ActionScript 3.0 :: Can't Control State Of Boolean Variable
Jan 27, 2011
have movie clips on the stage that I have addressed as buttons[code]...
For some reason when I call the select function the variable flips from false, to true and then back to false again which causes the animation im trying to play to hitch and stop 1/2 way through.
I have used the exact same script on other objects in the file but with different instance names and they ALL work fine, this is the only one I can't get working. I have tried removing all other scripts to isolate this one but it makes no difference.
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Mar 13, 2008
i am trying to assign boolean variables to my script that i have made, basically i have never done it before so i have no idea how to add them to my script. i am controlling movieclips using alpha levels so when a key is pressed it makes a mc =100 and when the key is released it takes the alpha back down to 0. My mc work fine along with the keypresses, its just i need more control over what has already come up.
I want to use the boolean variables so that they control the mc and stop them from playing after a certain amount of times the key is pressed. here is some of my script:
stop();
this.onEnterFrame = function() {
if (Key.isDown(65)) {
trace("It's an A");
[Code].....
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Aug 2, 2011
I have only set up an event listener Mouse Input and Keyboard input. How do I set up an event listener for a Boolean's state? I change the Boolean state in other classes using:
main(parent).meVariable == true;
So, how do I set up an event listener in main to jump to a function if that turns to true? something like...
ActionScript Code:
if (myVariable == true){
myFunction();
}
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Nov 9, 2009
having an issue with a variable set. It is set as a string to default "no" on the very first frame of my movie, as follows:
var myaccess:String;
myaccess="no";
Within my movie, there is an object. When this object is pressed, it is to change the _root.myaccess="yes"; I am tracing the variable within the movie clip and it shows me: I do not understand why it is changing my string definitition from "no" to false. Because of this, my variable does not seem to change to "yes' on object (button) pressed.
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Apr 14, 2011
I'm sure it's possible I'm just writing it wrong. Can anybody clue me in the correct way of writing it? I get compiler errors this way...
ActionScript Code:
for(b=0; b<=15; b++)
{
var ["ping" + b]:Boolean = false;
}
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May 13, 2011
[Bindable]
public var isToggled:Boolean = true;
public var menuData:Array = [
[code].....
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Sep 29, 2011
I have a boolean variable, projectsLoaded that is set to false when my application loads. As i'm sure you can imagine, when the final project module loads, I set the variable to be true. Is there a way I can trigger a series of functions to run once that variable is set to true?
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Aug 18, 2010
Instead of this code:
var bomb1:Boolean = false;
var bomb2:Boolean = false;
var bomb3:Boolean = false;
Would it be possible to use an array like this? var bomb:Array = [false,false,false]; Or would it be better in another way? Isn't it necessary to declare the variable/array to be boolean or number if it would be that type in the index? Could I also use an array for the movieclips like bomb[0].visible = true; ? But how di I declare that array?
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Jul 14, 2010
I have an variable of type boolean and I want to fire event when I change the value of this variable, how can I do that in AS3.
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Sep 2, 2011
I am trying to switch a boolean variable to true after a mouse click on a movieclip.
I want an animation to continue after the user has clicked both btn1 and btn2.
After researching this topic it appears that changing a variable inside a function will only effect code within that function and not the code outside of it - therefore my main Btn1Var and Btn2Var do not update to flase.
ActionScript Code:
stop()
var btn1Var:Boolean = false;
var btn2Var:Boolean = false;
[Code].....
Is there an easy way to change the original variable for each button to true after being clicked?
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Jan 20, 2011
Latest_News_Display is under the Latest_News state. I want to set Latest_News_Display's x property even if the currentState is set to Intro. However, when I try to use Latest_News.Latest_News_Display.x = 10,it returns an error that says 1120: Access of undefined property Latest_News
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Feb 9, 2010
I have a flash menu.It has 8 buttons on the stage.Each button has a up state and over state.To show the user how this menu works i want to simulate a mouse over on each button, from button 1 through to button 8. With perhaps a few seconds delay between each mouse over. I found some action script that advances the frame after a specified time but it doesn't actually trigger the mouse over state.
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Jan 19, 2012
Is there a way to make state transitions/animations of a fl.control states - button for example ?All I can do now is change the skin design and that's it, I can't animate between states like I can with Flash Builder skins. So is there a way to do that, any technique or I have to create a button component from scratch?
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Nov 4, 2009
I've hit a very strange issue in adobe flex and I'm not sure how to solve it. I have a popup box that is called on creationComplete before startup of my main application. The popup simply asks for an email address and then the application is enabled showing the email address in a label component.
However, when I try to access the email address from the label component called UserID.text in the application, it is always null even though it is visually present in the label box...It seems like it loses state somehow...so HOW in earth can I keep it from losing state? I need to access the label or some variable throughout the use of the application and everything I try always ends up in a null variable?The main part of the application that sets the label is here:
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" xmlns:controls="com.iwobanas.controls.*" xmlns:local="*" creationComplete="showWindow(true)">
private function showWindow(modal:Boolean):void
[code]....
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Mar 20, 2011
Im currently programming a game and having the character animation respond to the spacebar to play a jump animation.
To cut the code down here is the bit that's the problem:
ActionScript Code:
var space:Boolean = false;
if (evt.keyCode == Keyboard.SPACE && space == false)
[Code]....
The script works great, apart from when the animation is over, the variable 'space' is set to true, but I need it to go back to false after the function has been applied.
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Jan 24, 2009
I am receiving a variable into an animated flash floorplan. The variable reflects the room name on the floor plan. I am successfully receiving the variable but need to show the room in a hover state (i.e. button over) when flash loads
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Jun 30, 2010
I set a variable var currentPage:String = "b1"; When I click a button, the click should change the variable currentPage to the event.currentTarget.name and it does
[Code]....
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May 20, 2011
I have spark States declared in mxml. I also have a class with string constants. I want my states names to match the string constants. Is it possible to do that directly in mxml and how? [code]...
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Jul 16, 2010
Basically I am trying to do a Flash (AS 2.0) application that connects a FMS server. That isn't the problem, though. The problem is that when I click a button (myBtnEn) it changes a Bool variable to true, and if I click another button (myBtnDis) it changes the same Bool variable to false. The problem is:I want to display that variable's state in a Dynamic Text Box that is inside 1 Movie Clip and it doesn't change/display a thing else than when is loaded.[code]as you can imagine the code for myBtnDis is the same but "false" in the place of "true".myBoolStatus : name of the VARIABLE in the Dynamic Text Box.I have tried to name the Dynamic Text Box (for example "myBoolStatusP") and then add the ".text = " code but still the same.
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May 12, 2009
I have a flash map that contains 51 movieClips, one for each state.Sample instanceName for a state (Alabama) would be: S_01
I have a XML record that contains specific info for each state.<stateID>01</stateID
I am trying to link the stateID's in the XML record to the state movieClips that make up the map.var stateInstanceName = 'S_' + stateID;
I was just trying to do a simple trace command to see if I could pull the _width of each state clip to see if I was linked up:
trace(mapInstance.stateInstanceName._width)
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Apr 9, 2011
It's my understanding that view states can be useful when switching the layout of design elements. Such as, a loading page as one state and the main application design in another state. Is this the correct use of them? Additionally, I have a label in State1 and I cannot figure out how to access that label via actionscript. labelID.text = "New Text"; is not working.
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Apr 14, 2011
I need to add a rollover effect to the disabled state of a Spark button. This way, users can rollover the button and know why the button is disabled.I think I would have to override ButtonBase's getCurrentSkinState. Is there anyway to test if a mouse cursor is over a disabled button?
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Mar 30, 2012
I'm using Flex 4.5 and trying to take advantage of the new state groups feature. I have two States (call them readType1 and readType2) that both belong to the same stateGroup (call it readOnly). There are several places where I'd like to do something based on the current state, and it would be the same thing for the two read states. [code]...
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Jul 25, 2009
In my air project i used current state size is width="441" height="358" . i have link button like Singin then move to singin state (currentstate='singin')
<mx:State name="signin">
<mx:SetProperty name="height" value="616"/>
<mx:SetProperty name="width" value="919"/>
So application resize into 616,919 . After that function finished move to current state like(currentstate='') But size not be changed . How can i set the size for current state?
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Jan 27, 2010
I want to fade all the elements of the next state when transitioning from any state.I tried different things but I can't get it to work. And I don't want to manually add transitions for every state.
Something like:
<s:Transition fromState="*" toState="*">
<s:Fade target="*" duration="500" />
</s:Transition>
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Mar 25, 2010
In my view I have a welcome screen:
[Code]...
Which is a pretty small component and I have panelContainer:
[Code]...
Whilst the user is reading the warm and fuzzy welcome note in the welcome state I want to be creating the big expensive panels state so taht when we switch there is no delay. Before the panels state is set panelView is null but I presume there must be an IDefferredInstance floating around somewhere that I can use to kick off the creation of the view. How can I get hold of it?
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May 2, 2011
I am very rusty on my actionscript but here is my issue.I am declaring a variable:var activeTab = "none";the using the varible in a function the variable is working and holding the name of the movie clip that was clicked:
function moveTabs(event:MouseEvent):void {
if (activeTab == "none"){
activeTab = event.target.name;
[code]....
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Jul 28, 2006
I have several MCs, each one with a different _name.
when a Mc is clicked a variable is defined to it. Like:
Code:
on (press){
_root.clicked = this._name;
}
Also have a function on the main timeline that will reduz the MCs scale, but not all the other MCs. How can I make the function call the Mc according to it�s variable? (just scale the MC with the variable clicked == this._name.)
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Oct 4, 2008
I am trying to get converted to Actionscript 3 from AS2.In old versions of flash, you simply placed the sound in a keyframe inside the button on the over or down state. Worked fine, but not anymore.I guess the sound must be set up with actionscript and a listener.I understand linkage. how to make one sound on the over state and a different one on the down state?
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Aug 14, 2010
I am getting frustrated, because I am unable to tell a range of levels to do something with this actionscript [code]...
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