ActionScript 3.0 :: Flash - Loop Based On Array Length, Splice?
Feb 4, 2011
I have an array with many values pushed into it (happen to be names of objects). I am using a for loop to check all of the objects (by index number) for collisions, etc. Periodically, depending on a condition, I want to remove the currently checked object's name from the array list. I noticed that there is a problem if I immediately splice the checked name from the list. Namely, the list gets shorter, which is what I want, but not until I'm done checking all objects. Is it a good idea to solve the issue by incrementing i-- after the splice? I do this so that the object that used to be next in the list doesn't get skipped.It seems to work very well but I want to know if this is a lame/problematic solution and if there are any better ways of dealing with it
for (i=0;i<myarray.length;i++){
var ob=myarray[i]
//any old condition
[code].....
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[code]....
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[Code]...
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[code]....
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[Code]...
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[Code]...
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[code]...
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[Code]....
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[Code]....
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