After quite some time I finally decided to pick up Flash again, this time taking the OOP route. I'm a bit rusty though, so I'm stuck on something pretty basic.Here's my Layout of relevant objects and scripts:
As you might've guessed, what I'm trying to do is set the gunAmmo.text property from within my pistol class. I've tried using MovieClip(root).gunAmmo, stage, etc., but neither seems to be working. I sort of get why, but I don't know what the correct syntax is. (And yes, the TF's instance name has been set correctly.
I have an ArrayCollection and each element is an instance of the TreeNode class (a custom class made by me) that has a "children" property which is an ArrayCollection of more TreeNode elements. That way, I have a tree of elements in an ArrayCollection structure:
tree = new ArrayCollection([ [new TreeNode(param1, param2, new ArrayCollection([ [new TreeNode(param1, param2, null)],
[Code]....
But my problem is: I need to have the same "tree" structure (it doens't need to be the same variable) filled with instances of another class. How can I achieve that?
I worked on a flex application 6-7 months back. We used flex 3.5 sdk. Now we are upgrading our flex app with flex sdk 4/4.1 I am still new to flex development and I have a very basic question related to namespace. I have seen three different namespaces in flex sample applications. What is the purpose of having three diff namespaces? When do I use each of them ?
I'm trying to get data from a namespaced xml file in a flex app. There is a root namespace (xmlns="blah") and another namespace (xmlns:i="blah"), and I'm able to access most tags using the following: var ns:Namespace = doc.namespace(); var result:XMLList = doc.ns::element;
However, there are several tags that are subject to change in the application, and i'd like to not hardcode them, possibly using the elements method: var result:XMLList = doc.elements(configuredField); Is there a way to get elements with namespaces using the elements method, or a similar way to get XML elements in flex using a parameter?
I am trying to learn flex4 from adobe document and I am very confused while using three namespaces.. there is no way i can keep track of when to use what often ending up using fx inside mx or s or similarly making some stupid goofed up combinations of {fx,mx,s}.
Adobe document is huge and i am looking for some good starting point for learning flex .
I'd like to know if it's possible to store namespaces in an array?Imagine i had infinite namespaces and i'd use "for" to store them automatically, what would i need? i don't think an array would save namespaces as they are.
I'm writing some actionscript to provide a flash frontend to an MS Excel spreadsheet. The idea is that the user will be able to press buttons in a flash application, and that will enter data into the spreadsheet (which will be read and written as XML).
I have this XML object, and I need to display parts of it so that the user can copy and paste from it. However, whenever I try to, say, display the category section by doing myXML.category, it puts the namespace information in the attributes of the first <category> tag when it displays the xml. Is there a way to get rid of this?
I'm trying to compile an SWC file from a list of given ActionScript classes. I'm using the compc compiler. The problem is that there are so many classes grouped into multiple namespaces that I am finding it very tedious to specify each individual class to be included in the SWC. Is there any easier way of doing this like just simply specifying a root directory of these classes? At the moment I have something like this:
I have seen the following methods to be used in several online examples, but haven't found any documentation on the recommended way of parsing an XML feed.[code]
I'm trying to create a property that can be set by extending classed and read publicly.I couldn't think of a good naming convention for a protected property with a public getter, so I tried to do this:
public function get name():String{ return _name; } protected function set name(string:String):void {[code]......
However I get the error (when trying to set name in an extending class): 1178: Attempted access of inaccessible property name through a reference with static type testing:TestComponent.1059: Property is read-only.
Can methods declared with a custom namespace be overwritten?
Code: // secret.as package { public namespace secret = "http://www.example.com/secret";
[Code].....
If I try the above I get "1004: Namespace was not found or is not a compile-time constant." If I remove override I get "VerifyError: Error #1053: Illegal override of test in Extended."
1157: Interface members cannot be declared public, private, protected, or internal.
I'm just curious as to WHY? I don't understand the thinking behind this "law".
Does this perhaps mean that interface properties always need to be public when implemented in the target classes, and produces this error in order to help enforce that law?
I haven't tested if custom namespaces produce the same error. I'll delve deeper into this when I get the time.
Given this:public namespace foo;foo var bar:String = "baz";We can access the property "bar" like so:[code]It gives me the following error: ReferenceError: Error #1069: Property foo::bar not found on MyClass and there is no default value.On further inspection of the foo namespace I can see (in the debugger) that the URI is in the format {package}:{type}/{name}. If I try to replicate this by doing the following:[code]Does anyone know if it is possible to get access to namespaced members like this? I don't have compile time access to the namespace, but I can look up it's uri (and prefix) dynamically at run time.
I have the following packages.Within spark I have a class SeCore; and within spark.engine I have SeStepper and SeKeyboard.What I'm trying to achieve is have SeCore as being the only class that can create an instance of SeStepper or SeKeyboard. This can be achieved by moving SeCore into the spark.engine package and making the other two classes internal, but I'd like to have SeCore in the spark package if possible.I've tried making my own namespace to handle this, like so:
As the title says - is it possible to document my ActionScript packages / namespaces using the ASDoc comments and the included asdoc command line tool?
I'm up late coding and I've come to a halt here's why:
I'm looking (desperately) for something that will explain why my "public class marquePage" is not working properly. I don't have access to the actual file right now - on a friend's computer - but i'll try and make this clear, here it goes :
Code: // example : (having declared the namespaces at package level and embedded the pictures in separate classes "photosMP", etc) public var ceNom:Namespace; public var cetteListe:Array = [photos, dessins, livres, maous];
[Code].....
Somehow, the event listener doesn't want to know about namespaces... in fact, everything comes up ok except that when you click on any of the bookmarks (cetMP), nothing happens at all
Trying to migrate to AS 3.0 here, but are facing a tough time at kick-off: I have a base fla file located in a folder named "game". The "game" folder is in a folder named "northcreek" which again is in a folder named "no". For no other reason than that I read somewhere that this was smart. Anyway, I have in my (document) class under publish settings this: no.northcreek.game.Engine Both my "game.fla" and my "Engine.as" reside in the "game" folder, but I fail to reference my as-class from my fla file. What do I do wrong? It works if I simply remove all namespace names, and only type namespace, but I am trying to do it the right way here...
I am totally new to actionscript (barely could set up the IDE environment for Linux). I have trouble parsing an xml file containing some namespaces. All the tutorials and samples i found online are not working for me. the file looks like this:
I made a .as Class where some graphical elements are spawned into the stage. However, the Flash (.fla) have some internal graphics that are supposed to be over the graphical elements spawned from the custom class.I tried to make another layer over the layer where the as3 Class is being called, but unfortunately it doesn't do anything, the graphic from the .as still appearing over the internal .fla graphics.
As the title says, i would like to have an object which is nested beneath another objects depth set higher than that of one the is NOT nested. Is this possible if so how, may be real easy and im just over-looking it but
I am reading up on 3d and wonder what new elements did they add in cs4 to 3d?? or nothing special.basically write 3d pre cs4 method or there something new to know?
I work in Adobe Flash cs3 and as2. First I have flv file no1 it contains buttons, animations, imported sounds and fonts, lot of layers, preloader and its all mixed on stage (its a kind of meny for a web page). Now Im working on flv no2 in which all the elements contained in flv no1 are represented as a small picture (button) which should call (make it visable like zooming that object) some mc that contains all the elements from flv no1 and working as they do in flv no1. how to pack all the elements in flv no1 in a form of movie clip and import it to flv no2 and preserve all the functionality.
I would like to know if flash can allow the user to arrange elements (in a published swf) on the stage and "lock" their positions so that if the swf is reopened or reset, it will retain the new arrangement. How would you describe this feature?