ActionScript 3.0 :: Accessing An Array After Using Splice?
May 4, 2010
Is it me or the indexs in the array are not valid after using splice?
Code:
var arr:Array=new Array(3);
arr[0]=porsh;//car objects..not implemented here just for exemple
[code]....
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Mar 2, 2011
From what I know the whole idea behind having collection classes is introduce extra wrapper methods which will be handy for developers.
Then why does ArrayCollection in Flex not seem to have some methods that array has.
ArrayCollection does not have a copy, concat, join or splice methods which return a new array so we need to do the copy manually?
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Jul 17, 2009
Currently my code is this[code]...
What I am trying to do is splice the array at the right time in my code so it will disappear from my array- and the affect would be the returnRandom() function won't return that same item ever again. [url]...
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Oct 26, 2007
i am loading in and xml file based on the structure below...
[Code]...
So what i am trying to do is to Splice the array into 2 parts, all the question ID's that are A and all that are B for for example are placed into 2 new array's like so:
[Code]...
but i am having problems with the code below trying to splice them and seperate them,
[Code]...
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Jun 2, 2009
I am working on a basic game in order to practice my AS3 coding skills. The point I am at is that when my enemies (Falling vertically down) touch the bottom of the stage I want to make all enemies in all of my arrays be removed. Now, the code below works perfect for that description of what I want, but it does not remove everything at the same time. Instead it does not remove all of them at the same time, and it's very noticable. As in there is about a 3-4 second gap between when the first dissapears and when the last does.
So will I need to completely optimize my entire project, or is that any way I can do this process that is more efficient? Also what are your thought on just changing all of the enemies y coordinates to -100 or something at first, and then removing them while they are off the stage?
[code]...
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Sep 30, 2009
have an array that's loosely packed - is there a way to splice (or otherwise cut out) an object from the array?
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Aug 10, 2011
I'm trying to remove items from an array but its not working like its supposed to.Here is my code:
for(var i:uint = 0;i<OrderModel.getInstance().orders.length; i++){
if (OrderModel.getInstance().orders[i].time == hour){
OrderModel.getInstance().orders.splice(i, 1);[code]....
it deletes all the items but 1. I allways have one item left wich should be deleted but it isnt.
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Mar 11, 2009
I am trying to remove an element from an array by using splice like:
Code:
myArray[1].splice(2,1);
This works & finds the element I am looking for but it doesn't really remove the element but it will just insert a blank object instead. Am I doing something wrong here. How would I "really" remove the element, meaning that the Array would become shorter?
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Oct 18, 2009
is array.splice equal to displaycontainer.removechild?
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Jan 23, 2010
I have an unordered ever-changing array that looks something like this:
12,23,1,4,11
I just want to basically tell the code to remove a specific item, let's say "23". But since the array is constantly changing length, I can't use splice.I also can't have any gaps, such as "12,,1,4,11". It must return "12,1,4,11".And on a related note, can I then check if this array has the same content of numbers as another array (and do I have to put them both in numeric order before it can perform the check, or doesn't it matter that they're not in the same order, as long as they have the same contents)?
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Jul 12, 2010
I am trying to replace an Object inside my nested array (colArray) by using splice, the object acts as my player and will need to maneuver around the Array it's in. The Problem is splice doesn't appear to be showing anything in return, it comes up with an error saying: Cannot access a property or method of a null object reference.What am i doing wrong ? And how would i go with moving my playerObject around the array?
var gridContainerMC:MovieClip = new MovieClip();
var gridSize:Array = [col,row]; //Rows, Columns
var gridArray:Array = new Array();
var col:Number = 44;
[code]....
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Feb 4, 2011
I have an array with many values pushed into it (happen to be names of objects). I am using a for loop to check all of the objects (by index number) for collisions, etc. Periodically, depending on a condition, I want to remove the currently checked object's name from the array list. I noticed that there is a problem if I immediately splice the checked name from the list. Namely, the list gets shorter, which is what I want, but not until I'm done checking all objects. Is it a good idea to solve the issue by incrementing i-- after the splice? I do this so that the object that used to be next in the list doesn't get skipped.It seems to work very well but I want to know if this is a lame/problematic solution and if there are any better ways of dealing with it
for (i=0;i<myarray.length;i++){
var ob=myarray[i]
//any old condition
[code].....
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Sep 24, 2009
[Code]....
so my array is longer but u get the point. i want it to whenever i click on any letter, cause they are all on buttons, the one i clicked dissapears. i dont know how to work splice with the "i" variable,
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Jul 21, 2011
I have a drag and drop game. You listen to a sound for exampl "bread" You proceed to drag that mc to a box. If it is the right object I want to remove that mc and splice the array so it doesn't choose that object anymore. However I have notices two things.
When I splice(0) a specific element - then nothing works. When I splice the cuurent indexed element ie: the last element to get right - it doesn't actually remove it from the array. I have highlighted the key code parts.
[Code]....
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Jan 20, 2010
I'm so proud of myself. I figured this out all by myself and thought I would share. (If you can't tell, I'm new to AS) I needed a way to grab an item in a specific location and have it return an array of items. Here is how I did it:
[CODE]....
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Dec 31, 2006
How can I set "_visible = true" for one item in an array, and "_visible = false" for all the others?
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Jul 24, 2008
So this should be easy, but my actionscripting is pretty rusty.i have a series of movie clip buttons that I am enabling through a for-loop. The problem is, when i try to access these mc's, it isn't recognizing that they even exist.[code]
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Mar 14, 2010
I'm having problems making a loop of different movieClips. I've been able to find info about duplicating the same movieClip but I can't seem to get it to apply to this. This is what I am working with: I have 13 different movieClips of an animated character. They are titled montyDog_mc, montyBear_mc, montyCat_mc, etc. I also have a next and a previous button. What I need to happen is for the movieClip animations to cycle through, one at a time, each time the user clicks the next or previous button. I think I should be creating an array of some sort but I am very confused about how I list the movie clips in an array and apply it to the button.
This is what I have:
montyArray = new Array();
montyBear[0] = "montyBear_mc";
montyBee[1] = "montyBee_mc";
montyCow[2] = "montyCow_mc";
montyDog[3] = "montyDog_mc";
[Code] .....
Am I targeting the movieClips properly?
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Dec 22, 2005
i am amuthavalli. i am new to the action script. so i want to know how tho define and access the two dimensional array in flash
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Sep 19, 2006
Here's my code:
Code:
function loadProjects(loaded){
if(loaded){
projects = this.firstChild.childNodes;
[Code]....
the traces within the function return correct results, however when trace values of the arrays within the function and created by the xml are attempted results are returned 'undefined'.
Why can I not access arrays made in this way from outside of the function?
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Dec 19, 2006
How do I access an array inside an .swf that is loaded using loadMovie?
this.createEmptyMovieClip("controlpanel", 999);
loadMovie("lessons/regulatoryrequirements.swf", controlpanel);
forward_btn.onRelease = function() {
attachMovie(screen_array[0], "currentscreen", 0, {_x:500, _y:360});
};
screen_array is the array I'm trying to access in regulatoryrequirements.swf.
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Oct 5, 2009
How would I access the first element of this array first entering the frame. I want to get buttons[0], or brandingbtn, to be activated.
Code:
var currentButtonId:Number = 0;
var buttons:Array = [brandingbtn, printbtn, packagingbtn, mltimda, typebtn, funbtn];
buttonCall();
function buttonRelease() {
for(var i:Number = 0; i < buttons.length; i++) {
[Code] .....
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Apr 9, 2010
I'm setting up some Radio Buttons. The desired effect is when you click a button, it calls a function which loops through an array of the button states, switching them off.
The stumbling block is changing the state of the buttons from on to off. I'm sure it's an issue with the way I'm trying to get the instant name (eg radioBtn1) into the MovieClip Variable 'currentRadioName'.
The error I receive is: TypeError: Error #1034: Type Coercion failed: cannot convert "radioBtn1" to flash.display.MovieClip.
So I'm trying to stick some object into a MovieClip object, which obviously doesn't work.
[Code]....
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Nov 2, 2009
i used a for loop to addChild of a class object(movieclip) to the stage and at the end line of for loop after addChild i push it into an array and i add eventlistener to it , such as
for (var i:Number = 0; i < 9; i++) {
.....
clip = new CLIP;
......
[Code]....
and if i want to get the array number which currently accessing how can i do that ? for example, i drag one of the mc class from the array which has already added eventlistener above.
how can i get the number of the array which im accessing ? evt.target..... etc ?
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Apr 2, 2010
how can I access my different array variables in a for loop?what i need to do is for every increment in my for loop i want to change my var array name so that i don't need to use if else condition.
Code:
var ship_array:Array = new Array("spaceship1", "spaceship2", "spaceship3", "spaceship4", "spaceship5", "spaceship6", "spaceship7", "spaceship8", "spaceship9", "spaceship10",
[code].....
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Mar 1, 2011
loop run a function to add Objects to fall upon stage, how do i have my function access random objects within an Array to replaced Platform1
function addPlatform1(){
var p:Platform1 = new Platform1();
stage.addChild(p);
[Code]....
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Jun 16, 2011
i recently posted a question on embeding XML,i have it working however im still struggling to access individual elements of an XML document i would like to work with, below is a basic XML structure id like to acess:
Code:
<Game>
<Level>
[code].....
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May 27, 2005
This is probably something very simple, but I'm not too sure of the code used to access items within an array.Suppose I have an array like this (using Kirupa's Arrays example):
grocery = ["bananas", "oranges", "apples", "kiwis"];
trace(grocery);
And we've loaded up the corresponding variables/text for "bananas", thus the current item = bananas.Therefore the next item would be "oranges". How can I tell Flash that I want to access this next item?? (I'd like to be able to access it through a variable so that the same action can be applied when the item is "oranges" to move to the next item, which would now be "apples").
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Oct 6, 2006
I have a "back button" scheme that includes using an array to store references to functions.However, when i have to troubleshoot something like this, one of the things i'd like to be able to trace is the names of the functions that are in the array. If i trace a for loop through the array i just get [type Function] for each function. I would like to look at it's name.Right now, im using a workaround that places objects with a func property and a funcName property, which is a string that needs to be indicated manually.
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Mar 2, 2010
I cannot wrap my head around this simple concept. All I need to do is access the element in myArray at the third position on Mouse Over. I've tried myArray[i][2] but it come back as the last element in the array.Here is my code.
Code:
function xmlLoaded(event:Event):void {
myXML = XML(myLoader.data);
trace("Data loaded.");
[code]....
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