ActionScript 3.0 :: Accessing Stage Elements From Within Nested MC?

Apr 3, 2011

After quite some time I finally decided to pick up Flash again, this time taking the OOP route. I'm a bit rusty though, so I'm stuck on something pretty basic.Here's my Layout of relevant objects and scripts:

Stage > gunAmmo (TextField)
Stage > player (MC) > pistol (MC)
........ > player.as > pistol.as

As you might've guessed, what I'm trying to do is set the gunAmmo.text property from within my pistol class. I've tried using MovieClip(root).gunAmmo, stage, etc., but neither seems to be working. I sort of get why, but I don't know what the correct syntax is. (And yes, the TF's instance name has been set correctly.

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ActionScript 2.0 :: Accessing Elements On The Stage From A Linked Class

Nov 28, 2007

I'm trying to link a clip to a class, and it goes well until I try to access MovieClips or TextFields placed on the stage within that clip from code in the class. My code is below; there is a TextField called output_txt on the stage within this clip.

class Main extends MovieClip{
public function Main() {
//trace("123"); <--if I replace the line below with this, it traces nicely
output_txt.text = "123";
stop();
}
}

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ActionScript 3.0 :: Accessing Stage From Nested Movieclip?

May 22, 2010

I have the following code nested in a movieclip, how can I reference the stage correctly from that movieclip?

stage.addEventListener(KeyboardEvent.KEY_DOWN, reactToArrowKeys);
function reactToArrowKeys(keyEvent:KeyboardEvent):void
{
if (keyEvent.keyCode == 37)

[Code].....

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Actionscript 3 :: Namespaces In Nested Xml Elements?

Dec 30, 2010

I have seen afew answers to the problem i am having now but mine is that of a nested one.

I have an xml looking like this:

>
<em>
<type xmlns="http://www.sitcom-project.org/sitcom" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">

[Code]....

now, how do i access the element of the implemented_with node?

ofc i could access the xmlList this way:

namespace ns = www.sitcom-project.org/sitcom;
type.ns::model;

but now, how do i access the implemented_with node in the model xmlList? i tried type.ns::model.implemented_with, but didn't work.

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Flex :: Converting Nested ArrayCollection Elements To Another Class?

Feb 1, 2011

I have an ArrayCollection and each element is an instance of the TreeNode class (a custom class made by me) that has a "children" property which is an ArrayCollection of more TreeNode elements. That way, I have a tree of elements in an ArrayCollection structure:

tree = new ArrayCollection([
[new TreeNode(param1, param2, new ArrayCollection([
[new TreeNode(param1, param2, null)],

[Code]....

But my problem is: I need to have the same "tree" structure (it doens't need to be the same variable) filled with instances of another class. How can I achieve that?

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ActionScript 3.0 :: Accessing Elements In Xml

Nov 17, 2011

I have the following descriptive xml and code... the code doesn't work as it should be

[Code]...

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ActionScript 3.0 :: Accessing Values From Child Elements?

Jul 9, 2009

I have a movieclip, with the instance name SizingBox, on the main timeline. Within that mc, I have a Slider component, with the instance name Sizer. I want to declare an action listener on the main timeline which will listen to changes for Sizer and do something based on the current value of the slider.In AS2 this was really easy, but I cannot seem to figure it out for AS3.

Code:
var X = SizingBox.Sizer.value;
this code gives an error.

[code]......

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ActionScript 3.0 :: Difficulty Accessing JSON Values Of Elements

Aug 25, 2009

I am working on a information visualization project that involves visualizing json data from online forums. The problem that I'm having is that I'm not able to access all of the values of elements the json. Here is my Schema:

[{"course": "compsci 101",
"forums": {
"forum": {
"forum_title": "Week 11 - Cable and the Specialization of Television",
"forum_word_count": "1000",
[Code] .....

I tested and the json is valid but when I run it with this code it only is able to pull the last value (Week 2 Discussion 1 - Cable and Broadcast Television).
for (key in tuples) {
trace("forum title: "+ tuples[key].forums.forum.forum_title);
}
So, my question is, why isn't it tracing all of the values for the forum title? and what do I need to change to access those values?

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ActionScript 2.0 :: Accessing Authoring Elements Of Component At Runtime

Mar 6, 2007

Is it possible in Flash 8 accessing from the linkage class, associated to a component, the graphics elements (for instance, a standard UI component, like a tree or a comboBox) that are on the movieclip this class refers to?

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ActionScript 3.0 :: Accessing Nested Buttons In Mc's?

Feb 12, 2009

I'm trying to organize a presentation using several movieclips as "scenes." The problem I have is related to buttons nestedwithin those mc's--I would like them not to be available until eachindividual mc begins, but if I don't include the buttons on thefirst frame of the mc timeline, the main timeline cannot accessthem (and throws me an error)

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ActionScript 3.0 :: Accessing A Property In A Nested Mc?

Mar 19, 2010

I would like to rotate the yellow circle mc, w/ it's nested white circle movie clip, and use the drawing API to have a line continuously drawn to the white circle as it moves around.
 
I'm using the code below.  The line gets drawn to a static point, and not to the white circle (smBall) movie clip as I would expect. 

[Code]....

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ActionScript 3.0 :: Accessing Dynamic Nested MC's?

Jul 30, 2009

I'm working on an educational game that interacts with randomly selected characters. The names and attributes are imported from xml. I have a mc called characters that contains each character on a frame tagged with their name. The frame label is the characters name and I am having no problem displaying each character as they are randomly called.

Code:
characters = new Characters();
characters.gotoAndStop(characterName);
characters.y = 350;
gameSprite.addChild(characters);

Each charater is a mc with 2 frames one with mouth closed and one with mouth open. Because the characters are accessed using the variable characterName as the frame tag I can't figure out how to tell the movie in AS3 to gotoAndStop on frame 2 of the character mc. I've tried numerous variations and just can't get it to work.

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ActionScript 2.0 :: Accessing A Nested Movieclip?

Sep 1, 2010

This is probably a very simple solution, but I can't seem to find it online. Basically, I have a button that need to change a movieclip's frame in it's parent.So I tried:

ActionScript Code:
_parent.slideshowImages.gotoAndStop(2);

But it's not working! I know I'm getting to the right locaiton because _parent holds a variable, and I can access that just fine. But I for some reason can't access the movieclip at all.

Note: I can't upgrade to AS3 (What I'm used to) as this isn't my file.

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Actionscript 3.0 :: Accessing A Nested Clip?

Sep 11, 2010

I'm trying to activate a nested movie clip with a button in the main timeline. I want the button to move the nested clip to the 2nd frame, thereby passing over the stop(); in the first frame. I'm not sure how to point the button at the correct timeline, though.

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ActionScript 2.0 :: [F8] Accessing Nested Nodes In XML

Oct 3, 2006

I'm trying to access some information in XML. I got the first few nodes working, but for the life of me, I can't figure out how to get to the nested nodes. I've tried everything i can think of. I thought it would have to do with nested for loops, but i couldn't get it to work. What am I missing? I've been pretty successful with simple XML, and this is relatively simple too, but more than I'm used to at this point... If there is a better way to do any of this, I'm all ears (or all eyes in this case )

[Code]...

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ActionScript 3.0 :: Accessing Nested Movieclips?

Dec 5, 2009

I have a movie clip (assigned to a class) with several keyframes. Each keyframe consists of another movieclip, which contains an animation and all use the same name. Lastly, several of the animations contain a third movieclip, which is also assigned to a class and also use the same name. I need the first movieclip to speak to the third, unfortunately, it simultaneously tells me that the clips in the second layer (the ones at the keyframes) exist and do not exist. Namely: second layer "does not exist" in that the primary movieclip has only one child: a null. If I add other movieclips to the primary's frames, they also report back as nulls depending on what frame I'm on. I've tested this in several parts of the code, though I suppose it's possible that I managed to pick five equally bad spots. It's just so bizarre I still don't know what to think about it. However, the second layer of named clips are there, but I can only prove it by deliberately breaking the code in hopes of deliberately getting a reference error (by attempting to make the clip private, which isn't allowed given my setup).

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ActionScript 3.0 :: Load The .swf With The Exact Stage Size So The Graphic Elements Do Not Float Outside The Loaded Movies Stage Area?

Sep 7, 2010

I'm making a mockup for a client and I need to Load the .swf with the exact stage size so the graphic elements do not float outside the loaded movies stage area. [URL]Basic load code I'm using...

Actionscript Code:
import flash.display.*;var adLoader1:Loader = new Loader();adLoader1.load(new URLRequest("100828_budlight_texas_fight_728x90_jn.swf"));adLoader1.x = 313;adLoader1.y = 162;addChild(adLoader1);var adLoader3:Loader = new Loader();adLoader3.load(new URLRequest("100828_budlight_texas_fight_300x615_jn.swf"));adLoader3.x = 738;adLoader3.y = 0;addChild(adLoader3);

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Actionscript 3 :: Accessing GUI-created Elements In A Class Definition File?

Mar 18, 2010

I've used the GUI to create a rectangle that I turned into a button symbol (SimpleButton). I then edited the button so that it had 4 different button states and a text layer on top. I then created a class definition file for this object so that I could dynamically change the label text (the text layer) when adding instances of this button to the stage.

I was able to create and link a class file (DynamicButton.as) just fine, but when I try to access the text field that I created on the button, I get the error:

"Access of possibly undefined property btnLabel through a reference with static type com.examples:DynamicButton."

when i couldn't get that to work, I decided I'd try adding the TextField directly within the class definition file, using the following code:

package com.examples
{
import flash.display.Sprite;
import flash.display.SimpleButton;

[Code].....

The problem is that I can't seem to add the TextField to the SimpleButton, as it's not a display object. So, I tried adding it to the parent of the simple button (and I figured, I'd just place it exactly above the button). But then I get a "null object reference." error.

is there a way to access GUI-created elements from w/i a class definition file? How would I add the TextField to the button using only AS3 inside of a my class definition file?

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ActionScript 3.0 :: Accessing Graphic Symbols Through Nested MC's?

Nov 2, 2009

Let's say I have Class Holder linked to a MovieClip holder_mc. holder_mc has a child held_mc that has a Graphic Symbol pic_gr. pic_gr has multiple frames.

From the Class file of Holder, how would I change the frame of pic_gr? I also didn't see a way to name the instance of pic_gr, is that right?

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ActionScript 3.0 :: Accessing Nested Instances From Another Class?

Feb 2, 2010

I made a movieclip (map) with nested instances (cities) in IDE and I want to access them from non-document class.

But the class can't access them until it's added at the stage too.

If I add the class at stage, class can see and access only map, but not cities inside of it.

Both class and map are children of document class...

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ActionScript 3.0 :: Accessing Nested Text Fields?

Feb 19, 2009

I have a dynamic text field, which I then converted to an object and instanced. Both the text field and the object have a instance.I tryed both:

Code:
//startbtn being the object, text1_txt being the text field.
startbtn.text1_txt.text = "lol";

And

Code:
text1_txt.text = "lol";

I found the ladder to be more logical, but neither worked. Anyone have a way to get at these nested text fields?

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ActionScript 3.0 :: Accessing Nested Functions And Scope?

Jun 22, 2009

How can one class access a nested function in another class.Examplish.

Code:
main class{
public function main(){

[code].....

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ActionScript 3.0 :: Accessing Nested Movieclips From Loaded SWF?

Jan 18, 2010

I am having a newbie problem here. I am loading an external SWF with embedded movieclips (all clips are set to export in the original file). However, I can't figure out how to access those embedded clips in my new, parent, flash file. Here is my code:

Code:
var container:MovieClip=new MovieClip()
var house_Loader:Loader = new Loader();

[code].....

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ActionScript 2.0 :: Accessing (Nested) Component Properties From Class

Jul 29, 2009

(Actionscript 2 btw - and actually cs4, not that it really makes any difference?) I have a class that instantiates a movieclip from the library, e.g.:
Code:
debugbar:MovieClip = thing.AttachMovie("debugbar", "debugbar_mc", 999);
So attaching it to the where ever "thing" is - could be movie clip or level0 or whatever, doesn't matter as "debugbar" is a private variable of the class. Now the important part - debugbar in the library is a movieclip that contains some components - buttons and textInputs. The problem comes when trying to access these components.

I would have thought that this would work:
Code:
debugbar.input_txt.text = "hello";
In order to set the text of "input_txt", the instance name of a TextInput component on the timeline of the movie clip (put there in author time). However, this does not work. Infact, I cannot access any specific "component" properties - they come back undefined. I can however set and retrieve MovieClip properties for the "input_txt", such as _x. However there is one added strange thing with this too - setting _visible to false doesn't seem to work (however perhaps a component by default overrides this).

I also appear not to be able to add event handlers to the component - at least for the usual component events. I tried casting it to a component, such as:
Code:
var temp:TextInput = TextInput(debugbar.input_txt);
trace(temp);
which gave "temp" as null.
However if you trace the thing itself without casting to what it is, it gives the path to correctly. It almost seems like the components are somehow broken when trying to access them this way - or that they cannot be accessed this way?

The thing is, I was able to access all of this before, when the code to do it was placed on the timeline (frame 1, the only frame) of the debugbar itself, where the components were child instances. This meant I could just reference them directly too - so input_txt rather than debugbar.input_txt , although that is probably largely irrelevant. I need to have it in a class though, as I need to pass in certain objects that need to be accessed by the mc.

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ActionScript 3.0 :: Accessing A Nested Object Inside Array?

Nov 24, 2009

private var myObject:Object = new Object();
private var myArray:Array = new Array();
myObject[dynamic_name] = true;

[code]......

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ActionScript 3.0 :: Accessing Nested MovieClips From The Main Timeline

Jun 3, 2009

I was trying to access some nested movieClips from the main time line but it was giving an error. What I have is a movieClip on the stage called "dog" and inside this movieClip I have two nested movieClips called "dogLH" and "dogRH". The movieClip "dog" was brought to the stage using actionscript 3.0 and when I tried to move the moveClips inside "dog" it gave me an error.

This is the code I have:

var dogog = new Dog();
dog.x =200;
dog.y =150;

[Code]....

What is strange is that if I add the movieClip "dog" to the stage manually and try the same thing it works. Any idea why it doesn't work when it is brought to stage with actionscript, but it works if I bring this manually?

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ActionScript 3.0 :: Flash Accessing Nested Movie Clips Using XML?

Nov 22, 2010

I am trying to access a nested movie clip that I get from an XML. Only problem is when I try passing the name to my function

Code:
public function PlayAction(parentClip:MovieClip, mcName:String, frameName:String):void
{

[code]....

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Flash - Accessing Nested Movieclips From Main Movieclip Class?

Feb 16, 2011

I have a MovieClip, that I'm going to add to the display list with my document class at runtime beacuase there will be many instances of it. The MoviClip "box" has 3 more MovieClip instances inside it,and each of those three have two more.It looks like this:

box
circle 0
oval0
oval1

[code]....

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Actionscript 3.0 :: Accessing Nested Library Clips From External Class?

May 4, 2010

I can reference the main library Class, but the clips nested within are coming up undefined and the usual parent.child.child method of accessing clips using getDefinition isn't working.

Here's my coding:

Code: Select allpackage {
import flash.display.*;
public class Menu extends MovieClip{

[Code]....

I tried both instances naming and Class naming in the library. It loads the clips within the menuClip. I can see them, but I don't have access for some reason.

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ActionScript 3.0 :: Flash Accessing A Nested MC's Frame When Created By Code

Nov 5, 2010

I have been searching for a resolution to this for weeks but to no avail. I have made a game already where I had a character names mainChar placed on the screen using the Flash IDE. With this method, i was able to access it's various nested movieclips such as mainChar.walk and mainChar.jump. The problem is that I am making a new game where the main character is loaded via external code using hero:mainChar = new mainChar(); in the external file. after this, i would like to check what the current frame of a nested movieclip is. for example, hero.walk.currentFrame. however, by initializing it using the external code, as opposed to my previous method of placing it right on the stage, the compiler is not picking up of hero.walk.currentFrame stating that "a term is undefined and has no properties (error type 1010)". Is there any way for me to let the compiler know that the nested movieclip is there. It's odd because i can state hero.gotoAndStop("walk"), but when i say hero.walk it gives an error, so i know it isnt spelling.

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ActionScript 3.0 :: Accessing Variables And Functions From Externally Loaded Nested Clip?

May 23, 2009

How would you go about accessing a function or variable from a parent clip if the clip accessing has been loaded using the Loader() constructor in AS3?

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ActionScript 3.0 :: Accessing Nested Dynamically Created MovieClips From Main Timeline

Feb 1, 2010

I have a movie clip menu on a main timeline and inside that movie clip I have created four buttons dynamically. How to access those nested buttons/movieClips (add event listeners etc) from main timeline? Here I am adding menu to the display list on main timeline:

[Code]...

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ActionScript 3.0 :: Accessing Nested Items - Access The Button Again If Change Something Like The Label?

Apr 29, 2010

[Code].....

//I want to access the button "myButton1" here. How would I do that? the example below does not work myButton1.label = "something else" I have created a set of x number of buttons with the code above and added them to the stage. My question is now do I access the button again if I want to change something like the label?

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ActionScript 1/2 :: Accessing Components Nested Inside A Movie Clip Instantiated At Runtime

Jul 31, 2009

I am having this problem with actionscript 2:

I have a class that instantiates a movieclip from the library, eg: myBar:MovieClip = level0.AttachMovie("debugbar", "debugbar_mc", 999);
 
myBar is an instance variable in the class.

Now the important part - debugbar in the library is a movieclip that contains some components - buttons and textInputs. The problem comes when trying to access these components.

I would have thought that this would work: myBar.input_txt.text = "hello";

in order to set the text of "input_txt", the instance name of a TextInput component on the timeline of the movie clip (frame 1 of a 1 frame mc).

This does not work. Infact, I cannot access any specific "component" properties - they come back undefined. I cannot added event handlers for the component events either.

I can however set and retrieve MovieClip properties for the "input_txt", such as _x. However there is one added strange thing with this too - setting _visible to false doesn't seem to work (however perhaps a component by default overrides this).

I tried casting it to a component, such as:
var temp:TextInput = TextInput(myBar.input_txt);
trace(temp);
 
which gave "temp" as null. Without casting, it gives the path to correctly.

It almost seems like the components are somehow broken when trying to access them this way - or that they cannot be accessed this way?

The thing is, I was able to access all of this before, when the code to do it was placed on the timeline (frame 1, the only frame) of the debugbar itself, where the components were placed at authortime.

I need to have it in a class though, as I need to pass in certain objects that need to be accessed by the mc. I am rather baffled as to why all this doesn't work.

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ActionScript 3.0 :: Accessing Stage Items, Through A SWF File Which Is Loaded Inside The Stage

May 14, 2011

- I have A.fla.

-  A.fla includes buttons, movie clips and also B.swf is loaded in A.fla using a LOADER

- i want to access elements in A.fla, from the actionscript codes inside B.fla to modify those movie clips and buttons based on actions going on in B.swf
 
for instance, lets say there is a button X in A.fla, and there is a button Y in B.fla,  B.swf is loaded into A.fla, and I want the button Y to erase button X when clicked.
 
general question:  accessing elements in a stage, through a SWF file loaded into that stage.

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