Why doesnt my Array work? I get this message: "Scene 1, Layer 'Actions', Frame 1, Line 83 1067: Implicit coercion of a value of type Array to an unrelated type flash.display:MovieClip."
PHP Code:
var boxArray:Array= new Array();boxArray.push(WallLeft);boxArray.push(WallLeft2);
I can get all the normal nodes of my rss parsed fine but there are a few nodes that I am having trouble with. In the code below I can pull the info from "<item>", "<title>" and "<description>" but how would I go about pulling the info from the node "<enews:url>" ? Currently to get to item I am using: xml..item[0] in my parsing of the xml to an object.
When we reference a SWF file from our ASP.NET page we append the version number to the SWF url, like App.swf?1.1.0.0. In a recent update, Firefox has continued to use a cached swf even when the version number changed, App.swf?1.2.0.0. We haven't noticed this behavior in other browsers.
Has anyone else seen this behavior? We don't want to disable caching completely. At this point we're probably going to change the name of the swf for each version, like App.1.2.0.0.swf, which seems a bit excessive.
im making a game and i have occured a problem.i have a hits text on the screen and every time a enemys bullet hits me it decrases by 1.and i wanna make that when it gets to 0 my ship explodes.
I have a dynamic text field on the stage, instance name contentLength. I get this error: 1067: Implicit coercion of a value of type Number to an unrelated type String.
Code: import flash.display.*; import flash.events.*; import flash.text.TextField; var mcHolder:MovieClip = new MovieClip(); mcHolder.width = 200; contentLength.text = mcHolder.width;
I've created a textfield which I want to hold the time that is left of a flv being played. I also created a timer which will see to it that it gets updated.[code]However, when i try to compile i get this error message:"1067: Implicit coercion of a value of type Number to an unrelated type String.
I very new to AS. I'm getting an error with the below code: gotoAndPlay("scene2", 1); Error: 1067: Implicit coercion of a value of type int to an unrelated type String. Go I want to do at this point is jump to 'scene2' when the time line hits a certain frame on scene1. Is this the correct way of doing it,
I am building little games never anything too big. I'm having fun. I'm getting the following error message 1067: Implicit coercion of a value of type String to an unrelated type flash.display:DisplayObject.
It's got to do with the varObject variable I pass into the hitTestObject (at the end of the code) a. I exported the moveclip for actionscript and gave it an instance name so what's the problem???
i have a algorithm from javascript i would like to use in AS3 but get an error:Scene 1, Layer 'Layer 1', Frame 1, Line 81067: Implicit coercion of a value of type Number to an unrelated type String.
Code: var a = [34, 203, 3, 746, 200, 984, 198, 764, 9]; function mergeSort(arr) {
But I keep getting an "Error #2030: End of file was encountered." This is (probably) because the class I'm serializing is too big for the "String" object type in AS3. Is there a limitless object for storing an array of characters (or better yet binary), or am I going to have to make my own class? (like one with an array of strings)
I'm basically having the following error: 1067: Implicit coercion of a value of type void to an unrelated type Array. In relation to the event listener that calls 'Backdrop'. Backdrop is a public function in another class, but it does still recognise Backdrop as a function.
In my external .as file, I'm trying to say that "if my current frame has the frame label of "enterdone", then go to the frame with the label "enter". The movie clip is called _cedars, and all of my frame labels, variables, etc. are set up properly. Here is my code:
I have an xml file and I'd like to create an array of all the unique values from one of its nodes.The xml file is called pntxml and the node is pntxml.row.Category where category is from where I'd like to create an array of all unique values.I was working through this and was first going to create an array of all values in Category by iterating through the xml and pushing those values into a seperate arrayWhen I try to push each entry into an array I get an error orTypeError: Error #1009: Cannot access a property or method of a null object reference. at NAPA_fla::MainTimeline/sortXml()
var catArray:Array; function sortXml(event:Event):void{ for (var i:int = 0; i< pntxml.row.length(); i++){
I'm trying to find a simple way to solve this problem: I have an array of integers and need to find the highest value that is unique.Specifically, my array holds player scores. Ex: (4,7,6,5,2,7)I need a function that will give me the highest score that it is not tied with another score. So for the example above, it would return 6 (not 7 since there are two 7's)
I'm trying to create an array of random unique numbers from 0 to 39 so that I can list these numbers in a countdown and without repetition, ie: 25, 29, 11, 03, 17 etc. These are 40 different numbers, equal or greater than 0 and equal or less than 39.
is: I have array={0,1,2,3,4,5,6,7,8,9} and i want from this array unique random pairs.for example: 3,6 nad automaticly 6,3 no repeats.It must give me 10 pairs.for example:
I am using actionscript 3 and I am creating an array of 16 buttons and need to use the function math.random to get it to pick 5 random unique numbers out of the array. As at the moment it is sometimes picking 5 unique numbers and sometimes it has duplicate buttons appearing?
I'm working on a project where I have an array of coordinate points (4 of them) and a menu system that, when clicked, rearranges the boxes so that they all move around. The problem is that the values I pull out of the array are not always unique so some of the items end up not moving (or sometimes it ends up moving two to the same spot because the last one didn't move and one of them moved to a spot that is already occupied).
Here is the code I was using which for the most part works, except as mentioned, sometimes the check for the last one in the loop sees that the conditional is not equal so it doesn't do anything because there is no other values to loop through and it just leaves it in that spot.
Code: private function checkCoordinates($item:MenuItem, $coords:Array):Void { var numItems:Number = $coords.length;
This seems quite easy, but I'm not that good with Flash, so it'd be really gr8 if anyone can help.I'm trying to create an array of random unique numbers from 0 to 39 so that I can list these numbers in a countdown and without repetition, ie: 25, 29, 11, 03, 17 etc.These are 40 different numbers, equal or greater than 0 and equal or less than 39.
I am making an user application where users can chat one on one for an x amount of time till they go to the next user (see it as speeddating). Only they are all women talking about women stuff like knitting or something. A friends chat.
I am stuck with making unique pairs. only the first round is going great (unique pairs), but then it gets mixed up:
[Code].....
As you can see everyone in round 1 is paired good. But in round 2 you see (for example) Donna talking to Cindy, but Brenda is also talking to Donna. that's not right. she can't talk to 2 people at once.
Ok what i want to do is to randomly pick 3 values from an array called Objs and add them to a new array called ListObjs. The three values should be unique. This is the code I have so far, but when i try to execute it Flash stops responding.
My hitTestObject fails even though a trace shows that I'm getting access to the correct target object.
I read a post that said that hitTestObject won't work if the hitter has the same identifier as other hitters (like in an array). So I tried using a single hitter (set the array to have only one element) and it does work, which makes me think I need to give a unique ID to each hitter in the array.
I can declare a string var in the for loop and make it unique, but since it's a string it won't accept being typed as another class.
how to create 100 unique var names that can be typed as a class?
Code: package{ import flash.display.Sprite; public class Liner extends Sprite{
i am using actionscript 3, and the problem that I have is that i am creating an array of 16 buttons and need to use the function math.random to get it to pick 5 random unique numbers out of the array. as at the moment it is sometimes picking 5 unique numbers and sometimes it has duplicate buttons appearing?
I encountered a rather irritating problem yesterday. I wrote a class. The class has got 1 variable of the type :Array. its a public variable.On the scene i have 2 movieclips which are connected to my class through its linkage in the library.My problem is that even though the instance-variable (the array) is supposed to be unique for the instance only it gets overwritten for every new instance i create.for example. if i assign the first instance's array 2 values (1, 1)and the do the same with the second but here i change the values to (2,2) then when i check my first instance it has got the same values as the second instance...that is (2,2). [code]