ActionScript 3.0 :: Changing Text Of A Text Field Within A Sprite?
Oct 21, 2009
Is it possible to change the text property of a text field that is contained within a sprite? I've been trying but can't come up with the right syntax. Here is what I'm doing:
I've created a sprite named "lessonSprite" and added a text field to it in one function. Now, in another function, I'd like to change the text in the field.
Is there a way to pass the textfield A text to a dynamic text input (flash) as I'd like to use the font embedding flash offers. I can make it work when loading a value from a txt file but I'm not sure how to access the value identified above as KitGroupID_16_TextOption_38 and make it appear in a dynamic input box. Eventually I might want to have 3 font choices for the user but I'd like to just see if I can get this working properly first.
I can't cope with the inheritance of this AS 3.0! I have the next code:
package { import flash.display.Sprite; import flash.text.*; public class CText extends Sprite {
[code]....
My only purpose is to create a text field, which is formatted and to have a chance to manipulate it later, so I think I need to express it as a Sprite.
I'm just doing a test for the moment, where iv'e got a dynamic text field and a button. All i want is when the user presses the button, the numerical value of the number displayed in the text field increases by 1.
I am using a downloaded script and it is helping me out tremendously. After a little manipultion it is doing wonders for my intended project. The script yields a nunber into a dynamic text field that I would like to enlarge. In other words, make the font larger. I changed the size of the text field but the font size didn't change.Here's my script:
stop(); if (!initialized){ memory = 0;[code]...........
I am at work right now trying to create a power point for our Christmas party. I know I can do so much more with Flash than I can with any other power point program. Right now, I'm trying to figure out a way to load a list of names into one dynamic text field that changes at certain time intervals. I'm using ActionScript 2 right now b/c I haven't learned 3, yet. Is there a way for Flash to access a word document and load a name say, every minute? I know I could add a different variable name in front of each employee name, like content, content1, content2, but I have a list of like 300 names here. That would take up almost as much time as it would creating a slide for each name in Power Point.
Is it possible to change the way a array element displays in a dynamic text field. example this is the code i was given for flash AS2 lash 8
[Code]...
What I would like is to make the first two items off the array "Gen 1 Fail" and "Warning level 2" red text and warning three and four amber text and "end of list " white is this possible? I have looked at the string class but there does not seem to be a color property and text format seems to change the whole text field.
I am trying to change the background color of a textInput field. I have tried: ActionScript Code: var textInputFormat:TextFormat = new TextFormat(); textInputFormat.color = 0xFF0000; _textInput.setStyle("backgroundColor", textInputFormat); However this doesn't want to work.
Is it possible to change part of the text in a dynamic text field using Actionscript? For example can I change the color of some words that are in the middle of a sentence?
I have a xml menu bar with the menu titles in black. This titles are loaded from an xml file into a dynamic text field inside a movieclip. Well, i would like to set the color of the menu items to red when clicked and back to black when any other menu item is clicked. I know there is a way with actionscript (i have been going on circles around the color class the hole afternoon ) but i cant find it (i admit, im quite a dummy with AS).
I have an input text field in which the user enters text. This text is displayed in an output textfield. The user should have the option to change the color of a selection, This color should be applied to the selection in both the input and output textfield. After that the user should be able to further edit the text without loosing the fomatting.
But pictures say more than words so...
1. The user selects text and sets the color to yellow
2. The text color is set to yellow just like I want
3. This is the actual issue. When the text (in the input field) is edited all text in the ouput field goes black again That's not what I want, I want the colored text to stay colored when the input is edited.
This is my code:
Code: txt_Input.addEventListener(KeyboardEvent.KEY_UP, fncOutput) btn_Format.addEventListener(MouseEvent.CLICK, fncFormat) var tfmBlack:TextFormat = new TextFormat();
Is it possible to login through flash using one Dynamic Text Field and one Input Text Field and no buttons? If so how? I have seen many tutorials dealing with logging in to PHP using flash but it requires you to make your own php scripts which i am not familiar with. Can some one tell me how to do this with PHPBBs existing php scripts... I want to be able to login thorugh a Input Text Field box and have it verify it in PHP and also be able to register and view other PHP info such as users online and FAQ..
I'm making a calculator using Flash MX that works the same way as the basic calculator found on windows (not the scientific one). But having the user input a number, store it as a variable, store which function the user wants to perform and clear the text field then store the new input in the same text field as a different variable and multiply or add or divide or subtract the 2 numbers and getting the equals sign to display the answer when clicked is harder than I thought it would be.
I am working on a file that has a rotating dial, and I'd like the dial to reveal contents of a text field (a link) as the dial points in the direction of the text field. I have 4 text fields located at 90, 180, 270 and 360 degrees (top, bottom, left and right). I have it controlled via AS, so I've got all the Math but I was hoping someone might know how to reveal the links when the arrow (in the dial) is pointing in these directions.I set up a text field for testing, which shows the degrees, but I'm getting 'NaN' in the field (problems with Theta and converting degrees to Radians, I think). I thought this might help me figure out how to reveal those links, if I can get the NaN to work.Currently, the file is rotating with an onPress, but I'm going to convert it to a mouse follow, instead, so the user only has to float around to see the links.
I have an input text field that is named in the properties box as 'numberOfKids'. When the program is executed, and a delete or backspace is pressed the input textfield goes blank and any calculations that use 'numberOfKids' shows NaN.I have trapped the NaN and undefined so that a numeric 0 shows up instead of a blank.
First problem: The cursor is to the left of the zero, so the first number inputted by the user is 10x larger than what they want. 0 becomes 10. How do I get the cursor to move to the right of the 0?
Second Problem: When I manually move the cursor to the right of the 0 and input a number, say 4, it shows up as 04. How do I delete the leading numeric zero in the input textfield?
Here's the code I am using:
calculateChildWeight = function () { if (isNaN(numberOfKids)) { numberOfKids = 0; } if ((numberOfKids) == undefined) { numberOfKids = 0; } if (numberOfKids>=0 && numberOfKids<=137) { numberOfKids = numberOfKids; } else { numberOfKids = 0; } if (isNaN(adjustedChildWeight)) { adjustedChildWeight = 0; } if ((adjustedChildWeight)=undefined) { adjustedChildWeight = 0; } adjustedChildWeight = Number(numberOfKids*(-100)); //numberOfKids.setSelection(numberOfKids.length, numberOfKids.length); //if (numberOfKids.length=2 && numberOfKids<10) { // remove the first character or leading zero// numberOfKids = numberOfKids;// }};
Problem: I am trying to get a very simple text resize going, for my main content area in a flash website. My aim is to get a button, that on click, increases the text size of a dynamic text field.
[Code]....
This is what I tried, I am very new to Action Script, so excuse the futility of my code.
Is it possible to create gradient text with text in a text field, without using a different object?
I have three text fields sitting right next to each other, to create a row. Some times the text is longer than the width of the text field, I don't want to widen the the text field to make it fit, I just want to fade the last 20 - 50 pixels of the text out.
Is this possible to do without using an object above it, such as a gradient?
I have a problem with a dynamic text field. I have 1 text field on frome 10 which displays text from a text file. This text can change when a button is clicked. I have another text file on frame 20, which i want to display what ever text is in the text filed on frame 10.
I have tried:- [AS]MyTextboxFrame20.text = MyTextboxFrame10.text;[/AS] but it doesn't work.
What I'm trying to do is to write something in an input field and then it should show up in a dinamic field. I can make this happen, but the problem is that the dinamic field shows its new text in the same format as the Input field. For example, the input text is written in TimesNewRoman and the dinamic text is in Arial, but when the dinamic text shows the input, the text is still in TimesNewRoman when I want it to be in Arial.
I've created a dynamic text field - mediaImportName001 (created , and populated it with the name of a file that I choose to import using a browse button (as3 and AIR).This works fine - I can import the file, and the name appears in the field.
I'd now like to pass the contents of the text field to another text field. But I can't get the contents. If I try to trace the contents of the textField trace("mediaImportName"+thisNum).text - Flash returns "undefined" (even though I'm asking it to trace after the field has been populated).
I use the following code to check that the field really is there and named correctly (the code returns the children):
I have the folowing codo to load text from a text file into a text field in my flash document:
loadVarsText = new loadVars(); loadVarsText.load("homePage.txt"); loadVarsText.onLoad = function(success) {
[Code]....
the same, and I want to make the homePage.txt file load when the flash file starts, that is what it does right now by placing the code on the main timeline.
I'm playing around with a messaging type of application. Does anyone know how, or of any tutorials on to "appending" html text to text areas in flex and flex mobile projects? And specifically how I could take that and basically "append" a sprite inline to the text when i need to? Something simple like:Username: some text right here!So, Anyone have any experience "appending" sprites or simple text formatting?how to solve these issues!EDIT:Based on an answer below it was sugguested that it's as simple as...textAreaInstance.htmlText += "<b>Username:</b> some text right here!";But its not. you can't do .htmltext with a text area. you can on a text field, so i tried
var TF:TextField = new TextField(); TF.width = 200; TF.height = 200;
I'm trying to pass text from an input text in frame 1 to a dynamic text field in frame 10. Thus when the user enters text and clicks the submit button it takes them to frame 10 and shows them what they typed. It's not working but I'm not getting any errors. Here's the link:
I have a dynamic text on the stage which gets updated (shows numbers) when some buttons are pressed.I just need to know if it is possible to show the first dynamic textfield in another dynamic textfield.Lets say the first dynamic textfield called "price" and the second one called "price2". when a button is pressed, the first dynamic textfield "price" will show a number. is it possible to show whatever is shown in the "price" in "price2" ?
I'm creating an XML-driven pie chart in AS3 with 2 text boxes in each pie slice. Both text fields are dynamic in the sense that they are populated by the XML doc and then told where to place themselves in the AS3. I've got them both using the same x and y position to place themselves at the moment (which of course puts them right one top of each other), but I'd like to make one of the fields (which acts like a label or a title to the larger number and % text field) place itself in a particular spot around the other text field. The result I'm looking for is to have the smaller "title" text field appear approximately 5 pixels above and left-justified to the larger "percentage" field.
Anyway, here are two sections of code that I've currently got. The first chunk, for the Tags portion, sets the position for the "percentage" text field using a good old x and y method. The second chunk, for Titles, is setting the position for the smaller "title" text.
//evaluate tags private function evaluateTags():void{ for (s=0; s
I want to make some buttons and use the buttons.fla library. The button is inserted and given an instance name. A second button is inserted (same kind) and given a new instance name. But when I am trying to change the label text in one of my buttons the text is changing on the other button as well. I believed they where separate instances?
I have a code that creates 10 dynamic text fields, along the "y" axis, based on a loop.
What I want to happen is, for each text field that is created, i want the numbers to constantly change based on a timer (they'll all change at the same time, but to random numbers).
Right now, the code below changes the numbers, but keeps stacking the new numbers on top of the old...
Code:
Code: var timer:Timer = new Timer(100,0);//called every Xms, repeated infinately (0); timer.addEventListener (TimerEvent.TIMER, doNumber); timer.start ();
I'm trying to get the letters in a word (each letter is an individual text object) to cycle through three different colors when clicked. Right now, all they do is change from their original color, blue, to black when clicked. No further "cycling" occurs. I'm appending the code. The part of interest is (probably?) in what is presently (and inaccurately) the "traceTextEvent()" function/method. It starts around line 90 of the code.