ActionScript 3.0 :: Changing Fonts Of A Text Field?

Jan 26, 2009

I can't cope with the inheritance of this AS 3.0! I have the next code:

package {
import flash.display.Sprite;
import flash.text.*;
public class CText extends Sprite {

[code]....

My only purpose is to create a text field, which is formatted and to have a chance to manipulate it later, so I think I need to express it as a Sprite.

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[Code]...

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[Code]...

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[Code]....

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I've created a dynamic text field - mediaImportName001 (created , and populated it with the name of a file that I choose to import using a browse button (as3 and AIR).This works fine - I can import the file, and the name appears in the field.
 
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for (var i:uint = 0; i < this.numChildren; i++){    trace (this.getChildAt(i).name + ' type:' + typeof (this.getChildAt(i))+ ' ' + this.getChildAt(i));}
 
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It's bizarre - this.getChildAt(i).name
 
from above gives me...
 
mediaImportName001     ,
 
yet
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returns undefined (thisNum represents an increment I use to name multiple clips and text fields, and in this case trace(thisNum); returns 001)

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