Two Functions In A Class Be Accessed Simultaneously In AS3?
Jun 7, 2010
In a custom queue, there's a push() and a pop() function. The pop() may be called any time on an Event.COMPLETE, so does this mean that code can be running in push() and pop() simultaneously? If so, is there a way to prevent the code from being run in both functions at the same time?
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Jan 31, 2007
I'm making a little movie where, when a button is clicked, a swf file is loaded into a movie clip using the MovieClipLoader object, and on the onLoadInit event, the clip's alpha and _x are both eased using custom prototype methods. When I first test the movie, it works fine - it fades/moves in correctly. If I click the button while it's still easing, it again reloads and looks fine - but for some reason, once I wait for it to fully ease in, when I click the button, it first loads, then the Alpha eases up to 100, and THEN it eases to the _x. [code]...
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Apr 5, 2010
I have an actionscript class with a static member variable defined.
public class A
{
public static var x:int;
}
When I try to access it from different parts in my code I don't get the same value in each spot.
A.x
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Mar 22, 2012
I'm wondering if anyone has experience with if there is a big difference in performance in ActionScript 3 between keeping a class with only public static functions, and utilizing those functions often (as in a frame event at 30fps), and in turning the class into a "normal" class of which I instead make an instance and call the functions via the instance instead.
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Feb 19, 2010
I realize this is kind of an odd issue, but I am wondering if there's any way to get Flash to allow me to access a class's static functions using a class variable that points to the class. Example:I create a class called FooClass that has a static function named fooI then create a variable of type Class that points to it
Code:
var class:Class = Class(getDefinitionByName("FooClass"));
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[code].....
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Sep 25, 2011
Main is my doccument class . how can i call Main.Caller
package { import flash.display.Sprite; import flash.events.Event;
public class Main extends Sprite {
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[Code]....
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Jul 12, 2009
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Nov 3, 2010
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Can anybody tell where the class functions are defined?[code]
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Nov 30, 2006
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Apr 19, 2005
where the class functions are defined?
e.g. the function function toUpperCase():String; in
C:Documents and SettingsuserIdLocal SettingsApplication DataMacromediaFlash MX 2004enConfigurationClassesString.as
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Oct 4, 2007
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Jul 20, 2010
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Mar 25, 2010
I have a Main.fla which loads Main.as as its document class. In Main.as I have a public function named "Main" which runs a trace. I also have another .as file called Preloader.as, which also has a public function in it, this one named "Preloader" with simple trace in it. I just cannot figure out how to use Preloader() from the Preloader class in Main() from the Main class. Main.as loads up fine when the SWF loads and traces.
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Nov 25, 2010
As above is there a way to access any function written inside main timeline from a class?
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Oct 30, 2008
I have this Class:
package {
import flash.display.MovieClip;
public class MainClass extends MovieClip {
[Code]....
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Mar 13, 2010
I'm new to writing several different class files.. and trying to make a set of boxes that expand/collapse by mouse click and timer..
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ReferenceError: Error #1069: Property timer_start not found on
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[Code].....
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i'm trying to make a website with sliding pages via clicking on the buttons, scrolling a mouse wheel and draging a scroller button just like in this wesite [URL].. for a moment i have done navigation via buttons, it works perfectly but i'm strugling with adding scrollbar (just like in that website) that i want to make it scrolable via mousewheel and that drager on the right side.
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[Code]...
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Apr 15, 2010
Call functions from document class?
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Sep 25, 2011
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May 29, 2010
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//Framescript
var a:Sprite = new customRect();
addChild(a);
[Code]....
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Feb 17, 2011
Even I am programmer I am very, very, new to as3.
Problem: I have define a classA in aA.sp file.
package{
import flash.display.Sprite
.......[code]...........
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Sep 26, 2011
Say I have the following set up of classes.
Road - extends MovieClip Car - extends Road
Controller - extends Car
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Sep 9, 2009
I've made two custom classes ("banana" and "box"). As I start my application I create two new objects from these classes - first I create a banana object and then a box object. The banana class/object has a property/variable ("weight") that I set with information from an external XML file, thus it takes a while for it to receive a value.
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ActionScript Code:
public function keyDowns(event:KeyboardEvent){
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[Code]....
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ActionScript Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, turret.keyDowns);
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Jan 29, 2012
I've been away from this forum for a couple of years but finally found the time to dig into AS3. Glad to be back (although motivated by frustration)
I have a main document (Main.fla), linked to a document class named "Main" in the AS-3-settings dialog box, but named "Main.as" on my harddrive.
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Mar 14, 2010
I'm new to writing several different class files.. and trying to make a set of boxes that expand/collapse by mouse click and timer.I have 4 class files, Box, BoxGroup, BoxTimer, and Main.I can call the functions in Box class from BoxGroup class, but not the functions in the BoxTimer class. it keeps throwing this error. I don't understand why since i'm using the same method between the other 2 class files..ReferenceError: Error #1069: Property timer_start not found on CollapsingBox and there is no default value.at CollapsingBoxGroup/on_click()
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