ActionScript 2.0 :: How To Display Moving Items In Random Order
Mar 29, 2005
I'm creating my first game in Flash mx. Its a conveyor belt game where toys move from left to right. There are several boxes located underneath the belt. The user has to drag and drop each toy into its correct box. I want each toy to continuously come out in a random order. (1 idea) randomly select movie clips from the library? Each movieclip representing a toy.
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Mar 29, 2005
I'm creating my first game in Flash mx. Its a conveyor belt game where toys move from left to right. There are several boxes located underneath the belt. The user has to drag and drop each toy into its correct box.
I want each toy to continously come out in a random order.
(1 idea) randomly select movie clips from the library?
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Dec 22, 2009
Try to compile:
var object:Object = {};
object.one = "foo";
object.two = "foo";
object.three = "foo";
[Code]...
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May 5, 2009
I have 5 boxes on the stage as movie clips, each one with the same animation waiting to be targeted. What I need is a random script that will make them play in "random" order. This should occur after a few seconds of inactivity where they each play, but once there's mouse movement, whichever ones did animate should "reset" or play back to their original positions, (assuming there's more boxes and there's movement before all of them play). I have some code in there for arrays and some random script that isn't working right now. I just need the random setup, really. I may be able to figure out the time delay, (maybe), and then be able to tweak the rest of it for how I need. Right now, I've just simplified everything in a 5 box example hoping someone might be able to work with what I have.
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Jun 7, 2011
I have a data grid and there's a method attached to clicking on any item in a row of the grid.Now, some of the items in the table row are also buttons. Each of these are associated with a different action.We only want one of these actions to be performed.[code]we have currently a member variable to track which selection was made and to ignore the the contents of the other method (the else portion of the method resets this value).Now, if the methods just happen to execute in a different order (or at the same time), the behavior will be unpredictable.Is the member variable flag the way to do this (it smells so bad)?
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Feb 3, 2010
I have an array of objects which uses a delimited string as the keys. When examined in the FB4 debugger, the keys look like this:[code]The first two items are numeric (cast to string) but the third item in the multi-part delimited key is naturally a string -- it's like an alphanumeric library shelf reference. As expected, when you click on the [+] icon in the debugger, you can view the object associated with that string key. So far so good.The debugger shows the keys in the (pre-sorted) order in which they were added to the array. However, when iterating the object array so:[code]the keys are returned in some other order --internal hash? My question is, how does the debugger know the order the keys were added in, and can I access that knowledge at runtime when iterating the array? I want to iterate the objects in the order in which they were added. Or do I need to maintain my own index of these keys showing the order they were added to the associative array?
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Jun 9, 2003
I have some *.swf files, and I want that they upload in page in random order or by order.Its easy to make with JS when we have *.gif. I want to make the same with *.swf.
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Feb 12, 2010
I need to build something like a banner that shows two things. One is a picture coming in from the left or right side of the screen. The second is related text coming in from the left or right on the screen. I need to have it all controlled by an XML file that lets me specify the picture, direction the picture is coming from, text, and direction the text is coming in from.
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Jul 19, 2007
I am trying create to move objects (boxes, named box_1, box_2 etc) to positions on the stage (xPos_1, xPos_2 etc) using onEnterFrames. I can make all the boxes move individually, but I cant get them to move together. I am using the following code in an attempt to move 3 boxes.
[Code]....
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Dec 10, 2009
I hope I can explain this well enough. I have these four lines of code
Code:
if (ChPoint >= 3){CdefRan = 1;}
if (CaPoint >= 3){CdefRan = 2;}
if (CbPoint >= 3){CdefRan = 3;}
if (ClPoint >= 3){CdefRan = 4;}
The contents of each line must always match: So ChPoint must always result in CdefRan being 1 But I want the order of the four lines to be random, as it is, if ClPoint is 3 then CdefRan will always be 4 even if ChPoint becomes 3. I suppose I basically want the script to choose which order they're in when the parent function is called. I'm trying to figure out the best way to be able to randomise the lines. There are 24 possible variations of the four lines and I could just create an outer IF with a random(24) like so:
[Code]....
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Nov 18, 2010
I'm trying to animate the lights of a christmas tree randomly from the bottom up. I'd like it to start from the bottom of the tree and move upward, but each section of lights as it moves upward, needs to animate randomly.Give each light (movie clip) in the tree an instance name of light1_mc, light2_mc, etc with light1_mc being the bottom most light and highest instance number being the top most light (i.e., if there are 50 lights, light50_mc would be the top most light). Then I would create a for loop that would loop through the array of lights and tell each light to turn on/fade in randomly, but from an ascending order (from light1_mc to light50_mc, but randomly).
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Nov 23, 2009
I have 9 moviclips and 9 positions: one_mc,two_mc,three_mc,four_mc,five_mc,six_mc,seve n_mc,eight_mc,nine_mc
1.How would I assign 9 set positions
2.The set a random order of positioning so that the movieclips randomly positon.
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May 3, 2010
What I want to do is to get the movie to display random images (from a selection) for random amounts of time (subject to minimum and maximum times).
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Jul 23, 2010
Basically Reordering / Resorting a list of items and moving them around.[URL]
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Jun 11, 2011
I'm working on an AS 3 file but I can't make it go to fullscreen. The other problem is that it plays a list of youtube video's, but I want it to be just looping the list, not playing them randomly.
ActionScript Code:
package
{
import flash.display.*;
import flash.display.MovieClip;
[code].....
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May 26, 2010
I'm currently doing up my flash gallery and there something bugging me.I'm using XML to load my images dynamically and would like the images to appear in a horizontal manner.
image1 - image2 - image3 - image4 etc.
however, everytime i run the swf, the order of the images are randomized.
Code: Select allvar portraiture_images:XMLList;
var portraiture_total:Number;
var container_portraiture:MovieClip;[code].....
as my images are of different width, I made use of the imageWidth variable to keep track of where the X co-ordinate should be for the next image.
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Mar 1, 2007
I have a group of Movieclips that I want to load in a random order, until they are all loaded. In other words, when the movie starts, a random MC of the bunch would load, followed by another random, and on until they are all loaded.Right now I have the MCs with a quick alpha fade in onLoad, problem is they all load at the same time, but what I'm trying for is an organic type of loading, like they're blooming up all over the place.
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Sep 30, 2010
I am working on a website and I have to make a flash banner under the header. In this flash banner, I have 9 different movie clips. Each clip is in fact a picture and a text animated going with it. But everytime someone go to another page in the website, the flash will restart and there's a good chance they may never see the last movieclips. But I think there's a way to call the movie clips in a random order. This way we wouldn't see always the same first mc. I don't mind working in AS2 or AS3 for this. If you give me an answer, please put as much details as possible since I am more a designer than a flash developer.
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Oct 30, 2006
I have a vertical menu which is generated via xml. Each menu item also has its own sub menu (not shown). When clicking on the top level item I want the rest of the items to move down to show the sub navigation. i.e.
menu item 1
menu item 2
menu item 3
menu item 4
menu item 1
sub menu 1
sub menu 2
sub menu 3
menu item 2
menu item 3
menu item 4
I have that working fine. Say if I have clicked on menu item 1, and the sub menu is displaying, before i have can view another sub menu I have to click on menu item 1 to close it before I can click on menu item 2.
This is the code that I am using to tell whether or not to move the buttons up or down:
Code:
menuButton.clicked = false;
menuButton.onRelease = function () {
if(menuButton.clicked == false) {
_root.moveMovieDown(buttonNum, buttonHeights);
menuButton.clicked = true;
[Code] .....
Basically I want to be able to click on any menu item button, if a menu item is open, I want it to close, and then open the new one. Just like this one. [URL
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Jun 3, 2009
I'm not really looking for a specific answer but really more something that I can target my research around. Here is what I'm working with: -this all need to pre-load. -I need to build a flash image banner -When you click a image they take you to a corresponding HTML page. -The first few images in the banner sequence need to play in sequential order so for example image00, image01, image02 in order. -Then once the first few images have played in sequential order images will be selected and played at random. Now here is the tricky part the random image selection can't pick to of the same images in a row. -The universal transition from one image to the next should be an alpha fade down of the top image exposing the random or sequential image below. Yeah I know that a real mouth full.
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Oct 17, 2010
I have 9 movie clips which I want to load in random order, so that viewers who come to the webpage don't always see the same thing. I have them set up as 9 frames within another mc. I need EXCEPT it always displays the first one first, and then the rest in random order. I tried making the first frame empty, but then there was a big lag before it showed anything, because of the timer. Here's the script I used:
myMc.stop();
time = getTimer();
wait = 500;//1000ms = 1 second
_root.onEnterFrame = function(){
[Code].....
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Apr 15, 2009
I don't even know how to start with this. I have 15 movie clips on the stage, each with an animation within it, I need them to play at random, one after the other. Ideally, once there's mousemovement, everything should reset.I kind of understand the random function and how to generate numbers, and I know this will probably involve arrays, but I don't know how to put this together.
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Jun 3, 2009
Here is what I'm working with:
-this all need to pre-load.
-I need to build a flash image banner
-When you click a image they take you to a corresponding HTML page.
-The first few images in the banner sequence need to play in sequential order so for example image00, image01, image02 in order.
-Then once the first few images have played in sequential order images will be selected and played at random. Now here is the tricky part the random image selection can't pick to of the same images in a row.
-The universal transition from one image to the next should be an alpha fade down of the top image exposing the random or sequential image below.
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Jun 8, 2009
i have a quiz with 20 questions and all of its answers in 2 different arrays. I want to know how i can make those 20 questions and the all of the answers appear in a random order when anyone takes the quiz.
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May 26, 2010
I'm currently doing up my flash gallery and there something bugging me.
I'm using XML to load my images dynamically and would like the images to appear in a horizontal manner.
image1 - image2 - image3 - image4 etc.
however, everytime i run the swf, the order of the images are randomized
Code:
var portraiture_images:XMLList;
var portraiture_total:Number;
var container_portraiture:MovieClip;
[Code].....
as my images are of different width, I made use of the imageWidth variable to keep track of where the X co-ordinate should be for the next image.
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Jan 13, 2005
I've got a Flash file that displays a series of .swfs one after the other and I'm trying to figure out how to encorporate a preloader into this script that takes into account the fact that I'm randomly selecting which of those .swfs to display first.
Here's what the attached script does so far:
1. Call external XML file and put .swf path names into an array.
2. Randomly select one of those .swfs to display first.
3. Once that .swf movie has played through (each one is about 6 seconds long) --OR-- if the "next" button is clicked, load the next .swf file.
4. When we've reached the last .swf file in the list, start back at the beginning of the list.
I have looked at a BUNCH of preloader scripts but just haven't grasped actionscript enough to know how to encorporate them into my file.
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Mar 10, 2010
I purchases a ac2 slide show which makes the images appear in random order when browser is refreshed. Is there a solution to this? I've provided the code below also attched the .fla file.
import flash.filters.DropShadowFilter;
BarHeight=160;
BarHeightOver=170;
[code]....
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Oct 24, 2011
I purchases a ac2 slide show which makes the images appear in random order when browser is refreshed. Is there a solution to this? I've provided the code below also attched the .fla file.
[Code]...
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Nov 16, 2011
I just started working with AS3 and want to make my personal website with images in background. Now, I'm having one image... but I want to have more images in random order. I know I should use Math.random, but no progress
Access of undefined property _id.
Access of undefined property _id.
Access of undefined property listLoader.
Access of undefined property stImage.
Here is my code:
XML.ignoreComments = false;
XML.ignoreProcessingInstructions = false;
var _xml:XML;
var _xmlLdr:URLLoader = new URLLoader( new URLRequest("dat/xml/bg.xml") );
listLoader.addEventListener(Event.COMPLETE, gotList);
[Code] .....
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Jul 7, 2010
Im trying to amend this actionsscript so the rollover part appears above the image gallery. Ive tried everything i can think of and the rollover appears below the images.
[Code]...
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