ActionScript 2.0 :: Frequency Of Unique Item In Array?
Apr 11, 2007how to remove duplicates from an array. But now I need to know how many times each unique item is in an array.
Example:
a,a,a,b,b,c,a
a:4
b:2
c:1
how to remove duplicates from an array. But now I need to know how many times each unique item is in an array.
Example:
a,a,a,b,b,c,a
a:4
b:2
c:1
I am recently working with an application. Where I need 4 unique values from an array in such a way that it should checking random item every time. For eg:-
Main_Array = ["one","two","three","four","five","six","seven "];
Sub_Array = ["three"]; // initially it holds one value
for(each value of Sub_Array)
[code]........
I am trying but I don't get unique values, or something gets wrong which I am not able to solve. Looking forward desperately for some help
I have an array with duplicate values (strings) in it. I would like to have a function that i can call with the string-parameter and returns how many times this string is in the array.
View 7 RepliesI need to make each item in my XML unique so that flash can apply a different function to each item in the component. Can you give the items an instance name in XML?
Code:
import com.digicrafts.events.*;
//Timer Set Time
var jumpTimer:Timer = new Timer(1000, 1);
[Code]...
I have an xml file and I'd like to create an array of all the unique values from one of its nodes.The xml file is called pntxml and the node is pntxml.row.Category where category is from where I'd like to create an array of all unique values.I was working through this and was first going to create an array of all values in Category by iterating through the xml and pushing those values into a seperate arrayWhen I try to push each entry into an array I get an error orTypeError: Error #1009: Cannot access a property or method of a null object reference. at NAPA_fla::MainTimeline/sortXml()
var catArray:Array;
function sortXml(event:Event):void{
for (var i:int = 0; i< pntxml.row.length(); i++){
[code].....
I'm trying to find a simple way to solve this problem: I have an array of integers and need to find the highest value that is unique.Specifically, my array holds player scores. Ex: (4,7,6,5,2,7)I need a function that will give me the highest score that it is not tied with another score. So for the example above, it would return 6 (not 7 since there are two 7's)
View 9 RepliesI'm trying to create an array of random unique numbers from 0 to 39 so that I can list these numbers in a countdown and without repetition, ie: 25, 29, 11, 03, 17 etc. These are 40 different numbers, equal or greater than 0 and equal or less than 39.
View 2 Repliesis: I have array={0,1,2,3,4,5,6,7,8,9} and i want from this array unique random pairs.for example: 3,6 nad automaticly 6,3 no repeats.It must give me 10 pairs.for example:
3,6
6,3
1,2
[code]....
I am using actionscript 3 and I am creating an array of 16 buttons and need to use the function math.random to get it to pick 5 random unique numbers out of the array. As at the moment it is sometimes picking 5 unique numbers and sometimes it has duplicate buttons appearing?
View 1 RepliesI'm working on a project where I have an array of coordinate points (4 of them) and a menu system that, when clicked, rearranges the boxes so that they all move around. The problem is that the values I pull out of the array are not always unique so some of the items end up not moving (or sometimes it ends up moving two to the same spot because the last one didn't move and one of them moved to a spot that is already occupied).
Here is the code I was using which for the most part works, except as mentioned, sometimes the check for the last one in the loop sees that the conditional is not equal so it doesn't do anything because there is no other values to loop through and it just leaves it in that spot.
Code:
private function checkCoordinates($item:MenuItem, $coords:Array):Void
{
var numItems:Number = $coords.length;
[Code]....
This seems quite easy, but I'm not that good with Flash, so it'd be really gr8 if anyone can help.I'm trying to create an array of random unique numbers from 0 to 39 so that I can list these numbers in a countdown and without repetition, ie: 25, 29, 11, 03, 17 etc.These are 40 different numbers, equal or greater than 0 and equal or less than 39.
View 7 RepliesI am recently working with an application. Where I need 4 unique values from an array in such a way that it should checking random item every time.
For eg:-
Main_Array = ["one","two","three","four","five","six","seven "];
Sub_Array = ["three"]; // initially it holds one value
for(each value of Sub_Array)
{
[Code]....
I am trying but I don't get unique values
I am making an user application where users can chat one on one for an x amount of time till they go to the next user (see it as speeddating). Only they are all women talking about women stuff like knitting or something. A friends chat.
I am stuck with making unique pairs. only the first round is going great (unique pairs), but then it gets mixed up:
[Code].....
As you can see everyone in round 1 is paired good. But in round 2 you see (for example) Donna talking to Cindy, but Brenda is also talking to Donna. that's not right. she can't talk to 2 people at once.
Ok what i want to do is to randomly pick 3 values from an array called Objs and add them to a new array called ListObjs. The three values should be unique. This is the code I have so far, but when i try to execute it Flash stops responding.
[Code]....
Looking to generate random numbers b/w 0 and 19 with no duplicates to be put in Array.
View 6 RepliesMy hitTestObject fails even though a trace shows that I'm getting access to the correct target object.
I read a post that said that hitTestObject won't work if the hitter has the same identifier as other hitters (like in an array). So I tried using a single hitter (set the array to have only one element) and it does work, which makes me think I need to give a unique ID to each hitter in the array.
I can declare a string var in the for loop and make it unique, but since it's a string it won't accept being typed as another class.
how to create 100 unique var names that can be typed as a class?
Code:
package{
import flash.display.Sprite;
public class Liner extends Sprite{
[Code].....
I hope the title of my post isn't confusing, I wasn't sure how to phrase it. [code]...
View 1 Repliesi am using actionscript 3, and the problem that I have is that i am creating an array of 16 buttons and need to use the function math.random to get it to pick 5 random unique numbers out of the array. as at the moment it is sometimes picking 5 unique numbers and sometimes it has duplicate buttons appearing?
View 3 RepliesI encountered a rather irritating problem yesterday. I wrote a class. The class has got 1 variable of the type :Array. its a public variable.On the scene i have 2 movieclips which are connected to my class through its linkage in the library.My problem is that even though the instance-variable (the array) is supposed to be unique for the instance only it gets overwritten for every new instance i create.for example. if i assign the first instance's array 2 values (1, 1)and the do the same with the second but here i change the values to (2,2) then when i check my first instance it has got the same values as the second instance...that is (2,2). [code]
View 2 RepliesI put my mc's in an array.I have another array with strings.when the mc is clicked I want to get its position in the mc array and return the string from the same position in the string array.How do I do that?
PHP Code:
var numBtnArray:Array = new Array;
function addNumButtonsToStage():void{
[code].....
I know how to remove duplicates from an array, but what I'm trying to do is prevent an item from ever being added to an array in the first place if it already exists. I'm pulling in data from an xml feed in a loop, and I thought that searching for that values index would work, but no matter what, the index is always -1. Here's my code:
[Code]...
Maybe I'm misunderstanding the indexOf function, but I thought it was supposed to return -1 if a value did not exist in an array. What am I doing wrong?
I have this code to try to acess the values of the array in the arraycollection but it does not work it actually creates a value to the end of the arraycollection. can anyone tell me what im doing wrong i basically whant to modifys the individual arrays in the arraycollection and add Login_user.
Code:
for(var i:int = 0; i< dispArray.length; ++i){
dispArray.addItemAt({"login_user":"XXX"},i);
}
Does anybody know a purely PHP based way to alter the frequency of an MP3 file?
A client's website is utilizing a Flash based MP3 player to play some audio.The client is producing the audio herself.
The trouble is that the tools that she is producing it with, and is familiar with, automatically produces MP3 files with a frequency of 48000hz, while some versions of Flash have trouble playing anything with a frequency differing from 44100khz.
Recently I asked this question: How to get the fundamental frequency from FFT? (you don't actually need to read it) My doubt right now it: how to use the cepstral algorithm? I just don't know how to use it because the only language that I know is ActionScript 3, and for this reason I have few references about the native functions found in C, Java and so on, and how I should implement them on AS. Most articles are about these languages) The articles I found about cepstral to find the fundamental frequency of a FFT result told me that I should do this:
[Code]...
I have the following:
package {
import flash.display.MovieClip;
public class Ratio extends MovieClip {
private var counter:Number;
private var frequency:Number;
private var ratio:String;
[Code] .....
This outputs something like:
0: true
1: true
2: false
3: false
But what I would actually like is:
0: true
1: false
2: true
3: false
i.e. more even dispersion (alternation)...is there a way to do this?
I want to know if there is a method or some code to add new items to an array, but it want the items have the name of the buttons's instance name, or the label's name, so when i push the button, it adds its name to an array. Here is my code:
ActionScript Code:
tauri.addEventListener(MouseEvent.CLICK, addAddress);
abydos.addEventListener(MouseEvent.CLICK, addAddress);
tollana.addEventListener(MouseEvent.CLICK, addAddress);
dialNow.addEventListener(MouseEvent.CLICK, dialTo);
var tauriAddress:Array = ["tauri","abydos"];
var newAddress:Array = new Array();
function addAddress(event:MouseEvent):void {
newAddress.push();
I don't know if I should use the push method here, tell me what to put here for adding the instance name of the button to the array
trace(newAddress);
}
below is my script,to sum up the number in my array....but the output is all the numbers in array and not the sum up numbers....
CorrectMark =correctArray[0]+correctArray[1]+correctArray[2]+ correctArray[3]+ correctArray[4];
display.text=CorrectMark;
I'm trying to add an item to an array, but when I do, it keeps the results (prizeField) from before and adds the new ones to it. i.e. at the beginning if I push a string to the array I have 4 items. If I push another, I then have 9. Then 15 and so forth. Here is my code:
Code:
var myFlexParent:Object;
var prizeArray:Array = ["apples", "bananas", "cranberries"];
var textFormat:TextFormat = new TextFormat("Cairo", 48);[code].....
I know that I need some sort of removeChild() in there, but I cannot get it to actually work.
I need to create an audio file (sine wave) of a particular frequency. I need to do this in actionscript 2.0.
View 0 RepliesWhen the combo box is changed it will add items to another combo box, i.e if africa is chosen, all the countries in africa will be listed in the second combo box.
At the moment i am manually adding in all the countries, _root.combo1.addItem("Label", "Data");
for 60 countries that would be messy code, is there a way to do it in an array cause my advanced actionsript isnt that good. But i will need to be able to get the data of a country out later ....