ActionScript 3.0 :: Add EventListener To Textfield?

Feb 17, 2009

I want to add an event listener to a textfield that triggers when the user is "in" the textfield and hits enter. Think like you're at google and youre gonna search for something - you enter the keyword in the textfield and then hit enter, instead of clicking on the search button.

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I'm trying to create a cutom made clickablle field using AS3 but I have problem registering an OnClickListener.What I do is create a subclass of MovieClip, draw a RoundRect on it and add a textfield as a child. Now when I click on that "thing", events are caught by the textField and I can't find a way to forward it to my MovieClip.

private function addListChild(i:Number, l:Number, c:Content):void {
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[code]......

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Actionscript 3 :: Flash - Textfield Not Instancied , Need Eventlistener To Tell When The Class Is Created?

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Im creating a game in Flash and I have a class that have some text fields that I need to populate in this case a highScore. I get this error.TypeError: Error #1009: Cannot access a property or method of a null object reference.Meaning that the object doesn´t exist , for some reason.

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[code].....

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ActionScript 3.0 :: Create A Fade Effect For Dynamic TextField (content Of Textfield From XML File)?

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I parse an xml file that his content is:

Code:
<?xml version="1.0" encoding="utf-8"?>
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ActionScript 2.0 :: Make A Movieclip And A Textfield To Resize To The Content Of The Text In The Textfield?

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how can i make a movieclip and a textfield to resize to the content of the text in the textfield? I mean, if I have a textfield with 3 letters font name XXX and then the content of the field change, how can i resize te textfield so the text dont autoadjust to the 3 letter space?

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ActionScript 2.0 :: Loading Text & JPG Nito TextField Makes Textfield White

Jun 18, 2008

Does anyone know, why a textfield may become white when loading text + JPGs into it? Sometimes it happens to me, sometimes not. I haven't figured out why. If you have any clues... The AS I'm using:

[Code]...

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ActionScript 3.0 :: Changing Background Color Of TextField When Said TextField Is Selected By User?

May 5, 2010

I am looking to change the background color of a input textField when the user selects that testfield to start populating it. I have done a bunch of searching and I keep coming up with this type of answer...

Code:
myTextField.onSetFocus = Set(evt:Event){
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Problems...

1) Is onSetFocus/onKillFocus still available? From what I can tell it is not.

2) I have my text objects encapsulasted in a class so I do not believe I am able to do it like I have been suggested.

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ActionScript 3.0 :: Remove The Textfield And Replace It With A Fresh Textfield At A Later Time?

Jun 2, 2009

I'm using the following to remove a textFeild from the stage I then need to add this textField back to the stage at a later time....i tried using addChild the problem is the text that was in the text field prior to the removal is still in the textfield when i re add it......How do i remove the textfield and replace it with a fresh textfield at a later time?....using msgTa.text =""; is not an option.

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I just recently started playing with cs5 and it's new features. I tried to rotate a textfield with the 3D rotation tool, but when you do this, the textfields gets blurry.And it seems like it's not a vector text anymore, because when you zoom in, it still is blurry.Is there a way to prevent that?

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Flash :: Textfield Embedded Font Only Adjusts According To Textfield Height?

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i would just like to ask why is the case that when i use embedfonts = true on a textfield, the textfield's text only resizes according to the textfield's height but not the textfield's width. meaning if i make the textfield's height bigger, the text also gets bigger in terms of height, but not width, can't the embedded font maintain aspect ratio according to the textfield height?

I'm only wondering about this because this is not the case when embedfonts= false

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ActionScript 3.0 :: Get The Text Of A Textfield To Know When To Line Break According To The Width Of The Textfield?

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in as3 how do i get the text of a textfield to know when to line break according to the width of the textfield.

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ActionScript 3.0 :: Dispatch When Change Text In TextField Or Remove TextField?

Mar 12, 2010

I have MovieClip with TextField in, how can I dispatch when change text in TextField or remove TextField or add something else.

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ActionScript 3.0 :: Radio Button To Be Selected If A Textfield Is Equal With Another Textfield?

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I want a radio button to be selected if a textfield is equal with another textfield. My code is wrong:

var s:String = sexul.text;
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if
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sexulf.selected = true

[Code]...

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(AS3) :: One EventListener Be Used Again With Small Changes?

Jun 13, 2010

I had a quick question, I have a movieclip with 15 frames in it with an image on each frame, and a stop action on each frame. On my main stage I have 15 different buttons, which when pressed will change the movieclip to that particular frame (so pressing button 3 would make the mc go to frame 3). I'm still rather new to AS3, but I figured the most simple way to do this was a function which was called when the buttons are pressed

[Code].....

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Using An If Statement With A Eventlistener?

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Is it possible to use a if statement with a eventlistener in it?
 
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ActionScript 3.0 :: TextField On Separate Frame Is Null Then Becomes A Textfield?

Jun 29, 2010

Attached is basically a recreation of the problem. What I'm basically trying to do is a tooltip window with 4 frames. Each frame has different textfields but also some the same. Like the "Weapon" frame has textfields called namebox, typebox, levelbox, and damagebox, while the "Armor" frame has namebox, typebox, levelbox, and defensebox.

In the attachment there is a Movieclip called awd on the stage. It has 2 keyframes in it called "Weapon" and "Drop" each with their own textfields but they are both called "box". I have a click event listener that makes awd go to its second frame and outputs the second child in awd, which will be the textfield. The problem is when I click the first time, awd goes to the second frame but it outputs null instead of Object TextField. When I click again it outputs Object TextField. If I trace the number of children it gives me 2. So I don't know how it can be null.

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ActionScript 3.0 :: Set The Focus Back To The Textfield And Put The Caret At The End Of The Textfield?

Jul 24, 2011

I have a numerical stepper,and a user can click on a textfield, then click the up and down arrows on the stepper to change the font size,i then try and set the focus back to the textfield and put the caret at the end of the textfield, but the stepper keeps focus anyway.Here is the event handler for when the stepper value is changed.Get the textfield's current format, change the size, set the new format, then focus on the textfield and set the caret position, but the caret just stays inside the stepper.

Code:
private function handleChangeTextSize(e:Event):void
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var tField:TextField = Main.LAST_FOCUSED_OBJECT;[code]....

I've had problems with other components too with the exact same focus issue and the only solution i've ever come up with is to set a timeout for like 100 milliseconds to set the focus back then and it works. another way to do this without the "hack"?

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What I have is a dynamicly created row of movieClips. In which TextFields are added with text that's received from an Array. What I would like to be able to do is click on the movieClip that's visible and have the code understand I clicked array[3] for example and it will show the 4th array item in another textfield.

Current development: [URL]

and code:

Code:
import flash.display.MovieClip;
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[Code].....

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CS3 - EventListener For Button In MovieClip

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I want to have a class(Generator) generating MovieClips and inside these Clips are buttons with Listeners. Another class(Main) can get the Clips generated and add them to the stage. The problem is if I add the Listener to the Button in the Generator class, i don't get the event. I do get the Event if I get the Button from the Generator and add the Listener in the Main class.

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Im trying to use the added eventlistener. When a child is loaded i then wish to trigger to a function. But the function seems to be triggering before the graphic is load.I am using this for some press loader functionality before a database is queried.[code]The above if statment works. But inizRequestOfData() seems to be trigged before the loading of anygraphic is done.

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I am trying to build a simple player inside my swf file. The code is a bit messy but it seems to work.I´m using a soundChannel for Playback..I´m trying to figure out how to have the player play the next song once the previous one has reached its end.Do I add some sort of EventListener to the soundChannel?[code]...

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Professional :: Using The ADDED EventListener?

May 10, 2010

Im trying to use the added eventlistener. When a child is loaded i then wish to trigger to a function. But the function seems to be triggering before the graphic is load. I am using this for some press loader functionality before a database is queried. My code looks like this....

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The above if statement works. But inizRequestOfData() seems to be trigged before the loading of anygraphic is done.

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ActionScript 3.0 :: How To Remove This EventListener

Jul 17, 2010

I've got a text field that initiates a function when the link is clicked, but after it's clicked I want to attach a different function to the text field, but It doesn't initiate with this one still active.

fullText.htmlText = '<a href="event:fullText"><u>Full Image</u></a>';
fullText.addEventListener("link",function(e:TextEvent){fullSize(num,fu llText); },false,0,true);

[code].....

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Add EventListener On Return To 1st Frame?

May 23, 2011

I'm not sure exactly what's going on here (maybe I'm not understanding how the timeline executes?).

I have a game that has the menu in the first frame, the game in later frames. When the game is won, the user is able to click to return to the menu. Using trace(), I've found that the click reads, and it starts to execute the actions that have been written in the 1st frame. But, when it gets to the line that adds an event listener to a button on the stage using solo.addEventListener(MouseEvent.CLICK,goSolo) (solo is the name of the button on the screen), it returns:

TypeError: Error #1009: Cannot access a property or method of a null object reference.

The line executes just fine when the whole thing initializes, so I don't know why it's not working when it restarts. Is the code getting read before the stage is populating when I return the user to the main menu using gotoAndPlay(1) from the click listener? It doesn't make a difference if I use gotoAndStop(1). What's a good workaround?

Or is it because the button is in a layer lower than the actions? (I've always put my actions in the highest layer, and don't remember ever having this problem before). But why then would it still work at the very beginning but not with the restart?

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Actionscript 3 :: Add An EventListener To A Function?

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I'm trying to setup something like Aspect Oriented Programming in Actionscript 3, basically the only thing I need to be able to do is something like this:

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ActionScript 3.0 :: EventListener And Dispatcher Again?

Jan 22, 2009

Ok I have 3 classes as an example. Main.as

AutoSlide.as
ControlPac

Main looks like this.

Code:

package com {
import flash.display.Sprite;
import flash.events.Event;[code]....

But I also though other objects could be setup to listen for an event that has been dispatched. This is why I put a listener on ControlPac

Code:
controlPac.addEventListener(AutoSlide.CALL_SLIDE, callNextSlide);

But its not hearing the dispatched event. I tried to extend ControlPac as an evnt and also as a Sprite but its still not able to receive dispatched events from another object

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I have an eventListener called Update, in an action script file called "game". Whilst on the timeline of my fla I would like to to remove the eventlistener that's located in the as. file. What I'm looking for is how to address the eventlistener from the fla.

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