ActionScript 3.0 :: Convert Items In An Array To Display Objects?

Jul 15, 2010

I'm trying to convert items in a dynamically created array into Display Object references. I can assure that all the objects mentioned in the array below are currently on the stage when this function is running and the have also previously been added to the display list.[code]..

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Ok so I've been battling with this code for 2 days now. I simplified my post and deleted my other thread.Here goes

Code:
//temp assuming DefaultValue1 is being passed to flash
// which it will be if this was published[code].....

At this point I either need to figure this out or find another option.I need to display the 1st 6 items in my array and on press of the next button i need to display the next 6.

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I'm receiving this error and trying to find out why:
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I'm creating an array from an XML file, attaching a movie clip to another movie clip for each object in the array, then creating a dynamic text field and inserting text from the XML file within each new movie clip, then applying a tween to each array object.

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[Code].....

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How can I use arrays and some how display my objects accordingly based on my code below?What I have here are three buttons that when clicked a new clip is added to the stage with a predefined position which means that when button1 is clicked the MovieClip will be added at the very top and when button2 is clicked the MovieClip will be added at second and when button3 is clicked the clip will be added at the very bottom, but what I would like to do is to be able to dynamically position these objects based on how many clips exist, in other words if button3 is clicked first, I want the clip to be positioned at the very top and if later button1 is clicked the clip is positioned Accordantly (at second place).

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Code:
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[code]....

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Example
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ActionScript Code:
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[Code].....

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[code].....

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[code].....

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I'm so proud of myself. I figured this out all by myself and thought I would share. (If you can't tell, I'm new to AS) I needed a way to grab an item in a specific location and have it return an array of items. Here is how I did it:

[CODE]....

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## [Tweener] Error: [object Loader] raised an error while executing the 'onComplete'handler.
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and here is why:

Code:

import caurina.transitions.*;[code]....

i tryed to use just the loaders...not working..its just for mcs i think...

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Try to compile:

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[Code]...

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How do i add to a display list thats already has items on it?

this is what I have already

ActionScript Code:
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[Code].....

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I want to display some rectangle's on a imaginaire circle. But it doesn't appear as I want to.

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Code:
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[Code]....

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It is possible to drag & drop items between different flash objects?

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I have an array of temporary objects created in a for loop. The objects are of type class "Tile", a class I created. However, it appears that whenever I create a lot of tiles in the for loop, the program slows down indefinitely.

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[code]....

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Is this the correct, most efficient way to recycle objects when creating an array of objects?

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[Code]...

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Actionscript 3.0 looping through stage and DisplayObject items. I'm trying to convert to Actionscript 3.0 and I'm trying to find out how to loop through Stage objects as well as DisplayObject.
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[code]...

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[code]...

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I'm creating my first game in Flash mx. Its a conveyor belt game where toys move from left to right. There are several boxes located underneath the belt. The user has to drag and drop each toy into its correct box. I want each toy to continuously come out in a random order. (1 idea) randomly select movie clips from the library? Each movieclip representing a toy.

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