ActionScript 3.0 :: Clear A XML Object Of Its Data?
Feb 10, 2010is there a way to clear an XML object of its data to allow it to load new data from the same URL?
View 21 Repliesis there a way to clear an XML object of its data to allow it to load new data from the same URL?
View 21 Repliesis there a way to clear an XML object of its data to allow it to load new data from the same URL?
View 1 RepliesI'm working on a game whose background has many layers that each scroll at different speeds.
Inside each layer I have a Sprite, I've started using graphics.beginBitmapFill, but what I've found is that the graphics.clear() function doesn't actually clear the contents set by the previous call to graphics.begin.BitmapFill. Each frame, I adjust the matrix to shift the layer as needed. Then, I call graphics.clear() and graphics.beginBitmapFill() with the adjusted matrix. Since my layers have alphas in the bitmap, I can see the contents that was drawn the previous frame.
I would like to know how to delete(clear) the existing list data values before binding new values. I'm using the list for binding data dynamically using http services. When I make a new call to the service, I want the exiting items to be flushed and bind the newly retrieved data to the same list. How can I achieve this?
View 2 RepliesI'm developing a mobile AIR application using IntelliJ.
When debugging in Flash Builder there is an option to clear to application data on each (debug) launch of the ADL (see screenshot below) However, I can't find this setting in IntelliJ or some ADL parameter to force a clear on each new debug session. I was wondering if such an option exist in IntelliJ or ADL.
A little background: I'm using the PersistanceManager in the application to store some user settings and I want to be able to start the application without the saved settings from my previous run. Using this setting in Flash Builder does the trick, but I'm having no luck with IntelliJ.
I made a shared object whiteboard but I have a stupid problem with removing objects. This is function to clear shared object :
public function clearShape (so:SharedObject):void {
trace('clear:', this.name);
delete so.data[this.name];
[code].....
How do I clear a filter after having applied it to an object. In particular, I'm bluring an object while animating it but want to clear the blur once it's hit the destination mark.[code]
View 3 RepliesI am making a Flash CS5 application in which the user draws transparent overlays on a Sprite placed on top of an image. The user needs to be able to erase his input as in MS Paint, Adobe Photoshop, or GIMP. Because the Sprite is on top of an image, there is no safe clear color I can think of to draw over the section that the user has just rubbed his eraser over
View 1 RepliesI'm implementing a simple painting programm. Therefor I need something like a Graphics.clear() function, not for the whole Grahpics object, but for a small area only.I don't want to paint in white color instead, I just want to really clear the previously drawn lines and stuff.
View 2 RepliesI am using this code:
Code:
clearList_btn.onRelease = function() {
extTracks.clear();
};
But the array in the shared object still exists.
I have problem with clearing memory in my game because of eventListeners, garbage collector not clear my objects with events, because events points them when objects are removed from scene. Is there any way to clear events connected to object and his childs? (game create a lot of objects and put diferent listeners if necessary, but because there are also libraries which are created by other programmers I cant just make list of events to clear) Even clar whole scene will be sutable for me if it will destroy all events, because its big problem and game close to beta -.- the only thing I cant do is close flash window
View 5 RepliesI have a text field, which holds the session value. Now while when i do logout operation.. clearing the text field does not work...
sessionHold.text = ""; The above code does not work, its not clearing the session value in the field.
appSes = event.result as Array
var vinoth:String = String(appSes[0]);
Alert.show(vinoth);
sessionHold.text = appSes[1];
Is there a way to clear shared object when I close Flash player.
stage.addEventListener(Event.UNLOAD, Close);
function Close(event:Event):void
{
mySO.clear();
}
I'm creating a small app to run from CD-Rom/local installation that will use multiple shared objects for data storage. To ensure proper saving without surprising the user with a permissions dialog unexpectedly, I'd like to request unlimited data storage on first time app launch - Joey Lott shows how to do this in the Actionscript Cookbook... request=mySO.flush(1024 * 500);
My question is,Can I perform this permissions request with the user a single time with a generic app SO in global fashion, so that the permissions would be set for any SOs created during the use of the product (all written to same SO directory),or do I have to request
permissions for each and every SO created? Since the latter would be unacceptable from a UE standpoint, that means stuffing all app data into a single SO which doesn't seem so great from a data config perspective...
[Code]...
doesnt clear the line when mc1 moved ? How solve tihs problem?
I'm using a loader for people to use to upload their own images for a background, and I want it to remember the image the next time they come to the page, so is there any way to save the loader data in a shared object? I haven't tried just using something like
Code:
sharedObject.data.dataName=loader
because I assume it doesn't work that way.
The Context of the Problem.I'm working on a rotator banner in flash. I use an external xml file to pass the banners info (like info-text, link, image-path, priority, etc). Everything is going well so far. I'm loading the xml something like this:
var bannersXML:XML = new XML();
bannersXML.ignoreWhite = true;
bannersXML.load("myBanners.xml");
The Problem itself.Now I need to construct this xml on-the-fly in php and somehow pass it to my flash object. So instead of read the external file I want my flash script receive an xml parameter it can work with.
I use curl for grabbing data from sites, but now I need to grab content from Flash objects. I haven't had any experience in flash, so could you tell me, is it possible in general? If yes, what will I need to learn in order to perform this action?
View 1 RepliesI have a flash banner rotator that runs using PHP at the backend. The way in which the flash banner is called into the script is by using the following PHP:
<? php include("
http://www.mysite.com/banners");
?>
I have also used this in other ways such as:
[Code]...
I have an AS file that declares and sets data for a bunch of objects. Specifically, they are locations for a business, as well as phone numbers, addresses, etc, associated with each location. Ultimately, they will appear as pins on a map, and clicking a pin will reveal information like phone number, etc.I need to come up with a way for a separate SWF file to draw in the data from the AS file so it can be implemented on the map. The trouble is that the AS file will be frequently updated, and it will not always contain the same number of objects. me, the swf needs to reference the AS file, and generate a pin on the map for each object within the AS file.I've already set up my SWF to "#include" the AS file, and I can successfully use the data within using dot notation, but I don't know how to set it up to automatically go through the AS file and process each object, especially since the total number of objects is subject to change
View 1 RepliesI have have a problem loading and accessing data from a value object in my new project.. I load an xml file via a service, which contains title and locations of asset files, I need to be able to access the location of an asset file by specifying the title and retrieiving it from a value object.. I'm using the Robotlegs framework, here's an example of the xml:-
<?xml version="1.0" encoding="utf-8" ?>
<files id ="xmlroot">
<file title="css_shell" location = "css/shell.css" />
[code].....
how to access data from object I instance on stage?Inside class XmlParser I have function that parse some XML:
ActionScript Code:
package src
{
import flash.events.Event;
[code]...
And I instance object on stage using:
ActionScript Code:
var xmlInstance:XmlParser = new XmlParser(xmlData, 0);
trace (xmlInstance);
//trace outputs [object XmlParser]
I`d like to access data in holdXml variable from stage.
Finally remembered my password for this wonderful forum to bother you with yet another (stupid) question...my 2nd already, lets hope it works...AS2 XMLObject1 loads 15 pics.XMLDriven menu button (XMLObject2) triggers loading of new XML (10 pics) in XMLObject1.Works fine but last 5 pics stay in XML Object. In other words: I need to unload all the previous XML data on an onRelease event. Tried new XMLObject, delete (Old) XMLObject (Did not work...). There is no unload XML Method so what to use?
View 4 RepliesI am experiencing problems when trying to traverse XMl returned from the youtube data api.I can trace the XML but cannot access any of the nodes, not sure where I'm going wrong, I have tried various methods including parsing JSON format from youtube but to no avail. I thought it maybe the namespaces so I replaced these using a script to replace them as attributes. A snippet of returned XML is below:
[Code] .....
i am preparing a game, the game has four bet spots. i want to save the user bet details. i like to save the user bet details in an object, so i can access it whenever i need. I have done same thing in AS 2.0. my object will look like
player[0].betSpot1.amount="100"
player[0].betSpot2.amount="200"
I have a flash video loading in a modal window. It works in others browsers but not Firefox. Firefox opens the modal window to the correct width of the object, but with no height. I have come to learn that Firefox does not recognize <param> and instead uses the data attribute. However, when I remove this attribute, the modal opens with correct height. Here is the code the modal window loads:
<object width="720" height="520" type="application/x-shockwave-flash" data="proxymovie.SWF?file=proxymovie.MP4">
<param name="movie" value="proxymovie.SWF?file=proxymovie.MP4" />
<img src="images/poster.png" width="720" height="480" alt="" title="Download the video below" />
</object>
I remember darkly that the XML class in AS3 would throw an exception if you tried to give it data in it's constructor that was not a valid XML string. But now I got a case where the XML happily takes every kind of data no matter it's valid XML or not...
var xml:XML;
try
{[code]...
... doesn't throw any exception. qname seems not to be null. WTH?
I'm trying to set 2 object each with different data, and pass it into another function as parameters, but when I trace for the data in the object, I can only get the 2nd object data. Seems like the 1st object was replaced by the 2nd object.
[Code]...
I have created a class which loads the data from an xml file.
[Code]...
When working with XML I find it best to bring in the XML document and then add the data to new objects so they can be easily referenced later. Previously I have done this by hard-coding the node names when I parse the XML and add the appropriate data to a property in my new custom object, allowing me to state what type of data it is, array, string, etc. I would really like a way to do this dynamically, so when I parse the XML it detects whether the node has children and makes an array, etc. Something was done by XML2Object in AS2.
View 4 Replies