatever = new Whatever("/path/file.xml", handleDataSource);

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Mar 19, 2009

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[Code]....

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main class:

public static function disableVcam():void {
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Jun 14, 2011

I made a test where I download a file using URLLoader - something like this:

[Code]....

in the middle of the downloading process I physically disconnect the internet connection. the download stalls - but after aproximately 30 seconds downloadSuccessful is invoked, although only half of the data was downloaded. how can I make sure that the data to be downloaded is complete and correct?

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TypeError: Error #2007: Parameter listener must be non-null.at flash.events::EventDispatcher/removeEventListener()
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here is my code:

ActionScript Code:
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ActionScript Code:
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[Code].....

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I have made my application in CS4 using as3.0. In my application there is one browse btn that upload image/picture on my application. It upload the image on Event.Complete event. This thing work in window's OS perfectly but in Mac it open a window on the click of browse but wont upload the image in my application.

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[Code]..

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how can i access event.target outside event listener method.say for example

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private function onInit():void{
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}[code]..........

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Nov 18, 2011

This might be more of a subjective question, but is it generally best practice to have one dedicated method per event-types that you add an event-listener?

Such as:

myButton.addEventListener(MouseEvent.MOUSE_OVER, onMouseOver);
myButton.addEventListener(MouseEvent.MOUSE_OUT, onMouseOut);
//Somewhere else in the code...

[Code].....

And if you had a MouseEvent.MOUSE_UP, MouseEvent.MOUSE_DOWN and other relevant MouseEvents event-listeners to watch for, you could even set a switch statement to handle all the various MouseEvent types.

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ActionScript 3.0 :: Add Event Listener On Parent For Event.target = Child?

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I have these buttons in a movie clip and I would like to have only one event listener for the parent, using event.target to point to the children. I have also tried event.currentTarget, and it didn't work.here is the code that works:

test01.abtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);
test01.bbtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);
test01.cbtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);[code]....

It is only targeting the movie clip, not the buttons inside the movie clip.

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how to add an event listener to an event from a custom class. Here are the relevent lines of code (I think) from the class:

[Code]....

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Nov 3, 2009

I have a code in AS3 that works when you rollover it. I need to use the same code but not with an eventlistener for a mouse event but a frame event when the timeline plays the clip

var coordX:Number = shaker_mc.x;var coordY:Number = shaker_mc.y;var timer:Timer = new Timer(10); shaker_mc.buttonMode = false; shaker_mc.addEventListener(MouseEvent.MOUSE_OVER,startShake);shaker_mc.addEventListener(Mous

[code]....

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my completeHandlerI would like it to be triggered when the progress bar is complete.

// uploader script
var URLrequest:URLRequest = new URLRequest("http://mysite.php");
// image types

[code].....

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Feb 24, 2009

Let me start by mentioning that I am using a program called "Koolmoves" that outputs AS3 compliant flash for player 9-10.

For some reason my filereference is not recieving COMPLETE event. Every works fine and file is uploaded etc, and I see the byte total match up in my progress event. but never get the complete event, I also tried the uploadCompleteData event as well and have tried with the PHP code sending a response and also without.

AS3 Code (pb1 and pb2 are buttons)

PHP Code:
import flash.display.Sprite;
import flash.events.*;
import flash.net.FileReference;

[Code].....

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Can anyone see why my event.Complete isn't firing

[Code]...

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