ActionScript 3.0 :: Avoid Nested Function In Order To Access A Local Variable?
Mar 17, 2010
I want to load an XML file and access one node value. I decided to store it in a variable(var addedNumber).
The problem is I want to access this variable in a new function (loadURL)"outside" of the scope. Is there a clearer way to do this instead of using nested function?
PHP Code:
var XMLLoader:URLLoader;
var XMLPath:URLRequest;
var XMLDoc:XMLDocument = new XMLDocument();
how you would target a function's local variable through a concatenated variable string.For example:
var txt = "Hello World"; function testing(msg) { var test1 = msg;[code].........
I'd expect the trace to be "Hello World" but rather is given "undefined". So if variables created outside functions are created on the main timeline, where are local function variables created and how would you access them?
How to access a local variable from another class? I have this powerup class that changes the speed value of the enemy in enemy class(it's a game). For instance, if player hits the powerup it changes the local variable 'speed's value inside enemy class.
I need a way to call a function from a function. It's not that hard, I know, but the name of the nested function is a variable passed into the first function. Like in setTimer() and other functions in flash, where you have the name of a variable to call. I'm going to have a lot, so doing some cheap if(funcname == blabla){blabla();} won't work.
1- Variable Scope : Accessibility and existence are used almost interchangeably in various documents I've read. I'd like to know if a local variable physically exists (in memory) outside of the function it was declared in, and is not accessible from other methods, or if its existence ceases outside the function.
2- Classes : When do you create an instance of a class versus importing it only, specifically in the case of classes used only as say, calculators ?
I'm doing a small webapp where I want to use a fairly small amount of Local Storage for SharedObjects.The challenge is to cater to all visitors, including those that might have turned down their local storage allowance to 0 bytes (inactivated).Now, what happens is that the first flush method call triggers the local storage dialog box.In the case that the user has inactivated local storage, I don't want to ask them to raise it - instead I want to avoid using SharedObjects for the remainder of the session.I haven't found a way to test for the capacity of the local storage. What I can find is the size property of the SharedObject class. This doesn't work however as it only reports a size greater than 0 if there has already been an object written to this application domain.
function loadHandler only runs one time .. since it runs only once it makes it very difficult for me to do anything with.I can only access the variable "myClip" inside of the function.... if I could access it outside of the function I would be able to write some if statements.Basically what I am trying to do ... is the first time this script runs ... I don't want "myClip.gotoAndPlay(2);" to run. Every other time this frame of code runs .. it wont run the function a second time. So I need to somehow tell it every time it runs after the first time to run the code myClip.gotoAndPlay(2);
my goal is to keep my output window organized so i can follow all my traces more easily. so i wrote a couple of custom functions to achieve that. one of them would be: to more easily trace the following variable for example
I have a problem accessing a variable which is to store a frame label. Code has been shortened to relevant parts. The following is on the main timeline.
I have a movieclip called "sections" which loads different sections of the website.When the first section is clicked thencontainerCenter is true and the evt.target.name is loaded in to the nextSection variable.Now if a 2nd section is clicked then containerCenter is false. It plays the sections movieclip. Within that movieclip it will eventually play and come to the following script:
PHP Code:
gotoAndPlay(nextSection);
For some reason it won't pick up the variable "nextSection" within the movieclip. I'm getting the error message "Access of undefined property nextSection". It has no problem when it is in the main timeline.I know you can't access a variable declared inside a function, but I have it declared outside the function as you can see above. I've just amended the variable from within the function.
Strangely enough I can't access the variable i in the onRelease function below. I guess it must have something to do with the position where I declared it. But I also tried to declare it outside of the functions but it didn't work either.. how to solve this problem?
I have a data grid and there's a method attached to clicking on any item in a row of the grid.Now, some of the items in the table row are also buttons. Each of these are associated with a different action.We only want one of these actions to be performed.[code]we have currently a member variable to track which selection was made and to ignore the the contents of the other method (the else portion of the method resets this value).Now, if the methods just happen to execute in a different order (or at the same time), the behavior will be unpredictable.Is the member variable flag the way to do this (it smells so bad)?
I've been trying all morning to figure this out but I'm really not the best when it comes to actionscript. I've looked around and I just simply don't have a clue how to adopt other code to fit my own .I have the following code
Code: function reActivateTopMenu() { _root.top_nav.btn1.gotoAndStop(1); _root.top_nav.btn1.enabled = true;[code]....
I just can't figure out the exact way of writing the code in "flash" talk and not "dave" talk!
I have a HTML box and load a local html file from the project. In this HTML file I use jquery and I want to load an image from my user directory. I see the image from my user directory but jquery doesn't works. I get this error:
[Code]...
But if I load an image from the app workspace, everything works fine (I see the image and Jquery works). Is this a policy problem? The error says that is a "null object reference" problem, but this can't be true...
It seems that with as3, the error compiler is just waiting to get you.I have a function that loads in an external swf. Which swf depends on which button they click. So, it could be pic1.swf, pic2.swf, pic3.swf, etc.
function loadMovie(){ my_mc.addChild(my_Loader); addChild(my_mc);[code].........
When i test, I get "error: access to undefined property myVariable.
I have a movieClip named MC, and it's enabled with action script, with the class name MC_Rectangle and a Stage.I override the MC_Rectangle class file in a mc_rectangle.as external file.here is the code:
1. how can i access the variable "sequence" in "mc_rect"
2. how can i pass parametre from main stage to mc_rect via function setSequence(data:int)?
3. how can i call the function in addSequence() in mc_rect.
in asp.net, i usually use mc_rect.sequenct,mc_rect.setSequence(data), mc_rect.addSequence() to achieve my goals......btw, can function in mc_rect return out result to main stage?
How can i send variables from flash to a php page. I want it to be done in the standalone flash player and not the browser and also I don't want the browser to pop up like when we use getURL. Is there any possible way of doing it. It seems I cannot find way to sned variable to php except using the following method which opens a browser.[code]...
Is it possible for Flash or possibly Adobe AIR to have access to a local Access database?
I will have either a Flash EXE or AIR application running on a local PC (WinXP). The PC will also have a local Access database. I need my Flash application to get the data from this Access database. How would I do this?
I doubt it can be done with Flash or AIR alone (someone prove me wrong or right), but is there an option for some middle-man application to access the data base and send it on to Flash? How would this work?
Or could I read the MDB file into Flash and parse it myself? is there a library for this?
I have the following code for the button over/out effect. It is nice but instead of writing the same code for function for each button (I have 15 buttons), how to shorted the code by modifying it?
Code: Button1_mc.addEventListener(MouseEvent.MOUSE_OVER, navOver); Button1_mc.addEventListener(MouseEvent.MOUSE_OUT, navOut); function navOver(e:MouseEvent):void {
I have a LoadVars object called loadText in which an external variable is loaded from a text file. Now, the whole thing works, I just want to create a template to optimize the system, so here is what I need: The external variable (in an external text file) is called page1. I am assigning that external variable to a local variable (at this point the external text has already been loaded in loadText, of course):
when i write prototype method and declare a variable inside the prototype method. this is fine but as sonn as i declare another variable with the same name i get an error. conflict with "variable" namespace internal. i've contact other users and they claim they don't get this same issue. i'm using flash CS3, i have flash player 10 installed but cs3 only supports up to 9 so i have 9 selected. and i'm using AS3. this is some code you can use to test to see if you get this issue:
i have a textbox (totaltxt) within a movieclip (link_mc) which is on frame1, and i am trying to access the contents of totaltxt and put it in another textbox called totalround1 in frame2...e.g. if totaltxt = 100 then totalround1 should equal 100 aswellthis is my failed attempt:PHP Code:totalround1.text = Number(link_mc.totaltxt.text);