Flash - Splice Object Into Nested Array Code Error?
Jul 12, 2010
I am trying to replace an Object inside my nested array (colArray) by using splice, the object acts as my player and will need to maneuver around the Array it's in. The Problem is splice doesn't appear to be showing anything in return, it comes up with an error saying: Cannot access a property or method of a null object reference.What am i doing wrong ? And how would i go with moving my playerObject around the array?
var gridContainerMC:MovieClip = new MovieClip();
var gridSize:Array = [col,row]; //Rows, Columns
var gridArray:Array = new Array();
var col:Number = 44;
[code]....
View 2 Replies
Similar Posts:
Aug 10, 2011
I'm trying to remove items from an array but its not working like its supposed to.Here is my code:
for(var i:uint = 0;i<OrderModel.getInstance().orders.length; i++){
if (OrderModel.getInstance().orders[i].time == hour){
OrderModel.getInstance().orders.splice(i, 1);[code]....
it deletes all the items but 1. I allways have one item left wich should be deleted but it isnt.
View 2 Replies
Feb 4, 2011
I have an array with many values pushed into it (happen to be names of objects). I am using a for loop to check all of the objects (by index number) for collisions, etc. Periodically, depending on a condition, I want to remove the currently checked object's name from the array list. I noticed that there is a problem if I immediately splice the checked name from the list. Namely, the list gets shorter, which is what I want, but not until I'm done checking all objects. Is it a good idea to solve the issue by incrementing i-- after the splice? I do this so that the object that used to be next in the list doesn't get skipped.It seems to work very well but I want to know if this is a lame/problematic solution and if there are any better ways of dealing with it
for (i=0;i<myarray.length;i++){
var ob=myarray[i]
//any old condition
[code].....
View 7 Replies
Jan 30, 2012
I have an object
obj = { a: 1, b: { c: 1, g: x, h: { j: {k: z} } } };
if I have an array of dynamic length ["a", "b", [...], "g" ]
How can I now update a.b.c.g ? example:
function set($target, $new_value, $array){
//magic
}
set(obj, y, ['b', 'g']);
[code]....
View 1 Replies
Nov 24, 2009
private var myObject:Object = new Object();
private var myArray:Array = new Array();
myObject[dynamic_name] = true;
[code]......
View 1 Replies
Mar 2, 2011
From what I know the whole idea behind having collection classes is introduce extra wrapper methods which will be handy for developers.
Then why does ArrayCollection in Flex not seem to have some methods that array has.
ArrayCollection does not have a copy, concat, join or splice methods which return a new array so we need to do the copy manually?
View 1 Replies
Jul 17, 2009
Currently my code is this[code]...
What I am trying to do is splice the array at the right time in my code so it will disappear from my array- and the affect would be the returnRandom() function won't return that same item ever again. [url]...
View 4 Replies
May 4, 2010
Is it me or the indexs in the array are not valid after using splice?
Code:
var arr:Array=new Array(3);
arr[0]=porsh;//car objects..not implemented here just for exemple
[code]....
View 3 Replies
Oct 26, 2007
i am loading in and xml file based on the structure below...
[Code]...
So what i am trying to do is to Splice the array into 2 parts, all the question ID's that are A and all that are B for for example are placed into 2 new array's like so:
[Code]...
but i am having problems with the code below trying to splice them and seperate them,
[Code]...
View 4 Replies
Jun 2, 2009
I am working on a basic game in order to practice my AS3 coding skills. The point I am at is that when my enemies (Falling vertically down) touch the bottom of the stage I want to make all enemies in all of my arrays be removed. Now, the code below works perfect for that description of what I want, but it does not remove everything at the same time. Instead it does not remove all of them at the same time, and it's very noticable. As in there is about a 3-4 second gap between when the first dissapears and when the last does.
So will I need to completely optimize my entire project, or is that any way I can do this process that is more efficient? Also what are your thought on just changing all of the enemies y coordinates to -100 or something at first, and then removing them while they are off the stage?
[code]...
View 4 Replies
Sep 30, 2009
have an array that's loosely packed - is there a way to splice (or otherwise cut out) an object from the array?
View 1 Replies
Mar 11, 2009
I am trying to remove an element from an array by using splice like:
Code:
myArray[1].splice(2,1);
This works & finds the element I am looking for but it doesn't really remove the element but it will just insert a blank object instead. Am I doing something wrong here. How would I "really" remove the element, meaning that the Array would become shorter?
View 8 Replies
Jun 24, 2005
As the title says, i would like to have an object which is nested beneath another objects depth set higher than that of one the is NOT nested. Is this possible if so how, may be real easy and im just over-looking it but
View 1 Replies
Oct 18, 2009
is array.splice equal to displaycontainer.removechild?
View 1 Replies
Jan 23, 2010
I have an unordered ever-changing array that looks something like this:
12,23,1,4,11
I just want to basically tell the code to remove a specific item, let's say "23". But since the array is constantly changing length, I can't use splice.I also can't have any gaps, such as "12,,1,4,11". It must return "12,1,4,11".And on a related note, can I then check if this array has the same content of numbers as another array (and do I have to put them both in numeric order before it can perform the check, or doesn't it matter that they're not in the same order, as long as they have the same contents)?
View 8 Replies
Jan 19, 2011
I have a video and I want to crop part of it and have it play somewhere else on the screen.
Is there a way to do this, possibly by overriding the draw function of flash.media.Video?
View 4 Replies
Sep 24, 2009
[Code]....
so my array is longer but u get the point. i want it to whenever i click on any letter, cause they are all on buttons, the one i clicked dissapears. i dont know how to work splice with the "i" variable,
View 3 Replies
Jan 19, 2011
I want to crop a video and have part of it play somewhere else. Is it possible to do this, possibly by extending Video or MovieClip and changing how it draws?
View 2 Replies
Jul 21, 2011
I have a drag and drop game. You listen to a sound for exampl "bread" You proceed to drag that mc to a box. If it is the right object I want to remove that mc and splice the array so it doesn't choose that object anymore. However I have notices two things.
When I splice(0) a specific element - then nothing works. When I splice the cuurent indexed element ie: the last element to get right - it doesn't actually remove it from the array. I have highlighted the key code parts.
[Code]....
View 3 Replies
Jul 1, 2009
I've been fighting with this backwards and forwards and haven't identified the problem:I have three frames that I want the user to page through with forward/backward buttons. Three frames means 4 buttons, two forward buttons and two back buttons:[code]What it does is, the lets m press the first Next button and does go to the second frame, but it throws the following error and the other buttons don't work:[code]Why can't I shake this thing? Is there a better way altogether?
View 3 Replies
Nov 5, 2010
I have been searching for a resolution to this for weeks but to no avail. I have made a game already where I had a character names mainChar placed on the screen using the Flash IDE. With this method, i was able to access it's various nested movieclips such as mainChar.walk and mainChar.jump. The problem is that I am making a new game where the main character is loaded via external code using hero:mainChar = new mainChar(); in the external file. after this, i would like to check what the current frame of a nested movieclip is. for example, hero.walk.currentFrame. however, by initializing it using the external code, as opposed to my previous method of placing it right on the stage, the compiler is not picking up of hero.walk.currentFrame stating that "a term is undefined and has no properties (error type 1010)". Is there any way for me to let the compiler know that the nested movieclip is there. It's odd because i can state hero.gotoAndStop("walk"), but when i say hero.walk it gives an error, so i know it isnt spelling.
View 4 Replies
Jan 12, 2011
As stupid as my question might sound, i have spent the last 2 weeks reading oop books; but could use some guidance. I have a flash project that is basically a supped up slide show. On the stage i have the following: main_mc (instance name = images_mc) = movieclip which holds "pictures" ui1 (instance name = ui1_mc) = user interface that allows user to draw on picture (when drawing is enabled) ui2 (instance name = ui2_mc) = activates invisible hit areas (buttons) on select pics, when hit area is clicked, we jump to another pic in the main_mc.
I accomplished all of this on the timeline, but am updating the code to OOP. I am having A HELL OF A TIME trying to figure out how to store references to the instances (images_mc etc..), so i can control them from varying class files. I have found it is easy to control the instances from the documentclass, but not from unrelated class files. Example: images_mc.stop(); works in document class; but ovieclip(Parent).images_mc.stop() doesn't seem to work from any class file.(ui2 class file for example);
[Code]...
View 2 Replies
Oct 6, 2010
[code]...
This is nested inside another for loop which creates an array of the movieClip rows. Problem I see them drawn and positioned correctly on the stage but I cant reference any other than the top row in order to change the alpha for example.
View 1 Replies
Aug 18, 2011
I'm trying to access a nested json array
var jsonResponse:Object = JSON.decode(response);
var foo:Object = JSON.decode(jsonResponse.nested);
var bar:Array = foo as Array;
When i inspect foo - its an object with about 50 children objects.I can read the properties of the children objects. However, when i cast foo as an Array it comes back null.I'd prefer to not iterate over each object and push it into an array.
View 2 Replies
Nov 4, 2011
How would I go about sorting an array of nested arrays, based on the contents of one of the nested arrays elements?
var nestedArray1:Array = new Array(0,0,1);
var nestedArray2:Array = new Array(0,0,9);
var nestedArray3:Array = new Array(0,0,7);
[code].....
View 2 Replies
Sep 9, 2011
I have the following problem: I have this multi-level array (nested array) which contains two rows of bitmapData. Row 1:360 rotated bitmapData objects; row 2: 360 rotated and colored bitmapData objects.
I try to access row 2 but that doesn't work. There are some mysterious error messages coming up ("TypeError: Error #1034: Type Coercion failed: cannot convert []@36d7e9e9 to flash.display.BitmapData. at BasicBlitArrayObject/updateFrame()").
this function rotates and colors bitmapData; the rotated bitmapData is thrown into an array and the colored bitmapData is thrown into another array; a third array is used as a level array for nesting the other two arrays inside of it
Code:
public function createColoredRotationBlitArrayFromBD(sourceBitmapData:BitmapData, inc:int, offset:int = 0, color:Number = 1, $alpha:Number = 1):Array
{
tileList = [];
[Code]....
View 1 Replies
Nov 29, 2011
I have 2 movieclips(mc1, mc2) nested inside a movieclip(container) who is nested inside another movieclip(main).
(mc1 & mc2 -> container -> main)
How can I define an array for those 2 movieclips(mc1 mc2) so that it can be used in the main timeline?
E.g: if the 2 movieclips were on stage then var theArray:Array = [mc1, mc2]
View 1 Replies
Mar 5, 2012
ERROR 1046: Type was not found or was not compile-time constant:textline.
I have nested my animation into a movie clip and have tried to use a pre-loader on it. The nested movie clip opening screen as a button on and the second screen as back and forward buttons. The movie clip works fine no problem until adding it to the pre-loader. The code for the pre-loader is (below) on frame 1 frame 2 to is tells it to stop and also were my nested movie clip is
function loadProgress(my_content:ProgressEvent):void {
var percent:Number = Math.floor( (my_content.bytesLoaded*100)/my_content.bytesTotal);
myLoadText.text = percent + "%";
} function loadComplete(e:Event):void {
currentFrame + 1;
} loaderInfo.addEventListener(ProgressEvent.PROGRESS, loadProgress);
loaderInfo.addEventListener(Event.COMPLETE, loadComplete);
View 1 Replies
Mar 20, 2012
In the below code, "sector" is an indexed array.fsector1, fsector2,fsector3 are Associative arrays.The "gotoAndStop" command doesnt work properly.The last trace command, "curTerr" returns the same value as "curSec",leading me to assume i did not define "curTerr" properly.
Actionscript Code:
function loadmaptest(){ sector = ["fsector1","fsector2","fsector3"] fsector1 = new Array(); fsector1["terrain"] = "grass"; fsector2 = new Array();
[code]....
View 4 Replies
Oct 31, 2009
I've been trying to get JSON working with AS3 for a while now, but to no avail. I keep getting the following error when I get the JSON back:
TypeError: Error #1034: Type Coercion failed: cannot convert Object@26331c41 to Array.
I've tried changing the datatype of the variable "jsonData" to object, which fixes the error, but I'm not entirely sure how I can parse the data.
package
{
import flash.display.Sprite;
import flash.net.URLRequest;
import flash.net.URLLoader;
[code].....
View 1 Replies