ActionScript 2.0 :: Splice From Loosely Packed Array?
Sep 30, 2009have an array that's loosely packed - is there a way to splice (or otherwise cut out) an object from the array?
View 1 Replieshave an array that's loosely packed - is there a way to splice (or otherwise cut out) an object from the array?
View 1 RepliesFrom what I know the whole idea behind having collection classes is introduce extra wrapper methods which will be handy for developers.
Then why does ArrayCollection in Flex not seem to have some methods that array has.
ArrayCollection does not have a copy, concat, join or splice methods which return a new array so we need to do the copy manually?
Currently my code is this[code]...
What I am trying to do is splice the array at the right time in my code so it will disappear from my array- and the affect would be the returnRandom() function won't return that same item ever again. [url]...
Is it me or the indexs in the array are not valid after using splice?
Code:
var arr:Array=new Array(3);
arr[0]=porsh;//car objects..not implemented here just for exemple
[code]....
i am loading in and xml file based on the structure below...
[Code]...
So what i am trying to do is to Splice the array into 2 parts, all the question ID's that are A and all that are B for for example are placed into 2 new array's like so:
[Code]...
but i am having problems with the code below trying to splice them and seperate them,
[Code]...
I am working on a basic game in order to practice my AS3 coding skills. The point I am at is that when my enemies (Falling vertically down) touch the bottom of the stage I want to make all enemies in all of my arrays be removed. Now, the code below works perfect for that description of what I want, but it does not remove everything at the same time. Instead it does not remove all of them at the same time, and it's very noticable. As in there is about a 3-4 second gap between when the first dissapears and when the last does.
So will I need to completely optimize my entire project, or is that any way I can do this process that is more efficient? Also what are your thought on just changing all of the enemies y coordinates to -100 or something at first, and then removing them while they are off the stage?
[code]...
I'm trying to remove items from an array but its not working like its supposed to.Here is my code:
for(var i:uint = 0;i<OrderModel.getInstance().orders.length; i++){
if (OrderModel.getInstance().orders[i].time == hour){
OrderModel.getInstance().orders.splice(i, 1);[code]....
it deletes all the items but 1. I allways have one item left wich should be deleted but it isnt.
I am trying to remove an element from an array by using splice like:
Code:
myArray[1].splice(2,1);
This works & finds the element I am looking for but it doesn't really remove the element but it will just insert a blank object instead. Am I doing something wrong here. How would I "really" remove the element, meaning that the Array would become shorter?
is array.splice equal to displaycontainer.removechild?
View 1 RepliesI have an unordered ever-changing array that looks something like this:
12,23,1,4,11
I just want to basically tell the code to remove a specific item, let's say "23". But since the array is constantly changing length, I can't use splice.I also can't have any gaps, such as "12,,1,4,11". It must return "12,1,4,11".And on a related note, can I then check if this array has the same content of numbers as another array (and do I have to put them both in numeric order before it can perform the check, or doesn't it matter that they're not in the same order, as long as they have the same contents)?
I am trying to replace an Object inside my nested array (colArray) by using splice, the object acts as my player and will need to maneuver around the Array it's in. The Problem is splice doesn't appear to be showing anything in return, it comes up with an error saying: Cannot access a property or method of a null object reference.What am i doing wrong ? And how would i go with moving my playerObject around the array?
var gridContainerMC:MovieClip = new MovieClip();
var gridSize:Array = [col,row]; //Rows, Columns
var gridArray:Array = new Array();
var col:Number = 44;
[code]....
I have an array with many values pushed into it (happen to be names of objects). I am using a for loop to check all of the objects (by index number) for collisions, etc. Periodically, depending on a condition, I want to remove the currently checked object's name from the array list. I noticed that there is a problem if I immediately splice the checked name from the list. Namely, the list gets shorter, which is what I want, but not until I'm done checking all objects. Is it a good idea to solve the issue by incrementing i-- after the splice? I do this so that the object that used to be next in the list doesn't get skipped.It seems to work very well but I want to know if this is a lame/problematic solution and if there are any better ways of dealing with it
for (i=0;i<myarray.length;i++){
var ob=myarray[i]
//any old condition
[code].....
[Code]....
so my array is longer but u get the point. i want it to whenever i click on any letter, cause they are all on buttons, the one i clicked dissapears. i dont know how to work splice with the "i" variable,
I have a drag and drop game. You listen to a sound for exampl "bread" You proceed to drag that mc to a box. If it is the right object I want to remove that mc and splice the array so it doesn't choose that object anymore. However I have notices two things.
When I splice(0) a specific element - then nothing works. When I splice the cuurent indexed element ie: the last element to get right - it doesn't actually remove it from the array. I have highlighted the key code parts.
[Code]....
where am I wrong trying to remove non integers ?
vergelijk = [undefined, NaN, 1.076, 0.175, more Numbers..]
clean = function () {
for (c=0; c<vergelijk.length; c++) {[code].........
I have been reading a bunch of things to try to understand it but I am currently having some intelligentcy difficulties...
Note: splice() with regards to arrays
If I have an array
[Code]....
Then secondPosition is them temp[5] instead of temp[6]...since one has been removed from the array. I have been writing:
temp.splice(firstPosition,1);
temp.splice(secondPosition-1,1);
I don't think this is right...especially if secondPosition is at the beginning of the the "temp" array (i.e. temp[0]). Is there a way to remove two items at once from an array, if they are not side-by-side??
I'm working on an application for a company that wants to create a service for their users. This company currently offers videos that are around 1.5 hours in length, and the service they want to integrate is the ability for the user to 'record' clips of this larger video to create, essentially, a highlight reel. The end result of this service would be a 3 minute video of the user's favorite parts of a huge 1.5 hour long video. Make sense?
For the sake of simplicity in asking my question, imagine the user interaction to be very basic. The user watches the video, he/she can press 'record' to record a clip of the master video. Now... I'm already aware of FLVslicer by Thibault at ByteArray, but I've thought surely there is some other approach to recording / splicing / merging FLV clips than just this guy's framework.
And so finally, my question is: do any of you have insight as to how I might investigate the best way to create this functionality aside from using FLVslicer?
i am trying to splice a string between line breaks.
I have text called in using load vars and a text file. The text file called in has a few lines:
line one text
line two text
line three text
I would like to be able to splice that string so that i can create a string just using the second line of text.
I have a video and I want to crop part of it and have it play somewhere else on the screen.
Is there a way to do this, possibly by overriding the draw function of flash.media.Video?
i get the above error when I try to use splice on this code:[code]I'm not that great at actionscript, do I have to import something for it to work?
View 3 RepliesI want to crop a video and have part of it play somewhere else. Is it possible to do this, possibly by extending Video or MovieClip and changing how it draws?
View 2 RepliesI've just upgraded to CS4 from CS3, and the AS3 project I'm working on which was compiling perfectly well in CS3, is now failing to compile because of a variety of errors.I can solve some of them by casting:
ActionScript Code:
// before
if(clip.stage != null)
// after
if(DisplayObject(clip).stage != null)
But I'm failing to solve them on errors regarding Arrays:
ActionScript Code:
// measurements is an array in both cases
measurements = measurements.splice(index, 1);
// 1180: Call to a possibly undefined method splice.
for(var i:int = 0; i < measurements.length; i++)
// 1202: Access of undefined property length in package measurements.
I'm surprised than a fresh install is behaving like this. Is there some setting somewhere I've not enabled?I set the flex sdk path to the same one that I'm using in Flash Develop, but no luck.
I think it would be simplest to explain it like this:
[Code]...
I have used a method to shuffle a part of a Array, but i noticed that it does not work very well.When i run this method I sometimes get empty array values.So if you would try the example below and test it out some times you would get a right result but sometimes a wrong result.For example when i run this i get in my trace output:
a,b,c,d,g,,e,f (here after the g it goes wrong)
a,b,c,f,g,d,e (here it goes right)
a,b,c,d,,g,f,e (here it goes wrong)[code]...
I am curious if this is an okay implementation of the Array.filter() method.
[Code]...
I was not able to figure out an implementation of the callback function for the filter() method, where the callback was outside of the getGallery() function. I wonder if there is a way to get the isGallery function outside of the getGallery scope?
I'm using the .unshift method therefore the newest values go into [0] and the rest are pushed down.
What is a good method to remove a value from an array once it has passed a certain length? For example i only want my array to hold 5 values.
Also, is there a method for clearing the entire array, ie removing all values? Or will i have to manually change all the values with a loop?
I have two arrays. One contains numbers and the other contains strings. I want to do a sortOn(DECENDING) for the number array and then have the string array sort to match. if my string array is
[Code]....
I put my mc's in an array.I have another array with strings.when the mc is clicked I want to get its position in the mc array and return the string from the same position in the string array.How do I do that?
PHP Code:
var numBtnArray:Array = new Array;
function addNumButtonsToStage():void{
[code].....
Actionscript Code:
<root><node><child><grandChild></grandChild></child></node></root>
Actionscript Code:
Arr[0]=rootArr[0][0]=nodeArr[0][0][0]=childArr[0][0][0][0]=grandChild
Help needed to create Multidimensional Array from Recursive XML.
All I need create Array inside an Array dynamically from an unknown XML tree.