I was able to get the links working as they should but i can find no way to get the hover effect (not even the doopingTextArea class) I have content coming in through XML (a list of words and link)... I'm trying to create a menu where when you rollover the word the entire background area of that menu item changes color. Just like a CSS menu that creates a hover state that fills the entire background area of that item. Since the content is dynamic, it would need to have a scrollbar that expands/contracts etc.
I have flash which contains the map of the United States. Each state is a separate button. When each state is in hover mode, it changes the look/size of that state and adds names of the cities in white on the particular state.I would actually like to add 2 things to this flash.
1) When the state is hovered over, not only will the state change, but the cities belonging to that state (in the list to the right, will highlight)
2) I would like the city names in the list, when hovered over to highlight and to activate the hover mode of that particular state. In addition, that cityName button in the list and the state button should be able to direct to a URL upon hit.
I currently have each state as a button with each state's hover mode changes.I will be changing the cityNames into buttons (they are currently MCs).Once I change the CityNames into Buttons, then modify their hover modes to look like a highlight, then I know to do the following for the URL direct:[code]One of these will go on each text cityname button. But how do I tell the button to also activate the NewYorkState_btn into hover mode?I will also need each State image button to automatically arrange to the front when they are hovered so that they will not be overlapped by other states.Also, What do I do to get each state to hover and simultaneously highlight the appropriate CityName button(s) in the list?I have included an image below (FLashMapHover.jpg) so that it is a bit more clear what I am trying to do.
anyone who takes the time to read and answer this post. I'm having an issue on a file that I'm working on at work. The basis of the project is that its an image of a map, with windmills on certain cities. When you rollover the windmill various things happen. The turbine starts to spin, information about the project in that city shows up in dynamic text boxes, etc.
Anyway, I have one movie clip for the windmill with actionscript (that makes the things mentioned above happen) on the actual symbol, so I do not have to create different movieclips for each city. However, due the way this works, when your mouse touches one of the blades of the windmill turbines, the turbine spinning animation stutters. This happens because when the turbine moves it causes your mouse to rollOut of and rollOn to the windmill rapidly.
It seems that I need to create a hit state for the windmill that is smaller than the bounding box for the entire movieclip. I'm unsure how to do this since the on(rollOver) and on(rollOut) states of the movieclip prevent me from being able to place that type of actionscript on the actual hit state (which would be inside of the movieclip). I could easily just take the actionscript on the main movieclip symbol and put it on JUST the hit state inside, however, I would need 60 different movieclips of the windmill for each city if I did it this way.
Is there any way that I can define a hit state that is smaller than the bounding box of my movieclip button, so that I do not have to create 60 different movieclips? I forgot to mention: Unfortunately since I'm doing this for a client at work, I can not post my file up anywhere to show. So if you need any more information or I was not specific enough please let me know. Also, I can post my code if need be.
I have this code about navigation using movieclip buttons. I just made the currently selected button disabled when it is in the current page but I just cant figure out on how to maintain it in its hover state (It keeps on returning to its normal state).
Here's the code I've written on the first frame on the main timeline(scene1), I have 4 buttons namely mcButton1, mcButton2, mcButton3, mcButton4 and 4 labeled frames, page1, page2, page3 and page4.:
var page:String; var btnArray:Array = [mcButton1, mcButton2, mcButton3, mcButton4];var pageArray:Array = ["page1", "page2", "page3", "page4"];
I am busy converting my online digital portfolio from AS2 to AS3. I have made a new .fla and placed within it only the elements that relate to my question, to greatly simplify things so it is easy to see what I want to do.Lets say I have 3 movieclip buttons, which do three things when hovered over :
1. play a shine animation
2. move slightly
3. cause a tooltip description to appear / fade in, somewhere else on screen.
When mouse moves off, the above 3 things revert to normal and the description fades out.These buttons serve to show a description of the relevant project in my projects folder (project1.html, peoject2.html and project3.html, for demonstration purposes), and to link to them when clicked. The point is that I am trying to do this dynamically, so I have one movieclip(called descriptions) that contains all the descriptions each on its own frame, and use something like
//pseudocode when button 1 is hovered over, descriptions.goToAndStop(1);
It is difficult for me to explain - but if you just run my swf and also take a quick look at my code (its not a lot) you will know exactly what I am trying to do.
In summary: Basically if you run my swf, you will see 3 buttons. When you hover over each, they are all saying Description 1, but I want button 1 to show description 1 and button 2 to show description 2 etc.Key items / code to look at inside the .fla are :
1. the first frame on the main timeline, actionscript layer - the code
2. the descriptionsHolder movieclip on the descriptions layer
3. the projectDescriptions movieclip inside the descriptionsHolder movieclip
4. the dynamic button (double click any of the buttons) - this is the idea I want for the descriptions too, its a reusable button that has the label 'button1' on all 3 buttons but with some code - the labels change at runtime to button1, button2 and button3.
5. the code inside the dynamic button movieclip on frame 1, actionscript layer.
6. note the buttonLabel movieclip inside the button movieclip, same thing I want done for the descriptions.
6. Also to please note, my code for linking each button to a project (not working)- that I also want to be a reusable function, for assigning a variable to contain the link for the dynamic button, depending on which instance of it is clicked -> go to either project1.html, project2,html or project3.html. I am trying to 'think like a programmer' and use modular, dynamic stuff, but it seems I am having trouble assigning variables or individual frames at runtime to multiple instances of the same dynamic movieclip.
I need to trigger the hover state of a Flex button programatically, so that it looks like the user is hovering over it. There is a flex page about "Manually dispatching events":
[URL]
Which would work, but what I'd really like to do is change the style of the button without having to throw an event. How can I do this?
Basically I am trying to do a Flash (AS 2.0) application that connects a FMS server. That isn't the problem, though. The problem is that when I click a button (myBtnEn) it changes a Bool variable to true, and if I click another button (myBtnDis) it changes the same Bool variable to false. The problem is:I want to display that variable's state in a Dynamic Text Box that is inside 1 Movie Clip and it doesn't change/display a thing else than when is loaded.[code]as you can imagine the code for myBtnDis is the same but "false" in the place of "true".myBoolStatus : name of the VARIABLE in the Dynamic Text Box.I have tried to name the Dynamic Text Box (for example "myBoolStatusP") and then add the ".text = " code but still the same.
i'm a beginner to all this but I have an idea of what I want to do. I basically want my button to fade on with glow & underneath text to accompany the button, in the roll over state.Now I have managed to get it to work as a button with the glow work but I now need to get the fade part of the process working.
I need to add a rollover effect to the disabled state of a Spark button. This way, users can rollover the button and know why the button is disabled.I think I would have to override ButtonBase's getCurrentSkinState. Is there anyway to test if a mouse cursor is over a disabled button?
I've made a flash movie which will load four movie clips at runtime. Actually, the number of movie clips will depend upon number of "NODE" in XML file. Keeping XML file thing aside, I've tried hardcoded values; 4. Let me describe you the structure very well:
There is a main empty movie clip, instance name "mc_scroll" which will be only item on stage. In this movie clip, another movie clip whose identifier name is "blueMovie" will be loaded dynamically. Inside this "blueMovie" MC, there is a button instance name is "blueButton" and inside this button there is a "Dynamic Text" field instance name is "btn_text".
Phewww.. so long chain... inshort: mc_scroll->blueMovie->blueButton->btn_text
Now, I can load 4 or any number of "blueMovie" inside "mc_scroll". But I also want to set the button text for each button inside each MC!! I'm sure you guys are getting what I want to do. But its not working. Below is the code:
Code: //INSIDE THE MAIN TIME LINE for(i=0; i<4; i++) {
[code]....
how to assign the text dynamically which is inside a button and this button inside a MC which is created dynamically inside a main MC!
I have a menu with five nav buttons (atcually MovieClips). Each has three frame labels: "on", "stay", and "off". The rollover and rollout animations play flawlessly, but I'm at a loss as to how to give each button a sticky "active" state. I'd like the button to stay in it's active state until another button is clicked, then I would like it to play it's "off" animation. Each MC has this code:
Attachment 54101my problem is in bitmap explained:1. after loading external text into dynamic text field,2. how to call/make visible "button over text" on the Scene by pointing a mouse over specific word in loaded external text?3. javascript, html, actionscript (asfunction, variable)
I am trying to have a link on a web page open up a flash video that appears to hover over the html. I have read web pages explaining parts of this but I cannot get it all to work together.
I am using swfobject to embed the flash object into the web page. I think I need to use javascript to handle the event of clicking on the button and then use z-index to have it appear to hover. Ideally the flash would center itself in the middle of the browser
I have a button that I use universally to show a hover state, so that the user knows the item is clickable. The hover state is a simple black stroke. Because the buttons with the timeline are of different sizes, I stretch the button to encapsulate the entire area I want to be linked. However, the stoke of the hover state is stretched too, so it's get thicker the bigger I make it. Is there any way to ensure the stroke is always the same weight?
i have a flash form and i have a calender and want to make the calender appear on hover of the button - the problem is i did not make the calender I only have the SWF file so i have to do a load event and then make the output on the calender go into the "date" section of the contact form.
I am creating a project and I want the user when they hover over my button to have a song play, when the user leaves the over state, the song stops, I can't seem to get it to work. Here is what I am doing, I have my button, inside the button on the over state I nest a Movie Clip, inside of that I bring in the song, in the properties I set it to "Start" and "Repeat x 0".
When I load the SWF it automatically plays.I've tried adding some AS3 to it but I can't seem to get it to work. like "stop();" which did nothing.I did some googling and found "SoundMixer.stopAll();" which does stop the song from loading on start.
I have a series of buttons inside an array. I am trying to get the buttons so that once they are pressed, they remain in the over state. Which is a darker color than the up state. So that people know which button they have pressed. Is there an easy way to do this for buttons?
Is there a way of telling a MC button to have a hit state like a normal button? I have some text popping up away from my MC button that is included in the hit state. When I roll over the main button the text pops up. But also, when I roll over where the text pops up it also triggers the pop up animation.
I have attached and sample file with problem that show when you hover over the red link it shift the text. It only happens when I use antiAliasType = advance or my text field set to readability in combination to external or internal StyleSheet.
I'm trying to make buttons that involve a character pointing to indicate interaction.When a button is interacted with (mouse over or down) the character's arm points to that particular button. I separated his body, so that it remains constant on the main stage, no matter which button is being interacted with.The problem is, when the user is not mousing over or clicking down on any button, the character has no arms (since only his body remains constant)!How do I resolve this?The only thing I thought of so far is if there's any way to create an up button state that includes the arm (right now I have nothing for mouse up) THAT ENDS when the next button is interacted with. Is that possible? If I put the arm in the up state (in addition to mouse over and down) it stays when the interaction is over, which poses a problem when the user interacts with the next button (the character ends up with double the arms since each button introduces a different set of arms pointing towards that particular button).
I have four buttons each of them are an instance of my generic_btn. They are empty buttons with just a hit area. then I have static text that I would like to have the color change when the user navigates over it how can I do this? Do i need to combine the text and generic button into a movieclip for each button?
I am trying to modify the hover caption tutorial from here at Kirupa to load the text in the caption from an external text file. Could anyone give me a hand trying to figure this out?I tried the simple way of loading external text but because the text is loaded in a MovieClip this does not work. Here is my code for the hover menu that currently loads the text dynamically through ActionScript:
MovieClip.prototype.resize = function() { var w = box.caption.textWidth+0 var h = box.caption.textHeight+0;
I have created a sliding rollover panel so that a user can hover over an invisible button to reveal the panel itself. The panel itself is under a movie clip which basically motion tweens the panel to slide in and out effectively. Then there is the panel_mc inside the movie clip which contains an img. The one panel can slide out but for some reason cannot slide back, even when you rollover the button(popUp_btn)!!!! The compiler errors does not even display this error!!!
Here is the code for the main AS timeline in the site: stop(); panel_mc_arrangement.panelInner_mc_arrangement.popUp_btn.addEventListener(MouseEvent.ROLL_OVER,rollFarrange); function rollFarrange(event:MouseEvent):void{ if(panel_mc_arrangement.currentFrame <<2){ panel_mc_arrangement.play(); }else{ panel_mc_arrangement.gotoAndPlay(20); }}