ActionScript 3.0 :: Array.splice Equal To Displaycontainer.removechild?

Oct 18, 2009

is array.splice equal to displaycontainer.removechild?

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ActionScript 3.0 :: RemoveChild + Array.splice Lag?

Jun 2, 2009

I am working on a basic game in order to practice my AS3 coding skills. The point I am at is that when my enemies (Falling vertically down) touch the bottom of the stage I want to make all enemies in all of my arrays be removed. Now, the code below works perfect for that description of what I want, but it does not remove everything at the same time. Instead it does not remove all of them at the same time, and it's very noticable. As in there is about a 3-4 second gap between when the first dissapears and when the last does.

So will I need to completely optimize my entire project, or is that any way I can do this process that is more efficient? Also what are your thought on just changing all of the enemies y coordinates to -100 or something at first, and then removing them while they are off the stage?

[code]...

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Actionscript 3 :: Not Have Splice In Array Collection?

Mar 2, 2011

From what I know the whole idea behind having collection classes is introduce extra wrapper methods which will be handy for developers.

Then why does ArrayCollection in Flex not seem to have some methods that array has.
ArrayCollection does not have a copy, concat, join or splice methods which return a new array so we need to do the copy manually?

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ActionScript 3.0 :: Best Location To Splice Array?

Jul 17, 2009

Currently my code is this[code]...

What I am trying to do is splice the array at the right time in my code so it will disappear from my array- and the affect would be the returnRandom() function won't return that same item ever again. [url]...

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ActionScript 3.0 :: Accessing An Array After Using Splice?

May 4, 2010

Is it me or the indexs in the array are not valid after using splice?

Code:
var arr:Array=new Array(3);
arr[0]=porsh;//car objects..not implemented here just for exemple

[code]....

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ActionScript 2.0 :: Splice The Array Into 2 Parts

Oct 26, 2007

i am loading in and xml file based on the structure below...

[Code]...

So what i am trying to do is to Splice the array into 2 parts, all the question ID's that are A and all that are B for for example are placed into 2 new array's like so:

[Code]...

but i am having problems with the code below trying to splice them and seperate them,

[Code]...

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ActionScript 2.0 :: Splice From Loosely Packed Array?

Sep 30, 2009

have an array that's loosely packed - is there a way to splice (or otherwise cut out) an object from the array?

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Flash :: Removing Items From An Array Using .splice?

Aug 10, 2011

I'm trying to remove items from an array but its not working like its supposed to.Here is my code:

for(var i:uint = 0;i<OrderModel.getInstance().orders.length; i++){
if (OrderModel.getInstance().orders[i].time == hour){
OrderModel.getInstance().orders.splice(i, 1);[code]....

it deletes all the items but 1. I allways have one item left wich should be deleted but it isnt.

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ActionScript 3.0 :: Remove An Element From An Array By Using Splice?

Mar 11, 2009

I am trying to remove an element from an array by using splice like:

Code:
myArray[1].splice(2,1);

This works & finds the element I am looking for but it doesn't really remove the element but it will just insert a blank object instead. Am I doing something wrong here. How would I "really" remove the element, meaning that the Array would become shorter?

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ActionScript 3.0 :: Removing Specific Item From An Array Without Splice?

Jan 23, 2010

I have an unordered ever-changing array that looks something like this:

12,23,1,4,11

I just want to basically tell the code to remove a specific item, let's say "23". But since the array is constantly changing length, I can't use splice.I also can't have any gaps, such as "12,,1,4,11". It must return "12,1,4,11".And on a related note, can I then check if this array has the same content of numbers as another array (and do I have to put them both in numeric order before it can perform the check, or doesn't it matter that they're not in the same order, as long as they have the same contents)?

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Flash - Splice Object Into Nested Array Code Error?

Jul 12, 2010

I am trying to replace an Object inside my nested array (colArray) by using splice, the object acts as my player and will need to maneuver around the Array it's in. The Problem is splice doesn't appear to be showing anything in return, it comes up with an error saying: Cannot access a property or method of a null object reference.What am i doing wrong ? And how would i go with moving my playerObject around the array?

var gridContainerMC:MovieClip = new MovieClip();
var gridSize:Array = [col,row]; //Rows, Columns
var gridArray:Array = new Array();
var col:Number = 44;

[code]....

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ActionScript 3.0 :: Flash - Loop Based On Array Length, Splice?

Feb 4, 2011

I have an array with many values pushed into it (happen to be names of objects). I am using a for loop to check all of the objects (by index number) for collisions, etc. Periodically, depending on a condition, I want to remove the currently checked object's name from the array list. I noticed that there is a problem if I immediately splice the checked name from the list. Namely, the list gets shorter, which is what I want, but not until I'm done checking all objects. Is it a good idea to solve the issue by incrementing i-- after the splice? I do this so that the object that used to be next in the list doesn't get skipped.It seems to work very well but I want to know if this is a lame/problematic solution and if there are any better ways of dealing with it

for (i=0;i<myarray.length;i++){
var ob=myarray[i]
//any old condition

[code].....

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ActionScript 3.0 :: Building Hangman - Stuck On Splice'n Array To Remove Letters

Sep 24, 2009

[Code]....

so my array is longer but u get the point. i want it to whenever i click on any letter, cause they are all on buttons, the one i clicked dissapears. i dont know how to work splice with the "i" variable,

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ActionScript 3.0 :: Drag And Drop Game - Splice Method Doesn't Work On Array

Jul 21, 2011

I have a drag and drop game. You listen to a sound for exampl "bread" You proceed to drag that mc to a box. If it is the right object I want to remove that mc and splice the array so it doesn't choose that object anymore. However I have notices two things.

When I splice(0) a specific element - then nothing works. When I splice the cuurent indexed element ie: the last element to get right - it doesn't actually remove it from the array. I have highlighted the key code parts.

[Code]....

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ActionScript 3.0 :: Equal To Number In Array?

Jan 22, 2008

If I want a a random number not to be equal to a number in an array so that the random number dose not repeat itself.Or if can't be done with an array how would you get a random number to randomly generate numbers but not repeating itself?

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ActionScript 2.0 :: Making A New Array Equal To A Different But Not A Reference?

Oct 12, 2006

Is there a way to make a new array like an old one but have it not be a reference?

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ActionScript 3.0 :: How NumChildren Is Processed On DisplayContainer

Jul 4, 2009

[Code].....

Here I have include tf1 and tf2 display Objects in container1 displayContainer. When I chedk the total number of childrenon container 1 it shows 1 instead 2. 

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ActionScript 3.0 :: Sort Function When Sorting The Array Contains Several Elements That Are Equal

Nov 17, 2011

There appears to be a problem with the sort function when sorting the array contains several elements that are equal. I tried to illustrate this in the simplest form below:

[Code]....

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Actionscript 3 :: Evaluate Whether Test Array Is Equal To Static Constant DEFAULT_ARRAY?

May 22, 2010

How can i evaluate whether my test array is equal to my static constant DEFAULT_ARRAY? shouldn't my output be returning true?[code]...

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IDE :: RemoveChild From An Array?

May 24, 2009

I'm trying to figure out why I can't remove the child of the meteors immediately after they have hit the planet or a building so that it would only damage the building once. When I try to just 'removeChild(meteorArray[k])' AS says that the 'object must be a child of the caller'. I'm not sure what that means, but I thought that the meteor was the child of the main document class.

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ActionScript 3.0 :: RemoveChild From An Array?

May 24, 2009

I'm trying to figure out why I can't remove the child of the meteors immediately after they have hit the planet or a building so that it would only damage the building once. When I try to just 'removeChild(meteorArray[k])' AS says that the 'object must be a child of the caller'. I'm not sure what that means, but I thought that the meteor was the child of the main document class.

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ActionScript 3.0 :: Add/removeChild Using An Array

Apr 3, 2010

I've set up and button/movie clip array so that when a user clicks on a button, that movie clip loads and the old one goes away. What I'd like to do is use "addChild" to load the new movie clip and "removeChild" to remove the previous clip. I've got the addChild thing...sort of...it loads all the movie clips onto the screen at once though and I can't get the script to work another way.

Here's the code I've got:
 
var arrNavigation:Array = [{button:m1_mcButton, page:m1_mc},{button:m2_mcButton, page:m2_mc},{button:m3_mcButton, page:m3_mc},
{button:m4_mcButton, page:m4_mc}, {button:m5_mcButton, page:m5_mc},{button:m6_mcButton, page:m6_mc},

[Code]....

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ActionScript 3.0 :: Can't RemoveChild From Array

Nov 19, 2010

I'm sure I'm doing this all wrong, but hopefully not I'm new to AS3 and I'm making a basic shooter game. I am now to a point where when the enemy's health reaches zero, i want them to be removed from the picture. This is how I put them there...

[Code]...

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ActionScript 3.0 :: RemoveChild() Using An Array Error?

Nov 25, 2010

remove certain children of a MovieClip gamePage which I have added to the stage.. I have added a removeListeners Array loop to my validation button which should do this although children still remain.. I think I may not be targeting the movieclips correctly.. Here is my code (which works but throws Error #2025: The supplied DisplayObject must be a child of the caller.) it must be syntax related

function onValiderButtonClick(event:MouseEvent):void {
var persoArray:Array = [gamePage.a1, gamePage.a2, gamePage.a3, gamePage.a4, gamePage.a5];
if((level == 1) && (gamePage.h1.occupied != true) && (gamePage.a2.hitTestObject(gamePage.h2)

[code].......

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ActionScript 3.0 :: RemoveChild On Any Objects In An Array?

Feb 27, 2012

I've condensed my problem to the code/situation below for testing purposes. I have several MCs. At any point, any one of them may be on the stage (via various other user interaction throughout the project - I've cut out all that for simplicities sake). I need a way to, at the press of a button, remove (from the stage) whichever MC happens to be there at the time. My hope was to put them all in an Array (or some other container??) up front, and then make code that would remove any of its current objects on command. Am I barking up the wrong tree?Here is the code. For testing purposes, I'm assuming that only one of the MCs ("b") have been added to the stage at this time:

var aroject1 = new project1();
var broject2 = new project2();
var croject3 = new project3();

[code]....

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Actionscript 3.0 :: RemoveChild Child Added In Loop Put In Array

Aug 18, 2009

I'm currently working on a system that loads images (by url flash gets from PHP).Now I've got a loop with addChild that works. I've put it into an array and I need a button with addeventlistener and then remove all the images in that array.[code]

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ActionScript 3.0 :: Array Deletion - Removing An Object From The Display List (via RemoveChild)

May 9, 2010

When I'm removing an object from the display list (via removeChild), I'm performing a splice on all of the arrays that the object has:

[Code]....

My thinking was that this frees up some memory similar to disposing a bitmapdata. Does this even do anything? Or, will arrays be cleared and the memory usage restored when the object is removeChilded?

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Actionscript 3 :: Dictionary Mechanism - Dictionary Use Id To Compare If The Two Keys Are Equal, Not Use Strict Equal(===) To Compare If The Key Is The Same?

Aug 27, 2010

The dictionary use strict equals(===) for key comparison, how to change the comparison, so I can use my standard for comparison, for example, I have a class named Student:

class Student{
var id:int;
var name:String;[code]....

I want Dictionary use id to compare if the two keys are equal, not use strict equal(===) to compare if the key is the same.

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ActionScript 3.0 :: RemoveChild Array - Error #2025: The Supplied DisplayObject Must Be A Child Of The Caller?

Nov 4, 2009

Is there a right way to removeChild index of the array? My code is working but it throws me error once in a while; Here is my code;

var temp_array:Array = new Array;var cap_array:Array= new Array(sugar_mc,sugar_mc,cocoa_mc,milk_mc);[code]....

the error is ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.[code]...

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Actionscript 3 :: Error #1006 RemoveChild Is Not A Function. Timer Delay RemoveChild

Mar 29, 2010

I'm trying to build a conditional statement that will addChild and removeChild at different Timer Delays. Before I go any further, I thought, I should mention that I'm usinig TweenMax to ease the alpha of ease Child from 1 to 0 and back during the process to imitate a fade-in/out.

I'm getting issue with only one line - inside a conditional statement.It's running "OK". The movie runs as I want it, but the remove/addChild transitions are not at the speed I want it at. I am getting an error message in the output, but other than that, the movie runs fine.

stop();
import com.greensock.*;
import com.greensock.easing.*;
import com.greensock.plugins.*;

[code]....

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