ActionScript 3.0 :: Class For All Functions

Jul 12, 2009

I would like to create a class that simply houses all my custom functions that I commonly use. These are functions, not methods tied to a specific object. Is this possible?

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Actionscript 3 :: Big Performance Difference Between Using Class With Static Functions Vs Instantiated Class?

Mar 22, 2012

I'm wondering if anyone has experience with if there is a big difference in performance in ActionScript 3 between keeping a class with only public static functions, and utilizing those functions often (as in a frame event at 30fps), and in turning the class into a "normal" class of which I instead make an instance and call the functions via the instance instead.

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ActionScript 3.0 :: Accessing A Class's Static Functions From A Variable Of Type Class?

Feb 19, 2010

I realize this is kind of an odd issue, but I am wondering if there's any way to get Flash to allow me to access a class's static functions using a class variable that points to the class. Example:I create a class called FooClass that has a static function named fooI then create a variable of type Class that points to it

Code:
var class:Class = Class(getDefinitionByName("FooClass"));
However, when I try to call foo() using the variable, it errors saying the function

[code].....

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ActionScript 3.0 :: Call Document Class Functions From Outside Class?

Sep 25, 2011

Main is my doccument class . how can i call Main.Caller
 
package { import flash.display.Sprite; import flash.events.Event;
public class Main extends Sprite {
public function Main():void   {   if (stage) init();   else

[Code]....

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Two Functions In A Class Be Accessed Simultaneously In AS3?

Jun 7, 2010

In a custom queue, there's a push() and a pop() function. The pop() may be called any time on an Event.COMPLETE, so does this mean that code can be running in push() and pop() simultaneously? If so, is there a way to prevent the code from being run in both functions at the same time?

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ActionScript 3.0 :: Utility Functions Without A Class?

Nov 3, 2010

I have a web application created using Flash Pro and I want to use external ActionScript files to support it. I have a package with multiple classes. I want to be able to create utility functions to do things across classes. How do I make these functions accessible to any of the classes? I know I can create a class with these functions and then instantiate the class with a dummy variable to be able to access the methods but is there a better way?

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ActionScript 2.0 :: Where Class Functions Are Defined

Apr 19, 2005

Can anybody tell where the class functions are defined?[code]

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ActionScript 2.0 :: Class Variables In On Functions?

Nov 30, 2006

I was wondering if they found a better way of allowing the use of variables outside of an on function. For example in the script below I can use the variable bounds inside the target.onEnterFrame function because it's declared inside the constructor. However I can't use m_Bounds even though it's declared in the class.[code]...

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ActionScript 2.0 :: Instantiation Of A Class Of Functions?

Aug 2, 2007

I've been coding a bunch of movie clips as buttons (gives me more flexibility) and the lines of code is phenomenal... was wondering if i could create a template of functions, and instantiate it for each object?

ActionScript Code:
unimatic.onRollOver = function() {
unimatic.gotoAndPlay(2);

[code].......

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ActionScript 2.0 :: Where The Class Functions Are Defined

Apr 19, 2005

where the class functions are defined?

e.g. the function function toUpperCase():String; in
C:Documents and SettingsuserIdLocal SettingsApplication DataMacromediaFlash MX 2004enConfigurationClassesString.as

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ActionScript 3.0 :: Using An External Class To Reference Functions From Another External Class?

Mar 25, 2010

I have a Main.fla which loads Main.as as its document class. In Main.as I have a public function named "Main" which runs a trace. I also have another .as file called Preloader.as, which also has a public function in it, this one named "Preloader" with simple trace in it. I just cannot figure out how to use Preloader() from the Preloader class in Main() from the Main class. Main.as loads up fine when the SWF loads and traces.

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CS3 Access Timeline Functions From Inside A Class

Nov 25, 2010

As above is there a way to access any function written inside main timeline from a class?

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ActionScript 3.0 :: Reach Functions In The Document Class?

Oct 30, 2008

I have this Class:

package {
import flash.display.MovieClip;
public class MainClass extends MovieClip {

[Code]....

I had used it as a document class, when I call the sum function from the main time line it works, but I need to call it from inside a movieclip.

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ActionScript 3.0 :: Calling Functions Between Different Class Files?

Mar 13, 2010

I'm new to writing several different class files.. and trying to make a set of boxes that expand/collapse by mouse click and timer..
 
I have 4 class files, Box, BoxGroup, BoxTimer, and Main.
 
I can call the functions in Box class from BoxGroup class, but not the functions in the BoxTimer class. it keeps throwing this error.  I don't understand why since i'm using the same method between the other 2 class files...
 
ReferenceError: Error #1069: Property timer_start not found on
CollapsingBox and there is no default value.    at
CollapsingBoxGroup/on_click()

[Code].....

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Professional :: Using Tween Class Add Scroll Functions?

Mar 25, 2010

i'm trying to make a website with sliding pages via clicking on the buttons, scrolling a mouse wheel and draging a scroller button just like in this wesite [URL].. for a moment i have done navigation via buttons, it works perfectly but i'm strugling with adding scrollbar (just like in that website) that i want to make it scrolable via mousewheel and that drager on the right side.
 
can anybody help me to add those functions for mouse wheel scroll and drager.

[Code]...

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ActionScript 3.0 :: Call Functions From Document Class?

Apr 15, 2010

Call functions from document class?

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ActionScript 3.0 :: Call Document Class Functions From Outside?

Sep 25, 2011

Main is my doccument class . How can i call Main.showAlert function from Caller class.[code]...

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Actionscript 3 :: Accessing Functions/Vars From Outside Of Class?

May 29, 2010

how can i call public functions or vars of a sprite class from another class (or frame script)? i keep getting 1061: Call to a possibly undefined method getSide through a reference with static type flash.display:Sprite.

//Framescript
var a:Sprite = new customRect();
addChild(a);

[Code]....

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Actionscript 3 :: Calling Functions In Main From A Another Class?

Feb 17, 2011

Even I am programmer I am very, very, new to as3.

Problem: I have define a classA in aA.sp file.

package{
import flash.display.Sprite
.......[code]...........

When test on cs4 (contol>enter) I get following error 1061: Call to a possibly undefined method playVideo through a reference with static type flash.display:Sprite

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Actionscript 3 :: Include Non-specific Functions In To Class?

Sep 26, 2011

Say I have the following set up of classes.

Road - extends MovieClip Car - extends Road
Controller - extends Car

And I want to incorporate some common Mathematical functions in them all to make them faster e.g.(replacing Math classes with some speedy bitwise versions).

What is the best way to incorporate these functions into all of them without writing the functions in the classes or extending from class of the functions. Is importing the class into each the fastest way or is their a better way?

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ActionScript 3.0 :: Accessing Functions From One Custom Class To Another?

Sep 9, 2009

I've made two custom classes ("banana" and "box"). As I start my application I create two new objects from these classes - first I create a banana object and then a box object. The banana class/object has a property/variable ("weight") that I set with information from an external XML file, thus it takes a while for it to receive a value.

My problem is that my box object needs to access the "weight" property of the banana project, just after the box object has been created. The problem is that the banana object hasn't finished initialising when I make the request from the box object...

Is there a way of either check the status of another class (initialisation status that is), or is there another way of preventing the box object to either be created before the banana object is initialised?

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ActionScript 3.0 :: Calling Class Functions With EventListeners

Dec 26, 2010

i want to be able to call the function keyDowns() from my main file on ENTER_FRAME. However, i can't seem to get the syntax/definitions right. here's the function within class Hero:

ActionScript Code:
public function keyDowns(event:KeyboardEvent){
if (event.keyCode == 65){

[Code]....

then in the main file i create an instance of Hero called turret i want to call turret.keyDowns() every frame. i'm trying to use this, but i get an error message "1120: access of undefined property event."

ActionScript Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, turret.keyDowns);
turret.keyDowns(event);

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ActionScript 3.0 :: Call Functions From Within Document Class?

Jan 29, 2012

I've been away from this forum for a couple of years but finally found the time to dig into AS3. Glad to be back (although motivated by frustration)

I have a main document (Main.fla), linked to a document class named "Main" in the AS-3-settings dialog box, but named "Main.as" on my harddrive.

I also wrote a simple tracing action and saved it as "xTrace.as"[code]...

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Actionscript 3.0 :: Calling Functions Between Different Class Files.

Mar 14, 2010

I'm new to writing several different class files.. and trying to make a set of boxes that expand/collapse by mouse click and timer.I have 4 class files, Box, BoxGroup, BoxTimer, and Main.I can call the functions in Box class from BoxGroup class, but not the functions in the BoxTimer class. it keeps throwing this error. I don't understand why since i'm using the same method between the other 2 class files..ReferenceError: Error #1069: Property timer_start not found on CollapsingBox and there is no default value.at CollapsingBoxGroup/on_click()

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ActionScript 3.0 :: Class Files And Accessing Functions In Them?

Dec 14, 2004

Short description of my project:I'm making a "flash-car-damage-registration-program" where a user can click on a part of a car, make two choices (from two comboboxes) that describes the damage, and then save it in a datagrid withing flash.I have split up the code in different class files:I have a damage.as class file that describes the damage and its properties.I have a carPart.as class file that extends the Movieclip class. This sets all the propertiesof each carpart and where the roll-over/out eventlisteners are, pluss som escriptive text to each carpart. This works the way I want it to. This is just to quickly give you an idea of what I'm working on.So to the real question or problem: I have a LoadMyXmlData.as class file where I load some xml data, this works fine. A function in this class takes a combobox and a xmllist as parameters.

I want to populate the mentioned comboboxes from the xml data. Both comboboxes are on the stage within another movieclip, but I can seem to access them. (yes, they have instancenames etc) I get error 1120: 'Access of undefined property'. I have tried ways like: containingMc.comboboxMc' and so forth but no luck. I have been searching the web for days for a solution to my problem, but nothing so far.

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ActionScript 2.0 :: MovieClip Events As Class Functions?

Aug 1, 2006

I have built a movie which has some nested movies within. I have created a class called ButtonMc in a .as file and used linkage to connect the symbol in the .FLA file with the class code in the ButtonMc.as file . This is the code for ButtonMc class:

Code:
class ButtonMc extends MovieClip
{

[code]....

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ActionScript 2.0 :: Calling Functions Within Class Definitions?

Apr 29, 2007

This seems like it would be really easy but for some reason it's not working.

I have a class file, class DataSet, which right now only takes an XML file, parses it, and pushes the XML into an array:

The object is instantiated and an XML file is passed back to the object definition. If the XML file is successfully loaded, the class should then called the function parseXML() and put the data into the array.

But for some reason, parseXML() is never called. I have no idea why this isn't working, because the syntax checks out and I've seen millions of other files where functions call other functions.

Here's the class file:

[Code]....

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ActionScript 3.0 :: Importing And Including Class And Functions

Jul 12, 2009

am new to flash and am trying to create simple program, I kinda know how to code the program but its really difficult to interpret everything into action script. For example I created class file in file node.as

[Code]...

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IDE :: Compiler Doesn't See Functions And Vars From Class?

Jan 7, 2010

Lately I changed Flash CS3 for CS4. In older version classes written by me worked fine. However, in CS4 I have serious problem with them. Compiler states that part of my functions and vars are undefined, which is not true. I tried everything - changing name of class, functions, moving class file to different directory, removing package. I even counted { to check if they have pairs. I'm really out of options what can cause those errors.

Here are error given by compiler:

1120: Access of undefined property mnChangeMan.
1120: Access of undefined property ChangeManSliders.
1120: Access of undefined property ChangeManInput.

[Code]....

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ActionScript 3.0 :: Are All Functions Included From A Static Class

Feb 7, 2012

To rephrase my question: if you have a class with a bunch of static methods and you use one of them in your code, does the whole class get compiled with your movie? I suspect that it would be and, if that's the case, wouldn't it be better (from a file-size perspective) to use packaged functions instead?

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