ActionScript 3.0 :: Blurring A Picture According To Pixels?

Oct 6, 2009

I want to be able to blur an imageitmap horizontally and vertically according to a given radious of pixels. Lets say, that I want to blur the picture with a radious of 5 pixels..I saw there's an existing class called BlurFilter, but it receives numbers for the horizontal and vertical blur, and i'm not sure what the number's values mean.

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so instead of the pixels being dissolved, the pixels being added? :

ActionScript Code:
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basically what i would like is the end point to be the start point and the start point the end point.

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ActionScript 2.0 :: Slider Bars And Scaling - Code Keeps Shrinking Initial Object Down To 10 Pixels By 10 Pixels?

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ActionScript Code:
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Actionscript 2.0 :: _y Movement By Pixels - Move The Movie Clip In Incremental Moves Consisting Of 30 Pixels?

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but it didn't work. I'm kind of new to any action script other than gotAndPlay, easy functions and all that.

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I've got a strange problem with the blur tool. I have a movie clip that i have added a motion tween to and applied a blur to it - so the movie clip image blurs as it moves. This was working perfectly when i first tested it and as i've continued with the creating the flash file and re-tested for some reason the blur is no longer displaying. It's strange as it shows as blurred in the Flash file i'm editing but when i press F12 to display in a SWF it's not blurring. I've attached the file i'm working on

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ActionScript 3.0 :: Constantly Redrawing A Bitmap & Blurring It?

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ActionScript 2.0 :: Attach.Movie Causing Text Blurring

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Actionscript 3 :: Prevent Flash From Blurring An Image After Zooming With The `z` Property?

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I'm currently testing various ways to zoom images (or rather, whole DisplayList hierarchies). Using scaleX and scaleY works quite well, but when I use the z property to zoom the image (by placing it further away) the image gets blurred when returning to z=0. The image is put in a Sprite ("groundLayer") and that Sprite itself is put in another Sprite ("zoomLayer"). Whenever I'm zooming I'm manipulating properties of the "zoomLayer" only. This image was taken right after returning scaleX and scaleY back to 1.0: This image was taken right after returning z back to 0.0:

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Flex :: Blurring And Disabling Background While Reconnecting Application To Backend

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[code]....

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ActionScript 2.0 :: Ease : Pixels Instead Of _y?

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i'm using the following code to ease mc's

PHP Code:

MovieClip.prototype.easingY = function(toY){ this.onEnterFrame = function(){ this._y -= (this._y-toY)/3; if(this._y > toY-4 && this._y < toY+4){ this._y = toY; delete this.onEnterFrame  } } } 

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